Abstract:Benchmarks within the OpenClaw ecosystem have thus far evaluated exclusively assistant-level tasks, leaving the academic-level capabilities of OpenClaw largely unexamined. We introduce AcademiClaw, a bilingual benchmark of 80 complex, long-horizon tasks sourced directly from university students' real academic workflows -- homework, research projects, competitions, and personal projects -- that they found current AI agents unable to solve effectively. Curated from 230 student-submitted candidates through rigorous expert review, the final task set spans 25+ professional domains, ranging from olympiad-level mathematics and linguistics problems to GPU-intensive reinforcement learning and full-stack system debugging, with 16 tasks requiring CUDA GPU execution. Each task executes in an isolated Docker sandbox and is scored on task completion by multi-dimensional rubrics combining six complementary techniques, with an independent five-category safety audit providing additional behavioral analysis. Experiments on six frontier models show that even the best achieves only a 55\% pass rate. Further analysis uncovers sharp capability boundaries across task domains, divergent behavioral strategies among models, and a disconnect between token consumption and output quality, providing fine-grained diagnostic signals beyond what aggregate metrics reveal. We hope that AcademiClaw and its open-sourced data and code can serve as a useful resource for the OpenClaw community, driving progress toward agents that are more capable and versatile across the full breadth of real-world academic demands. All data and code are available at https://github.com/GAIR-NLP/AcademiClaw.
Abstract:Recent advancements in Vision-Language Models (VLMs) have revolutionized general visual understanding. However, their application in the food domain remains constrained by benchmarks that rely on coarse-grained categories, single-view imagery, and inaccurate metadata. To bridge this gap, we introduce DiningBench, a hierarchical, multi-view benchmark designed to evaluate VLMs across three levels of cognitive complexity: Fine-Grained Classification, Nutrition Estimation, and Visual Question Answering. Unlike previous datasets, DiningBench comprises 3,021 distinct dishes with an average of 5.27 images per entry, incorporating fine-grained "hard" negatives from identical menus and rigorous, verification-based nutritional data. We conduct an extensive evaluation of 29 state-of-the-art open-source and proprietary models. Our experiments reveal that while current VLMs excel at general reasoning, they struggle significantly with fine-grained visual discrimination and precise nutritional reasoning. Furthermore, we systematically investigate the impact of multi-view inputs and Chain-of-Thought reasoning, identifying five primary failure modes. DiningBench serves as a challenging testbed to drive the next generation of food-centric VLM research. All codes are released in https://github.com/meituan/DiningBench.
Abstract:We present Triple Zero Path Planning (TZPP), a collaborative framework for heterogeneous multi-robot systems that requires zero training, zero prior knowledge, and zero simulation. TZPP employs a coordinator--explorer architecture: a humanoid robot handles task coordination, while a quadruped robot explores and identifies feasible paths using guidance from a multimodal large language model. We implement TZPP on Unitree G1 and Go2 robots and evaluate it across diverse indoor and outdoor environments, including obstacle-rich and landmark-sparse settings. Experiments show that TZPP achieves robust, human-comparable efficiency and strong adaptability to unseen scenarios. By eliminating reliance on training and simulation, TZPP offers a practical path toward real-world deployment of heterogeneous robot cooperation. Our code and video are provided at: https://github.com/triple-zeropp/Triple-zero-robot-agent
Abstract:Many creative multimedia systems are built upon visual primitives such as strokes or textures, which are difficult to collect at scale and fundamentally different from natural image data. This data scarcity makes it challenging for modern generative models to learn expressive and controllable primitives, limiting their use in process-aware content creation. In this work, we study the problem of learning human-like brushstroke generation from a small set of hand-drawn samples (n=470) and propose StrokeDiff, a diffusion-based framework with Smooth Regularization (SmR). SmR injects stochastic visual priors during training, providing a simple mechanism to stabilize diffusion models under sparse supervision without altering the inference process. We further show how the learned primitives can be made controllable through a Bézier-based conditioning module and integrated into a complete stroke-based painting pipeline, including prediction, generation, ordering, and compositing. This demonstrates how data-efficient primitive modeling can support expressive and structured multimedia content creation. Experiments indicate that the proposed approach produces diverse and structurally coherent brushstrokes and enables paintings with richer texture and layering, validated by both automatic metrics and human evaluation.
Abstract:Large Language Model (LLM)-powered autonomous agents have demonstrated significant capabilities in virtual environments, yet their integration with the physical world remains narrowly confined to direct control interfaces. We present AgentRob, a framework that bridges online community forums, LLM-powered agents, and physical robots through the Model Context Protocol (MCP). AgentRob enables a novel paradigm where autonomous agents participate in online forums--reading posts, extracting natural language commands, dispatching physical robot actions, and reporting results back to the community. The system comprises three layers: a Forum Layer providing asynchronous, persistent, multi-agent interaction; an Agent Layer with forum agents that poll for @mention-targeted commands; and a Robot Layer with VLM-driven controllers and Unitree Go2/G1 hardware that translate commands into robot primitives via iterative tool calling. The framework supports multiple concurrent agents with distinct identities and physical embodiments coexisting in the same forum, establishing the feasibility of forum-mediated multi-agent robot orchestration.
Abstract:The internalization of chain-of-thought processes into hidden states has emerged as a highly efficient paradigm for scaling test-time compute. However, existing activation steering methods rely on static control vectors that fail to adapt to the non-stationary evolution of complex reasoning tasks. To address this limitation, we propose STIR (Self-Distilled Tools for Internal Reasoning), a framework that reformulates reasoning enhancement as a dynamic latent trajectory control problem. STIR introduces a synergistic three-stage pipeline: (1) differential intrinsic action induction harvests latent reasoning successes to crystallize steering primitives; (2) sparse control basis construction curates a compact, geometrically diverse tool library; and (3) value-modulated trajectory intervention dynamically injects context-specific impulses via anchor-based gating. Extensive experiments on six arithmetic and logical benchmarks across four representative models demonstrate that STIR improves average accuracy by 1.9% to 7.5% while reducing average token consumption by up to 35% compared to vanilla decoding. These findings demonstrate that the benefits of explicit chain-of-thought can be realized through dynamic latent trajectory control, internalizing the reasoning process to bypass the explicit generation while achieving superior fidelity. Our code is available at https://github.com/sznnzs/LLM-Latent-Action.
Abstract:Recently, Diffusion Transformers (DiTs) have emerged in Real-World Image Super-Resolution (Real-ISR) to generate high-quality textures, yet their heavy inference burden hinders real-world deployment. While Post-Training Quantization (PTQ) is a promising solution for acceleration, existing methods in super-resolution mostly focus on U-Net architectures, whereas generic DiT quantization is typically designed for text-to-image tasks. Directly applying these methods to DiT-based super-resolution models leads to severe degradation of local textures. Therefore, we propose Q-DiT4SR, the first PTQ framework specifically tailored for DiT-based Real-ISR. We propose H-SVD, a hierarchical SVD that integrates a global low-rank branch with a local block-wise rank-1 branch under a matched parameter budget. We further propose Variance-aware Spatio-Temporal Mixed Precision: VaSMP allocates cross-layer weight bit-widths in a data-free manner based on rate-distortion theory, while VaTMP schedules intra-layer activation precision across diffusion timesteps via dynamic programming (DP) with minimal calibration. Experiments on multiple real-world datasets demonstrate that our Q-DiT4SR achieves SOTA performance under both W4A6 and W4A4 settings. Notably, the W4A4 quantization configuration reduces model size by 5.8$\times$ and computational operations by over 60$\times$. Our code and models will be available at https://github.com/xunzhang1128/Q-DiT4SR.
Abstract:Estimation of PDE-constrained physical parameters from limited indirect measurements is inherently ill-posed, particularly when observations are sparse, irregular, and constrained by real-world sensor placement. This challenge is ubiquitous in fields such as fluid mechanics, seismic inversion, and structural health monitoring. Existing deep and operator-learning models collapse under these conditions: fixed-grid assumptions fail, reconstruction deteriorates sharply, and inversion becomes unreliable with limited robustness and no uncertainty quantification (UQ).We propose the Physical Inversion Solver (PIS), a set-conditioned diffusion framework enabling inversion from truly arbitrary observation sets. PIS employs a Set Transformer-based encoder to handle measurements of any number or geometry, and a cosine-annealed sparsity curriculum for exceptional robustness. An accompanying information-theoretic analysis provides insight into the limits of inversion under extreme sparsity by revealing how observation entropy varies across physical systems.PIS is evaluated on three challenging PDE inverse problems: Darcy flow, wavefield inversion (Helmholtz), and structural health monitoring (Hooke's Law). Across all tasks and sparsity regimes -- including extreme cases with an observation rate of only $0.29\%$ -- existing operator-learning baselines fail to reconstruct meaningful fields, often diverging or collapsing entirely.In stark contrast, PIS remains stable and accurate, reducing inversion error by $12.28\%$--$88.73\%$ and reliably producing calibrated posterior samples. These samples accurately reflect both data scarcity and intrinsic physical ambiguity. These results position PIS as a powerful, general-purpose, and uniquely sparsity-resilient solution for physical inversion under arbitrary and severely undersampled observations.
Abstract:Accurate indoor localization is crucial in industrial environments. Visible Light Communication (VLC) has emerged as a promising solution, offering high accuracy, energy efficiency, and minimal electromagnetic interference. However, VLC-based indoor localization faces challenges due to environmental variability, such as lighting fluctuations and obstacles. To address these challenges, we propose a Transfer Learning (TL)-based approach for VLC-based indoor localization. Using real-world data collected at a BOSCH factory, the TL framework integrates a deep neural network (DNN) to improve localization accuracy by 47\%, reduce energy consumption by 32\%, and decrease computational time by 40\% compared to the conventional models. The proposed solution is highly adaptable under varying environmental conditions and achieves similar accuracy with only 30\% of the dataset, making it a cost-efficient and scalable option for industrial applications in Industry 4.0.
Abstract:Location information serves as the fundamental element for numerous Internet of Things (IoT) applications. Traditional indoor localization techniques often produce significant errors and raise privacy concerns due to centralized data collection. In response, Machine Learning (ML) techniques offer promising solutions by capturing indoor environment variations. However, they typically require central data aggregation, leading to privacy, bandwidth, and server reliability issues. To overcome these challenges, in this paper, we propose a Federated Learning (FL)-based approach for dynamic indoor localization using a Deep Neural Network (DNN) model. Experimental results show that FL has the nearby performance to Centralized Model (CL) while keeping the data privacy, bandwidth efficiency and server reliability. This research demonstrates that our proposed FL approach provides a viable solution for privacy-enhanced indoor localization, paving the way for advancements in secure and efficient indoor localization systems.