Blind video quality assessment (BVQA) plays a pivotal role in evaluating and improving the viewing experience of end-users across a wide range of video-based platforms and services. Contemporary deep learning-based models primarily analyze the video content in its aggressively downsampled format, while being blind to the impact of actual spatial resolution and frame rate on video quality. In this paper, we propose a modular BVQA model, and a method of training it to improve its modularity. Specifically, our model comprises a base quality predictor, a spatial rectifier, and a temporal rectifier, responding to the visual content and distortion, spatial resolution, and frame rate changes on video quality, respectively. During training, spatial and temporal rectifiers are dropped out with some probabilities so as to make the base quality predictor a standalone BVQA model, which should work better with the rectifiers. Extensive experiments on both professionally-generated content and user generated content video databases show that our quality model achieves superior or comparable performance to current methods. Furthermore, the modularity of our model offers a great opportunity to analyze existing video quality databases in terms of their spatial and temporal complexities. Last, our BVQA model is cost-effective to add other quality-relevant video attributes such as dynamic range and color gamut as additional rectifiers.
This paper reports on the NTIRE 2021 challenge on perceptual image quality assessment (IQA), held in conjunction with the New Trends in Image Restoration and Enhancement workshop (NTIRE) workshop at CVPR 2021. As a new type of image processing technology, perceptual image processing algorithms based on Generative Adversarial Networks (GAN) have produced images with more realistic textures. These output images have completely different characteristics from traditional distortions, thus pose a new challenge for IQA methods to evaluate their visual quality. In comparison with previous IQA challenges, the training and testing datasets in this challenge include the outputs of perceptual image processing algorithms and the corresponding subjective scores. Thus they can be used to develop and evaluate IQA methods on GAN-based distortions. The challenge has 270 registered participants in total. In the final testing stage, 13 participating teams submitted their models and fact sheets. Almost all of them have achieved much better results than existing IQA methods, while the winning method can demonstrate state-of-the-art performance.
This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh