Abstract:Robot policy evaluation and deployment remain fragmented by model-specific software dependencies, data representations, and runtime interfaces, so that connecting N policies to M evaluation environments requires O(NM) separate integrations. We present XPolicyLab, a unified standard and open ecosystem that reduces this cost to O(N+M). XPolicyLab specifies common observation, action, and trajectory schemas together with a minimal adapter interface for observation updates, action prediction, batched execution, and episode reset, while a dependency-isolated client/server architecture separates policy inference from environment execution, so that each side retains its native software stack and may run locally or remotely. The ecosystem integrates 42 robot policies and standardizes their installation, debugging, serving, and evaluation workflows. Across these adapters, model-specific code varies by an order of magnitude while the environment-facing loop stays within a few lines of a fixed reference, confirming that the contract confines heterogeneity to the policy side. In a controlled study, conforming to the standard reduces the integration effort of a representative policy from over five hours to two hours, and packaged agent skills reduce it further to thirty minutes. The same adapters serve RoboTwin, RoboDojo simulation, and standardized real-robot evaluation through one interface. XPolicyLab is released as shared infrastructure for reproducible policy comparison and standardized deployment across simulation and physical platforms. Project website: https://xpolicylab.github.io/.
Abstract:Standard vision-language models (VLMs) suffer from Moravec's paradox: they excel at complex offline visual reasoning but struggle with simple streaming perception tasks and process them inefficiently. We present Mage-VL, an efficient codec-native streaming foundation model for real-time multimodal understanding and interaction. At its core, our custom tokenizer, Mage-ViT, replaces uniform frame sampling by selectively encoding dynamic, entropy-rich regions using motion vectors and residual energy across sparse anchor (I) and predicted (P) frames. Operating at a 16 x 16 patch level, this reduces visual token consumption by over 75% while preserving spatiotemporal context. Trained from scratch on approximately 560M unlabeled images and 100M unlabeled video frames, Mage-ViT matches or outperforms flagship encoders trained on billions of image-text pairs. We establish AI4AI data pipelines encompassing prompt-code joint optimization for multimodal captioning and AI-driven performance diagnosis to guide training recipes. Furthermore, through a bio-inspired dual-system architecture - a lightweight System 1 event gate and a causal System 2 decoder - Mage-VL enables proactive streaming perception. Extensive evaluations show that Mage-VL-4B matches Qwen3-VL-4B on static tasks while achieving strong gains in video understanding and 2D/3D spatial reasoning, with up to a 3.5x wall-clock inference speedup, and comprehensively surpasses the 15B Phi-4-reasoning-vision baseline. Beyond model artifacts, we deliver seven key empirical findings covering pre-training data efficiency, variable-resolution scaling, codec system acceleration, VideoQA SFT redundancy, motion-spatial synergy, AI4AI data pipelines, and Zero-Vision SFT for multimodal RL.
Abstract:Large-scale visual generators are increasingly capable but costly to train, fine-tune, and deploy. We introduce Mage-Flow, a compact 4B-scale generative stack for efficient text-to-image generation and instruction-based image editing. The stack is built from two co-designed components: Mage-VAE, a lightweight high-fidelity latent tokenizer, and a Native-Resolution Multimodal Diffusion Transformer trained with rectified flow matching. Mage-VAE uses one-step diffusion-style encoding and decoding with anchor-latent regularization, preserving the reconstruction quality of strong public VAEs while reducing tokenization cost by more than an order of magnitude. Together with native-resolution packing and stack-level CUDA kernel fusion, the stack supports flexible-resolution training and improves end-to-end training throughput by about $2.5\times$. Built on this foundation, we develop a complete model family with Base, RL-aligned, and Turbo variants for both generation and editing. Diffusion-NFT improves prompt following, text rendering, aesthetic quality, and editing fidelity, while few-step distillation with adversarial perceptual guidance produces 4-step Turbo models for low-latency inference. Despite its compact scale, Mage-Flow and Mage-Flow-Edit achieves competitive performance across standard generation and editing benchmarks. More importantly, the Turbo variants make high-resolution generation and editing practical for interactive use: at $1024^2$ resolution on a single NVIDIA A100 GPU, Mage-Flow-Turbo generates an image in 0.59s, and Mage-Flow-Edit-Turbo edits an image in 1.02s, while maintaining a small memory footprint. These results show that careful tokenizer--backbone--system co-design can deliver strong high-resolution generation and editing within an efficient 4B model family.
Abstract:Diffusion Language Models (DLMs) enable globally coherent, bidirectional, and controllable text generation, offering advantages over traditional autoregressive LLMs, while scaling to ultra-long sequences remains costly. Many existing block-sparse attention methods select blocks by fixed sampling patterns over the high-resolution attention space, such as tail regions or anti-diagonal stripes. Such prior-driven sampling can miss salient tokens and introduce instability under distribution shifts. In this paper, we propose the Block Approximate Sparse Attention framework (BA-Att) with block-wise pre-downsampled operation, which identifies informative regions within a compact downsampled space, avoiding reliance on brittle positional priors. To analyze its theoretical behavior, we define an oracle post-downsample attention map and formalize the approximation error between pre- and post-downsample schemes. Based on this insight, we introduce a lightweight norm-sorting module and a covariance-compensated correction that approximates full covariance using diagonal QK variances, reducing computational complexity. Extensive experiments show that our operator achieves up to 6.95x acceleration over FlashAttention in attention computation, and maintains near full-attention performance at 50% sparsity across language models, multimodal language models, and video generation models, demonstrating strong efficiency and generalization.
Abstract:As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others, or design experiments require predictive environment models, yet the term world model carries different meanings across research communities. We introduce a "levels x laws" taxonomy organized along two axes. The first defines three capability levels: L1 Predictor, which learns one-step local transition operators; L2 Simulator, which composes them into multi-step, action-conditioned rollouts that respect domain laws; and L3 Evolver, which autonomously revises its own model when predictions fail against new evidence. The second identifies four governing-law regimes: physical, digital, social, and scientific. These regimes determine what constraints a world model must satisfy and where it is most likely to fail. Using this framework, we synthesize over 400 works and summarize more than 100 representative systems spanning model-based reinforcement learning, video generation, web and GUI agents, multi-agent social simulation, and AI-driven scientific discovery. We analyze methods, failure modes, and evaluation practices across level-regime pairs, propose decision-centric evaluation principles and a minimal reproducible evaluation package, and outline architectural guidance, open problems, and governance challenges. The resulting roadmap connects previously isolated communities and charts a path from passive next-step prediction toward world models that can simulate, and ultimately reshape, the environments in which agents operate.
Abstract:Vision-Language-Action (VLA) models have recently emerged as a promising paradigm for building general-purpose robotic agents. However, the VLA landscape remains highly fragmented and complex: as existing approaches vary substantially in architectures, training data, embodiment configurations, and benchmark-specific engineering. In this work, we introduce StarVLA-$α$, a simple yet strong baseline designed to study VLA design choices under controlled conditions. StarVLA-$α$ deliberately minimizes architectural and pipeline complexity to reduce experimental confounders and enable systematic analysis. Specifically, we re-evaluate several key design axes, including action modeling strategies, robot-specific pretraining, and interface engineering. Across unified multi-benchmark training on LIBERO, SimplerEnv, RoboTwin, and RoboCasa, the same simple baseline remains highly competitive, indicating that a strong VLM backbone combined with minimal design is already sufficient to achieve strong performance without relying on additional architectural complexity or engineering tricks. Notably, our single generalist model outperforms $π_{0.5}$ by 20\% on the public real-world RoboChallenge benchmark. We expect StarVLA-$α$ to serve as a solid starting point for future research in the VLA regime. Code will be released at https://github.com/starVLA/starVLA.
Abstract:Recent advances in open-vocabulary object detection focus primarily on two aspects: scaling up datasets and leveraging contrastive learning to align language and vision modalities. However, these approaches often neglect internal consistency within a single modality, particularly when background or environmental changes occur. This lack of consistency leads to a performance drop because the model struggles to detect the same object in different scenes, which reveals a robustness gap. To address this issue, we introduce Contextual Consistency Learning (CCL), a novel framework that integrates two key strategies: Contextual Bootstrapped Data Generation (CBDG) and Contextual Consistency Loss (CCLoss). CBDG functions as a data generation mechanism, producing images that contain the same objects across diverse backgrounds. This is essential because existing datasets alone do not support our CCL framework. The CCLoss further enforces the invariance of object features despite environmental changes, thereby improving the model's robustness in different scenes. These strategies collectively form a unified framework for ensuring contextual consistency within the same modality. Our method achieves state-of-the-art performance, surpassing previous approaches by +16.3 AP on OmniLabel and +14.9 AP on D3. These results demonstrate the importance of enforcing intra-modal consistency, significantly enhancing model generalization in diverse environments. Our code is publicly available at: https://github.com/bozhao-li/CCL.
Abstract:Multimodal dataset distillation aims to construct compact synthetic datasets that enable efficient compression and knowledge transfer from large-scale image-text data. However, existing approaches often fail to capture the complex, dynamically evolving knowledge embedded in the later training stages of teacher models. This limitation leads to degraded student performance and compromises the quality of the distilled data. To address critical challenges such as pronounced cross-stage performance gaps and unstable teacher trajectories, we propose Phased Teacher Model with Shortcut Trajectory (PTM-ST) -- a novel phased distillation framework. PTM-ST leverages stage-aware teacher modeling and a shortcut-based trajectory construction strategy to accurately fit the teacher's learning dynamics across distinct training phases. This enhances both the stability and expressiveness of the distillation process. Through theoretical analysis and comprehensive experiments, we show that PTM-ST significantly mitigates optimization oscillations and inter-phase knowledge gaps, while also reducing storage overhead. Our method consistently surpasses state-of-the-art baselines on Flickr30k and COCO, achieving up to 13.5% absolute improvement and an average gain of 9.53% on Flickr30k. Code: https://github.com/Previsior/PTM-ST.
Abstract:Generative models can now produce photorealistic imagery, yet they still struggle with the long, multi-goal prompts that professional designers issue. To expose this gap and better evaluate models' performance in real-world settings, we introduce Long Goal Bench (LGBench), a 2,000-task suite (1,000 T2I and 1,000 I2I) whose average instruction contains 18 to 22 tightly coupled goals spanning global layout, local object placement, typography, and logo fidelity. We find that even state-of-the-art models satisfy fewer than 72 percent of the goals and routinely miss localized edits, confirming the brittleness of current pipelines. To address this, we present VisionDirector, a training-free vision-language supervisor that (i) extracts structured goals from long instructions, (ii) dynamically decides between one-shot generation and staged edits, (iii) runs micro-grid sampling with semantic verification and rollback after every edit, and (iv) logs goal-level rewards. We further fine-tune the planner with Group Relative Policy Optimization, yielding shorter edit trajectories (3.1 versus 4.2 steps) and stronger alignment. VisionDirector achieves new state of the art on GenEval (plus 7 percent overall) and ImgEdit (plus 0.07 absolute) while producing consistent qualitative improvements on typography, multi-object scenes, and pose editing.
Abstract:Recent advancements in vision-language models (VLMs) have improved performance by increasing the number of visual tokens, which are often significantly longer than text tokens. However, we observe that most real-world scenarios do not require such an extensive number of visual tokens. While the performance drops significantly in a small subset of OCR-related tasks, models still perform accurately in most other general VQA tasks with only 1/4 resolution. Therefore, we propose to dynamically process distinct samples with different resolutions, and present a new paradigm for visual token compression, namely, VisionThink. It starts with a downsampled image and smartly decides whether it is sufficient for problem solving. Otherwise, the model could output a special token to request the higher-resolution image. Compared to existing Efficient VLM methods that compress tokens using fixed pruning ratios or thresholds, VisionThink autonomously decides whether to compress tokens case by case. As a result, it demonstrates strong fine-grained visual understanding capability on OCR-related tasks, and meanwhile saves substantial visual tokens on simpler tasks. We adopt reinforcement learning and propose the LLM-as-Judge strategy to successfully apply RL to general VQA tasks. Moreover, we carefully design a reward function and penalty mechanism to achieve a stable and reasonable image resize call ratio. Extensive experiments demonstrate the superiority, efficiency, and effectiveness of our method. Our code is available at https://github.com/dvlab-research/VisionThink.