Abstract:Arbitrary-Scale SR (ASISR) remains fundamentally limited by cross-scale distribution shift: once the inference scale leaves the training range, noise, blur, and artifacts accumulate sharply. We revisit this challenge from a cross-scale distribution transition perspective and propose CASR, a simple yet highly efficient cyclic SR framework that reformulates ultra-magnification as a sequence of in-distribution scale transitions. This design ensures stable inference at arbitrary scales while requiring only a single model. CASR tackles two major bottlenecks: distribution drift across iterations and patch-wise diffusion inconsistencies. The proposed SDAM module aligns structural distributions via superpixel aggregation, preventing error accumulation, while SARM module restores high-frequency textures by enforcing autocorrelation and embedding LR self-similarity priors. Despite using only a single model, our approach significantly reduces distribution drift, preserves long-range texture consistency, and achieves superior generalization even at extreme magnification.
Abstract:Accurate and stable field-of-view (FoV) guidance is critical for safe and efficient minimally invasive surgery, yet existing approaches often conflate visual attention estimation with downstream camera control or rely on direct object-centric assumptions. In this work, we formulate surgical attention tracking as a spatio-temporal learning problem and model surgeon focus as a dense attention heatmap, enabling continuous and interpretable frame-wise FoV guidance. We propose SurgAtt-Tracker, a holistic framework that robustly tracks surgical attention by exploiting temporal coherence through proposal-level reranking and motion-aware refinement, rather than direct regression. To support systematic training and evaluation, we introduce SurgAtt-1.16M, a large-scale benchmark with a clinically grounded annotation protocol that enables comprehensive heatmap-based attention analysis across procedures and institutions. Extensive experiments on multiple surgical datasets demonstrate that SurgAtt-Tracker consistently achieves state-of-the-art performance and strong robustness under occlusion, multi-instrument interference, and cross-domain settings. Beyond attention tracking, our approach provides a frame-wise FoV guidance signal that can directly support downstream robotic FoV planning and automatic camera control.
Abstract:While single-agent legged locomotion has witnessed remarkable progress, individual robots remain fundamentally constrained by physical actuation limits. To transcend these boundaries, we introduce Co-jump, a cooperative task where two quadrupedal robots synchronize to execute jumps far beyond their solo capabilities. We tackle the high-impulse contact dynamics of this task under a decentralized setting, achieving synchronization without explicit communication or pre-specified motion primitives. Our framework leverages Multi-Agent Proximal Policy Optimization (MAPPO) enhanced by a progressive curriculum strategy, which effectively overcomes the sparse-reward exploration challenges inherent in mechanically coupled systems. We demonstrate robust performance in simulation and successful transfer to physical hardware, executing multi-directional jumps onto platforms up to 1.5 m in height. Specifically, one of the robots achieves a foot-end elevation of 1.1 m, which represents a 144% improvement over the 0.45 m jump height of a standalone quadrupedal robot, demonstrating superior vertical performance. Notably, this precise coordination is achieved solely through proprioceptive feedback, establishing a foundation for communication-free collaborative locomotion in constrained environments.
Abstract:Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of explosive whole-body coordination and precise, timing-critical interception. While recent advances have achieved lifelike motion mimicry, bridging the gap between kinematic imitation and functional, physics-aware striking without compromising stylistic naturalness is non-trivial. To address this, we propose Imitation-to-Interaction, a progressive reinforcement learning framework designed to evolve a robot from a "mimic" to a capable "striker." Our approach establishes a robust motor prior from human data, distills it into a compact, model-based state representation, and stabilizes dynamics via adversarial priors. Crucially, to overcome the sparsity of expert demonstrations, we introduce a manifold expansion strategy that generalizes discrete strike points into a dense interaction volume. We validate our framework through the mastery of diverse skills, including lifts and drop shots, in simulation. Furthermore, we demonstrate the first zero-shot sim-to-real transfer of anthropomorphic badminton skills to a humanoid robot, successfully replicating the kinetic elegance and functional precision of human athletes in the physical world.
Abstract:Post-training quantization (PTQ) is widely used to compress large language models without retraining. However, many existing weight-only methods rely on heuristic objectives and greedy rounding, thus leading to noticeable degradation under low-bit quantization. In this work, we introduce OJBKQ (Objective-Joint Babai-Klein Quantization with K-Best Sampling), a layer-wise PTQ method that formulates weight quantization as a joint optimization problem over activations and weights. This formulation results in a multiple-right-hand-side box-constrained integer least squares (BILS) problem in each layer, which is NP-hard. For each column of the weight matrix, we apply an extended Babai nearest-plane algorithm and an extended version of Klein's randomized Babai algorithm to find the minimum-residual Babai-Klein point, a sub-optimal solution to the BILS problem. Experimental results on large language models show that OJBKQ achieves lower perplexity at 3-4 bits compared to existing PTQ approaches, while maintaining comparable computational cost.
Abstract:Large language models (LLMs) underpin interactive multimedia applications such as captioning, retrieval, recommendation, and creative content generation, yet their autoregressive decoding incurs substantial latency. Speculative decoding reduces latency using a lightweight draft model, but deployment is often limited by the cost and complexity of acquiring, tuning, and maintaining an effective draft model. Recent approaches usually require auxiliary training or specialization, and even training-free methods incur costly search or optimization. We propose SDFP, a fully training-free and plug-and-play framework that builds the draft model via Fisher Information Trace (FIT)-based layer pruning of a given LLM. Using layer sensitivity as a proxy for output perturbation, SDFP removes low-impact layers to obtain a compact draft while preserving compatibility with the original model for standard speculative verification. SDFP needs no additional training, hyperparameter tuning, or separately maintained drafts, enabling rapid, deployment-friendly draft construction. Across benchmarks, SDFP delivers 1.32x-1.5x decoding speedup without altering the target model's output distribution, supporting low-latency multimedia applications.
Abstract:Reasoning over ultra-long documents requires synthesizing sparse evidence scattered across distant segments under strict memory constraints. While streaming agents enable scalable processing, their passive memory update strategy often fails to preserve low-salience bridging evidence required for multi-hop reasoning. We propose InfMem, a control-centric agent that instantiates System-2-style control via a PreThink-Retrieve-Write protocol. InfMem actively monitors evidence sufficiency, performs targeted in-document retrieval, and applies evidence-aware joint compression to update a bounded memory. To ensure reliable control, we introduce a practical SFT-to-RL training recipe that aligns retrieval, writing, and stopping decisions with end-task correctness. On ultra-long QA benchmarks from 32k to 1M tokens, InfMem consistently outperforms MemAgent across backbones. Specifically, InfMem improves average absolute accuracy by +10.17, +11.84, and +8.23 points on Qwen3-1.7B, Qwen3-4B, and Qwen2.5-7B, respectively, while reducing inference time by $3.9\times$ on average (up to $5.1\times$) via adaptive early stopping.
Abstract:A major challenge in training TableQA agents, compared to standard text- and image-based agents, is that answers cannot be inferred from a static input but must be reasoned through stepwise transformations of the table state, introducing multi-step reasoning complexity and environmental interaction. This leads to a research question: Can explicit feedback on table transformation action improve model reasoning capability? In this work, we introduce RE-Tab, a plug-and-play framework that architecturally enhances trajectory search via lightweight, training-free reward modeling by formulating the problem as a Partially Observable Markov Decision Process. We demonstrate that providing explicit verifiable rewards during State Transition (``What is the best action?'') and Simulative Reasoning (``Am I sure about the output?'') is crucial to steer the agent's navigation in table states. By enforcing stepwise reasoning with reward feedback in table transformations, RE-Tab achieves state-of-the-art performance in TableQA with almost 25\% drop in inference cost. Furthermore, a direct plug-and-play implementation of RE-Tab brings up to 41.77% improvement in QA accuracy and 33.33% drop in test-time inference samples for consistent answer. Consistent improvement pattern across various LLMs and state-of-the-art benchmarks further confirms RE-Tab's generalisability. The repository is available at https://github.com/ThomasK1018/RE_Tab .
Abstract:Model editing updates a pre-trained LLM with new facts or rules without re-training, while preserving unrelated behavior. In real deployment, edits arrive as long streams, and existing editors often face a plasticity-stability dilemma: locate-then-edit "hard writes" can accumulate interference over time, while null-space-style "hard preservation" preserves only what is explicitly constrained, so past edits can be overwritten and unconstrained behaviors may deviate, degrading general capabilities in the many-edits regime. We propose RLSEdit, a recursive least-squares editor for long sequential editing. RLSEdit formulates editing as an online quadratic optimization with soft constraints, minimizing a cumulative key-value fitting objective with two regularizers that control for both deviation from the pre-trained weights and from a designated anchor mapping. The resulting update admits an efficient online recursion via the Woodbury identity, with per-edit cost independent of history length and scaling only with the current edit size. We further provide deviation bounds and an asymptotic characterization of the adherence-preservation trade-off in the many-edits regime. Experiments on multiple model families demonstrate stable scaling to 10K edits, outperforming strong baselines in both edit success and holistic stability -- crucially retaining early edits, and preserving general capabilities on GLUE and held-out reasoning/code benchmarks.
Abstract:Vision Language Action (VLA) models promise an open-vocabulary interface that can translate perceptual ambiguity into semantically grounded driving decisions, yet they still treat language as a static prior fixed at inference time. As a result, the model must infer continuously shifting objectives from pixels alone, yielding delayed or overly conservative maneuvers. We argue that effective VLAs for autonomous driving need an online channel in which users can influence driving with specific intentions. To this end, we present EchoVLA, a user-aware VLA that couples camera streams with in situ audio instructions. We augment the nuScenes dataset with temporally aligned, intent-specific speech commands generated by converting ego-motion descriptions into synthetic audios. Further, we compose emotional speech-trajectory pairs into a multimodal Chain-of-Thought (CoT) for fine-tuning a Multimodal Large Model (MLM) based on Qwen2.5-Omni. Specifically, we synthesize the audio-augmented dataset with different emotion types paired with corresponding driving behaviors, leveraging the emotional cues embedded in tone, pitch, and speech tempo to reflect varying user states, such as urgent or hesitant intentions, thus enabling our EchoVLA to interpret not only the semantic content but also the emotional context of audio commands for more nuanced and emotionally adaptive driving behavior. In open-loop benchmarks, our approach reduces the average L2 error by $59.4\%$ and the collision rate by $74.4\%$ compared to the baseline of vision-only perception. More experiments on nuScenes dataset validate that EchoVLA not only steers the trajectory through audio instructions, but also modulates driving behavior in response to the emotions detected in the user's speech.