Continual learning has gained increasing importance as it facilitates the acquisition and refinement of scalable knowledge and skills in language models. However, existing methods typically encounter strict limitations and challenges in real-world scenarios, such as reliance on experience replay, optimization constraints, and inference task-ID. In this study, we introduce the Scalable Language Model (SLM) to overcome these limitations within a more challenging and generalized setting, representing a significant advancement toward practical applications for continual learning. Specifically, we propose the Joint Adaptive Re-Parameterization (JARe), integrated with Dynamic Task-related Knowledge Retrieval (DTKR), to enable adaptive adjustment of language models based on specific downstream tasks. This approach leverages the task distribution within the vector space, aiming to achieve a smooth and effortless continual learning process. Our method demonstrates state-of-the-art performance on diverse backbones and benchmarks, achieving effective continual learning in both full-set and few-shot scenarios with minimal forgetting. Moreover, while prior research primarily focused on a single task type such as classification, our study goes beyond, with the large language model, i.e., LLaMA-2, to explore the effects across diverse domains and task types, such that a single language model can be decently scaled to broader applications.
This paper introduces Unified Language-driven Zero-shot Domain Adaptation (ULDA), a novel task setting that enables a single model to adapt to diverse target domains without explicit domain-ID knowledge. We identify the constraints in the existing language-driven zero-shot domain adaptation task, particularly the requirement for domain IDs and domain-specific models, which may restrict flexibility and scalability. To overcome these issues, we propose a new framework for ULDA, consisting of Hierarchical Context Alignment (HCA), Domain Consistent Representation Learning (DCRL), and Text-Driven Rectifier (TDR). These components work synergistically to align simulated features with target text across multiple visual levels, retain semantic correlations between different regional representations, and rectify biases between simulated and real target visual features, respectively. Our extensive empirical evaluations demonstrate that this framework achieves competitive performance in both settings, surpassing even the model that requires domain-ID, showcasing its superiority and generalization ability. The proposed method is not only effective but also maintains practicality and efficiency, as it does not introduce additional computational costs during inference. Our project page is https://senqiaoyang.com/project/ULDA .
In this work, we introduce Mini-Gemini, a simple and effective framework enhancing multi-modality Vision Language Models (VLMs). Despite the advancements in VLMs facilitating basic visual dialog and reasoning, a performance gap persists compared to advanced models like GPT-4 and Gemini. We try to narrow the gap by mining the potential of VLMs for better performance and any-to-any workflow from three aspects, i.e., high-resolution visual tokens, high-quality data, and VLM-guided generation. To enhance visual tokens, we propose to utilize an additional visual encoder for high-resolution refinement without increasing the visual token count. We further construct a high-quality dataset that promotes precise image comprehension and reasoning-based generation, expanding the operational scope of current VLMs. In general, Mini-Gemini further mines the potential of VLMs and empowers current frameworks with image understanding, reasoning, and generation simultaneously. Mini-Gemini supports a series of dense and MoE Large Language Models (LLMs) from 2B to 34B. It is demonstrated to achieve leading performance in several zero-shot benchmarks and even surpasses the developed private models. Code and models are available at https://github.com/dvlab-research/MiniGemini.
The booming of 3D recognition in the 2020s began with the introduction of point cloud transformers. They quickly overwhelmed sparse CNNs and became state-of-the-art models, especially in 3D semantic segmentation. However, sparse CNNs are still valuable networks, due to their efficiency treasure, and ease of application. In this work, we reexamine the design distinctions and test the limits of what a sparse CNN can achieve. We discover that the key credit to the performance difference is adaptivity. Specifically, we propose two key components, i.e., adaptive receptive fields (spatially) and adaptive relation, to bridge the gap. This exploration led to the creation of Omni-Adaptive 3D CNNs (OA-CNNs), a family of networks that integrates a lightweight module to greatly enhance the adaptivity of sparse CNNs at minimal computational cost. Without any self-attention modules, OA-CNNs favorably surpass point transformers in terms of accuracy in both indoor and outdoor scenes, with much less latency and memory cost. Notably, it achieves 76.1%, 78.9%, and 70.6% mIoU on ScanNet v2, nuScenes, and SemanticKITTI validation benchmarks respectively, while maintaining at most 5x better speed than transformer counterparts. This revelation highlights the potential of pure sparse CNNs to outperform transformer-related networks.
Self-supervised 3D representation learning aims to learn effective representations from large-scale unlabeled point clouds. Most existing approaches adopt point discrimination as the pretext task, which assigns matched points in two distinct views as positive pairs and unmatched points as negative pairs. However, this approach often results in semantically identical points having dissimilar representations, leading to a high number of false negatives and introducing a "semantic conflict" problem. To address this issue, we propose GroupContrast, a novel approach that combines segment grouping and semantic-aware contrastive learning. Segment grouping partitions points into semantically meaningful regions, which enhances semantic coherence and provides semantic guidance for the subsequent contrastive representation learning. Semantic-aware contrastive learning augments the semantic information extracted from segment grouping and helps to alleviate the issue of "semantic conflict". We conducted extensive experiments on multiple 3D scene understanding tasks. The results demonstrate that GroupContrast learns semantically meaningful representations and achieves promising transfer learning performance.
Large Language Models (LLMs) have demonstrated proficiency in utilizing various tools by coding, yet they face limitations in handling intricate logic and precise control. In embodied tasks, high-level planning is amenable to direct coding, while low-level actions often necessitate task-specific refinement, such as Reinforcement Learning (RL). To seamlessly integrate both modalities, we introduce a two-level hierarchical framework, RL-GPT, comprising a slow agent and a fast agent. The slow agent analyzes actions suitable for coding, while the fast agent executes coding tasks. This decomposition effectively focuses each agent on specific tasks, proving highly efficient within our pipeline. Our approach outperforms traditional RL methods and existing GPT agents, demonstrating superior efficiency. In the Minecraft game, it rapidly obtains diamonds within a single day on an RTX3090. Additionally, it achieves SOTA performance across all designated MineDojo tasks.
Thanks to advances in deep learning techniques, Human Pose Estimation (HPE) has achieved significant progress in natural scenarios. However, these models perform poorly in artificial scenarios such as painting and sculpture due to the domain gap, constraining the development of virtual reality and augmented reality. With the growth of model size, retraining the whole model on both natural and artificial data is computationally expensive and inefficient. Our research aims to bridge the domain gap between natural and artificial scenarios with efficient tuning strategies. Leveraging the potential of language models, we enhance the adaptability of traditional pose estimation models across diverse scenarios with a novel framework called VLPose. VLPose leverages the synergy between language and vision to extend the generalization and robustness of pose estimation models beyond the traditional domains. Our approach has demonstrated improvements of 2.26% and 3.74% on HumanArt and MSCOCO, respectively, compared to state-of-the-art tuning strategies.
Large Language Models (LLMs) have showcased impressive capabilities in handling straightforward programming tasks. However, their performance tends to falter when confronted with more challenging programming problems. We observe that conventional models often generate solutions as monolithic code blocks, restricting their effectiveness in tackling intricate questions. To overcome this limitation, we present Modular-of-Thought Coder (MoTCoder). We introduce a pioneering framework for MoT instruction tuning, designed to promote the decomposition of tasks into logical sub-tasks and sub-modules. Our investigations reveal that, through the cultivation and utilization of sub-modules, MoTCoder significantly improves both the modularity and correctness of the generated solutions, leading to substantial relative pass@1 improvements of 12.9% on APPS and 9.43% on CodeContests. Our codes are available at https://github.com/dvlab-research/MoTCoder.
The crux of effective out-of-distribution (OOD) detection lies in acquiring a robust in-distribution (ID) representation, distinct from OOD samples. While previous methods predominantly leaned on recognition-based techniques for this purpose, they often resulted in shortcut learning, lacking comprehensive representations. In our study, we conducted a comprehensive analysis, exploring distinct pretraining tasks and employing various OOD score functions. The results highlight that the feature representations pre-trained through reconstruction yield a notable enhancement and narrow the performance gap among various score functions. This suggests that even simple score functions can rival complex ones when leveraging reconstruction-based pretext tasks. Reconstruction-based pretext tasks adapt well to various score functions. As such, it holds promising potential for further expansion. Our OOD detection framework, MOODv2, employs the masked image modeling pretext task. Without bells and whistles, MOODv2 impressively enhances 14.30% AUROC to 95.68% on ImageNet and achieves 99.98% on CIFAR-10.
While LISA effectively bridges the gap between segmentation and large language models to enable reasoning segmentation, it poses certain limitations: unable to distinguish different instances of the target region, and constrained by the pre-defined textual response formats. In this work, we introduce LISA++, an update to the existing LISA model, focusing on improving core functionalities while keeping the base architecture intact. The main enhancements in LISA++ include: \textbf{1) Enhanced Segmentation}: The instance segmentation ability has been added, providing a more detailed scene analysis along with the existing multi-region semantic segmentation. \textbf{2) More Natural Conversation}: Improved capability for multi-turn dialogue, with the ability to incorporate segmentation results directly into text responses, i.e., Segmentation in Dialogue (SiD). These improvements are achieved by curating the existing samples of generic segmentation datasets, aimed specifically at enhancing the segmentation and conversational skills without structural change and additional data sources. Comparative analysis with the original LISA model shows significant advancements in these areas, positioning LISA++ as a notable upgrade in visual understanding and interaction. LISA++'s adaptability and improved features highlight the versatility of the mask-as-embedding paradigm proposed by LISA, and the potential as a foundational model for diverse applications.