Abstract:Neural ranking models have achieved remarkable progress and are now widely deployed in real-world applications such as Retrieval-Augmented Generation (RAG). However, like other neural architectures, they remain vulnerable to adversarial manipulations: subtle character-, word-, or phrase-level perturbations can poison retrieval results and artificially promote targeted candidates, undermining the integrity of search engines and downstream systems. Existing defenses either rely on heuristics with poor generalization or on certified methods that assume overly strong adversarial knowledge, limiting their practical use. To address these challenges, we propose RobustMask, a novel defense that combines the context-prediction capability of pretrained language models with a randomized masking-based smoothing mechanism. Our approach strengthens neural ranking models against adversarial perturbations at the character, word, and phrase levels. Leveraging both the pairwise comparison ability of ranking models and probabilistic statistical analysis, we provide a theoretical proof of RobustMask's certified top-K robustness. Extensive experiments further demonstrate that RobustMask successfully certifies over 20% of candidate documents within the top-10 ranking positions against adversarial perturbations affecting up to 30% of their content. These results highlight the effectiveness of RobustMask in enhancing the adversarial robustness of neural ranking models, marking a significant step toward providing stronger security guarantees for real-world retrieval systems.
Abstract:This letter presents a closed-form solution of Control Barrier Function (CBF) framework for enforcing safety constraints on a Stewart robotic platform. The proposed method simultaneously handles multiple position and velocity constraints through an explicit closed-form control law, eliminating the need to solve a Quadratic Program (QP) at every control step and enabling efficient real-time implementation. This letter derives necessary and sufficient conditions under which the closed-form expression remains non-singular, thereby ensuring well-posedness of the CBF solution to multi-constraint problem. The controller is validated in both simulation and hardware experiments on a custom-built Stewart platform prototype, demonstrating safetyguaranteed performance that is comparable to the QP-based formulation, while reducing computation time by more than an order of magnitude. The results confirm that the proposed approach provides a reliable and computationally lightweight framework for real-time safe control of parallel robotic systems. The experimental videos are available on the project website. (https://nail-uh.github.io/StewartPlatformSafeControl.github.io/)
Abstract:Many machine learning models are fine-tuned from large language models (LLMs) to achieve high performance in specialized domains like code generation, biomedical analysis, and mathematical problem solving. However, this fine-tuning process often introduces a critical vulnerability: the systematic degradation of safety alignment, undermining ethical guidelines and increasing the risk of harmful outputs. Addressing this challenge, we introduce EnchTable, a novel framework designed to transfer and maintain safety alignment in downstream LLMs without requiring extensive retraining. EnchTable leverages a Neural Tangent Kernel (NTK)-based safety vector distillation method to decouple safety constraints from task-specific reasoning, ensuring compatibility across diverse model architectures and sizes. Additionally, our interference-aware merging technique effectively balances safety and utility, minimizing performance compromises across various task domains. We implemented a fully functional prototype of EnchTable on three different task domains and three distinct LLM architectures, and evaluated its performance through extensive experiments on eleven diverse datasets, assessing both utility and model safety. Our evaluations include LLMs from different vendors, demonstrating EnchTable's generalization capability. Furthermore, EnchTable exhibits robust resistance to static and dynamic jailbreaking attacks, outperforming vendor-released safety models in mitigating adversarial prompts. Comparative analyses with six parameter modification methods and two inference-time alignment baselines reveal that EnchTable achieves a significantly lower unsafe rate, higher utility score, and universal applicability across different task domains. Additionally, we validate EnchTable can be seamlessly integrated into various deployment pipelines without significant overhead.
Abstract:This paper presents the complete design, control, and experimental validation of a low-cost Stewart platform prototype developed as an affordable yet capable robotic testbed for research and education. The platform combines off the shelf components with 3D printed and custom fabricated parts to deliver full six degrees of freedom motions using six linear actuators connecting a moving platform to a fixed base. The system software integrates dynamic modeling, data acquisition, and real time control within a unified framework. A robust trajectory tracking controller based on feedback linearization, augmented with an LQR scheme, compensates for the platform's nonlinear dynamics to achieve precise motion control. In parallel, an Extended Kalman Filter fuses IMU and actuator encoder feedback to provide accurate and reliable state estimation under sensor noise and external disturbances. Unlike prior efforts that emphasize only isolated aspects such as modeling or control, this work delivers a complete hardware-software platform validated through both simulation and experiments on static and dynamic trajectories. Results demonstrate effective trajectory tracking and real-time state estimation, highlighting the platform's potential as a cost effective and versatile tool for advanced research and educational applications.
Abstract:Vision-Language-Action (VLA) models aim to unify perception, language understanding, and action generation, offering strong cross-task and cross-scene generalization with broad impact on embodied AI. However, current VLA models often lack explicit step-by-step reasoning, instead emitting final actions without considering affordance constraints or geometric relations. Their post-training pipelines also rarely reinforce reasoning quality, relying primarily on supervised fine-tuning with weak reward design. To address these challenges, we present VLA-R1, a reasoning-enhanced VLA that integrates Reinforcement Learning from Verifiable Rewards (RLVR) with Group Relative Policy Optimization (GRPO) to systematically optimize both reasoning and execution. Specifically, we design an RLVR-based post-training strategy with verifiable rewards for region alignment, trajectory consistency, and output formatting, thereby strengthening reasoning robustness and execution accuracy. Moreover, we develop VLA-CoT-13K, a high-quality dataset that provides chain-of-thought supervision explicitly aligned with affordance and trajectory annotations. Furthermore, extensive evaluations on in-domain, out-of-domain, simulation, and real-robot platforms demonstrate that VLA-R1 achieves superior generalization and real-world performance compared to prior VLA methods. We plan to release the model, code, and dataset following the publication of this work. Code: https://github.com/GigaAI-research/VLA-R1. Website: https://gigaai-research.github.io/VLA-R1.




Abstract:Imitation learning based policies perform well in robotic manipulation, but they often degrade under *egocentric viewpoint shifts* when trained from a single egocentric viewpoint. To address this issue, we present **EgoDemoGen**, a framework that generates *paired* novel egocentric demonstrations by retargeting actions in the novel egocentric frame and synthesizing the corresponding egocentric observation videos with proposed generative video repair model **EgoViewTransfer**, which is conditioned by a novel-viewpoint reprojected scene video and a robot-only video rendered from the retargeted joint actions. EgoViewTransfer is finetuned from a pretrained video generation model using self-supervised double reprojection strategy. We evaluate EgoDemoGen on both simulation (RoboTwin2.0) and real-world robot. After training with a mixture of EgoDemoGen-generated novel egocentric demonstrations and original standard egocentric demonstrations, policy success rate improves **absolutely** by **+17.0%** for standard egocentric viewpoint and by **+17.7%** for novel egocentric viewpoints in simulation. On real-world robot, the **absolute** improvements are **+18.3%** and **+25.8%**. Moreover, performance continues to improve as the proportion of EgoDemoGen-generated demonstrations increases, with diminishing returns. These results demonstrate that EgoDemoGen provides a practical route to egocentric viewpoint-robust robotic manipulation.
Abstract:Vision Language Action (VLA) models derive their generalization capability from diverse training data, yet collecting embodied robot interaction data remains prohibitively expensive. In contrast, human demonstration videos are far more scalable and cost-efficient to collect, and recent studies confirm their effectiveness in training VLA models. However, a significant domain gap persists between human videos and robot-executed videos, including unstable camera viewpoints, visual discrepancies between human hands and robotic arms, and differences in motion dynamics. To bridge this gap, we propose MimicDreamer, a framework that turns fast, low-cost human demonstrations into robot-usable supervision by jointly aligning vision, viewpoint, and actions to directly support policy training. For visual alignment, we propose H2R Aligner, a video diffusion model that generates high-fidelity robot demonstration videos by transferring motion from human manipulation footage. For viewpoint stabilization, EgoStabilizer is proposed, which canonicalizes egocentric videos via homography and inpaints occlusions and distortions caused by warping. For action alignment, we map human hand trajectories to the robot frame and apply a constrained inverse kinematics solver to produce feasible, low-jitter joint commands with accurate pose tracking. Empirically, VLA models trained purely on our synthesized human-to-robot videos achieve few-shot execution on real robots. Moreover, scaling training with human data significantly boosts performance compared to models trained solely on real robot data; our approach improves the average success rate by 14.7\% across six representative manipulation tasks.




Abstract:Vision-language-action (VLA) models increasingly rely on diverse training data to achieve robust generalization. However, collecting large-scale real-world robot manipulation data across varied object appearances and environmental conditions remains prohibitively time-consuming and expensive. To overcome this bottleneck, we propose Embodied Manipulation Media Adaptation (EMMA), a VLA policy enhancement framework that integrates a generative data engine with an effective training pipeline. We introduce DreamTransfer, a diffusion Transformer-based framework for generating multi-view consistent, geometrically grounded embodied manipulation videos. DreamTransfer enables text-controlled visual editing of robot videos, transforming foreground, background, and lighting conditions without compromising 3D structure or geometrical plausibility. Furthermore, we explore hybrid training with real and generated data, and introduce AdaMix, a hard-sample-aware training strategy that dynamically reweights training batches to focus optimization on perceptually or kinematically challenging samples. Extensive experiments show that videos generated by DreamTransfer significantly outperform prior video generation methods in multi-view consistency, geometric fidelity, and text-conditioning accuracy. Crucially, VLAs trained with generated data enable robots to generalize to unseen object categories and novel visual domains using only demonstrations from a single appearance. In real-world robotic manipulation tasks with zero-shot visual domains, our approach achieves over a 200% relative performance gain compared to training on real data alone, and further improves by 13% with AdaMix, demonstrating its effectiveness in boosting policy generalization.




Abstract:Reinforcement learning for training end-to-end autonomous driving models in closed-loop simulations is gaining growing attention. However, most simulation environments differ significantly from real-world conditions, creating a substantial simulation-to-reality (sim2real) gap. To bridge this gap, some approaches utilize scene reconstruction techniques to create photorealistic environments as a simulator. While this improves realistic sensor simulation, these methods are inherently constrained by the distribution of the training data, making it difficult to render high-quality sensor data for novel trajectories or corner case scenarios. Therefore, we propose ReconDreamer-RL, a framework designed to integrate video diffusion priors into scene reconstruction to aid reinforcement learning, thereby enhancing end-to-end autonomous driving training. Specifically, in ReconDreamer-RL, we introduce ReconSimulator, which combines the video diffusion prior for appearance modeling and incorporates a kinematic model for physical modeling, thereby reconstructing driving scenarios from real-world data. This narrows the sim2real gap for closed-loop evaluation and reinforcement learning. To cover more corner-case scenarios, we introduce the Dynamic Adversary Agent (DAA), which adjusts the trajectories of surrounding vehicles relative to the ego vehicle, autonomously generating corner-case traffic scenarios (e.g., cut-in). Finally, the Cousin Trajectory Generator (CTG) is proposed to address the issue of training data distribution, which is often biased toward simple straight-line movements. Experiments show that ReconDreamer-RL improves end-to-end autonomous driving training, outperforming imitation learning methods with a 5x reduction in the Collision Ratio.
Abstract:Although large language models (LLMs) demonstrate remarkable capabilities across various tasks, evaluating their capabilities remains a challenging task. Existing evaluation methods suffer from issues such as data contamination, black-box operation, and subjective preference. These issues make it difficult to evaluate the LLMs' true capabilities comprehensively. To tackle these challenges, we propose a novel benchmark-free evaluation paradigm, LLM-Crowdsourced. It utilizes LLMs to generate questions, answer independently, and evaluate mutually. This method integrates four key evaluation criteria: dynamic, transparent, objective, and professional, which existing evaluation methods cannot satisfy simultaneously. Experiments on eight mainstream LLMs across mathematics and programming verify the advantages of our method in distinguishing LLM performance. Furthermore, our study reveals several novel findings that are difficult for traditional methods to detect, including but not limited to: (1) Gemini demonstrates the highest original and professional question-design capabilities among others; (2) Some LLMs exhibit ''memorization-based answering'' by misrecognizing questions as familiar ones with a similar structure; (3) LLM evaluation results demonstrate high consistency (robustness).