Abstract:This paper presents the results of the fourth edition of the Monocular Depth Estimation Challenge (MDEC), which focuses on zero-shot generalization to the SYNS-Patches benchmark, a dataset featuring challenging environments in both natural and indoor settings. In this edition, we revised the evaluation protocol to use least-squares alignment with two degrees of freedom to support disparity and affine-invariant predictions. We also revised the baselines and included popular off-the-shelf methods: Depth Anything v2 and Marigold. The challenge received a total of 24 submissions that outperformed the baselines on the test set; 10 of these included a report describing their approach, with most leading methods relying on affine-invariant predictions. The challenge winners improved the 3D F-Score over the previous edition's best result, raising it from 22.58% to 23.05%.
Abstract:Time-of-Flight (ToF) sensors provide efficient active depth sensing at relatively low power budgets; among such designs, only very sparse measurements from low-resolution sensors are considered to meet the increasingly limited power constraints of mobile and AR/VR devices. However, such extreme sparsity levels limit the seamless usage of ToF depth in SLAM. In this work, we propose ToF-Splatting, the first 3D Gaussian Splatting-based SLAM pipeline tailored for using effectively very sparse ToF input data. Our approach improves upon the state of the art by introducing a multi-frame integration module, which produces dense depth maps by merging cues from extremely sparse ToF depth, monocular color, and multi-view geometry. Extensive experiments on both synthetic and real sparse ToF datasets demonstrate the viability of our approach, as it achieves state-of-the-art tracking and mapping performances on reference datasets.
Abstract:Open-vocabulary semantic segmentation models associate vision and text to label pixels from an undefined set of classes using textual queries, providing versatile performance on novel datasets. However, large shifts between training and test domains degrade their performance, requiring fine-tuning for effective real-world applications. We introduce Semantic Library Adaptation (SemLA), a novel framework for training-free, test-time domain adaptation. SemLA leverages a library of LoRA-based adapters indexed with CLIP embeddings, dynamically merging the most relevant adapters based on proximity to the target domain in the embedding space. This approach constructs an ad-hoc model tailored to each specific input without additional training. Our method scales efficiently, enhances explainability by tracking adapter contributions, and inherently protects data privacy, making it ideal for sensitive applications. Comprehensive experiments on a 20-domain benchmark built over 10 standard datasets demonstrate SemLA's superior adaptability and performance across diverse settings, establishing a new standard in domain adaptation for open-vocabulary semantic segmentation.
Abstract:NeRF-based SLAM has recently achieved promising results in tracking and reconstruction. However, existing methods face challenges in providing sufficient scene representation, capturing structural information, and maintaining global consistency in scenes emerging significant movement or being forgotten. To this end, we present HS-SLAM to tackle these problems. To enhance scene representation capacity, we propose a hybrid encoding network that combines the complementary strengths of hash-grid, tri-planes, and one-blob, improving the completeness and smoothness of reconstruction. Additionally, we introduce structural supervision by sampling patches of non-local pixels rather than individual rays to better capture the scene structure. To ensure global consistency, we implement an active global bundle adjustment (BA) to eliminate camera drifts and mitigate accumulative errors. Experimental results demonstrate that HS-SLAM outperforms the baselines in tracking and reconstruction accuracy while maintaining the efficiency required for robotics.
Abstract:We introduce Stereo Anywhere, a novel stereo-matching framework that combines geometric constraints with robust priors from monocular depth Vision Foundation Models (VFMs). By elegantly coupling these complementary worlds through a dual-branch architecture, we seamlessly integrate stereo matching with learned contextual cues. Following this design, our framework introduces novel cost volume fusion mechanisms that effectively handle critical challenges such as textureless regions, occlusions, and non-Lambertian surfaces. Through our novel optical illusion dataset, MonoTrap, and extensive evaluation across multiple benchmarks, we demonstrate that our synthetic-only trained model achieves state-of-the-art results in zero-shot generalization, significantly outperforming existing solutions while showing remarkable robustness to challenging cases such as mirrors and transparencies.
Abstract:Stereo matching has been a pivotal component in 3D vision, aiming to find corresponding points between pairs of stereo images to recover depth information. In this work, we introduce StereoAnything, a highly practical solution for robust stereo matching. Rather than focusing on a specialized model, our goal is to develop a versatile foundational model capable of handling stereo images across diverse environments. To this end, we scale up the dataset by collecting labeled stereo images and generating synthetic stereo pairs from unlabeled monocular images. To further enrich the model's ability to generalize across different conditions, we introduce a novel synthetic dataset that complements existing data by adding variability in baselines, camera angles, and scene types. We extensively evaluate the zero-shot capabilities of our model on five public datasets, showcasing its impressive ability to generalize to new, unseen data. Code will be available at \url{https://github.com/XiandaGuo/OpenStereo}.
Abstract:High frame rate and accurate depth estimation plays an important role in several tasks crucial to robotics and automotive perception. To date, this can be achieved through ToF and LiDAR devices for indoor and outdoor applications, respectively. However, their applicability is limited by low frame rate, energy consumption, and spatial sparsity. Depth on Demand (DoD) allows for accurate temporal and spatial depth densification achieved by exploiting a high frame rate RGB sensor coupled with a potentially lower frame rate and sparse active depth sensor. Our proposal jointly enables lower energy consumption and denser shape reconstruction, by significantly reducing the streaming requirements on the depth sensor thanks to its three core stages: i) multi-modal encoding, ii) iterative multi-modal integration, and iii) depth decoding. We present extended evidence assessing the effectiveness of DoD on indoor and outdoor video datasets, covering both environment scanning and automotive perception use cases.
Abstract:3D Gaussian Splatting (GS) significantly struggles to accurately represent the underlying 3D scene geometry, resulting in inaccuracies and floating artifacts when rendering depth maps. In this paper, we address this limitation, undertaking a comprehensive analysis of the integration of depth priors throughout the optimization process of Gaussian primitives, and present a novel strategy for this purpose. This latter dynamically exploits depth cues from a readily available stereo network, processing virtual stereo pairs rendered by the GS model itself during training and achieving consistent self-improvement of the scene representation. Experimental results on three popular datasets, breaking ground as the first to assess depth accuracy for these models, validate our findings.
Abstract:Event stereo matching is an emerging technique to estimate depth from neuromorphic cameras; however, events are unlikely to trigger in the absence of motion or the presence of large, untextured regions, making the correspondence problem extremely challenging. Purposely, we propose integrating a stereo event camera with a fixed-frequency active sensor -- e.g., a LiDAR -- collecting sparse depth measurements, overcoming the aforementioned limitations. Such depth hints are used by hallucinating -- i.e., inserting fictitious events -- the stacks or raw input streams, compensating for the lack of information in the absence of brightness changes. Our techniques are general, can be adapted to any structured representation to stack events and outperform state-of-the-art fusion methods applied to event-based stereo.
Abstract:We present a novel approach designed to address the complexities posed by challenging, out-of-distribution data in the single-image depth estimation task. Starting with images that facilitate depth prediction due to the absence of unfavorable factors, we systematically generate new, user-defined scenes with a comprehensive set of challenges and associated depth information. This is achieved by leveraging cutting-edge text-to-image diffusion models with depth-aware control, known for synthesizing high-quality image content from textual prompts while preserving the coherence of 3D structure between generated and source imagery. Subsequent fine-tuning of any monocular depth network is carried out through a self-distillation protocol that takes into account images generated using our strategy and its own depth predictions on simple, unchallenging scenes. Experiments on benchmarks tailored for our purposes demonstrate the effectiveness and versatility of our proposal.