Despite diffusion models having shown powerful abilities to generate photorealistic images, generating videos that are realistic and diverse still remains in its infancy. One of the key reasons is that current methods intertwine spatial content and temporal dynamics together, leading to a notably increased complexity of text-to-video generation (T2V). In this work, we propose HiGen, a diffusion model-based method that improves performance by decoupling the spatial and temporal factors of videos from two perspectives, i.e., structure level and content level. At the structure level, we decompose the T2V task into two steps, including spatial reasoning and temporal reasoning, using a unified denoiser. Specifically, we generate spatially coherent priors using text during spatial reasoning and then generate temporally coherent motions from these priors during temporal reasoning. At the content level, we extract two subtle cues from the content of the input video that can express motion and appearance changes, respectively. These two cues then guide the model's training for generating videos, enabling flexible content variations and enhancing temporal stability. Through the decoupled paradigm, HiGen can effectively reduce the complexity of this task and generate realistic videos with semantics accuracy and motion stability. Extensive experiments demonstrate the superior performance of HiGen over the state-of-the-art T2V methods.
Sequential recommendation aims to predict the subsequent items matching user preference based on her/his historical interactions. With the development of Large Language Models (LLMs), there is growing interest in exploring the potential of LLMs for sequential recommendation by framing it as a language modeling task. Prior works represent items in the textual prompts using either ID indexing or text indexing and feed the prompts into LLMs, but falling short of either encapsulating comprehensive world knowledge or exhibiting sufficient sequential understanding. To harness the complementary strengths of traditional recommenders (which encode user behavioral knowledge) and LLMs (which possess world knowledge about items), we propose LLaRA -- a Large Language and Recommendation Assistant framework. Specifically, LLaRA represents items in LLM's input prompts using a novel hybrid approach that integrates ID-based item embeddings from traditional recommenders with textual item features. Viewing the ``sequential behavior of the user'' as a new modality in recommendation, we employ an adapter to bridge the modality gap between ID embeddings of the traditional recommenders and the input space of LLMs. Furthermore, instead of directly exposing the hybrid prompt to LLMs, we apply a curriculum learning approach to gradually ramp up training complexity. We first warm up the LLM with text-only prompting, which aligns more naturally with the LLM's language modeling capabilities. Thereafter, we progressively transition to hybrid prompting, training the adapter to incorporate behavioral knowledge from the traditional sequential recommender into the LLM. Extensive experiments demonstrate the efficacy of LLaRA framework. Our code and data are available at https://github.com/ljy0ustc/LLaRA .
Temporal event forecasting aims to predict what will happen next given the observed events in history. Previous formulations of temporal event are unstructured, atomic, or lacking full temporal information, thus largely restricting the representation quality and forecasting ability of temporal events. To address these limitations, we introduce a novel formulation for Structured, Complex, and Time-complete Temporal Event (SCTc-TE). Based on this new formulation, we develop a simple and fully automated pipeline for constructing such SCTc-TEs from a large amount of news articles. Furthermore, we propose a novel model that leverages both Local and Global contexts for SCTc-TE forecasting, named LoGo. To evaluate our model, we construct two large-scale datasets named MidEast-TE and GDELT-TE. Extensive evaluations demonstrate the advantages of our datasets in multiple aspects, while experimental results justify the effectiveness of our forecasting model LoGo. We release the code and dataset via https://github.com/yecchen/GDELT-ComplexEvent.
Bundle recommendation seeks to recommend a bundle of related items to users to improve both user experience and the profits of platform. Existing bundle recommendation models have progressed from capturing only user-bundle interactions to the modeling of multiple relations among users, bundles and items. CrossCBR, in particular, incorporates cross-view contrastive learning into a two-view preference learning framework, significantly improving SOTA performance. It does, however, have two limitations: 1) the two-view formulation does not fully exploit all the heterogeneous relations among users, bundles and items; and 2) the "early contrast and late fusion" framework is less effective in capturing user preference and difficult to generalize to multiple views. In this paper, we present MultiCBR, a novel Multi-view Contrastive learning framework for Bundle Recommendation. First, we devise a multi-view representation learning framework capable of capturing all the user-bundle, user-item and bundle-item relations, especially better utilizing the bundle-item affiliations to enhance sparse bundles' representations. Second, we innovatively adopt an "early fusion and late contrast" design that first fuses the multi-view representations before performing self-supervised contrastive learning. In comparison to existing approaches, our framework reverses the order of fusion and contrast, introducing the following advantages: 1)our framework is capable of modeling both cross-view and ego-view preferences, allowing us to achieve enhanced user preference modeling; and 2) instead of requiring quadratic number of cross-view contrastive losses, we only require two self-supervised contrastive losses, resulting in minimal extra costs. Experimental results on three public datasets indicate that our method outperforms SOTA methods.
Artificial Intelligence (AI) has achieved significant advancements in technology and research with the development over several decades, and is widely used in many areas including computing vision, natural language processing, time-series analysis, speech synthesis, etc. During the age of deep learning, especially with the arise of Large Language Models, a large majority of researchers' attention is paid on pursuing new state-of-the-art (SOTA) results, resulting in ever increasing of model size and computational complexity. The needs for high computing power brings higher carbon emission and undermines research fairness by preventing small or medium-sized research institutions and companies with limited funding in participating in research. To tackle the challenges of computing resources and environmental impact of AI, Green Computing has become a hot research topic. In this survey, we give a systematic overview of the technologies used in Green Computing. We propose the framework of Green Computing and devide it into four key components: (1) Measures of Greenness, (2) Energy-Efficient AI, (3) Energy-Efficient Computing Systems and (4) AI Use Cases for Sustainability. For each components, we discuss the research progress made and the commonly used techniques to optimize the AI efficiency. We conclude that this new research direction has the potential to address the conflicts between resource constraints and AI development. We encourage more researchers to put attention on this direction and make AI more environmental friendly.
Video synthesis has recently made remarkable strides benefiting from the rapid development of diffusion models. However, it still encounters challenges in terms of semantic accuracy, clarity and spatio-temporal continuity. They primarily arise from the scarcity of well-aligned text-video data and the complex inherent structure of videos, making it difficult for the model to simultaneously ensure semantic and qualitative excellence. In this report, we propose a cascaded I2VGen-XL approach that enhances model performance by decoupling these two factors and ensures the alignment of the input data by utilizing static images as a form of crucial guidance. I2VGen-XL consists of two stages: i) the base stage guarantees coherent semantics and preserves content from input images by using two hierarchical encoders, and ii) the refinement stage enhances the video's details by incorporating an additional brief text and improves the resolution to 1280$\times$720. To improve the diversity, we collect around 35 million single-shot text-video pairs and 6 billion text-image pairs to optimize the model. By this means, I2VGen-XL can simultaneously enhance the semantic accuracy, continuity of details and clarity of generated videos. Through extensive experiments, we have investigated the underlying principles of I2VGen-XL and compared it with current top methods, which can demonstrate its effectiveness on diverse data. The source code and models will be publicly available at \url{https://i2vgen-xl.github.io}.
Sequential recommendation is to predict the next item of interest for a user, based on her/his interaction history with previous items. In conventional sequential recommenders, a common approach is to model item sequences using discrete IDs, learning representations that encode sequential behaviors and reflect user preferences. Inspired by recent success in empowering large language models (LLMs) to understand and reason over diverse modality data (e.g., image, audio, 3D points), a compelling research question arises: ``Can LLMs understand and work with hidden representations from ID-based sequential recommenders?''.To answer this, we propose a simple framework, RecInterpreter, which examines the capacity of open-source LLMs to decipher the representation space of sequential recommenders. Specifically, with the multimodal pairs (\ie representations of interaction sequence and text narrations), RecInterpreter first uses a lightweight adapter to map the representations into the token embedding space of the LLM. Subsequently, it constructs a sequence-recovery prompt that encourages the LLM to generate textual descriptions for items within the interaction sequence. Taking a step further, we propose a sequence-residual prompt instead, which guides the LLM in identifying the residual item by contrasting the representations before and after integrating this residual into the existing sequence. Empirical results showcase that our RecInterpreter enhances the exemplar LLM, LLaMA, to understand hidden representations from ID-based sequential recommenders, especially when guided by our sequence-residual prompts. Furthermore, RecInterpreter enables LLaMA to instantiate the oracle items generated by generative recommenders like DreamRec, concreting the item a user would ideally like to interact with next. Codes are available at https://github.com/YangZhengyi98/RecInterpreter.
Sequential recommendation aims to recommend the next item that matches a user's interest, based on the sequence of items he/she interacted with before. Scrutinizing previous studies, we can summarize a common learning-to-classify paradigm -- given a positive item, a recommender model performs negative sampling to add negative items and learns to classify whether the user prefers them or not, based on his/her historical interaction sequence. Although effective, we reveal two inherent limitations:(1) it may differ from human behavior in that a user could imagine an oracle item in mind and select potential items matching the oracle; and (2) the classification is limited in the candidate pool with noisy or easy supervision from negative samples, which dilutes the preference signals towards the oracle item. Yet, generating the oracle item from the historical interaction sequence is mostly unexplored. To bridge the gap, we reshape sequential recommendation as a learning-to-generate paradigm, which is achieved via a guided diffusion model, termed DreamRec.Specifically, for a sequence of historical items, it applies a Transformer encoder to create guidance representations. Noising target items explores the underlying distribution of item space; then, with the guidance of historical interactions, the denoising process generates an oracle item to recover the positive item, so as to cast off negative sampling and depict the true preference of the user directly. We evaluate the effectiveness of DreamRec through extensive experiments and comparisons with existing methods. Codes and data are open-sourced at https://github.com/YangZhengyi98/DreamRec.