Lattice
Abstract:Developing lifelong learning agents is crucial for artificial general intelligence. However, deep reinforcement learning (RL) systems often suffer from plasticity loss, where neural networks gradually lose their ability to adapt during training. Despite its significance, this field lacks unified benchmarks and evaluation protocols. We introduce Plasticine, the first open-source framework for benchmarking plasticity optimization in deep RL. Plasticine provides single-file implementations of over 13 mitigation methods, 10 evaluation metrics, and learning scenarios with increasing non-stationarity levels from standard to open-ended environments. This framework enables researchers to systematically quantify plasticity loss, evaluate mitigation strategies, and analyze plasticity dynamics across different contexts. Our documentation, examples, and source code are available at https://github.com/RLE-Foundation/Plasticine.
Abstract:Source-Free Unsupervised Open-Set Domain Adaptation (SF-OSDA) methods using CLIP face significant issues: (1) while heavily dependent on domain-specific threshold selection, existing methods employ simple fixed thresholds, underutilizing CLIP's zero-shot potential in SF-OSDA scenarios; and (2) overlook intrinsic class tendencies while employing complex training to enforce feature separation, incurring deployment costs and feature shifts that compromise CLIP's generalization ability. To address these issues, we propose CLIPXpert, a novel SF-OSDA approach that integrates two key components: an adaptive thresholding strategy and an unknown class feature filtering module. Specifically, the Box-Cox GMM-Based Adaptive Thresholding (BGAT) module dynamically determines the optimal threshold by estimating sample score distributions, balancing known class recognition and unknown class sample detection. Additionally, the Singular Value Decomposition (SVD)-Based Unknown-Class Feature Filtering (SUFF) module reduces the tendency of unknown class samples towards known classes, improving the separation between known and unknown classes. Experiments show that our source-free and training-free method outperforms state-of-the-art trained approach UOTA by 1.92% on the DomainNet dataset, achieves SOTA-comparable performance on datasets such as Office-Home, and surpasses other SF-OSDA methods. This not only validates the effectiveness of our proposed method but also highlights CLIP's strong zero-shot potential for SF-OSDA tasks.
Abstract:Instruction-based Image Editing (IIE) models have made significantly improvement due to the progress of multimodal large language models (MLLMs) and diffusion models, which can understand and reason about complex editing instructions. In addition to advancing current IIE models, accurately evaluating their output has become increasingly critical and challenging. Current IIE evaluation methods and their evaluation procedures often fall short of aligning with human judgment and often lack explainability. To address these limitations, we propose JUdgement through Routing of Expertise (JURE). Each expert in JURE is a pre-selected model assumed to be equipped with an atomic expertise that can provide useful feedback to judge output, and the router dynamically routes the evaluation task of a given instruction and its output to appropriate experts, aggregating their feedback into a final judge. JURE is trustworthy in two aspects. First, it can effortlessly provide explanations about its judge by examining the routed experts and their feedback. Second, experimental results demonstrate that JURE is reliable by achieving superior alignment with human judgments, setting a new standard for automated IIE evaluation. Moreover, JURE's flexible design is future-proof - modular experts can be seamlessly replaced or expanded to accommodate advancements in IIE, maintaining consistently high evaluation quality. Our evaluation data and results are available at https://github.com/Cyyyyyrus/JURE.git.
Abstract:Recent advances in automated theorem proving (ATP) through LLMs have highlighted the potential of formal reasoning with Lean 4 codes. However, ATP has not yet be revolutionized by the recent posttraining scaling as demonstrated by Open AI O1/O3 and Deepseek R1. In this work, we investigate the entire posttraining of ATP, aiming to align it with breakthroughs in reasoning models in natural languages. To begin, we continual train current ATP models with a hybrid dataset, which consists of numerous statement-proof pairs, and additional data aimed at incorporating cognitive behaviors that emulate human reasoning and hypothesis refinement. Next, we explore reinforcement learning with the use of outcome reward returned by Lean 4 compiler. Through our designed continual training and reinforcement learning processes, we have successfully improved existing formal provers, including both DeepSeek-Prover-v1.5 and Goedel-Prover, achieving state-of-the-art performance in the field of whole-proof generation. For example, we achieve a 59.8% pass rate (pass@32) on MiniF2F. This is an on-going project and we will progressively update our findings, release our data and training details.
Abstract:Pursuing efficient text shape representations helps scene text detection models focus on compact foreground regions and optimize the contour reconstruction steps to simplify the whole detection pipeline. Current approaches either represent irregular shapes via box-to-polygon strategy or decomposing a contour into pieces for fitting gradually, the deficiency of coarse contours or complex pipelines always exists in these models. Considering the above issues, we introduce EdgeText to fit text contours compactly while alleviating excessive contour rebuilding processes. Concretely, it is observed that the two long edges of texts can be regarded as smooth curves. It allows us to build contours via continuous and smooth edges that cover text regions tightly instead of fitting piecewise, which helps avoid the two limitations in current models. Inspired by this observation, EdgeText formulates the text representation as the edge approximation problem via parameterized curve fitting functions. In the inference stage, our model starts with locating text centers, and then creating curve functions for approximating text edges relying on the points. Meanwhile, truncation points are determined based on the location features. In the end, extracting curve segments from curve functions by using the pixel coordinate information brought by truncation points to reconstruct text contours. Furthermore, considering the deep dependency of EdgeText on text edges, a bilateral enhanced perception (BEP) module is designed. It encourages our model to pay attention to the recognition of edge features. Additionally, to accelerate the learning of the curve function parameters, we introduce a proportional integral loss (PI-loss) to force the proposed model to focus on the curve distribution and avoid being disturbed by text scales.
Abstract:Gaussian Splatting (GS) has recently marked a significant advancement in 3D reconstruction, delivering both rapid rendering and high-quality results. However, existing 3DGS methods pose challenges in understanding underlying 3D semantics, which hinders model controllability and interpretability. To address it, we propose an interpretable single-view 3DGS framework, termed 3DisGS, to discover both coarse- and fine-grained 3D semantics via hierarchical disentangled representation learning (DRL). Specifically, the model employs a dual-branch architecture, consisting of a point cloud initialization branch and a triplane-Gaussian generation branch, to achieve coarse-grained disentanglement by separating 3D geometry and visual appearance features. Subsequently, fine-grained semantic representations within each modality are further discovered through DRL-based encoder-adapters. To our knowledge, this is the first work to achieve unsupervised interpretable 3DGS. Evaluations indicate that our model achieves 3D disentanglement while preserving high-quality and rapid reconstruction.
Abstract:General-purpose robots need a versatile body and an intelligent mind. Recent advancements in humanoid robots have shown great promise as a hardware platform for building generalist autonomy in the human world. A robot foundation model, trained on massive and diverse data sources, is essential for enabling the robots to reason about novel situations, robustly handle real-world variability, and rapidly learn new tasks. To this end, we introduce GR00T N1, an open foundation model for humanoid robots. GR00T N1 is a Vision-Language-Action (VLA) model with a dual-system architecture. The vision-language module (System 2) interprets the environment through vision and language instructions. The subsequent diffusion transformer module (System 1) generates fluid motor actions in real time. Both modules are tightly coupled and jointly trained end-to-end. We train GR00T N1 with a heterogeneous mixture of real-robot trajectories, human videos, and synthetically generated datasets. We show that our generalist robot model GR00T N1 outperforms the state-of-the-art imitation learning baselines on standard simulation benchmarks across multiple robot embodiments. Furthermore, we deploy our model on the Fourier GR-1 humanoid robot for language-conditioned bimanual manipulation tasks, achieving strong performance with high data efficiency.
Abstract:The rapid growth of dataset scales has been a key driver in advancing deep learning research. However, as dataset scale increases, the training process becomes increasingly inefficient due to the presence of low-value samples, including excessive redundant samples, overly challenging samples, and inefficient easy samples that contribute little to model improvement.To address this challenge, we propose Scale Efficient Training (SeTa) for large datasets, a dynamic sample pruning approach that losslessly reduces training time. To remove low-value samples, SeTa first performs random pruning to eliminate redundant samples, then clusters the remaining samples according to their learning difficulty measured by loss. Building upon this clustering, a sliding window strategy is employed to progressively remove both overly challenging and inefficient easy clusters following an easy-to-hard curriculum.We conduct extensive experiments on large-scale synthetic datasets, including ToCa, SS1M, and ST+MJ, each containing over 3 million samples.SeTa reduces training costs by up to 50\% while maintaining or improving performance, with minimal degradation even at 70\% cost reduction. Furthermore, experiments on various scale real datasets across various backbones (CNNs, Transformers, and Mambas) and diverse tasks (instruction tuning, multi-view stereo, geo-localization, composed image retrieval, referring image segmentation) demonstrate the powerful effectiveness and universality of our approach. Code is available at https://github.com/mrazhou/SeTa.
Abstract:Simulation of spatiotemporal systems governed by partial differential equations is widely applied in fields such as biology, chemistry, aerospace dynamics, and meteorology. Traditional numerical methods incur high computational costs due to the requirement of small time steps for accurate predictions. While machine learning has reduced these costs, long-term predictions remain challenged by error accumulation, particularly in scenarios with insufficient data or varying time scales, where stability and accuracy are compromised. Existing methods often neglect the effective utilization of multi-scale data, leading to suboptimal robustness in predictions. To address these issues, we propose a novel multi-scale learning framework, namely, the Physics-Informed Multi-Scale Recurrent Learning (PIMRL), to effectively leverage multi-scale data for spatiotemporal dynamics prediction. The PIMRL framework comprises two modules: the micro-scale module embeds physical knowledge into neural networks via pretraining, and the macro-scale module adopts a data-driven approach to learn the temporal evolution of physics in the latent space. Experimental results demonstrate that the PIMRL framework consistently achieves state-of-the-art performance across five benchmark datasets ranging from one to three dimensions, showing average improvements of over 9\% in both RMSE and MAE evaluation metrics, with maximum enhancements reaching up to 80%.
Abstract:Training visual reinforcement learning (RL) in practical scenarios presents a significant challenge, $\textit{i.e.,}$ RL agents suffer from low sample efficiency in environments with variations. While various approaches have attempted to alleviate this issue by disentanglement representation learning, these methods usually start learning from scratch without prior knowledge of the world. This paper, in contrast, tries to learn and understand underlying semantic variations from distracting videos via offline-to-online latent distillation and flexible disentanglement constraints. To enable effective cross-domain semantic knowledge transfer, we introduce an interpretable model-based RL framework, dubbed Disentangled World Models (DisWM). Specifically, we pretrain the action-free video prediction model offline with disentanglement regularization to extract semantic knowledge from distracting videos. The disentanglement capability of the pretrained model is then transferred to the world model through latent distillation. For finetuning in the online environment, we exploit the knowledge from the pretrained model and introduce a disentanglement constraint to the world model. During the adaptation phase, the incorporation of actions and rewards from online environment interactions enriches the diversity of the data, which in turn strengthens the disentangled representation learning. Experimental results validate the superiority of our approach on various benchmarks.