Alert button
Picture for Ping Tan

Ping Tan

Alert button

Streaming Radiance Fields for 3D Video Synthesis

Add code
Bookmark button
Alert button
Oct 26, 2022
Lingzhi Li, Zhen Shen, Zhongshu Wang, Li Shen, Ping Tan

Figure 1 for Streaming Radiance Fields for 3D Video Synthesis
Figure 2 for Streaming Radiance Fields for 3D Video Synthesis
Figure 3 for Streaming Radiance Fields for 3D Video Synthesis
Figure 4 for Streaming Radiance Fields for 3D Video Synthesis
Viaarxiv icon

DART: Articulated Hand Model with Diverse Accessories and Rich Textures

Add code
Bookmark button
Alert button
Oct 14, 2022
Daiheng Gao, Yuliang Xiu, Kailin Li, Lixin Yang, Feng Wang, Peng Zhang, Bang Zhang, Cewu Lu, Ping Tan

Figure 1 for DART: Articulated Hand Model with Diverse Accessories and Rich Textures
Figure 2 for DART: Articulated Hand Model with Diverse Accessories and Rich Textures
Figure 3 for DART: Articulated Hand Model with Diverse Accessories and Rich Textures
Figure 4 for DART: Articulated Hand Model with Diverse Accessories and Rich Textures
Viaarxiv icon

Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects

Add code
Bookmark button
Alert button
Aug 07, 2022
Qiyu Dai, Jiyao Zhang, Qiwei Li, Tianhao Wu, Hao Dong, Ziyuan Liu, Ping Tan, He Wang

Figure 1 for Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects
Figure 2 for Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects
Figure 3 for Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects
Figure 4 for Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects
Viaarxiv icon

RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments

Add code
Bookmark button
Alert button
Jul 26, 2022
Jiahui Zhang, Shitao Tang, Kejie Qiu, Rui Huang, Chuan Fang, Le Cui, Zilong Dong, Siyu Zhu, Ping Tan

Figure 1 for RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments
Figure 2 for RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments
Figure 3 for RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments
Figure 4 for RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments
Viaarxiv icon

Unseen Object 6D Pose Estimation: A Benchmark and Baselines

Add code
Bookmark button
Alert button
Jun 23, 2022
Minghao Gou, Haolin Pan, Hao-Shu Fang, Ziyuan Liu, Cewu Lu, Ping Tan

Figure 1 for Unseen Object 6D Pose Estimation: A Benchmark and Baselines
Figure 2 for Unseen Object 6D Pose Estimation: A Benchmark and Baselines
Figure 3 for Unseen Object 6D Pose Estimation: A Benchmark and Baselines
Figure 4 for Unseen Object 6D Pose Estimation: A Benchmark and Baselines
Viaarxiv icon

RCP: Recurrent Closest Point for Scene Flow Estimation on 3D Point Clouds

Add code
Bookmark button
Alert button
May 24, 2022
Xiaodong Gu, Chengzhou Tang, Weihao Yuan, Zuozhuo Dai, Siyu Zhu, Ping Tan

Figure 1 for RCP: Recurrent Closest Point for Scene Flow Estimation on 3D Point Clouds
Figure 2 for RCP: Recurrent Closest Point for Scene Flow Estimation on 3D Point Clouds
Figure 3 for RCP: Recurrent Closest Point for Scene Flow Estimation on 3D Point Clouds
Figure 4 for RCP: Recurrent Closest Point for Scene Flow Estimation on 3D Point Clouds
Viaarxiv icon

Efficient Virtual View Selection for 3D Hand Pose Estimation

Add code
Bookmark button
Alert button
Mar 29, 2022
Jian Cheng, Yanguang Wan, Dexin Zuo, Cuixia Ma, Jian Gu, Ping Tan, Hongan Wang, Xiaoming Deng, Yinda Zhang

Figure 1 for Efficient Virtual View Selection for 3D Hand Pose Estimation
Figure 2 for Efficient Virtual View Selection for 3D Hand Pose Estimation
Figure 3 for Efficient Virtual View Selection for 3D Hand Pose Estimation
Figure 4 for Efficient Virtual View Selection for 3D Hand Pose Estimation
Viaarxiv icon

AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling

Add code
Bookmark button
Alert button
Mar 25, 2022
Ziqian Bai, Timur Bagautdinov, Javier Romero, Michael Zollhöfer, Ping Tan, Shunsuke Saito

Figure 1 for AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling
Figure 2 for AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling
Figure 3 for AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling
Figure 4 for AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling
Viaarxiv icon

A Real World Dataset for Multi-view 3D Reconstruction

Add code
Bookmark button
Alert button
Mar 22, 2022
Rakesh Shrestha, Siqi Hu, Minghao Gou, Ziyuan Liu, Ping Tan

Figure 1 for A Real World Dataset for Multi-view 3D Reconstruction
Figure 2 for A Real World Dataset for Multi-view 3D Reconstruction
Figure 3 for A Real World Dataset for Multi-view 3D Reconstruction
Figure 4 for A Real World Dataset for Multi-view 3D Reconstruction
Viaarxiv icon

NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation

Add code
Bookmark button
Alert button
Mar 03, 2022
Weihao Yuan, Xiaodong Gu, Zuozhuo Dai, Siyu Zhu, Ping Tan

Figure 1 for NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation
Figure 2 for NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation
Figure 3 for NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation
Figure 4 for NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation
Viaarxiv icon