The rise of large language models (LLMs) has revolutionized the way that we interact with artificial intelligence systems through natural language. However, LLMs often misinterpret user queries because of their uncertain intention, leading to less helpful responses. In natural human interactions, clarification is sought through targeted questioning to uncover obscure information. Thus, in this paper, we introduce LaMAI (Language Model with Active Inquiry), designed to endow LLMs with this same level of interactive engagement. LaMAI leverages active learning techniques to raise the most informative questions, fostering a dynamic bidirectional dialogue. This approach not only narrows the contextual gap but also refines the output of the LLMs, aligning it more closely with user expectations. Our empirical studies, across a variety of complex datasets where LLMs have limited conversational context, demonstrate the effectiveness of LaMAI. The method improves answer accuracy from 31.9% to 50.9%, outperforming other leading question-answering frameworks. Moreover, in scenarios involving human participants, LaMAI consistently generates responses that are superior or comparable to baseline methods in more than 82% of the cases. The applicability of LaMAI is further evidenced by its successful integration with various LLMs, highlighting its potential for the future of interactive language models.
Category-level pose estimation is a challenging task with many potential applications in computer vision and robotics. Recently, deep-learning-based approaches have made great progress, but are typically hindered by the need for large datasets of either pose-labelled real images or carefully tuned photorealistic simulators. This can be avoided by using only geometry inputs such as depth images to reduce the domain-gap but these approaches suffer from a lack of semantic information, which can be vital in the pose estimation problem. To resolve this conflict, we propose to utilize both geometric and semantic features obtained from a pre-trained foundation model.Our approach projects 2D features from this foundation model into 3D for a single object model per category, and then performs matching against this for new single view observations of unseen object instances with a trained matching network. This requires significantly less data to train than prior methods since the semantic features are robust to object texture and appearance. We demonstrate this with a rich evaluation, showing improved performance over prior methods with a fraction of the data required.
In this paper, we present a novel shape reconstruction method leveraging diffusion model to generate 3D sparse point cloud for the object captured in a single RGB image. Recent methods typically leverage global embedding or local projection-based features as the condition to guide the diffusion model. However, such strategies fail to consistently align the denoised point cloud with the given image, leading to unstable conditioning and inferior performance. In this paper, we present CCD-3DR, which exploits a novel centered diffusion probabilistic model for consistent local feature conditioning. We constrain the noise and sampled point cloud from the diffusion model into a subspace where the point cloud center remains unchanged during the forward diffusion process and reverse process. The stable point cloud center further serves as an anchor to align each point with its corresponding local projection-based features. Extensive experiments on synthetic benchmark ShapeNet-R2N2 demonstrate that CCD-3DR outperforms all competitors by a large margin, with over 40% improvement. We also provide results on real-world dataset Pix3D to thoroughly demonstrate the potential of CCD-3DR in real-world applications. Codes will be released soon
Large Language Models (LLMs) have exhibited remarkable performance across various natural language processing (NLP) tasks. However, fine-tuning these models often necessitates substantial supervision, which can be expensive and time-consuming to obtain. This paper introduces a novel unsupervised method called LanguageModel Self-Improvement by Reinforcement Learning Contemplation (SIRLC) that improves LLMs without reliance on external labels. Our approach is grounded in the observation that it is simpler for language models to assess text quality than to generate text. Building on this insight, SIRLC assigns LLMs dual roles as both student and teacher. As a student, the LLM generates answers to unlabeled questions, while as a teacher, it evaluates the generated text and assigns scores accordingly. The model parameters are updated using reinforcement learning to maximize the evaluation score. We demonstrate that SIRLC can be applied to various NLP tasks, such as reasoning problems, text generation, and machine translation. Our experiments show that SIRLC effectively improves LLM performance without external supervision, resulting in a 5.6% increase in answering accuracy for reasoning tasks and a rise in BERTScore from 0.82 to 0.86 for translation tasks. Furthermore, SIRLC can be applied to models of different sizes, showcasing its broad applicability.
Estimating the 6D pose of objects is one of the major fields in 3D computer vision. Since the promising outcomes from instance-level pose estimation, the research trends are heading towards category-level pose estimation for more practical application scenarios. However, unlike well-established instance-level pose datasets, available category-level datasets lack annotation quality and provided pose quantity. We propose the new category level 6D pose dataset HouseCat6D featuring 1) Multi-modality of Polarimetric RGB+P and Depth, 2) Highly diverse 194 objects of 10 household object categories including 2 photometrically challenging categories, 3) High-quality pose annotation with an error range of only 1.35 mm to 1.74 mm, 4) 41 large scale scenes with extensive viewpoint coverage, 5) Checkerboard-free environment throughout the entire scene. We also provide benchmark results of state-of-the-art category-level pose estimation networks.
Object pose estimation is crucial for robotic applications and augmented reality. Beyond instance level 6D object pose estimation methods, estimating category-level pose and shape has become a promising trend. As such, a new research field needs to be supported by well-designed datasets. To provide a benchmark with high-quality ground truth annotations to the community, we introduce a multimodal dataset for category-level object pose estimation with photometrically challenging objects termed PhoCaL. PhoCaL comprises 60 high quality 3D models of household objects over 8 categories including highly reflective, transparent and symmetric objects. We developed a novel robot-supported multi-modal (RGB, depth, polarisation) data acquisition and annotation process. It ensures sub-millimeter accuracy of the pose for opaque textured, shiny and transparent objects, no motion blur and perfect camera synchronisation. To set a benchmark for our dataset, state-of-the-art RGB-D and monocular RGB methods are evaluated on the challenging scenes of PhoCaL.
Light has many properties that can be passively measured by vision sensors. Colour-band separated wavelength and intensity are arguably the most commonly used ones for monocular 6D object pose estimation. This paper explores how complementary polarisation information, i.e. the orientation of light wave oscillations, can influence the accuracy of pose predictions. A hybrid model that leverages physical priors jointly with a data-driven learning strategy is designed and carefully tested on objects with different amount of photometric complexity. Our design not only significantly improves the pose accuracy in relation to photometric state-of-the-art approaches, but also enables object pose estimation for highly reflective and transparent objects.
The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set of grasping points. While the former approaches do not scale well to multiple object instances or classes yet, the latter require large annotated datasets and are hampered by their poor generalization capabilities to new geometries. To overcome these shortcomings, we propose to teach a robot how to grasp an object with a simple and short human demonstration. Hence, our approach neither requires many annotated images nor is it restricted to a specific geometry. We first present a small sequence of RGB-D images displaying a human-object interaction. This sequence is then leveraged to build associated hand and object meshes that represent the depicted interaction. Subsequently, we complete missing parts of the reconstructed object shape and estimate the relative transformation between the reconstruction and the visible object in the scene. Finally, we transfer the a-priori knowledge from the relative pose between object and human hand with the estimate of the current object pose in the scene into necessary grasping instructions for the robot. Exhaustive evaluations with Toyota's Human Support Robot (HSR) in real and synthetic environments demonstrate the applicability of our proposed methodology and its advantage in comparison to previous approaches.
Tensors are becoming prevalent in modern applications such as medical imaging and digital marketing. In this paper, we propose a sparse tensor additive regression (STAR) that models a scalar response as a flexible nonparametric function of tensor covariates. The proposed model effectively exploits the sparse and low-rank structures in the tensor additive regression. We formulate the parameter estimation as a non-convex optimization problem, and propose an efficient penalized alternating minimization algorithm. We establish a non-asymptotic error bound for the estimator obtained from each iteration of the proposed algorithm, which reveals an interplay between the optimization error and the statistical rate of convergence. We demonstrate the efficacy of STAR through extensive comparative simulation studies, and an application to the click-through-rate prediction in online advertising.
Tensor factorization is a powerful tool to analyse multi-way data. Compared with traditional multi-linear methods, nonlinear tensor factorization models are capable of capturing more complex relationships in the data. However, they are computationally expensive and may suffer severe learning bias in case of extreme data sparsity. To overcome these limitations, in this paper we propose a distributed, flexible nonlinear tensor factorization model. Our model can effectively avoid the expensive computations and structural restrictions of the Kronecker-product in existing TGP formulations, allowing an arbitrary subset of tensorial entries to be selected to contribute to the training. At the same time, we derive a tractable and tight variational evidence lower bound (ELBO) that enables highly decoupled, parallel computations and high-quality inference. Based on the new bound, we develop a distributed inference algorithm in the MapReduce framework, which is key-value-free and can fully exploit the memory cache mechanism in fast MapReduce systems such as SPARK. Experimental results fully demonstrate the advantages of our method over several state-of-the-art approaches, in terms of both predictive performance and computational efficiency. Moreover, our approach shows a promising potential in the application of Click-Through-Rate (CTR) prediction for online advertising.