Abstract:Embodied intelligence is a key step towards Artificial General Intelligence (AGI), yet its development faces multiple challenges including data, frameworks, infrastructure, and evaluation systems. To address these issues, we have, for the first time in the industry, launched a cloud-based, thousand-GPU distributed training platform for embodied intelligence, built upon the widely adopted LeRobot framework, and have systematically overcome bottlenecks across the entire pipeline. At the data layer, we have restructured the data pipeline to optimize the flow of embodied training data. In terms of training, for the GR00T-N1.5 model, utilizing thousand-GPU clusters and data at the scale of hundreds of millions, the single-round training time has been reduced from 15 hours to just 22 minutes, achieving a 40-fold speedup. At the model layer, by combining variable-length FlashAttention and Data Packing, we have moved from sample redundancy to sequence integration, resulting in a 188% speed increase; π-0.5 attention optimization has accelerated training by 165%; and FP8 quantization has delivered a 140% speedup. On the infrastructure side, relying on high-performance storage, a 3.2T RDMA network, and a Ray-driven elastic AI data lake, we have achieved deep synergy among data, storage, communication, and computation. We have also built an end-to-end evaluation system, creating a closed loop from training to simulation to assessment. This framework has already been fully validated on thousand-GPU clusters, laying a crucial technical foundation for the development and application of next-generation autonomous intelligent robots, and is expected to accelerate the arrival of the era of human-machine integration.
Abstract:In recent years, Vision-Language-Action (VLA) models have emerged as a crucial pathway towards general embodied intelligence, yet their training efficiency has become a key bottleneck. Although existing reinforcement learning (RL)-based training frameworks like RLinf can enhance model generalization, they still rely on synchronous execution, leading to severe resource underutilization and throughput limitations during environment interaction, policy generation (rollout), and model update phases (actor). To overcome this challenge, this paper, for the first time, proposes and implements a fully-asynchronous policy training framework encompassing the entire pipeline from environment interaction, rollout generation, to actor policy updates. Systematically drawing inspiration from asynchronous optimization ideas in large model RL, our framework designs a multi-level decoupled architecture. This includes asynchronous parallelization of environment interaction and trajectory collection, streaming execution for policy generation, and decoupled scheduling for training updates. We validated the effectiveness of our method across diverse VLA models and environments. On the LIBERO benchmark, the framework achieves throughput improvements of up to 59.25\% compared to existing synchronous strategies. When deeply optimizing separation strategies, throughput can be increased by as much as 126.67\%. We verified the effectiveness of each asynchronous component via ablation studies. Scaling law validation across 8 to 256 GPUs demonstrates our method's excellent scalability under most conditions.