The local beat-to-beat local pulse pressure (PP) and blood pressure waveform of arteries, especially central arteries, are important indicators of the course of cardiovascular diseases (CVDs). Nevertheless, noninvasive measurement of them remains a challenge in the clinic. This work presents a three-element image-free ultrasound system with a low-computational method for real-time measurement of local pulse wave velocity (PWV) and diameter waveforms, enabling real-time and noninvasive continuous PP and blood pressure waveforms measurement without calibration. The developed system has been well-validated in vitro and in vivo. In in vitro cardiovascular phantom experiments, the results demonstrated high accuracy in the measurement of PP (error < 3 mmHg) and blood pressure waveform (root-mean-square-errors (RMSE) < 2 mmHg, correlation coefficient (r) > textgreater 0.99). In subsequent human carotid experiments, the system was compared with an arterial tonometer, which showed excellent PP accuracy (mean absolute error (MAE) = 3.7 +- 3.4 mmHg) and pressure waveform similarity (RMSE = 3.7 +- 1.6 mmHg, r = 0.98 +- 0.01). Furthermore, comparative experiments with the volume clamp device demonstrated the system's ability to accurately trace blood pressure changes (induced by deep breathing) over a period of one minute, with the MAE of DBP, MAP, and SBP within 5 +- 8 mmHg. The present results demonstrate the accuracy and reliability of the developed system for continuous and noninvasive measurement of arterial PP and blood pressure waveform measurements, with potential applications in the diagnosis and prevention of CVDs.
Graph neural networks (GNNs) are powerful tools for exploring and learning from graph structures and features. As such, achieving high-performance execution for GNNs becomes crucially important. Prior works have proposed to explore the sparsity (i.e., low density) in the input graph to accelerate GNNs, which uses the full-graph-level or block-level sparsity format. We show that they fail to balance the sparsity benefit and kernel execution efficiency. In this paper, we propose a novel system, referred to as AdaptGear, that addresses the challenge of optimizing GNNs performance by leveraging kernels tailored to the density characteristics at the subgraph level. Meanwhile, we also propose a method that dynamically chooses the optimal set of kernels for a given input graph. Our evaluation shows that AdaptGear can achieve a significant performance improvement, up to $6.49 \times$ ($1.87 \times$ on average), over the state-of-the-art works on two mainstream NVIDIA GPUs across various datasets.
Traffic simulation is a crucial tool for transportation decision-making and policy development. However, achieving realistic simulations in the face of the high dimensionality and heterogeneity of traffic environments is a longstanding challenge. In this paper, we present TransWordNG, a traffic simulator that uses Data-driven algorithms and Graph Computing techniques to learn traffic dynamics from real data. The functionality and structure of TransWorldNG are introduced, which utilize a foundation model for transportation management and control. The results demonstrate that TransWorldNG can generate more realistic traffic patterns compared to traditional simulators. Additionally, TransWorldNG exhibits better scalability, as it shows linear growth in computation time as the scenario scale increases. To the best of our knowledge, this is the first traffic simulator that can automatically learn traffic patterns from real-world data and efficiently generate accurate and realistic traffic environments.
Despite Graph Neural Networks (GNNs) have achieved prominent success in many graph-based learning problem, such as credit risk assessment in financial networks and fake news detection in social networks. However, the trained GNNs still make errors and these errors may cause serious negative impact on society. \textit{Model editing}, which corrects the model behavior on wrongly predicted target samples while leaving model predictions unchanged on unrelated samples, has garnered significant interest in the fields of computer vision and natural language processing. However, model editing for graph neural networks (GNNs) is rarely explored, despite GNNs' widespread applicability. To fill the gap, we first observe that existing model editing methods significantly deteriorate prediction accuracy (up to $50\%$ accuracy drop) in GNNs while a slight accuracy drop in multi-layer perception (MLP). The rationale behind this observation is that the node aggregation in GNNs will spread the editing effect throughout the whole graph. This propagation pushes the node representation far from its original one. Motivated by this observation, we propose \underline{E}ditable \underline{G}raph \underline{N}eural \underline{N}etworks (EGNN), a neighbor propagation-free approach to correct the model prediction on misclassified nodes. Specifically, EGNN simply stitches an MLP to the underlying GNNs, where the weights of GNNs are frozen during model editing. In this way, EGNN disables the propagation during editing while still utilizing the neighbor propagation scheme for node prediction to obtain satisfactory results. Experiments demonstrate that EGNN outperforms existing baselines in terms of effectiveness (correcting wrong predictions with lower accuracy drop), generalizability (correcting wrong predictions for other similar nodes), and efficiency (low training time and memory) on various graph datasets.
Interest in autonomous driving (AD) and intelligent vehicles (IVs) is growing at a rapid pace due to the convenience, safety, and economic benefits. Although a number of surveys have reviewed research achievements in this field, they are still limited in specific tasks and lack systematic summaries and research directions in the future. Our work is divided into 3 independent articles and the first part is a Survey of Surveys (SoS) for total technologies of AD and IVs that involves the history, summarizes the milestones, and provides the perspectives, ethics, and future research directions. This is the second part (Part \uppercase\expandafter{\romannumeral1} for this technical survey) to review the development of control, computing system design, communication, High Definition map (HD map), testing, and human behaviors in IVs. In addition, the third part (Part \uppercase\expandafter{\romannumeral2} for this technical survey) is to review the perception and planning sections. The objective of this paper is to involve all the sections of AD, summarize the latest technical milestones, and guide abecedarians to quickly understand the development of AD and IVs. Combining the SoS and Part \uppercase\expandafter{\romannumeral2}, we anticipate that this work will bring novel and diverse insights to researchers and abecedarians, and serve as a bridge between past and future.
While developing a new vision-language LLM (VL-LLM) by pre-training on tremendous image-text pairs from scratch can be exceedingly resource-consuming, connecting an existing LLM with a comparatively lightweight visual prompt generator (VPG) becomes a feasible paradigm. However, further tuning the VPG part of the VL-LLM still suffers from indispensable computational costs, i.e., requiring thousands of GPU hours and millions of training data. One alternative solution is to transfer an existing VPG from any existing VL-LLMs for the target VL-LLM. In this work, we for the first time investigate the VPG transferability across LLMs, and explore a solution to reduce the cost of VPG transfer. We first study the VPG transfer across different LLM sizes (e.g., small-to-large), and across different LLM types, through which we diagnose the key factors to maximize the transfer efficiency. Based on our observation, we design a two-stage transfer framework named VPGTrans, which is simple yet highly effective. Through extensive experiments, we demonstrate that VPGTrans helps significantly speed up the transfer learning process without compromising performance. Remarkably, it helps achieve the VPG transfer from BLIP-2 OPT$_\text{2.7B}$ to BLIP-2 OPT$_\text{6.7B}$ with over 10 times speed-up and 10.7% training data compared with connecting a VPG to OPT$_\text{6.7B}$ from scratch. Further, a series of intriguing findings and potential rationales behind them are provided and discussed. Finally, we showcase the practical value of our VPGTrans approach, by customizing two novel VL-LLMs, including VL-LLaMA and VL-Vicuna, with recently released LLaMA and Vicuna LLMs.
Due to Synthetic Aperture Radar (SAR) imaging characteristics, SAR vehicle recognition faces the problem of extracting discriminative and robust target features from a small dataset. Deep learning has shown impressive performance on the MSTAR dataset. However, data bias in a small dataset, such as background correlation, impairs the causality of these methods, i.e., discriminative features contain target and background differences. Moreover, different operating conditions of SAR lead to target signatures and background clutter variations in imaging results. However, many deep learning-based methods only verify robustness to target or background variations in the current experimental setting. In this paper, we propose a novel domain alignment framework named Hierarchical Disentanglement-Alignment Network (HDANet) to enhance features' causality and robustness. Concisely, HDANet consists of three parts: The first part uses data augmentation to generate signature variations for domain alignment. The second part disentangles the target features through a multitask-assisted mask to prevent non-causal clutter from interfering with subsequent alignment and recognition. Thirdly, a contrastive loss is employed for domain alignment to extract robust target features, and the SimSiam structure is applied to mitigate conflicts between contrastive loss and feature discrimination. Finally, the proposed method shows high robustness across MSTAR's multiple target, sensor, and environment variants. Noteworthy, we add a new scene variant to verify the robustness to target and background variations. Moreover, the saliency map and Shapley value qualitatively and quantitatively demonstrate causality. Our code is available in \url{https://github.com/waterdisappear/SAR-ATR-HDANet}.
Autonomous cyber agents may be developed by applying reinforcement and deep reinforcement learning (RL/DRL), where agents are trained in a representative environment. The training environment must simulate with high-fidelity the network Cyber Operations (CyOp) that the agent aims to explore. Given the complexity of net-work CyOps, a good simulator is difficult to achieve. This work presents a systematic solution to automatically generate a high-fidelity simulator in the Cyber Gym for Intelligent Learning (CyGIL). Through representation learning and continuous learning, CyGIL provides a unified CyOp training environment where an emulated CyGIL-E automatically generates a simulated CyGIL-S. The simulator generation is integrated with the agent training process to further reduce the required agent training time. The agent trained in CyGIL-S is transferrable directly to CyGIL-E showing full transferability to the emulated "real" network. Experimental results are presented to demonstrate the CyGIL training performance. Enabling offline RL, the CyGIL solution presents a promising direction towards sim-to-real for leveraging RL agents in real-world cyber networks.
This work aims to enable autonomous agents for network cyber operations (CyOps) by applying reinforcement and deep reinforcement learning (RL/DRL). The required RL training environment is particularly challenging, as it must balance the need for high-fidelity, best achieved through real network emulation, with the need for running large numbers of training episodes, best achieved using simulation. A unified training environment, namely the Cyber Gym for Intelligent Learning (CyGIL) is developed where an emulated CyGIL-E automatically generates a simulated CyGIL-S. From preliminary experimental results, CyGIL-S is capable to train agents in minutes compared with the days required in CyGIL-E. The agents trained in CyGIL-S are transferrable directly to CyGIL-E showing full decision proficiency in the emulated "real" network. Enabling offline RL, the CyGIL solution presents a promising direction towards sim-to-real for leveraging RL agents in real-world cyber networks.
Hardening cyber physical assets is both crucial and labor-intensive. Recently, Machine Learning (ML) in general and Reinforcement Learning RL) more specifically has shown great promise to automate tasks that otherwise would require significant human insight/intelligence. The development of autonomous RL agents requires a suitable training environment that allows us to quickly evaluate various alternatives, in particular how to arrange training scenarios that pit attackers and defenders against each other. CyberBattleSim is a training environment that supports the training of red agents, i.e., attackers. We added the capability to train blue agents, i.e., defenders. The paper describes our changes and reports on the results we obtained when training blue agents, either in isolation or jointly with red agents. Our results show that training a blue agent does lead to stronger defenses against attacks. In particular, training a blue agent jointly with a red agent increases the blue agent's capability to thwart sophisticated red agents.