Abstract:Chain-of-thought (CoT) reasoning can improve performance on difficult video questions but often wastes decoding tokens on simple ones. We study whether a video multimodal large language model can adapt its reasoning effort to each question. We propose AdaThinkV, an adaptive framework for video reasoning that learns whether to reason explicitly without offline difficulty labels, manually tuned confidence thresholds, or an external router. During reinforcement learning, AdaThinkV samples matched rollouts in explicit reasoning and direct answering modes for each prompt. ThinkGain estimates the prompt-level utility of explicit reasoning by balancing its accuracy gain against additional response length, providing supervision for both conditional response generation and autonomous mode selection. For difficult prompts, limited rollout exploration can yield groups in which every response is unsuccessful and accuracy rewards show little variation, providing insufficient signal for learning. We therefore introduce Variance Recovery Policy Optimization (VRPO), which retains and progressively expands these groups to recover informative signals from prompts that are difficult yet solvable. At inference, AdaThinkV selects a response mode and generates the response in a single autoregressive sequence. Across a unified suite of video reasoning evaluations, AdaThinkV achieves a mean accuracy of 40.79 with an average of 257.20 output tokens, outperforming the strongest evaluated adaptive baseline by 2.98 points while using 22.7% fewer tokens. Project page: https://trilarflagz.github.io/AdaThinkV/
Abstract:Ultra-high-resolution (UHR) remote-sensing (RS) imagery provides fine-grained Earth-observation evidence over city-scale scenes, but poses a fundamental challenge for multimodal large language models (MLLMs): task-relevant evidence is often sparse, local, and spatially dispersed across extremely large visual contexts. A natural solution is to equip MLLMs with zoom-in tools for active local inspection. However, through a pilot study on XLRS-Bench, we find that zoom-in is only partially effective: it resolves easy and medium-level tasks with locally recoverable evidence, but saturates on hard cases requiring global search, multi-region comparison, path planning, or dispersed-evidence reasoning. Motivated by this finding, we move beyond single-tool zoom-in and introduce GeoMTVR, a large-scale Geospatial Multi-Tool Visual Reasoning dataset built from wide-area satellite imagery. GeoMTVR contains 13K UHR VQA samples with interleaved reasoning trajectories, diverse visual tool calls, and returned visual observations, enabling models to learn question decomposition, tool selection, regional inspection, object-level grounding, auxiliary visual reasoning, and cross-tool evidence integration. Beyond supervised fine-tuning, we propose a tool-attention-focused reinforcement learning algorithm that concentrates optimization on critical tool-use decisions, including when to invoke tools, which tool to select, where to apply it, and how to interpret tool outputs. By combining SFT on GeoMTVR with our RL algorithm, we develop GeoLens, a multi-tool visual reasoning MLLM for UHR RS. Experiments show that GeoLens consistently outperforms direct reasoning and single-tool zoom-in baselines, achieving stronger accuracy, better evidence grounding, and more efficient tool-use trajectories.
Abstract:Spatial and Single-cell transcriptomics are transformative in deciphering cellular dynamics. As the fundamental paradigm for reconstructing cell developmental paths, trajectory inference (TI) is critical. However, existing methods require extensive manual intervention and proficiency in heterogeneous tools, posing a significant barrier to efficient TI analysis. To bridge this gap, we propose SpaCellAgent, an autonomous large language model (LLM) multi-agent framework that automates end-to-end spatiotemporal analysis and narrative generation. SpaCellAgent utilizes a multi-agent architecture for strategic workflow planning, a dynamic tool-orchestration engine for adaptive algorithm selection, and a self-evolution module that iteratively refines performance through feedback. We evaluate SpaCellAgent on six heterogeneous datasets encompassing complex temporal developmental trajectories, diverse sequencing platforms, and spatially-resolved tissue architectures. SpaCellAgent consistently demonstrates over 40\% improvement in analytical efficiency while maintaining expert-aligned performance. By converting natural language specifications into optimized analytical workflows and fully automating the pipeline, SpaCellAgent democratizes advanced spatiotemporal modeling and establishes a scalable, agent-driven paradigm for computational biology. The code and materials are available at https://github.com/LittleXH-shw/SpaCellAgent.
Abstract:Existing 3D vehicle generation methods often suffer from low geometric fidelity and blurry textures, hindering their downstream applications. While recent works adopt multi-view diffusion models for high-fidelity texture, they are often constrained by fixed viewpoints, limited resolution, and a reliance on costly fine-tuning to achieve cross-view consistency. In this paper, we propose HiFiVe, a training-free framework for high-fidelity vehicle modeling through joint texture and geometry enhancement by imposing 3D geometric constraints to anchor 2D generative priors. Specifically, we propose an auto-regressive texture refinement pipeline that progressively synthesizes high-resolution textures from arbitrary viewpoints. To ensure cross-view consistency, the coarse geometry serves as a synchronization prior, conditioning each generation step on previously synthesized frames via depth-based warping and multi-view texture fusion. Moreover, the inherent symmetry of vehicles is exploited to mitigate error accumulation. Finally, high-frequency surface details are recovered by refining the mesh geometry using normal maps estimated from the enhanced textures. Extensive experiments on synthetic and real-world vehicle datasets demonstrate that our method significantly improves both geometric detail and texture quality compared to state-of-the-art baselines.
Abstract:Recovering realistic 3D vehicle models from autonomous driving scenes is crucial for synthesizing training data and building simulation environment. However, most existing vehicle generation methods fail to fully exploit multimodal sensors i.e. multi-view images and LiDAR point clouds) and rely on neural rendering based reconstruction, leading to low-quality mesh. Recently, native 3D generative models have made significant progress, yet they are not built for arbitrary multi-view inputs and often struggle with in-the-wild driving images. In this work, we present MM-TRELLIS, a multi-modal version of TRELLIS for in-the-wild 3D vehicle generation that integrates LiDAR and image sensors from autonomous driving datasets into native 3D generative models. Specifically, multi-view images are cycled as conditioning inputs, while LiDAR point clouds provide test-time guidance to ensure geometric accuracy and cross-view consistency. During denoising, we first align the guidance point cloud with the model priors, then enforce consistency between the generated geometry and the guidance point cloud. Finally, we introduce a voxel filtering strategy based on the opacity of 3D Gaussian Splatting to suppress floaters and produce clean meshes. Comprehensive experiments on Waymo dataset demonstrate our method outperforms existing methods in high-fidelity 3D vehicle generation. Code is available at https://github.com/HongliXiao/MM-TRELLIS.
Abstract:High-quality 3D vehicle assets are essential for autonomous driving simulation. Although multi-view diffusion-based paradigms enable controllable single-image reconstruction, they typically produce limited viewpoints and exhibit cross-view geometric inconsistencies, thereby reducing reconstruction fidelity in real-world scenarios. In this work, we introduce 3DCarGen, a scalable single-view 3D car generation framework designed for real-world images by synthesizing an arbitrary number of 3D-consistent multi-view images. Specifically, given a single image as input, we first synthesize a set of images from fixed viewpoints. These images are then fed into a feed-forward reconstruction model, resulting in a coarse 3D representation based on 3D Gaussian Splatting. Conditioned on this explicit 3D prior, our multi-view diffusion model generates 3D-consistent images from arbitrary camera viewpoints. We further extend a fast mesh reconstruction algorithm by incorporating color-normal joint optimization to recover detailed and coherent 3D vehicle models from the synthesized dense views. Extensive experiments on synthetic and real-world datasets demonstrate that our approach achieves robust geometric consistency and reconstruction fidelity compared to existing methods. Code and models will be released.
Abstract:Multimodal large language models (MLLMs) are trained on massive multimodal data, making data unlearning increasingly important as data owners may request the removal of specific content. In practice, these requests often arrive sequentially over time, giving rise to the challenging problem of MLLM Lifelong Unlearning. However, most existing benchmarks are limited in scale and scope, failing to capture the complexities of MLLM lifelong unlearning. To fill this gap, we introduce the MLUBench, a large-scale and comprehensive benchmark featuring 127 entities across 9 classes under lifelong unlearning requests. We perform extensive experiments using MLUBench and reveal that existing unlearning methods suffer from severe, cumulative degradation. More critically, we further identify the unique challenge of this problem: unlike in unimodal models, MLLM lifelong unlearning is constrained by the need to preserve multimodal alignment. Continually unlearning from one modality could degrade the entire model. To alleviate this challenge, we propose LUMoE, an effective method. Experiments demonstrate that LUMoE significantly mitigates the degradation problem faced by baselines. The source code and the MLUBench dataset are open-sourced in https://github.com/lihe-maxsize/Lifelong_Unlearning_main.
Abstract:Strategic classification (SC) investigates scenarios where agents manipulate their features to obtain favorable decisions from predictive models. Existing fairness-aware SC approaches primarily focus on group fairness and typically assume that agents respond independently. However, when individual fairness is required, ensuring similar individuals receive similar outcomes, agents' manipulation becomes interdependent: an agent's preferred manipulation depends on the neighborhoods' outcomes. This induces a mismatch between classical SC formulations and fairness-aware decision settings, where independent models no longer accurately characterize strategic manipulations. To address this issue, we introduce individual fairness-aware strategic classification (IFSC), a framework that models peer-driven manipulation arising from individual fairness, where agents imitate nearby positively decided peers to obtain favorable outcomes. IFSC characterizes strategic manipulation as similarity-based imitation toward visible accepted peers and learns classifiers under the resulting post-manipulation distributions. To account for uncertainty in peer observability, IFSC employs a robust learning process that introduces stochastic perturbations during manipulation simulation. Experiments on synthetic and real-world datasets demonstrate that IFSC improves individual-fairness consistency and mitigates imitation-induced distortions.
Abstract:Strategic machine learning investigates scenarios where agents manipulate their features to receive favorable decisions from predictive models. To address fairness concerns intrinsic to strategic classification, recent work has introduced group-specific fairness constraints. However, current fairness-aware approaches face a fundamental dilemma in the issue of fairness exposure: making these constraints public enables strategic manipulation and can lead to fairness reversal, while keeping them hidden may reduce social welfare and discourage genuine improvement. To fill this gap, we subsequently propose the problem of partial fairness awareness (PFA), as our theoretical analysis informs that such a dilemma can be mitigated by releasing the candidate set of fairness constraints and concealing the grounding constraint. To be specific, we introduce a belief-guided strategic mechanism, wherein agents iteratively interact with the decision system and maintain a belief distribution over the candidate set of fairness constraints. This belief-guided process enables agents, through iterative interaction and feedback, to update their belief distribution over the candidate set, thereby gradually aligning their belief with the grounding fairness constraint employed by the system. Extensive experiments on real-world and synthetic datasets demonstrate that PFA achieves lower group fairness gaps, higher acceptance of truly qualified individuals, and more stable outcomes compared to fully public or private fairness regimes.
Abstract:Strategic classification(SC) studies the interaction between decision models and agents who strategically manipulate their features for favorable outcomes. Existing SC frameworks typically rely on the idealized assumption that agents are strictly rational. However, evidence from behavioral economics and psychology consistently shows that real-world decision-making is often shaped by cognitive biases, deviating from pure rationality. To formalize this limitation, we identify and define a new problem setting, termed the behaviorally realistic strategic classification problem, where agents' strategic manipulations deviate from full rationality due to psychological biases. Motivated by the identified limitation, we propose the Prospect-Guided Strategic Framework (Pro-SF) to address the problem, a principled framework grounded in prospect theory to model and learn under behaviorally realistic strategic responses. Specifically, to capture behaviorally realistic strategic manipulations, our framework reformulates the Stackelberg-style interaction between agents and the decision-maker by incorporating three key mechanisms inspired by prospect theory, including the asymmetry between benefits and costs, different subjective reference points, and non-rational probability distortion. Experiments on synthetic and real-world datasets establish Pro-SF as a behaviorally grounded approach to strategic classification, bridging machine learning and behavioral economics for more reliable deployment in the real world.