Abstract:Due to constraints on privacy, cost, and latency, on-premise deployment of small models is increasingly common. However, most practical pipelines stop at supervised fine-tuning (SFT) and fail to reach the reinforcement learning (RL) alignment stage. The main reason is that RL alignment typically requires either expensive human preference annotation or heavy reliance on high-quality reward models with large-scale API usage and ongoing engineering maintenance, both of which are ill-suited to on-premise settings. To bridge this gap, we propose a positive-unlabeled (PU) RL distillation method for on-premise small-model deployment. Without human-labeled preferences or a reward model, our method distills the teacher's preference-optimization capability from black-box generations into a locally trainable student. For each prompt, we query the teacher once to obtain an anchor response, locally sample multiple student candidates, and perform anchor-conditioned self-ranking to induce pairwise or listwise preferences, enabling a fully local training loop via direct preference optimization or group relative policy optimization. Theoretical analysis justifies that the induced preference signal by our method is order-consistent and concentrates on near-optimal candidates, supporting its stability for preference optimization. Experiments demonstrate that our method achieves consistently strong performance under a low-cost setting.




Abstract:Recent diffusion-based one-step methods have shown remarkable progress in the field of image super-resolution, yet they remain constrained by three critical limitations: (1) inferior fidelity performance caused by the information loss from compression encoding of low-quality (LQ) inputs; (2) insufficient region-discriminative activation of generative priors; (3) misalignment between text prompts and their corresponding semantic regions. To address these limitations, we propose CODSR, a controllable one-step diffusion network for image super-resolution. First, we propose an LQ-guided feature modulation module that leverages original uncompressed information from LQ inputs to provide high-fidelity conditioning for the diffusion process. We then develop a region-adaptive generative prior activation method to effectively enhance perceptual richness without sacrificing local structural fidelity. Finally, we employ a text-matching guidance strategy to fully harness the conditioning potential of text prompts. Extensive experiments demonstrate that CODSR achieves superior perceptual quality and competitive fidelity compared with state-of-the-art methods with efficient one-step inference.




Abstract:The prosperous development of Artificial Intelligence-Generated Content (AIGC) has brought people's anxiety about the spread of false information on social media. Designing detectors for filtering is an effective defense method, but most detectors will be compromised by adversarial samples. Currently, most studies exposing AIGC security issues assume information on model structure and data distribution. In real applications, attackers query and interfere with models that provide services in the form of application programming interfaces (APIs), which constitutes the black-box decision-based attack paradigm. However, to the best of our knowledge, decision-based attacks on AIGC detectors remain unexplored. In this study, we propose \textbf{FBA$^2$D}: a frequency-based black-box attack method for AIGC detection to fill the research gap. Motivated by frequency-domain discrepancies between generated and real images, we develop a decision-based attack that leverages the Discrete Cosine Transform (DCT) for fine-grained spectral partitioning and selects frequency bands as query subspaces, improving both query efficiency and image quality. Moreover, attacks on AIGC detectors should mitigate initialization failures, preserve image quality, and operate under strict query budgets. To address these issues, we adopt an ``adversarial example soup'' method, averaging candidates from successive surrogate iterations and using the result as the initialization to accelerate the query-based attack. The empirical study on the Synthetic LSUN dataset and GenImage dataset demonstrate the effectiveness of our prosed method. This study shows the urgency of addressing practical AIGC security problems.
Abstract:While voice technologies increasingly serve aging populations, current systems exhibit significant performance gaps due to inadequate training data capturing elderly-specific vocal characteristics like presbyphonia and dialectal variations. The limited data available on super-aged individuals in existing elderly speech datasets, coupled with overly simple recording styles and annotation dimensions, exacerbates this issue. To address the critical scarcity of speech data from individuals aged 75 and above, we introduce SeniorTalk, a carefully annotated Chinese spoken dialogue dataset. This dataset contains 55.53 hours of speech from 101 natural conversations involving 202 participants, ensuring a strategic balance across gender, region, and age. Through detailed annotation across multiple dimensions, it can support a wide range of speech tasks. We perform extensive experiments on speaker verification, speaker diarization, speech recognition, and speech editing tasks, offering crucial insights for the development of speech technologies targeting this age group.




Abstract:Multimodal large language models have become a popular topic in deep visual understanding due to many promising real-world applications. However, hour-long video understanding, spanning over one hour and containing tens of thousands of visual frames, remains under-explored because of 1) challenging long-term video analyses, 2) inefficient large-model approaches, and 3) lack of large-scale benchmark datasets. Among them, in this paper, we focus on building a large-scale hour-long long video benchmark, HLV-1K, designed to evaluate long video understanding models. HLV-1K comprises 1009 hour-long videos with 14,847 high-quality question answering (QA) and multi-choice question asnwering (MCQA) pairs with time-aware query and diverse annotations, covering frame-level, within-event-level, cross-event-level, and long-term reasoning tasks. We evaluate our benchmark using existing state-of-the-art methods and demonstrate its value for testing deep long video understanding capabilities at different levels and for various tasks. This includes promoting future long video understanding tasks at a granular level, such as deep understanding of long live videos, meeting recordings, and movies.




Abstract:Faithful image super-resolution (SR) not only needs to recover images that appear realistic, similar to image generation tasks, but also requires that the restored images maintain fidelity and structural consistency with the input. To this end, we propose a simple and effective method, named FaithDiff, to fully harness the impressive power of latent diffusion models (LDMs) for faithful image SR. In contrast to existing diffusion-based SR methods that freeze the diffusion model pre-trained on high-quality images, we propose to unleash the diffusion prior to identify useful information and recover faithful structures. As there exists a significant gap between the features of degraded inputs and the noisy latent from the diffusion model, we then develop an effective alignment module to explore useful features from degraded inputs to align well with the diffusion process. Considering the indispensable roles and interplay of the encoder and diffusion model in LDMs, we jointly fine-tune them in a unified optimization framework, facilitating the encoder to extract useful features that coincide with diffusion process. Extensive experimental results demonstrate that FaithDiff outperforms state-of-the-art methods, providing high-quality and faithful SR results.




Abstract:Clustering complex data in the form of attributed graphs has attracted increasing attention, where appropriate graph representation is a critical prerequisite for accurate cluster analysis. However, the Graph Convolutional Network will homogenize the representation of graph nodes due to the well-known over-smoothing effect. This limits the network architecture to a shallow one, losing the ability to capture the critical global distribution information for clustering. Therefore, we propose a generalized graph auto-encoder network, which introduces quaternion operations to the encoders to achieve efficient structured feature representation learning without incurring deeper network and larger-scale parameters. The generalization of our method lies in the following two aspects: 1) connecting the quaternion operation naturally suitable for four feature components with graph data of arbitrary attribute dimensions, and 2) introducing a generalized graph clustering objective as a loss term to obtain clustering-friendly representations without requiring a pre-specified number of clusters $k$. It turns out that the representations of nodes learned by the proposed Graph Clustering based on Generalized Quaternion representation learning (GCGQ) are more discriminative, containing global distribution information, and are more general, suiting downstream clustering under different $k$s. Extensive experiments including significance tests, ablation studies, and qualitative results, illustrate the superiority of GCGQ. The source code is temporarily opened at \url{https://anonymous.4open.science/r/ICLR-25-No7181-codes}.




Abstract:The multiplayer online battle arena (MOBA) genre has gained significant popularity and economic success, attracting considerable research interest within the Human-Computer Interaction community. Enhancing the gaming experience requires a deep understanding of player behavior, and a crucial aspect of MOBA games is matchmaking, which aims to assemble teams of comparable skill levels. However, existing matchmaking systems often neglect important factors such as players' position preferences and team assignment, resulting in imbalanced matches and reduced player satisfaction. To address these limitations, this paper proposes a novel framework called CUPID, which introduces a novel process called ``re-matchmaking'' to optimize team and position assignments to improve both fairness and player satisfaction. CUPID incorporates a pre-filtering step to ensure a minimum level of matchmaking quality, followed by a pre-match win-rate prediction model that evaluates the fairness of potential assignments. By simultaneously considering players' position satisfaction and game fairness, CUPID aims to provide an enhanced matchmaking experience. Extensive experiments were conducted on two large-scale, real-world MOBA datasets to validate the effectiveness of CUPID. The results surpass all existing state-of-the-art baselines, with an average relative improvement of 7.18% in terms of win prediction accuracy. Furthermore, CUPID has been successfully deployed in a popular online mobile MOBA game. The deployment resulted in significant improvements in match fairness and player satisfaction, as evidenced by critical Human-Computer Interaction (HCI) metrics covering usability, accessibility, and engagement, observed through A/B testing. To the best of our knowledge, CUPID is the first re-matchmaking system designed specifically for large-scale MOBA games.




Abstract:Open-set graph learning is a practical task that aims to classify the known class nodes and to identify unknown class samples as unknowns. Conventional node classification methods usually perform unsatisfactorily in open-set scenarios due to the complex data they encounter, such as out-of-distribution (OOD) data and in-distribution (IND) noise. OOD data are samples that do not belong to any known classes. They are outliers if they occur in training (OOD noise), and open-set samples if they occur in testing. IND noise are training samples which are assigned incorrect labels. The existence of IND noise and OOD noise is prevalent, which usually cause the ambiguity problem, including the intra-class variety problem and the inter-class confusion problem. Thus, to explore robust open-set learning methods is necessary and difficult, and it becomes even more difficult for non-IID graph data.To this end, we propose a unified framework named ROG$_{PL}$ to achieve robust open-set learning on complex noisy graph data, by introducing prototype learning. In specific, ROG$_{PL}$ consists of two modules, i.e., denoising via label propagation and open-set prototype learning via regions. The first module corrects noisy labels through similarity-based label propagation and removes low-confidence samples, to solve the intra-class variety problem caused by noise. The second module learns open-set prototypes for each known class via non-overlapped regions and remains both interior and border prototypes to remedy the inter-class confusion problem.The two modules are iteratively updated under the constraints of classification loss and prototype diversity loss. To the best of our knowledge, the proposed ROG$_{PL}$ is the first robust open-set node classification method for graph data with complex noise.




Abstract:This paper provides a novel parsimonious yet efficient design for zero-shot learning (ZSL), dubbed ParsNets, where we are interested in learning a composition of on-device friendly linear networks, each with orthogonality and low-rankness properties, to achieve equivalent or even better performance against existing deep models. Concretely, we first refactor the core module of ZSL, i.e., visual-semantics mapping function, into several base linear networks that correspond to diverse components of the semantic space, where the complex nonlinearity can be collapsed into simple local linearities. Then, to facilitate the generalization of local linearities, we construct a maximal margin geometry on the learned features by enforcing low-rank constraints on intra-class samples and high-rank constraints on inter-class samples, resulting in orthogonal subspaces for different classes and each subspace lies on a compact manifold. To enhance the model's adaptability and counterbalance over/under-fittings in ZSL, a set of sample-wise indicators is employed to select a sparse subset from these base linear networks to form a composite semantic predictor for each sample. Notably, maximal margin geometry can guarantee the diversity of features, and meanwhile, local linearities guarantee efficiency. Thus, our ParsNets can generalize better to unseen classes and can be deployed flexibly on resource-constrained devices. Theoretical explanations and extensive experiments are conducted to verify the effectiveness of the proposed method.