Unsupervised Domain Adaptation (UDA) can tackle the challenge that convolutional neural network(CNN)-based approaches for semantic segmentation heavily rely on the pixel-level annotated data, which is labor-intensive. However, existing UDA approaches in this regard inevitably require the full access to source datasets to reduce the gap between the source and target domains during model adaptation, which are impractical in the real scenarios where the source datasets are private, and thus cannot be released along with the well-trained source models. To cope with this issue, we propose a source-free domain adaptation framework for semantic segmentation, namely SFDA, in which only a well-trained source model and an unlabeled target domain dataset are available for adaptation. SFDA not only enables to recover and preserve the source domain knowledge from the source model via knowledge transfer during model adaptation, but also distills valuable information from the target domain for self-supervised learning. The pixel- and patch-level optimization objectives tailored for semantic segmentation are seamlessly integrated in the framework. The extensive experimental results on numerous benchmark datasets highlight the effectiveness of our framework against the existing UDA approaches relying on source data.
Common horizontal bounding box (HBB)-based methods are not capable of accurately locating slender ship targets with arbitrary orientations in synthetic aperture radar (SAR) images. Therefore, in recent years, methods based on oriented bounding box (OBB) have gradually received attention from researchers. However, most of the recently proposed deep learning-based methods for OBB detection encounter the boundary discontinuity problem in angle or key point regression. In order to alleviate this problem, researchers propose to introduce some manually set parameters or extra network branches for distinguishing the boundary cases, which make training more diffcult and lead to performance degradation. In this paper, in order to solve the boundary discontinuity problem in OBB regression, we propose to detect SAR ships by learning polar encodings. The encoding scheme uses a group of vectors pointing from the center of the ship target to the boundary points to represent an OBB. The boundary discontinuity problem is avoided by training and inference directly according to the polar encodings. In addition, we propose an Intersect over Union (IOU) -weighted regression loss, which further guides the training of polar encodings through the IOU metric and improves the detection performance. Experiments on the Rotating SAR Ship Detection Dataset (RSSDD) show that the proposed method can achieve better detection performance over other comparison algorithms and other OBB encoding schemes, demonstrating the effectiveness of our method.
Learning and analyzing rap lyrics is a significant basis for many web applications, such as music recommendation, automatic music categorization, and music information retrieval, due to the abundant source of digital music in the World Wide Web. Although numerous studies have explored the topic, knowledge in this field is far from satisfactory, because critical issues, such as prosodic information and its effective representation, as well as appropriate integration of various features, are usually ignored. In this paper, we propose a hierarchical attention variational autoencoder framework (HAVAE), which simultaneously consider semantic and prosodic features for rap lyrics representation learning. Specifically, the representation of the prosodic features is encoded by phonetic transcriptions with a novel and effective strategy~(i.e., rhyme2vec). Moreover, a feature aggregation strategy is proposed to appropriately integrate various features and generate prosodic-enhanced representation. A comprehensive empirical evaluation demonstrates that the proposed framework outperforms the state-of-the-art approaches under various metrics in different rap lyrics learning tasks.
To improve the system performance towards the Shannon limit, advanced radio resource management mechanisms play a fundamental role. In particular, scheduling should receive much attention, because it allocates radio resources among different users in terms of their channel conditions and QoS requirements. The difficulties of scheduling algorithms are the tradeoffs need to be made among multiple objectives, such as throughput, fairness and packet drop rate. We propose a smart scheduling scheme based on deep reinforcement learning (DRL). We not only verify the performance gain achieved, but also provide implementation-friend designs, i.e., a scalable neural network design for the agent and a virtual environment training framework. With the scalable neural network design, the DRL agent can easily handle the cases when the number of active users is time-varying without the need to redesign and retrain the DRL agent. Training the DRL agent in a virtual environment offline first and using it as the initial version in the practical usage helps to prevent the system from suffering from performance and robustness degradation due to the time-consuming training. Through both simulations and field tests, we show that the DRL-based smart scheduling outperforms the conventional scheduling method and can be adopted in practical systems.
Reward shaping (RS) is a powerful method in reinforcement learning (RL) for overcoming the problem of sparse and uninformative rewards. However, RS relies on manually engineered shaping-reward functions whose construction is typically time-consuming and error-prone. It also requires domain knowledge which runs contrary to the goal of autonomous learning. In this paper, we introduce an automated RS framework in which the shaping-reward function is constructed in a novel stochastic game between two agents. One agent learns both which states to add shaping rewards and their optimal magnitudes and the other agent learns the optimal policy for the task using the shaped rewards. We prove theoretically that our framework, which easily adopts existing RL algorithms, learns to construct a shaping-reward function that is tailored to the task and ensures convergence to higher performing policies for the given task. We demonstrate the superior performance of our method against state-of-the-art RS algorithms in Cartpole and the challenging console games Gravitar, Solaris and Super Mario.
Solving strategic games whose action space is prohibitively large is a critical yet under-explored topic in economics, computer science and artificial intelligence. This paper proposes new learning algorithms in two-player zero-sum games where the number of pure strategies is huge or even infinite. Specifically, we combine no-regret analysis from online learning with double oracle methods from game theory. Our method -- \emph{Online Double Oracle (ODO)} -- achieves the regret bound of $\mathcal{O}(\sqrt{T k \log(k)})$ in self-play setting where $k$ is NOT the size of the game, but rather the size of \emph{effective strategy set} that is linearly dependent on the support size of the Nash equilibrium. On tens of different real-world games, including Leduc Poker that contains $3^{936}$ pure strategies, our methods outperform no-regret algorithms and double oracle methods by a large margin, both in convergence rate to Nash equilibrium and average payoff against strategic adversary.
Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining diversity and constructing diversity-aware learning dynamics. In this work, we offer a geometric interpretation of behavioural diversity in games and introduce a novel diversity metric based on \emph{determinantal point processes} (DPP). By incorporating the diversity metric into best-response dynamics, we develop \emph{diverse fictitious play} and \emph{diverse policy-space response oracle} for solving normal-form games and open-ended games. We prove the uniqueness of the diverse best response and the convergence of our algorithms on two-player games. Importantly, we show that maximising the DPP-based diversity metric guarantees to enlarge the \emph{gamescape} -- convex polytopes spanned by agents' mixtures of strategies. To validate our diversity-aware solvers, we test on tens of games that show strong non-transitivity. Results suggest that our methods achieve much lower exploitability than state-of-the-art solvers by finding effective and diverse strategies.
One of the leading single-channel speech separation (SS) models is based on a TasNet with a dual-path segmentation technique, where the size of each segment remains unchanged throughout all layers. In contrast, our key finding is that multi-granularity features are essential for enhancing contextual modeling and computational efficiency. We introduce a self-attentive network with a novel sandglass-shape, namely Sandglasset, which advances the state-of-the-art (SOTA) SS performance at significantly smaller model size and computational cost. Forward along each block inside Sandglasset, the temporal granularity of the features gradually becomes coarser until reaching half of the network blocks, and then successively turns finer towards the raw signal level. We also unfold that residual connections between features with the same granularity are critical for preserving information after passing through the bottleneck layer. Experiments show our Sandglasset with only 2.3M parameters has achieved the best results on two benchmark SS datasets -- WSJ0-2mix and WSJ0-3mix, where the SI-SNRi scores have been improved by absolute 0.8 dB and 2.4 dB, respectively, comparing to the prior SOTA results.
As the most economical and routine auxiliary examination in the diagnosis of root canal treatment, oral X-ray has been widely used by stomatologists. It is still challenging to segment the tooth root with a blurry boundary for the traditional image segmentation method. To this end, we propose a model for high-resolution segmentation based on polynomial curve fitting with landmark detection (HS-PCL). It is based on detecting multiple landmarks evenly distributed on the edge of the tooth root to fit a smooth polynomial curve as the segmentation of the tooth root, thereby solving the problem of fuzzy edge. In our model, a maximum number of the shortest distances algorithm (MNSDA) is proposed to automatically reduce the negative influence of the wrong landmarks which are detected incorrectly and deviate from the tooth root on the fitting result. Our numerical experiments demonstrate that the proposed approach not only reduces Hausdorff95 (HD95) by 33.9% and Average Surface Distance (ASD) by 42.1% compared with the state-of-the-art method, but it also achieves excellent results on the minute quantity of datasets, which greatly improves the feasibility of automatic root canal therapy evaluation by medical image computing.
Knowledge distillation~(KD) is an effective learning paradigm for improving the performance of lightweight student networks by utilizing additional supervision knowledge distilled from teacher networks. Most pioneering studies either learn from only a single teacher in their distillation learning methods, neglecting the potential that a student can learn from multiple teachers simultaneously, or simply treat each teacher to be equally important, unable to reveal the different importance of teachers for specific examples. To bridge this gap, we propose a novel adaptive multi-teacher multi-level knowledge distillation learning framework~(AMTML-KD), which consists two novel insights: (i) associating each teacher with a latent representation to adaptively learn instance-level teacher importance weights which are leveraged for acquiring integrated soft-targets~(high-level knowledge) and (ii) enabling the intermediate-level hints~(intermediate-level knowledge) to be gathered from multiple teachers by the proposed multi-group hint strategy. As such, a student model can learn multi-level knowledge from multiple teachers through AMTML-KD. Extensive results on publicly available datasets demonstrate the proposed learning framework ensures student to achieve improved performance than strong competitors.