Shenzhen University, Shenzhen, China
Abstract:The evaluation of large language models (LLMs) via benchmarks is widespread, yet inconsistencies between different leaderboards and poor separability among top models raise concerns about their ability to accurately reflect authentic model capabilities. This paper provides a critical analysis of benchmark effectiveness, examining main-stream prominent LLM benchmarks using results from diverse models. We first propose a new framework for accurate and reliable estimations of item characteristics and model abilities. Specifically, we propose Pseudo-Siamese Network for Item Response Theory (PSN-IRT), an enhanced Item Response Theory framework that incorporates a rich set of item parameters within an IRT-grounded architecture. Based on PSN-IRT, we conduct extensive analysis which reveals significant and varied shortcomings in the measurement quality of current benchmarks. Furthermore, we demonstrate that leveraging PSN-IRT is able to construct smaller benchmarks while maintaining stronger alignment with human preference.
Abstract:LLM-as-a-Judge refers to the automatic modeling of preferences for responses generated by Large Language Models (LLMs), which is of significant importance for both LLM evaluation and reward modeling. Although generative LLMs have made substantial progress in various tasks, their performance as LLM-Judge still falls short of expectations. In this work, we propose Think-J, which improves generative LLM-as-a-Judge by learning how to think. We first utilized a small amount of curated data to develop the model with initial judgment thinking capabilities. Subsequently, we optimize the judgment thinking traces based on reinforcement learning (RL). We propose two methods for judgment thinking optimization, based on offline and online RL, respectively. The offline RL requires training a critic model to construct positive and negative examples for learning. The online method defines rule-based reward as feedback for optimization. Experimental results showed that our approach can significantly enhance the evaluation capability of generative LLM-Judge, surpassing both generative and classifier-based LLM-Judge without requiring extra human annotations.
Abstract:Our brain has an inner global positioning system which enables us to sense and navigate 3D spaces in real time. Can mobile robots replicate such a biological feat in a dynamic environment? We introduce the first spatial reasoning framework for real-time surface reconstruction and navigation that is designed for outdoor LiDAR scanning data captured by ground mobile robots and capable of handling moving objects such as pedestrians. Our reconstruction-based approach is well aligned with the critical cellular functions performed by the border vector cells (BVCs) over all layers of the medial entorhinal cortex (MEC) for surface sensing and tracking. To address the challenges arising from blurred boundaries resulting from sparse single-frame LiDAR points and outdated data due to object movements, we integrate real-time single-frame mesh reconstruction, via visibility reasoning, with robot navigation assistance through on-the-fly 3D free space determination. This enables continuous and incremental updates of the scene and free space across multiple frames. Key to our method is the utilization of line-of-sight (LoS) vectors from LiDAR, which enable real-time surface normal estimation, as well as robust and instantaneous per-voxel free space updates. We showcase two practical applications: real-time 3D scene reconstruction and autonomous outdoor robot navigation in real-world conditions. Comprehensive experiments on both synthetic and real scenes highlight our method's superiority in speed and quality over existing real-time LiDAR processing approaches.
Abstract:Majority voting is considered an effective method to enhance chain-of-thought reasoning, as it selects the answer with the highest "self-consistency" among different reasoning paths (Wang et al., 2023). However, previous chain-of-thought reasoning methods typically generate only a single answer in each trial, thereby ignoring the possibility of other potential answers. As a result, these alternative answers are often overlooked in subsequent voting processes. In this work, we propose to generate ranked answers in each reasoning process and conduct ranked voting among multiple ranked answers from different responses, thereby making the overall self-consistency more reliable. Specifically, we use three ranked voting methods: Instant-runoff voting, Borda count voting, and mean reciprocal rank voting. We validate our methods on six datasets, including three multiple-choice and three open-ended question-answering tasks, using both advanced open-source and closed-source large language models. Extensive experimental results indicate that our proposed method outperforms the baselines, showcasing the potential of leveraging the information of ranked answers and using ranked voting to improve reasoning performance. The code is available at https://github.com/szu-tera/RankedVotingSC.
Abstract:Semantic text representation is a fundamental task in the field of natural language processing. Existing text embedding (e.g., SimCSE and LLM2Vec) have demonstrated excellent performance, but the values of each dimension are difficult to trace and interpret. Bag-of-words, as classic sparse interpretable embeddings, suffers from poor performance. Recently, Benara et al. (2024) propose interpretable text embeddings using large language models, which forms "0/1" embeddings based on responses to a series of questions. These interpretable text embeddings are typically high-dimensional (larger than 10,000). In this work, we propose Low-dimensional (lower than 500) Dense and Interpretable text embeddings with Relative representations (LDIR). The numerical values of its dimensions indicate semantic relatedness to different anchor texts through farthest point sampling, offering both semantic representation as well as a certain level of traceability and interpretability. We validate LDIR on multiple semantic textual similarity, retrieval, and clustering tasks. Extensive experimental results show that LDIR performs close to the black-box baseline models and outperforms the interpretable embeddings baselines with much fewer dimensions. Code is available at https://github.com/szu-tera/LDIR.
Abstract:We present the first scene-update aerial path planning algorithm specifically designed for detecting and updating change areas in urban environments. While existing methods for large-scale 3D urban scene reconstruction focus on achieving high accuracy and completeness, they are inefficient for scenarios requiring periodic updates, as they often re-explore and reconstruct entire scenes, wasting significant time and resources on unchanged areas. To address this limitation, our method leverages prior reconstructions and change probability statistics to guide UAVs in detecting and focusing on areas likely to have changed. Our approach introduces a novel changeability heuristic to evaluate the likelihood of changes, driving the planning of two flight paths: a prior path informed by static priors and a dynamic real-time path that adapts to newly detected changes. The framework integrates surface sampling and candidate view generation strategies, ensuring efficient coverage of change areas with minimal redundancy. Extensive experiments on real-world urban datasets demonstrate that our method significantly reduces flight time and computational overhead, while maintaining high-quality updates comparable to full-scene re-exploration and reconstruction. These contributions pave the way for efficient, scalable, and adaptive UAV-based scene updates in complex urban environments.
Abstract:We introduce CLR-Wire, a novel framework for 3D curve-based wireframe generation that integrates geometry and topology into a unified Continuous Latent Representation. Unlike conventional methods that decouple vertices, edges, and faces, CLR-Wire encodes curves as Neural Parametric Curves along with their topological connectivity into a continuous and fixed-length latent space using an attention-driven variational autoencoder (VAE). This unified approach facilitates joint learning and generation of both geometry and topology. To generate wireframes, we employ a flow matching model to progressively map Gaussian noise to these latents, which are subsequently decoded into complete 3D wireframes. Our method provides fine-grained modeling of complex shapes and irregular topologies, and supports both unconditional generation and generation conditioned on point cloud or image inputs. Experimental results demonstrate that, compared with state-of-the-art generative approaches, our method achieves substantial improvements in accuracy, novelty, and diversity, offering an efficient and comprehensive solution for CAD design, geometric reconstruction, and 3D content creation.
Abstract:Multimodal Large Language Models (MLLMs) pose unique safety challenges due to their integration of visual and textual data, thereby introducing new dimensions of potential attacks and complex risk combinations. In this paper, we begin with a detailed analysis aimed at disentangling risks through step-by-step reasoning within multimodal inputs. We find that systematic multimodal risk disentanglement substantially enhances the risk awareness of MLLMs. Via leveraging the strong discriminative abilities of multimodal risk disentanglement, we further introduce \textbf{DREAM} (\textit{\textbf{D}isentangling \textbf{R}isks to \textbf{E}nhance Safety \textbf{A}lignment in \textbf{M}LLMs}), a novel approach that enhances safety alignment in MLLMs through supervised fine-tuning and iterative Reinforcement Learning from AI Feedback (RLAIF). Experimental results show that DREAM significantly boosts safety during both inference and training phases without compromising performance on normal tasks (namely oversafety), achieving a 16.17\% improvement in the SIUO safe\&effective score compared to GPT-4V. The data and code are available at https://github.com/Kizna1ver/DREAM.
Abstract:We introduce a novel representation for learning and generating Computer-Aided Design (CAD) models in the form of $\textit{boundary representations}$ (B-Reps). Our representation unifies the continuous geometric properties of B-Rep primitives in different orders (e.g., surfaces and curves) and their discrete topological relations in a $\textit{holistic latent}$ (HoLa) space. This is based on the simple observation that the topological connection between two surfaces is intrinsically tied to the geometry of their intersecting curve. Such a prior allows us to reformulate topology learning in B-Reps as a geometric reconstruction problem in Euclidean space. Specifically, we eliminate the presence of curves, vertices, and all the topological connections in the latent space by learning to distinguish and derive curve geometries from a pair of surface primitives via a neural intersection network. To this end, our holistic latent space is only defined on surfaces but encodes a full B-Rep model, including the geometry of surfaces, curves, vertices, and their topological relations. Our compact and holistic latent space facilitates the design of a first diffusion-based generator to take on a large variety of inputs including point clouds, single/multi-view images, 2D sketches, and text prompts. Our method significantly reduces ambiguities, redundancies, and incoherences among the generated B-Rep primitives, as well as training complexities inherent in prior multi-step B-Rep learning pipelines, while achieving greatly improved validity rate over current state of the art: 82% vs. $\approx$50%.
Abstract:In the field of sketch generation, raster-format trained models often produce non-stroke artifacts, while vector-format trained models typically lack a holistic understanding of sketches, leading to compromised recognizability. Moreover, existing methods struggle to extract common features from similar elements (e.g., eyes of animals) appearing at varying positions across sketches. To address these challenges, we propose StrokeFusion, a two-stage framework for vector sketch generation. It contains a dual-modal sketch feature learning network that maps strokes into a high-quality latent space. This network decomposes sketches into normalized strokes and jointly encodes stroke sequences with Unsigned Distance Function (UDF) maps, representing sketches as sets of stroke feature vectors. Building upon this representation, our framework exploits a stroke-level latent diffusion model that simultaneously adjusts stroke position, scale, and trajectory during generation. This enables high-fidelity sketch generation while supporting stroke interpolation editing. Extensive experiments on the QuickDraw dataset demonstrate that our framework outperforms state-of-the-art techniques, validating its effectiveness in preserving structural integrity and semantic features. Code and models will be made publicly available upon publication.