University of Science and Technology of China
Abstract:We introduce Tencent WorkBuddy Bench, a multi-domain evaluation suite for coding agents; this report documents its construction methodology, scoring protocol, and a cross-model leaderboard. At its core is a unified evaluation framework for constructing and running distribution-informed coding-agent tasks across four work domains - Code, Web, Office, and Security. Rather than adapting public issue text, every task is reverse-engineered from a real commit, pull request, or business scenario and rewritten as a short, colloquial, role-played request, so that a task's prompt is not recoverable by web-searching the underlying issue, pull request, or commit thread. Because the dataset is released openly - task directories, environment images, evaluation harness, tests, and reference solutions - contamination resistance rests on this construction together with dataset versioning rather than on secrecy. The four subsets - repository-level engineering, front-end development, office and business workflows, and red-/blue-team security - probe complementary facets of real work, each with its own verification style. All are packaged in a uniform task-directory format and run, under a uniform and reproducible protocol, on two agent harnesses (CodeBuddy Code and Claude Code); the full open release makes the benchmark reproducible end to end and directly auditable, since any third party can re-run each task and inspect its content. Because each subset uses a different scoring instrument, scores are not comparable across subsets and the suite reports no suite-wide average. We report a cross-model leaderboard across several model families.
Abstract:Interactive 3D segmentation aims to extract object masks in point clouds with minimal user clicks. Despite recent progress, most existing approaches still struggle with (i) coarse voxel resolution that blurs fine boundaries under limited clicks and (ii) hard false positives caused by confusing background structures. These issues are exacerbated by density and scale shifts across datasets (e.g., dense RGB-D reconstructions vs. sparse LiDAR scans), where fixed refinement heuristics and purely click-driven decoding generalize poorly. To address them, we propose NegROI -- a novel transformer-based interactive framework that couples click-centric multi-resolution refinement with scene-conditioned negative prompts. Given a coarse voxel prediction, it refines only a local Region Of Interest (ROI) around the current click on a finer grid and fuses refined logits back to the coarse mask. To improve robustness and efficiency, we introduce uncertainty-driven selective refinement that prioritizes ambiguous regions. Meanwhile, we model hard background patterns via a set of scene-conditioned negative prompts obtained by cross-attention over scene tokens. We further stabilize these prompts with a diversity regularizer. Finally, we propose boundary-aware hard negative mining to supervise negative-prompt attention toward boundary-proximal, high-confidence false positives. Our experiments on common benchmark datasets (i.e., ScanNet, S3DIS, and KITTI) demonstrate improved click efficiency and reduced false positives, with stronger cross-dataset robustness than the state-of-the-art baselines.
Abstract:Adversarial attacks on motion planning are crucial for evaluating and quantifying the intrinsic robustness of robotic manipulation. However, existing approaches are typically limited by restrictive exact-pose objectives and their reliance on planner-in-the-loop queries. To address these limitations, we propose a planner-agnostic attack framework for tolerance-aware manipulation. Our approach shifts the evaluation paradigm to task-level feasibility over goal regions, efficiently inserting adversarial obstacles without requiring oracle access to the victim system. Offline, we characterize the robot's intrinsic workspace capabilities via a kinematic occupancy heatmap, which encodes the density of feasible trajectories and robustness priors without invoking a specific planner. Online, we formulate the attack as a budgeted maximum-coverage optimization, strategically deploying obstacles subject to explicit geometric constraints to occlude the solution space. Extensive experiments across simulation and real-world scenarios demonstrate that our method reliably induces planning failures, significantly outperforming planner-in-the-loop baselines in both computational efficiency and attack efficacy.
Abstract:Merge with Motion Vector Difference (MMVD) is a key coding tool in Versatile Video Coding for improving motion prediction accuracy. However, its exhaustive search strategy imposes a significant computational burden on the encoder. To address this issue, we propose a novel fast MMVD algorithm for the VVenC encoder based on fractional motion vector filter difference analysis. By approximating the 8-tap interpolation filter with a 2-tap filter, we derive a criterion based on spatial gradients and prediction residuals for estimating the potential gain of MMVD candidates. We further generalize this criterion to accommodate both shifted integer reference samples and 2D separable filtering. To minimize the overhead of the proposed method, we introduce implementation optimizations, including symmetric offset inference and cross-shaped downsampled dot-product computation. Compared with existing fast MMVD algorithms in VVenC, our method reduces the average MMVD search ratio from 21.07\% to 11.05\% and decreases the efficiency-complexity metric $η$ from 11.79 to 7.10 under the fast preset.
Abstract:Modeling long-sequence medical time series data, such as electrocardiograms (ECG), poses significant challenges due to high sampling rates, multichannel signal complexity, inherent noise, and limited labeled data. While recent self-supervised learning (SSL) methods, based on various encoder architectures such as convolutional neural networks, have been proposed to learn representations from unlabeled data, they often fall short in capturing long-range dependencies and noise-invariant features. Structured state space models (S4) excel at long-sequence modeling, but existing S4 architectures fail to capture the unique characteristics of multichannel physiological waveforms. In this work, we propose SL-S4Wave, a self-supervised learning framework that combines contrastive learning with a tailored encoder built on structured state space models. The encoder incorporates multi-layer global convolution using multiscale subkernels, enabling the capture of both fine-grained local patterns and long-range temporal dependencies in noisy, high-resolution multichannel waveforms. Extensive experiments on real-world datasets demonstrate that SL-S4Wave (1) consistently outperforms state-of-the-art supervised and self-supervised baselines in a challenging arrhythmia detection task, (2) achieves high performance with significantly fewer labeled examples, showcasing strong label efficiency, and (3) maintains robust performance on long waveform segments, highlighting its capacity to model complex temporal dynamics in long sequences that most existing approaches fail to efficiently model, and (4) transfers effectively to unseen arrhythmia types, underscoring its robust cross-domain generalization. We additionally evaluate SL-S4Wave on multiple EEG tasks, achieving superior performance over strong baselines, demonstrating generalizability of our approach beyond cardiac waveforms.
Abstract:Image and video captioning are fundamental tasks that bridge the visual and linguistic domains, playing a critical role in pre-training Large Vision-Language Models (LVLMs). Current state-of-the-art captioning models are typically trained with Supervised Fine-Tuning (SFT), a paradigm that relies on expensive, non-scalable annotations and often causes models to memorize specific ground-truth answers, limiting their generality and ability to generate diverse, creative descriptions. To overcome these limitations, we propose applying Reinforcement Learning with Verifiable Rewards (RLVR) to the open-ended task of multimodal captioning. We introduce Captioning Reinforcement Learning++ (CapRL++), a novel reference-free training framework that redefines caption quality through its utility: a high-quality caption should enable a non-visual language model to accurately answer questions about the corresponding visual content. CapRL++ employs a decoupled two-stage pipeline where an LVLM generates a caption, and the objective reward is derived from the accuracy of a separate, vision-free LLM answering Multiple-Choice Questions based solely on that caption. Evaluations on more than 20 image and video benchmarks show that CapRL++ improves dense caption quality and strengthens caption-based pretraining across tasks such as spatial and temporal understanding. Pretraining on scalable image and video caption datasets annotated by CapRL++ yields substantial downstream gains. Furthermore, within the Prism Framework for caption quality evaluation, compact models trained with CapRL++ achieve dense captioning performance comparable to substantially larger models such as Qwen2.5-VL-72B and Qwen3-VL-235B-A22B. These results validate that CapRL++ effectively trains models to produce generalizable, high-fidelity descriptions, establishing a robust foundation beyond the limitations of traditional SFT.
Abstract:Jailbreak prompts can trigger harmful completions on aligned LLMs, In accordance, safety steering has been proposed: test-time activation interventions that steer jailbreak activations to trigger refusal while preserving benign utility. However, existing steering methods are fundamentally supervised and tied to a static, limited training set, whereas real jailbreaks evolve and are often out-of-distributed from the training set, leading to failures on unseen attacks. In this paper, we tackle the failure on unseen jailbreaks problem, base on unsupervised latent direction discovery. We propose a bi-level adversarial training framework for zero-shot jailbreak defense. In the inner step, we simulate diverse jail-broken activations by extrapolating from refusal-state harmful-request activations via unsupervised latent direction discovery, which expands the coverage of real jailbreak activation subspaces. In the outer step, we train a potential-induced steering field to push these adversarial jailbroken states into refusal regions while keeping benign unchanged. Across three LLMs and six classical jailbreak families, our method achieves strong defense with attack success rates mostly below 5%, and rising subspace coverage throughout training helps explain the improved generalization.
Abstract:Static "human data" faces inherent limitations: it is expensive to scale and bounded by the knowledge of its creators. Continuous learning from "experience data" - interactions between agents and their environments - promises to transcend these barriers. Today, the widespread deployment of AI agents grants us low-cost access to massive streams of such real-world experience. However, raw interaction logs are inherently noisy, filled with trial-and-error and low information density, rendering them inefficient for direct model training. We introduce Echo, a generalized framework designed to operationalize the transition from raw experience to learnable knowledge, effectively "echoing" environmental feedback back into the training loop for model optimization. In today's agent ecosystem, user refinement serves as a primary source of such feedback: driven by responsibility for the outcome, users rigorously transform flawed agent proposals into verified solutions. These user-driven refinement sequences inherently distill agents' crude attempts into high-quality training signals. Echo systematically harvests these signals to continuously align the agent with real-world needs. Large-scale validation in a production code completion environment confirms that Echo effectively harnesses this pipeline, breaking the static performance ceiling by increasing the acceptance rate from 25.7% to 35.7%.
Abstract:Existing LLM-based agent systems share a common architectural failure: they answer from the unrestricted knowledge space without first simulating how active business scenarios reshape that space for the event at hand -- producing decisions that are fluent but ungrounded and carrying no audit trail. We present LOM-action, which equips enterprise AI with \emph{event-driven ontology simulation}: business events trigger scenario conditions encoded in the enterprise ontology~(EO), which drive deterministic graph mutations in an isolated sandbox, evolving a working copy of the subgraph into the scenario-valid simulation graph $G_{\text{sim}}$; all decisions are derived exclusively from this evolved graph. The core pipeline is \emph{event $\to$ simulation $\to$ decision}, realized through a dual-mode architecture -- \emph{skill mode} and \emph{reasoning mode}. Every decision produces a fully traceable audit log. LOM-action achieves 93.82% accuracy and 98.74% tool-chain F1 against frontier baselines Doubao-1.8 and DeepSeek-V3.2, which reach only 24--36% F1 despite 80% accuracy -- exposing the \emph{illusive accuracy} phenomenon. The four-fold F1 advantage confirms that ontology-governed, event-driven simulation, not model scale, is the architectural prerequisite for trustworthy enterprise decision intelligence.
Abstract:Zero-shot object navigation requires agents to locate unseen target objects in unfamiliar environments without prior maps or task-specific training which remains a significant challenge. Although recent advancements in vision-language models(VLMs) provide promising commonsense reasoning capabilities for this task, these models still suffer from spatial hallucinations, local exploration deadlocks, and a disconnect between high-level semantic intent and low-level control. In this regard, we propose a novel hierarchical navigation framework named ReMemNav, which seamlessly integrates panoramic semantic priors and episodic memory with VLMs. We introduce the Recognize Anything Model to anchor the spatial reasoning process of the VLM. We also design an adaptive dual-modal rethinking mechanism based on an episodic semantic buffer queue. The proposed mechanism actively verifies target visibility and corrects decisions using historical memory to prevent deadlocks. For low-level action execution, ReMemNav extracts a sequence of feasible actions using depth masks, allowing the VLM to select the optimal action for mapping into actual spatial movement. Extensive evaluations on HM3D and MP3D demonstrate that ReMemNav outperforms existing training-free zero-shot baselines in both success rate and exploration efficiency. Specifically, we achieve significant absolute performance improvements, with SR and SPL increasing by 1.7% and 7.0% on HM3D v0.1, 18.2% and 11.1% on HM3D v0.2, and 8.7% and 7.9% on MP3D.