Recent advancements in the vision-language model have shown notable generalization in vision-language tasks after visual instruction tuning. However, bridging the gap between the pre-trained vision encoder and the large language models becomes the whole network's bottleneck. To improve cross-modality alignment, existing works usually consider more visual instruction data covering a broader range of vision tasks to fine-tune the model for question-answering, which are costly to obtain. However, the image contains rich contextual information that has been largely under-explored. This paper first attempts to harness this overlooked context within visual instruction data, training the model to self-supervised `learning' how to ask high-quality questions. In this way, we introduce a novel framework named SQ-LLaVA: Self-Questioning for Large Vision-Language Assistant. SQ-LLaVA exhibits proficiency in generating flexible and meaningful image-related questions while analyzing the visual clue and prior language knowledge, signifying an advanced level of generalized visual understanding. Moreover, fine-tuning SQ-LLaVA on higher-quality instruction data shows a consistent performance improvement compared with traditional visual-instruction tuning methods. This improvement highlights the efficacy of self-questioning techniques in achieving a deeper and more nuanced comprehension of visual content across various contexts.
3D Single Object Tracking (SOT) stands a forefront task of computer vision, proving essential for applications like autonomous driving. Sparse and occluded data in scene point clouds introduce variations in the appearance of tracked objects, adding complexity to the task. In this research, we unveil M3SOT, a novel 3D SOT framework, which synergizes multiple input frames (template sets), multiple receptive fields (continuous contexts), and multiple solution spaces (distinct tasks) in ONE model. Remarkably, M3SOT pioneers in modeling temporality, contexts, and tasks directly from point clouds, revisiting a perspective on the key factors influencing SOT. To this end, we design a transformer-based network centered on point cloud targets in the search area, aggregating diverse contextual representations and propagating target cues by employing historical frames. As M3SOT spans varied processing perspectives, we've streamlined the network-trimming its depth and optimizing its structure-to ensure a lightweight and efficient deployment for SOT applications. We posit that, backed by practical construction, M3SOT sidesteps the need for complex frameworks and auxiliary components to deliver sterling results. Extensive experiments on benchmarks such as KITTI, nuScenes, and Waymo Open Dataset demonstrate that M3SOT achieves state-of-the-art performance at 38 FPS. Our code and models are available at https://github.com/ywu0912/TeamCode.git.
Camouflaged objects that blend into natural scenes pose significant challenges for deep-learning models to detect and synthesize. While camouflaged object detection is a crucial task in computer vision with diverse real-world applications, this research topic has been constrained by limited data availability. We propose a framework for synthesizing camouflage data to enhance the detection of camouflaged objects in natural scenes. Our approach employs a generative model to produce realistic camouflage images, which can be used to train existing object detection models. Specifically, we use a camouflage environment generator supervised by a camouflage distribution classifier to synthesize the camouflage images, which are then fed into our generator to expand the dataset. Our framework outperforms the current state-of-the-art method on three datasets (COD10k, CAMO, and CHAMELEON), demonstrating its effectiveness in improving camouflaged object detection. This approach can serve as a plug-and-play data generation and augmentation module for existing camouflaged object detection tasks and provides a novel way to introduce more diversity and distributions into current camouflage datasets.
Achieving machine autonomy and human control often represent divergent objectives in the design of interactive AI systems. Visual generative foundation models such as Stable Diffusion show promise in navigating these goals, especially when prompted with arbitrary languages. However, they often fall short in generating images with spatial, structural, or geometric controls. The integration of such controls, which can accommodate various visual conditions in a single unified model, remains an unaddressed challenge. In response, we introduce UniControl, a new generative foundation model that consolidates a wide array of controllable condition-to-image (C2I) tasks within a singular framework, while still allowing for arbitrary language prompts. UniControl enables pixel-level-precise image generation, where visual conditions primarily influence the generated structures and language prompts guide the style and context. To equip UniControl with the capacity to handle diverse visual conditions, we augment pretrained text-to-image diffusion models and introduce a task-aware HyperNet to modulate the diffusion models, enabling the adaptation to different C2I tasks simultaneously. Trained on nine unique C2I tasks, UniControl demonstrates impressive zero-shot generation abilities with unseen visual conditions. Experimental results show that UniControl often surpasses the performance of single-task-controlled methods of comparable model sizes. This control versatility positions UniControl as a significant advancement in the realm of controllable visual generation.
Existing instance segmentation models learn task-specific information using manual mask annotations from base (training) categories. These mask annotations require tremendous human effort, limiting the scalability to annotate novel (new) categories. To alleviate this problem, Open-Vocabulary (OV) methods leverage large-scale image-caption pairs and vision-language models to learn novel categories. In summary, an OV method learns task-specific information using strong supervision from base annotations and novel category information using weak supervision from image-captions pairs. This difference between strong and weak supervision leads to overfitting on base categories, resulting in poor generalization towards novel categories. In this work, we overcome this issue by learning both base and novel categories from pseudo-mask annotations generated by the vision-language model in a weakly supervised manner using our proposed Mask-free OVIS pipeline. Our method automatically generates pseudo-mask annotations by leveraging the localization ability of a pre-trained vision-language model for objects present in image-caption pairs. The generated pseudo-mask annotations are then used to supervise an instance segmentation model, freeing the entire pipeline from any labour-expensive instance-level annotations and overfitting. Our extensive experiments show that our method trained with just pseudo-masks significantly improves the mAP scores on the MS-COCO dataset and OpenImages dataset compared to the recent state-of-the-art methods trained with manual masks. Codes and models are provided in https://vibashan.github.io/ovis-web/.
Text-to-image (T2I) models based on diffusion processes have achieved remarkable success in controllable image generation using user-provided captions. However, the tight coupling between the current text encoder and image decoder in T2I models makes it challenging to replace or upgrade. Such changes often require massive fine-tuning or even training from scratch with the prohibitive expense. To address this problem, we propose GlueGen, which applies a newly proposed GlueNet model to align features from single-modal or multi-modal encoders with the latent space of an existing T2I model. The approach introduces a new training objective that leverages parallel corpora to align the representation spaces of different encoders. Empirical results show that GlueNet can be trained efficiently and enables various capabilities beyond previous state-of-the-art models: 1) multilingual language models such as XLM-Roberta can be aligned with existing T2I models, allowing for the generation of high-quality images from captions beyond English; 2) GlueNet can align multi-modal encoders such as AudioCLIP with the Stable Diffusion model, enabling sound-to-image generation; 3) it can also upgrade the current text encoder of the latent diffusion model for challenging case generation. By the alignment of various feature representations, the GlueNet allows for flexible and efficient integration of new functionality into existing T2I models and sheds light on X-to-image (X2I) generation.
Incorporating human feedback has been shown to be crucial to align text generated by large language models to human preferences. We hypothesize that state-of-the-art instructional image editing models, where outputs are generated based on an input image and an editing instruction, could similarly benefit from human feedback, as their outputs may not adhere to the correct instructions and preferences of users. In this paper, we present a novel framework to harness human feedback for instructional visual editing (HIVE). Specifically, we collect human feedback on the edited images and learn a reward function to capture the underlying user preferences. We then introduce scalable diffusion model fine-tuning methods that can incorporate human preferences based on the estimated reward. Besides, to mitigate the bias brought by the limitation of data, we contribute a new 1M training dataset, a 3.6K reward dataset for rewards learning, and a 1K evaluation dataset to boost the performance of instructional image editing. We conduct extensive empirical experiments quantitatively and qualitatively, showing that HIVE is favored over previous state-of-the-art instructional image editing approaches by a large margin.
What is an image and how to extract latent features? Convolutional Networks (ConvNets) consider an image as organized pixels in a rectangular shape and extract features via convolutional operation in local region; Vision Transformers (ViTs) treat an image as a sequence of patches and extract features via attention mechanism in a global range. In this work, we introduce a straightforward and promising paradigm for visual representation, which is called Context Clusters. Context clusters (CoCs) view an image as a set of unorganized points and extract features via simplified clustering algorithm. In detail, each point includes the raw feature (e.g., color) and positional information (e.g., coordinates), and a simplified clustering algorithm is employed to group and extract deep features hierarchically. Our CoCs are convolution- and attention-free, and only rely on clustering algorithm for spatial interaction. Owing to the simple design, we show CoCs endow gratifying interpretability via the visualization of clustering process. Our CoCs aim at providing a new perspective on image and visual representation, which may enjoy broad applications in different domains and exhibit profound insights. Even though we are not targeting SOTA performance, COCs still achieve comparable or even better results than ConvNets or ViTs on several benchmarks. Codes are available at: https://github.com/ma-xu/Context-Cluster.
Anomaly detection in videos is a significant yet challenging problem. Previous approaches based on deep neural networks employ either reconstruction-based or prediction-based approaches. Nevertheless, existing reconstruction-based methods 1) rely on old-fashioned convolutional autoencoders and are poor at modeling temporal dependency; 2) are prone to overfit the training samples, leading to indistinguishable reconstruction errors of normal and abnormal frames during the inference phase. To address such issues, firstly, we get inspiration from transformer and propose ${\textbf S}$patio-${\textbf T}$emporal ${\textbf A}$uto-${\textbf T}$rans-${\textbf E}$ncoder, dubbed as $\textbf{STATE}$, as a new autoencoder model for enhanced consecutive frame reconstruction. Our STATE is equipped with a specifically designed learnable convolutional attention module for efficient temporal learning and reasoning. Secondly, we put forward a novel reconstruction-based input perturbation technique during testing to further differentiate anomalous frames. With the same perturbation magnitude, the testing reconstruction error of the normal frames lowers more than that of the abnormal frames, which contributes to mitigating the overfitting problem of reconstruction. Owing to the high relevance of the frame abnormality and the objects in the frame, we conduct object-level reconstruction using both the raw frame and the corresponding optical flow patches. Finally, the anomaly score is designed based on the combination of the raw and motion reconstruction errors using perturbed inputs. Extensive experiments on benchmark video anomaly detection datasets demonstrate that our approach outperforms previous reconstruction-based methods by a notable margin, and achieves state-of-the-art anomaly detection performance consistently. The code is available at https://github.com/wyzjack/MRMGA4VAD.