Neural audio codecs are initially introduced to compress audio data into compact codes to reduce transmission latency. Researchers recently discovered the potential of codecs as suitable tokenizers for converting continuous audio into discrete codes, which can be employed to develop audio language models (LMs). Numerous high-performance neural audio codecs and codec-based LMs have been developed. The paper aims to provide a thorough and systematic overview of the neural audio codec models and codec-based LMs.
The sound codec's dual roles in minimizing data transmission latency and serving as tokenizers underscore its critical importance. Recent years have witnessed significant developments in codec models. The ideal sound codec should preserve content, paralinguistics, speakers, and audio information. However, the question of which codec achieves optimal sound information preservation remains unanswered, as in different papers, models are evaluated on their selected experimental settings. This study introduces Codec-SUPERB, an acronym for Codec sound processing Universal PERformance Benchmark. It is an ecosystem designed to assess codec models across representative sound applications and signal-level metrics rooted in sound domain knowledge.Codec-SUPERB simplifies result sharing through an online leaderboard, promoting collaboration within a community-driven benchmark database, thereby stimulating new development cycles for codecs. Furthermore, we undertake an in-depth analysis to offer insights into codec models from both application and signal perspectives, diverging from previous codec papers mainly concentrating on signal-level comparisons. Finally, we will release codes, the leaderboard, and data to accelerate progress within the community.
Existing studies on self-supervised speech representation learning have focused on developing new training methods and applying pre-trained models for different applications. However, the quality of these models is often measured by the performance of different downstream tasks. How well the representations access the information of interest is less studied. In this work, we take a closer look into existing self-supervised methods of speech from an information-theoretic perspective. We aim to develop metrics using mutual information to help practical problems such as model design and selection. We use linear probes to estimate the mutual information between the target information and learned representations, showing another insight into the accessibility to the target information from speech representations. Further, we explore the potential of evaluating representations in a self-supervised fashion, where we estimate the mutual information between different parts of the data without using any labels. Finally, we show that both supervised and unsupervised measures echo the performance of the models on layer-wise linear probing and speech recognition.
Generative models have gained more and more attention in recent years for their remarkable success in tasks that required estimating and sampling data distribution to generate high-fidelity synthetic data. In speech, text-to-speech synthesis and neural vocoder are good examples where generative models have shined. While generative models have been applied to different applications in speech, there exists no general-purpose generative model that models speech directly. In this work, we take a step toward this direction by showing a single pre-trained generative model can be adapted to different downstream tasks with strong performance. Specifically, we pre-trained a generative model, named SpeechFlow, on 60k hours of untranscribed speech with Flow Matching and masked conditions. Experiment results show the pre-trained generative model can be fine-tuned with task-specific data to match or surpass existing expert models on speech enhancement, separation, and synthesis. Our work suggested a foundational model for generation tasks in speech can be built with generative pre-training.
Humans are surrounded by audio signals that include both speech and non-speech sounds. The recognition and understanding of speech and non-speech audio events, along with a profound comprehension of the relationship between them, constitute fundamental cognitive capabilities. For the first time, we build a machine learning model, called LTU-AS, that has a conceptually similar universal audio perception and advanced reasoning ability. Specifically, by integrating Whisper as a perception module and LLaMA as a reasoning module, LTU-AS can simultaneously recognize and jointly understand spoken text, speech paralinguistics, and non-speech audio events - almost everything perceivable from audio signals.
Self-supervised speech representation models have succeeded in various tasks, but improving them for content-related problems using unlabeled data is challenging. We propose speaker-invariant clustering (Spin), a novel self-supervised learning method that clusters speech representations and performs swapped prediction between the original and speaker-perturbed utterances. Spin disentangles speaker information and preserves content representations with just 45 minutes of fine-tuning on a single GPU. Spin improves pre-trained networks and outperforms prior methods in speech recognition and acoustic unit discovery.
The ability of artificial intelligence (AI) systems to perceive and comprehend audio signals is crucial for many applications. Although significant progress has been made in this area since the development of AudioSet, most existing models are designed to map audio inputs to pre-defined, discrete sound label sets. In contrast, humans possess the ability to not only classify sounds into coarse-grained categories, but also to listen to the details of the sounds, explain the reason for the predictions, think what the sound infers, and understand the scene and what action needs to be taken. Such capabilities beyond perception are not yet present in existing audio models. On the other hand, modern large language models (LLMs) exhibit emerging reasoning ability but they lack audio perception capabilities. Therefore, we ask the question: can we build an AI model that has both audio perception and a reasoning ability? In this paper, we propose a novel audio foundation model, called LTU (Listen, Think, and Understand). To train LTU, we created a new OpenAQA-5M dataset consisting of 1.9 million closed-ended and 3.7 million open-ended, diverse (audio, question, answer) tuples, and used an autoregressive training framework and a perception-to-understanding curriculum. LTU demonstrates strong performance and generalization ability on conventional audio tasks such as classification and captioning. Moreover, it exhibits remarkable reasoning and comprehension abilities in the audio domain. To the best of our knowledge, LTU is the first audio-enabled large language model that bridges audio perception with advanced reasoning.
In this paper, we introduce self-distillation and online clustering for self-supervised speech representation learning (DinoSR) which combines masked language modeling, self-distillation, and online clustering. We show that these concepts complement each other and result in a strong representation learning model for speech. DinoSR first extracts contextualized embeddings from the input audio with a teacher network, then runs an online clustering system on the embeddings to yield a machine-discovered phone inventory, and finally uses the discretized tokens to guide a student network. We show that DinoSR surpasses previous state-of-the-art performance in several downstream tasks, and provide a detailed analysis of the model and the learned discrete units. The source code will be made available after the anonymity period.
Conventional audio-visual models have independent audio and video branches. We design a unified model for audio and video processing called Unified Audio-Visual Model (UAVM). In this paper, we describe UAVM, report its new state-of-the-art audio-visual event classification accuracy of 65.8% on VGGSound, and describe the intriguing properties of the model.
We introduce the first unsupervised speech synthesis system based on a simple, yet effective recipe. The framework leverages recent work in unsupervised speech recognition as well as existing neural-based speech synthesis. Using only unlabeled speech audio and unlabeled text as well as a lexicon, our method enables speech synthesis without the need for a human-labeled corpus. Experiments demonstrate the unsupervised system can synthesize speech similar to a supervised counterpart in terms of naturalness and intelligibility measured by human evaluation.