Abstract:While Large Multimodal Models excel in comprehension, high-throughput inference engines lack native support for multimodal generation. This is severe in Speech Language Models, where generating multi-layered audio tokens via decoupled AR+NAR or synchronous Multi-Token Prediction (MTP) with delay-pattern interleaving conflicts with standard single-stream loops. We present a vLLM-based inference pipeline for unified speech understanding and generation. We extend autoregressive decoding to natively execute delay-pattern de-interleaving and coordinated multi-stream sampling, integrating an on-GPU acoustic decoder for end-to-end waveform synthesis. Crucially, we overcome the shared intuition that Classifier-Free Guidance (CFG) halves throughput. By co-scheduling paired conditional and unconditional requests within a continuous batch, our CFG implementation sustains 80% of non-CFG throughput, absorbing dual-request and logit merging overheads. We open-source our framework.
Abstract:Classical TTS systems typically rely on rigid input formats and predefined metadata slots, limiting their ability to fulfill flexible user requirements. This paper introduces Bagpiper-TTS, a universal speech synthesis system that deals with diverse natural language user requests. Given a natural language prompt, Bagpiper-TTS first reasons over the users' intent to derive a rich caption, i.e., a comprehensive textual blueprint encompassing both transcription and nuanced metadata. Subsequently, this caption guides the synthesis of the target speech. Our model inherently supports a broad spectrum of tasks besides classical TTS applications, including multi-talker, intent-to-speech, role-play synthesis, singing voice synthesis, and more. Experimental results demonstrate that Bagpiper-TTS achieves an 1.7% Word Error Rate (WER) on the Seed-TTS-Eval benchmark and match the performance of dedicated models in both LLM-as-a-judge and human subjective evaluations across multiple applications.
Abstract:Recent speech research involves increasingly large datasets, complex models, and diverse experimental workflows. However, existing frameworks require substantial engineering effort to support such experiments. We present ESPnet3, a speech and audio research framework built on a modular system architecture with configuration-driven dataset composition and unified Python-based workflows. ESPnet3 introduces a DataOrganizer abstraction for flexible dataset integration and dataset sharding for memory-efficient large-scale training, while allowing recipe-specific logic through lightweight stage overrides. In OWSM pre-training experiments, ESPnet3 reduces per-epoch training time by \emph{21.1 minutes} compared to ESPnet2 and achieves \emph{>80\% GPU utilization} in multi-node training. Fine-tuning experiments show that new models and datasets can be integrated with around \emph{46 lines of additional code}. ESPnet3 will be publicly released with model checkpoints and training logs.
Abstract:Current audio foundation models typically rely on rigid, task-specific supervision, addressing isolated factors of audio rather than the whole. In contrast, human intelligence processes audio holistically, seamlessly bridging physical signals with abstract cognitive concepts to execute complex tasks. Grounded in this philosophy, we introduce Bagpiper, an 8B audio foundation model that interprets physical audio via rich captions, i.e., comprehensive natural language descriptions that encapsulate the critical cognitive concepts inherent in the signal (e.g., transcription, audio events). By pre-training on a massive corpus of 600B tokens, the model establishes a robust bidirectional mapping between raw audio and this high-level conceptual space. During fine-tuning, Bagpiper adopts a caption-then-process workflow, simulating an intermediate cognitive reasoning step to solve diverse tasks without task-specific priors. Experimentally, Bagpiper outperforms Qwen-2.5-Omni on MMAU and AIRBench for audio understanding and surpasses CosyVoice3 and TangoFlux in generation quality, capable of synthesizing arbitrary compositions of speech, music, and sound effects. To the best of our knowledge, Bagpiper is among the first works that achieve unified understanding generation for general audio. Model, data, and code are available at Bagpiper Home Page.
Abstract:Reinforcement learning from human or AI feedback (RLHF/RLAIF) for speech-in/speech-out dialogue systems (SDS) remains underexplored, with prior work largely limited to single semantic rewards applied at the utterance level. Such setups overlook the multi-dimensional and multi-modal nature of conversational quality, which encompasses semantic coherence, audio naturalness, speaker consistency, emotion alignment, and turn-taking behavior. Moreover, they are fundamentally mismatched with duplex spoken dialogue systems that generate responses incrementally, where agents must make decisions based on partial utterances. We address these limitations with the first multi-reward RLAIF framework for SDS, combining semantic, audio-quality, and emotion-consistency rewards. To align utterance-level preferences with incremental, blockwise decoding in duplex models, we apply turn-level preference sampling and aggregate per-block log-probabilities within a single DPO objective. We present the first systematic study of preference learning for improving SDS quality in both multi-turn Chain-of-Thought and blockwise duplex models, and release a multi-reward DPO dataset to support reproducible research. Experiments show that single-reward RLAIF selectively improves its targeted metric, while joint multi-reward training yields consistent gains across semantic quality and audio naturalness. These results highlight the importance of holistic, multi-reward alignment for practical conversational SDS.
Abstract:This paper investigates three crucial yet underexplored aspects of the generalization capabilities of neural audio codecs (NACs): (i) whether NACs can generalize to unseen languages during pre-training, (ii) whether speech-only pre-trained NACs can effectively generalize to non-speech applications such as environmental sounds, music, and animal vocalizations, and (iii) whether incorporating non-speech data during pre-training can improve performance on both speech and non-speech tasks. Existing studies typically rely on off-the-shelf NACs for comparison, which limits insight due to variations in implementation. In this work, we train NACs from scratch using strictly controlled configurations and carefully curated pre-training data to enable fair comparisons. We conduct a comprehensive evaluation of NAC performance on both signal reconstruction quality and downstream applications using 11 metrics. Our results show that NACs can generalize to unseen languages during pre-training, speech-only pre-trained NACs exhibit degraded performance on non-speech tasks, and incorporating non-speech data during pre-training improves performance on non-speech tasks while maintaining comparable performance on speech tasks.
Abstract:We introduce a voice-agentic framework that learns one critical omni-understanding skill: knowing when to trust itself versus when to consult external audio perception. Our work is motivated by a crucial yet counterintuitive finding: naively fine-tuning an omni-model on both speech recognition and external sound understanding tasks often degrades performance, as the model can be easily misled by noisy hypotheses. To address this, our framework, Speech-Hands, recasts the problem as an explicit self-reflection decision. This learnable reflection primitive proves effective in preventing the model from being derailed by flawed external candidates. We show that this agentic action mechanism generalizes naturally from speech recognition to complex, multiple-choice audio reasoning. Across the OpenASR leaderboard, Speech-Hands consistently outperforms strong baselines by 12.1% WER on seven benchmarks. The model also achieves 77.37% accuracy and high F1 on audio QA decisions, showing robust generalization and reliability across diverse audio question answering datasets. By unifying perception and decision-making, our work offers a practical path toward more reliable and resilient audio intelligence.




Abstract:Neural audio codecs have recently enabled high-fidelity reconstruction at high compression rates, especially for speech. However, speech and non-speech audio exhibit fundamentally different spectral characteristics: speech energy concentrates in narrow bands around pitch harmonics (80-400 Hz), while non-speech audio requires faithful reproduction across the full spectrum, particularly preserving higher frequencies that define timbre and texture. This poses a challenge: speech-optimized neural codecs suffer degradation on music or sound. Treating the full spectrum holistically is suboptimal: frequency bands have vastly different information density and perceptual importance by content type, yet full-band approaches apply uniform capacity across frequencies without accounting for these acoustic structures. To address this gap, we propose BSCodec (Band-Split Codec), a novel neural audio codec architecture that splits the spectral dimension into separate bands and compresses each band independently. Experimental results demonstrate that BSCodec achieves superior reconstruction over baselines across sound and music, while maintaining competitive quality in the speech domain, when trained on the same combined dataset of speech, music and sound. Downstream benchmark tasks further confirm that BSCodec shows strong potential for use in downstream applications.
Abstract:Self-Supervised Learning (SSL) has gained traction for its ability to learn rich representations with low labeling costs, applicable across diverse downstream tasks. However, assessing the downstream-task performance remains challenging due to the cost of extra training and evaluation. Existing methods for task-agnostic evaluation also require extra training or hyperparameter tuning. We propose a novel evaluation metric using large language models (LLMs). By inputting discrete token sequences and minimal domain cues derived from SSL models into LLMs, we obtain the mean log-likelihood; these cues guide in-context learning, rendering the score more reliable without extra training or hyperparameter tuning. Experimental results show a correlation between LLM-based scores and automatic speech recognition task. Additionally, our findings reveal that LLMs not only functions as an SSL evaluation tools but also provides inference-time embeddings that are useful for speaker verification task.
Abstract:Most end-to-end (E2E) spoken dialogue systems (SDS) rely on voice activity detection (VAD) for turn-taking, but VAD fails to distinguish between pauses and turn completions. Duplex SDS models address this by predicting output continuously, including silence tokens, thus removing the need for explicit VAD. However, they often have complex dual-channel architecture and lag behind cascaded models in semantic reasoning. To overcome these challenges, we propose SCoT: a Streaming Chain-of-Thought (CoT) framework for Duplex SDS, alternating between processing fixed-duration user input and generating responses in a blockwise manner. Using frame-level alignments, we create intermediate targets-aligned user transcripts and system responses for each block. Experiments show that our approach produces more coherent and interpretable responses than existing duplex methods while supporting lower-latency and overlapping interactions compared to turn-by-turn systems.