BCG Henderson Institute, Montreal AI Ethics Institute, Boston Consulting Group
Abstract:Markov decision processes (MDPs) is viewed as an optimization of an objective function over certain linear operators over general function spaces. Using the well-established perturbation theory of linear operators, this viewpoint allows one to identify derivatives of the objective function as a function of the linear operators. This leads to generalization of many well-known results in reinforcement learning to cases with generate state and action spaces. Prior results of this type were only established in the finite-state finite-action MDP settings and in settings with certain linear function approximations. The framework also leads to new low-complexity PPO-type reinforcement learning algorithms for general state and action space MDPs.
Abstract:Reinforcement learning in massively parallel physics simulations has driven major progress in sim-to-real robot learning. However, current approaches remain brittle and task-specific, relying on extensive per-task engineering to design rewards, curricula, and demonstrations. Even with this engineering, they often fail on long-horizon, contact-rich manipulation tasks and do not meaningfully scale with compute, as performance quickly saturates when training revisits the same narrow regions of state space. We introduce \Method, a simple and scalable framework that enables on-policy reinforcement learning to robustly solve a broad class of dexterous manipulation tasks using a single reward function, fixed algorithm hyperparameters, no curricula, and no human demonstrations. Our key insight is that long-horizon exploration can be dramatically simplified by using simulator resets to systematically expose the RL algorithm to the diverse set of robot-object interactions which underlie dexterous manipulation. \Method\ programmatically generates such resets with minimal human input, converting additional compute directly into broader behavioral coverage and continued performance gains. We show that \Method\ gracefully scales to long-horizon dexterous manipulation tasks beyond the capabilities of existing approaches and is able to learn robust policies over significantly wider ranges of initial conditions than baselines. Finally, we distill \Method \ into visuomotor policies which display robust retrying behavior and substantially higher success rates than baselines when transferred to the real world zero-shot. Project webpage: https://omnireset.github.io
Abstract:Simulation-to-real transfer remains a central challenge in robotics, as mismatches between simulated and real-world dynamics often lead to failures. While reinforcement learning offers a principled mechanism for adaptation, existing sim-to-real finetuning methods struggle with exploration and long-horizon credit assignment in the low-data regimes typical of real-world robotics. We introduce Simulation Distillation (SimDist), a sim-to-real framework that distills structural priors from a simulator into a latent world model and enables rapid real-world adaptation via online planning and supervised dynamics finetuning. By transferring reward and value models directly from simulation, SimDist provides dense planning signals from raw perception without requiring value learning during deployment. As a result, real-world adaptation reduces to short-horizon system identification, avoiding long-horizon credit assignment and enabling fast, stable improvement. Across precise manipulation and quadruped locomotion tasks, SimDist substantially outperforms prior methods in data efficiency, stability, and final performance. Project website and code: https://sim-dist.github.io/
Abstract:General-purpose robot reward models are typically trained to predict absolute task progress from expert demonstrations, providing only local, frame-level supervision. While effective for expert demonstrations, this paradigm scales poorly to large-scale robotics datasets where failed and suboptimal trajectories are abundant and assigning dense progress labels is ambiguous. We introduce Robometer, a scalable reward modeling framework that combines intra-trajectory progress supervision with inter-trajectory preference supervision. Robometer is trained with a dual objective: a frame-level progress loss that anchors reward magnitude on expert data, and a trajectory-comparison preference loss that imposes global ordering constraints across trajectories of the same task, enabling effective learning from both real and augmented failed trajectories. To support this formulation at scale, we curate RBM-1M, a reward-learning dataset comprising over one million trajectories spanning diverse robot embodiments and tasks, including substantial suboptimal and failure data. Across benchmarks and real-world evaluations, Robometer learns more generalizable reward functions than prior methods and improves robot learning performance across a diverse set of downstream applications. Code, model weights, and videos at https://robometer.github.io/.
Abstract:Robotic assembly presents a long-standing challenge due to its requirement for precise, contact-rich manipulation. While simulation-based learning has enabled the development of robust assembly policies, their performance often degrades when deployed in real-world settings due to the sim-to-real gap. Conversely, real-world reinforcement learning (RL) methods avoid the sim-to-real gap, but rely heavily on human supervision and lack generalization ability to environmental changes. In this work, we propose a hybrid approach that combines a simulation-trained base policy with a real-world residual policy to efficiently adapt to real-world variations. The base policy, trained in simulation using low-level state observations and dense rewards, provides strong priors for initial behavior. The residual policy, learned in the real world using visual observations and sparse rewards, compensates for discrepancies in dynamics and sensor noise. Extensive real-world experiments demonstrate that our method, SPARR, achieves near-perfect success rates across diverse two-part assembly tasks. Compared to the state-of-the-art zero-shot sim-to-real methods, SPARR improves success rates by 38.4% while reducing cycle time by 29.7%. Moreover, SPARR requires no human expertise, in contrast to the state-of-the-art real-world RL approaches that depend heavily on human supervision.
Abstract:Imitation learning has emerged as an effective approach for bootstrapping sequential decision-making in robotics, achieving strong performance even in high-dimensional dexterous manipulation tasks. Recent behavior cloning methods further leverage expressive generative models, such as diffusion models and flow matching, to represent multimodal action distributions. However, policies pretrained in this manner often exhibit limited generalization and require additional fine-tuning to achieve robust performance at deployment time. Such adaptation must preserve the global exploration benefits of pretraining while enabling rapid correction of local execution errors. We propose Residual Flow Steering(RFS), a data-efficient reinforcement learning framework for adapting pretrained generative policies. RFS steers a pretrained flow-matching policy by jointly optimizing a residual action and a latent noise distribution, enabling complementary forms of exploration: local refinement through residual corrections and global exploration through latent-space modulation. This design allows efficient adaptation while retaining the expressive structure of the pretrained policy. We demonstrate the effectiveness of RFS on dexterous manipulation tasks, showing efficient fine-tuning in both simulation and real-world settings when adapting pretrained base policies. Project website:https://weirdlabuw.github.io/rfs.
Abstract:Neural physics solvers are increasingly used in scientific discovery, given their potential for rapid in silico insights into physical, materials, or biological systems and their long-time evolution. However, poor generalization beyond their training support limits exploration of novel designs and long-time horizon predictions. We introduce NOVA, a route to generalizable neural physics solvers that can provide rapid, accurate solutions to scenarios even under distributional shifts in partial differential equation parameters, geometries and initial conditions. By learning physics-aligned representations from an initial sparse set of scenarios, NOVA consistently achieves 1-2 orders of magnitude lower out-of-distribution errors than data-driven baselines across complex, nonlinear problems including heat transfer, diffusion-reaction and fluid flow. We further showcase NOVA's dual impact on stabilizing long-time dynamical rollouts and improving generative design through application to the simulation of nonlinear Turing systems and fluidic chip optimization. Unlike neural physics solvers that are constrained to retrieval and/or emulation within an a priori space, NOVA enables reliable extrapolation beyond known regimes, a key capability given the need for exploration of novel hypothesis spaces in scientific discovery
Abstract:Robot foundation models are beginning to deliver on the promise of generalist robotic agents, yet progress remains constrained by the scarcity of large-scale real-world manipulation datasets. Simulation and synthetic data generation offer a scalable alternative, but their usefulness is limited by the visual domain gap between simulation and reality. In this work, we present Point Bridge, a framework that leverages unified, domain-agnostic point-based representations to unlock synthetic datasets for zero-shot sim-to-real policy transfer, without explicit visual or object-level alignment. Point Bridge combines automated point-based representation extraction via Vision-Language Models (VLMs), transformer-based policy learning, and efficient inference-time pipelines to train capable real-world manipulation agents using only synthetic data. With additional co-training on small sets of real demonstrations, Point Bridge further improves performance, substantially outperforming prior vision-based sim-and-real co-training methods. It achieves up to 44% gains in zero-shot sim-to-real transfer and up to 66% with limited real data across both single-task and multitask settings. Videos of the robot are best viewed at: https://pointbridge3d.github.io/
Abstract:A significant challenge for robot learning research is our ability to accurately measure and compare the performance of robot policies. Benchmarking in robotics is historically challenging due to the stochasticity, reproducibility, and time-consuming nature of real-world rollouts. This challenge is exacerbated for recent generalist policies, which has to be evaluated across a wide variety of scenes and tasks. Evaluation in simulation offers a scalable complement to real world evaluations, but the visual and physical domain gap between existing simulation benchmarks and the real world has made them an unreliable signal for policy improvement. Furthermore, building realistic and diverse simulated environments has traditionally required significant human effort and expertise. To bridge the gap, we introduce Policy Evaluation and Environment Reconstruction in Simulation (PolaRiS), a scalable real-to-sim framework for high-fidelity simulated robot evaluation. PolaRiS utilizes neural reconstruction methods to turn short video scans of real-world scenes into interactive simulation environments. Additionally, we develop a simple simulation data co-training recipe that bridges remaining real-to-sim gaps and enables zero-shot evaluation in unseen simulation environments. Through extensive paired evaluations between simulation and the real world, we demonstrate that PolaRiS evaluations provide a much stronger correlation to real world generalist policy performance than existing simulated benchmarks. Its simplicity also enables rapid creation of diverse simulated environments. As such, this work takes a step towards distributed and democratized evaluation for the next generation of robotic foundation models.
Abstract:Many real-world applications require solving families of expensive multi-objective optimization problems~(EMOPs) under varying operational conditions. This gives rise to parametric expensive multi-objective optimization problems (P-EMOPs) where each task parameter defines a distinct optimization instance. Current multi-objective Bayesian optimization methods have been widely used for finding finite sets of Pareto optimal solutions for individual tasks. However, P-EMOPs present a fundamental challenge: the continuous task parameter space can contain infinite distinct problems, each requiring separate expensive evaluations. This demands learning an inverse model that can directly predict optimized solutions for any task-preference query without expensive re-evaluation. This paper introduces the first parametric multi-objective Bayesian optimizer that learns this inverse model by alternating between (1) acquisition-driven search leveraging inter-task synergies and (2) generative solution sampling via conditional generative models. This approach enables efficient optimization across related tasks and finally achieves direct solution prediction for unseen parameterized EMOPs without additional expensive evaluations. We theoretically justify the faster convergence by leveraging inter-task synergies through task-aware Gaussian processes. Meanwhile, empirical studies in synthetic and real-world benchmarks further verify the effectiveness of our alternating framework.