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"photo style transfer": models, code, and papers

WarpGAN: Automatic Caricature Generation

Nov 28, 2018
Yichun Shi, Debayan Deb, Anil K. Jain

We propose, WarpGAN, a fully automatic network that can generate caricatures given an input face photo. Besides transferring rich texture styles, WarpGAN learns to automatically predict a set of control points that can warp the photo into a caricature, while preserving identity. We introduce an identity-preserving adversarial loss that aids the discriminator to distinguish between different subjects. Moreover, WarpGAN allows customization of the generated caricatures by controlling the exaggeration extent and the visual styles. Experimental results on a public domain dataset, WebCaricature, show that WarpGAN is capable of generating a diverse set of caricatures while preserving the identities. Five caricature experts suggest that caricatures generated by WarpGAN are visually similar to hand-drawn ones and only prominent facial features are exaggerated.

  
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Manipulating Attributes of Natural Scenes via Hallucination

Aug 22, 2018
Levent Karacan, Zeynep Akata, Aykut Erdem, Erkut Erdem

In this study, we explore building a two-stage framework for enabling users to directly manipulate high-level attributes of a natural scene. The key to our approach is a deep generative network which can hallucinate images of a scene as if they were taken at a different season (e.g. during winter), weather condition (e.g. in a cloudy day) or time of the day (e.g. at sunset). Once the scene is hallucinated with the given attributes, the corresponding look is then transferred to the input image while preserving the semantic details intact, giving a photo-realistic manipulation result. As the proposed framework hallucinates what the scene will look like, it does not require any reference style image as commonly utilized in most of the appearance or style transfer approaches. Moreover, it allows to simultaneously manipulate a given scene according to a diverse set of transient attributes within a single model, eliminating the need of training multiple networks per each translation task. Our comprehensive set of qualitative and quantitative results demonstrate the effectiveness of our approach against the competing methods.

  
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SinIR: Efficient General Image Manipulation with Single Image Reconstruction

Jun 14, 2021
Jihyeong Yoo, Qifeng Chen

We propose SinIR, an efficient reconstruction-based framework trained on a single natural image for general image manipulation, including super-resolution, editing, harmonization, paint-to-image, photo-realistic style transfer, and artistic style transfer. We train our model on a single image with cascaded multi-scale learning, where each network at each scale is responsible for image reconstruction. This reconstruction objective greatly reduces the complexity and running time of training, compared to the GAN objective. However, the reconstruction objective also exacerbates the output quality. Therefore, to solve this problem, we further utilize simple random pixel shuffling, which also gives control over manipulation, inspired by the Denoising Autoencoder. With quantitative evaluation, we show that SinIR has competitive performance on various image manipulation tasks. Moreover, with a much simpler training objective (i.e., reconstruction), SinIR is trained 33.5 times faster than SinGAN (for 500 X 500 images) that solves similar tasks. Our code is publicly available at github.com/YooJiHyeong/SinIR.

* Accepted to ICML 2021 
  
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Weakly-supervised Caricature Face Parsing through Domain Adaptation

May 13, 2019
Wenqing Chu, Wei-Chih Hung, Yi-Hsuan Tsai, Deng Cai, Ming-Hsuan Yang

A caricature is an artistic form of a person's picture in which certain striking characteristics are abstracted or exaggerated in order to create a humor or sarcasm effect. For numerous caricature related applications such as attribute recognition and caricature editing, face parsing is an essential pre-processing step that provides a complete facial structure understanding. However, current state-of-the-art face parsing methods require large amounts of labeled data on the pixel-level and such process for caricature is tedious and labor-intensive. For real photos, there are numerous labeled datasets for face parsing. Thus, we formulate caricature face parsing as a domain adaptation problem, where real photos play the role of the source domain, adapting to the target caricatures. Specifically, we first leverage a spatial transformer based network to enable shape domain shifts. A feed-forward style transfer network is then utilized to capture texture-level domain gaps. With these two steps, we synthesize face caricatures from real photos, and thus we can use parsing ground truths of the original photos to learn the parsing model. Experimental results on the synthetic and real caricatures demonstrate the effectiveness of the proposed domain adaptation algorithm. Code is available at: https://github.com/ZJULearning/CariFaceParsing .

* Accepted in ICIP 2019, code and model are available at https://github.com/ZJULearning/CariFaceParsing 
  
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Photorealistic Style Transfer with Screened Poisson Equation

Sep 28, 2017
Roey Mechrez, Eli Shechtman, Lihi Zelnik-Manor

Recent work has shown impressive success in transferring painterly style to images. These approaches, however, fall short of photorealistic style transfer. Even when both the input and reference images are photographs, the output still exhibits distortions reminiscent of a painting. In this paper we propose an approach that takes as input a stylized image and makes it more photorealistic. It relies on the Screened Poisson Equation, maintaining the fidelity of the stylized image while constraining the gradients to those of the original input image. Our method is fast, simple, fully automatic and shows positive progress in making a stylized image photorealistic. Our results exhibit finer details and are less prone to artifacts than the state-of-the-art.

* presented in BMVC 2017 
  
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A Content Transformation Block For Image Style Transfer

Mar 18, 2020
Dmytro Kotovenko, Artsiom Sanakoyeu, Pingchuan Ma, Sabine Lang, Björn Ommer

Style transfer has recently received a lot of attention, since it allows to study fundamental challenges in image understanding and synthesis. Recent work has significantly improved the representation of color and texture and computational speed and image resolution. The explicit transformation of image content has, however, been mostly neglected: while artistic style affects formal characteristics of an image, such as color, shape or texture, it also deforms, adds or removes content details. This paper explicitly focuses on a content-and style-aware stylization of a content image. Therefore, we introduce a content transformation module between the encoder and decoder. Moreover, we utilize similar content appearing in photographs and style samples to learn how style alters content details and we generalize this to other class details. Additionally, this work presents a novel normalization layer critical for high resolution image synthesis. The robustness and speed of our model enables a video stylization in real-time and high definition. We perform extensive qualitative and quantitative evaluations to demonstrate the validity of our approach.

* Accepted to CVPR 2019 
  
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Sketch3T: Test-Time Training for Zero-Shot SBIR

Mar 28, 2022
Aneeshan Sain, Ayan Kumar Bhunia, Vaishnav Potlapalli, Pinaki Nath Chowdhury, Tao Xiang, Yi-Zhe Song

Zero-shot sketch-based image retrieval typically asks for a trained model to be applied as is to unseen categories. In this paper, we question to argue that this setup by definition is not compatible with the inherent abstract and subjective nature of sketches, i.e., the model might transfer well to new categories, but will not understand sketches existing in different test-time distribution as a result. We thus extend ZS-SBIR asking it to transfer to both categories and sketch distributions. Our key contribution is a test-time training paradigm that can adapt using just one sketch. Since there is no paired photo, we make use of a sketch raster-vector reconstruction module as a self-supervised auxiliary task. To maintain the fidelity of the trained cross-modal joint embedding during test-time update, we design a novel meta-learning based training paradigm to learn a separation between model updates incurred by this auxiliary task from those off the primary objective of discriminative learning. Extensive experiments show our model to outperform state of-the-arts, thanks to the proposed test-time adaption that not only transfers to new categories but also accommodates to new sketching styles.

* 10 pages, 5 figures. Accepted in CVPR 2022 
  
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Streetscape augmentation using generative adversarial networks: insights related to health and wellbeing

May 14, 2019
Jasper S. Wijnands, Kerry A. Nice, Jason Thompson, Haifeng Zhao, Mark Stevenson

Deep learning using neural networks has provided advances in image style transfer, merging the content of one image (e.g., a photo) with the style of another (e.g., a painting). Our research shows this concept can be extended to analyse the design of streetscapes in relation to health and wellbeing outcomes. An Australian population health survey (n=34,000) was used to identify the spatial distribution of health and wellbeing outcomes, including general health and social capital. For each outcome, the most and least desirable locations formed two domains. Streetscape design was sampled using around 80,000 Google Street View images per domain. Generative adversarial networks translated these images from one domain to the other, preserving the main structure of the input image, but transforming the `style' from locations where self-reported health was bad to locations where it was good. These translations indicate that areas in Melbourne with good general health are characterised by sufficient green space and compactness of the urban environment, whilst streetscape imagery related to high social capital contained more and wider footpaths, fewer fences and more grass. Beyond identifying relationships, the method is a first step towards computer-generated design interventions that have the potential to improve population health and wellbeing.

* 20 pages, 8 figures. Preprint accepted for publication in Sustainable Cities and Society 
  
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Good Artists Copy, Great Artists Steal: Model Extraction Attacks Against Image Translation Generative Adversarial Networks

Apr 26, 2021
Sebastian Szyller, Vasisht Duddu, Tommi Gröndahl, N. Asokan

Machine learning models are typically made available to potential client users via inference APIs. Model extraction attacks occur when a malicious client uses information gleaned from queries to the inference API of a victim model $F_V$ to build a surrogate model $F_A$ that has comparable functionality. Recent research has shown successful model extraction attacks against image classification, and NLP models. In this paper, we show the first model extraction attack against real-world generative adversarial network (GAN) image translation models. We present a framework for conducting model extraction attacks against image translation models, and show that the adversary can successfully extract functional surrogate models. The adversary is not required to know $F_V$'s architecture or any other information about it beyond its intended image translation task, and queries $F_V$'s inference interface using data drawn from the same domain as the training data for $F_V$. We evaluate the effectiveness of our attacks using three different instances of two popular categories of image translation: (1) Selfie-to-Anime and (2) Monet-to-Photo (image style transfer), and (3) Super-Resolution (super resolution). Using standard performance metrics for GANs, we show that our attacks are effective in each of the three cases -- the differences between $F_V$ and $F_A$, compared to the target are in the following ranges: Selfie-to-Anime: FID $13.36-68.66$, Monet-to-Photo: FID $3.57-4.40$, and Super-Resolution: SSIM: $0.06-0.08$ and PSNR: $1.43-4.46$. Furthermore, we conducted a large scale (125 participants) user study on Selfie-to-Anime and Monet-to-Photo to show that human perception of the images produced by the victim and surrogate models can be considered equivalent, within an equivalence bound of Cohen's $d=0.3$.

* 9 pages, 7 figures 
  
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How to Make an Image More Memorable? A Deep Style Transfer Approach

Apr 06, 2017
Aliaksandr Siarohin, Gloria Zen, Cveta Majtanovic, Xavier Alameda-Pineda, Elisa Ricci, Nicu Sebe

Recent works have shown that it is possible to automatically predict intrinsic image properties like memorability. In this paper, we take a step forward addressing the question: "Can we make an image more memorable?". Methods for automatically increasing image memorability would have an impact in many application fields like education, gaming or advertising. Our work is inspired by the popular editing-by-applying-filters paradigm adopted in photo editing applications, like Instagram and Prisma. In this context, the problem of increasing image memorability maps to that of retrieving "memorabilizing" filters or style "seeds". Still, users generally have to go through most of the available filters before finding the desired solution, thus turning the editing process into a resource and time consuming task. In this work, we show that it is possible to automatically retrieve the best style seeds for a given image, thus remarkably reducing the number of human attempts needed to find a good match. Our approach leverages from recent advances in the field of image synthesis and adopts a deep architecture for generating a memorable picture from a given input image and a style seed. Importantly, to automatically select the best style a novel learning-based solution, also relying on deep models, is proposed. Our experimental evaluation, conducted on publicly available benchmarks, demonstrates the effectiveness of the proposed approach for generating memorable images through automatic style seed selection

* Accepted at ACM ICMR 2017 
  
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