We present NOVA3R, an effective approach for non-pixel-aligned 3D reconstruction from a set of unposed images in a feed-forward manner. Unlike pixel-aligned methods that tie geometry to per-ray predictions, our formulation learns a global, view-agnostic scene representation that decouples reconstruction from pixel alignment. This addresses two key limitations in pixel-aligned 3D: (1) it recovers both visible and invisible points with a complete scene representation, and (2) it produces physically plausible geometry with fewer duplicated structures in overlapping regions. To achieve this, we introduce a scene-token mechanism that aggregates information across unposed images and a diffusion-based 3D decoder that reconstructs complete, non-pixel-aligned point clouds. Extensive experiments on both scene-level and object-level datasets demonstrate that NOVA3R outperforms state-of-the-art methods in terms of reconstruction accuracy and completeness.
Realistic shadow generation is crucial for achieving seamless image compositing, yet existing methods primarily focus on single-object insertion and often fail to generalize when multiple foreground objects are composited into a background scene. In practice, however, modern compositing pipelines and real-world applications often insert multiple objects simultaneously, necessitating shadows that are jointly consistent in terms of geometry, attachment, and location. In this paper, we address the under-explored problem of multi-object shadow generation, aiming to synthesize physically plausible shadows for multiple inserted objects. Our approach exploits the multimodal capabilities of a pre-trained text-to-image diffusion model. An image pathway injects dense, multi-scale features to provide fine-grained spatial guidance, while a text-based pathway encodes per-object shadow bounding boxes as learned positional tokens and fuses them via cross-attention. An attention-alignment loss further grounds these tokens to their corresponding shadow regions. To support this task, we augment the DESOBAv2 dataset by constructing composite scenes with multiple inserted objects and automatically derive prompts combining object category and shadow positioning information. Experimental results demonstrate that our method achieves state-of-the-art performance in both single and multi-object shadow generation settings.
Accurate estimation of forest biomass is crucial for monitoring carbon sequestration and informing climate change mitigation strategies. Existing methods often rely on allometric models, which estimate individual tree biomass by relating it to measurable biophysical parameters, e.g., trunk diameter and height. This indirect approach is limited in accuracy due to measurement uncertainties and the inherently approximate nature of allometric equations, which may not fully account for the variability in tree characteristics and forest conditions. This study proposes a direct approach that leverages synthetic point cloud data to train a deep regression network, which is then applied to real point clouds for plot-level wood volume and aboveground biomass (AGB) estimation. We created synthetic 3D forest plots with ground truth volume, which were then converted into point cloud data using a lidar simulator. These point clouds were subsequently used to train deep regression networks based on PointNet, PointNet++, DGCNN, and PointConv. When applied to synthetic data, the deep regression networks achieved mean absolute percentage error (MAPE) values ranging from 1.69% to 8.11%. The trained networks were then applied to real lidar data to estimate volume and AGB. When compared against field measurements, our direct approach showed discrepancies of 2% to 20%. In contrast, indirect approaches based on individual tree segmentation followed by allometric conversion, as well as FullCAM, exhibited substantially large underestimation, with discrepancies ranging from 27% to 85%. Our results highlight the potential of integrating synthetic data with deep learning for efficient and scalable forest carbon estimation at plot level.
Physics-informed neural networks (PINNs) are a versatile tool in the burgeoning field of scientific machine learning for solving partial differential equations (PDEs). However, determining suitable training strategies for them is not obvious, with the result that they typically yield moderately accurate solutions. In this article, we propose a method for improving the accuracy of PINNs by coupling them with a post-processing step that seeks the best approximation in a function space associated with the network. We find that our method yields errors four to five orders of magnitude lower than those of the parent PINNs across architectures and dimensions. Moreover, we can reuse the basis functions for the linear space in more complex settings, such as time-dependent and nonlinear problems, allowing for transfer learning. Out approach also provides a residual-based metric that allows us to optimally choose the number of basis functions employed.
With the emergence of search-enabled generative QA systems, users are increasingly turning to tools that browse, aggregate, and reconcile evidence across multiple sources on their behalf. Yet many widely used QA benchmarks remain answerable by retrieving a single relevant passage, making them poorly suited for measuring cross-source sensemaking, such as integrating evidence, tracking causal links, and resolving dependencies across facets of a topic. We present iAgentBench, a dynamic ODQA benchmark that targets these higher-level information needs while keeping questions natural and grounded in realistic information-seeking behavior. iAgentBench draws seed topics from real-world attention signals and uses common user intent patterns to construct user-like questions whose answers require combining evidence from multiple sources, not just extracting a single snippet. Each instance is released with traceable evidence and auditable intermediate artifacts that support contamination checks and enable fine-grained diagnosis of failures in retrieval versus synthesis. Experiments across multiple LLMs show that retrieval improves accuracy, but retrieval alone does not reliably resolve these questions, underscoring the need to evaluate evidence use, not just evidence access.
Real-world reinforcement learning systems must operate under distributional drift in their observation streams, yet most policy architectures implicitly assume fully observed and noise-free states. We study robustness of Proximal Policy Optimization (PPO) under temporally persistent sensor failures that induce partial observability and representation shift. To respond to this drift, we augment PPO with temporal sequence models, including Transformers and State Space Models (SSMs), to enable policies to infer missing information from history and maintain performance. Under a stochastic sensor failure process, we prove a high-probability bound on infinite-horizon reward degradation that quantifies how robustness depends on policy smoothness and failure persistence. Empirically, on MuJoCo continuous-control benchmarks with severe sensor dropout, we show Transformer-based sequence policies substantially outperform MLP, RNN, and SSM baselines in robustness, maintaining high returns even when large fractions of sensors are unavailable. These results demonstrate that temporal sequence reasoning provides a principled and practical mechanism for reliable operation under observation drift caused by sensor unreliability.
Independence testing is a fundamental problem in statistical inference: given samples from a joint distribution $p$ over multiple random variables, the goal is to determine whether $p$ is a product distribution or is $ε$-far from all product distributions in total variation distance. In the non-parametric finite-sample regime, this task is notoriously expensive, as the minimax sample complexity scales polynomially with the support size. In this work, we move beyond these worst-case limitations by leveraging the framework of \textit{augmented distribution testing}. We design independence testers that incorporate auxiliary, but potentially untrustworthy, predictive information. Our framework ensures that the tester remains robust, maintaining worst-case validity regardless of the prediction's quality, while significantly improving sample efficiency when the prediction is accurate. Our main contributions include: (i) a bivariate independence tester for discrete distributions that adaptively reduces sample complexity based on the prediction error; (ii) a generalization to the high-dimensional multivariate setting for testing the independence of $d$ random variables; and (iii) matching minimax lower bounds demonstrating that our testers achieve optimal sample complexity.
3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D scene graph generation typically combine scene reconstruction with graph neural networks (GNNs). However, such pipelines require multi-modal data that may not always be available, and their reliance on heuristic graph construction can constrain the prediction of relationship triplets. In this work, we introduce a Scene Graph Retrieval-Reasoning Model in 3D (SGR3 Model), a training-free framework that leverages multi-modal large language models (MLLMs) with retrieval-augmented generation (RAG) for semantic scene graph generation. SGR3 Model bypasses the need for explicit 3D reconstruction. Instead, it enhances relational reasoning by incorporating semantically aligned scene graphs retrieved via a ColPali-style cross-modal framework. To improve retrieval robustness, we further introduce a weighted patch-level similarity selection mechanism that mitigates the negative impact of blurry or semantically uninformative regions. Experiments demonstrate that SGR3 Model achieves competitive performance compared to training-free baselines and on par with GNN-based expert models. Moreover, an ablation study on the retrieval module and knowledge base scale reveals that retrieved external information is explicitly integrated into the token generation process, rather than being implicitly internalized through abstraction.
Training-free anomalous sound detection (ASD) based on pre-trained audio embedding models has recently garnered significant attention, as it enables the detection of anomalous sounds using only normal reference data while offering improved robustness under domain shifts. However, existing embedding-based approaches almost exclusively rely on temporal mean pooling, while alternative pooling strategies have so far only been explored for spectrogram-based representations. Consequently, the role of temporal pooling in training-free ASD with pre-trained embeddings remains insufficiently understood. In this paper, we present a systematic evaluation of temporal pooling strategies across multiple state-of-the-art audio embedding models. We propose relative deviation pooling (RDP), an adaptive pooling method that emphasizes informative temporal deviations, and introduce a hybrid pooling strategy that combines RDP with generalized mean pooling. Experiments on five benchmark datasets demonstrate that the proposed methods consistently outperform mean pooling and achieve state-of-the-art performance for training-free ASD, including results that surpass all previously reported trained systems and ensembles on the DCASE2025 ASD dataset.
Large language models (LLMs) typically receive diverse natural language (NL) feedback through interaction with the environment. However, current reinforcement learning (RL) algorithms rely solely on scalar rewards, leaving the rich information in NL feedback underutilized and leading to inefficient exploration. In this work, we propose GOLF, an RL framework that explicitly exploits group-level language feedback to guide targeted exploration through actionable refinements. GOLF aggregates two complementary feedback sources: (i) external critiques that pinpoint errors or propose targeted fixes, and (ii) intra-group attempts that supply alternative partial ideas and diverse failure patterns. These group-level feedbacks are aggregated to produce high-quality refinements, which are adaptively injected into training as off-policy scaffolds to provide targeted guidance in sparse-reward regions. Meanwhile, GOLF jointly optimizes generation and refinement within a unified RL loop, creating a virtuous cycle that continuously improves both capabilities. Experiments on both verifiable and non-verifiable benchmarks show that GOLF achieves superior performance and exploration efficiency, achieving 2.2$\times$ improvements in sample efficiency compared to RL methods trained solely on scalar rewards. Code is available at https://github.com/LuckyyySTA/GOLF.