Reinforced random walks (RRWs), including vertex-reinforced random walks (VRRWs) and edge-reinforced random walks (ERRWs), model random walks where the transition probabilities evolve based on prior visitation history~\cite{mgr, fmk, tarres, volkov}. These models have found applications in various areas, such as network representation learning~\cite{xzzs}, reinforced PageRank~\cite{gly}, and modeling animal behaviors~\cite{smouse}, among others. However, statistical estimation of the parameters governing RRWs remains underexplored. This work focuses on estimating the initial edge weights of ERRWs using observed trajectory data. Leveraging the connections between an ERRW and a random walk in a random environment (RWRE)~\cite{mr, mr2}, as given by the so-called "magic formula", we propose an estimator based on the generalized method of moments. To analyze the sample complexity of our estimator, we exploit the hyperbolic Gaussian structure embedded in the random environment to bound the fluctuations of the underlying random edge conductances.
"Magic" is referred to here and there in the robotics literature, from "magical moments" afforded by a mobile bubble machine, to "spells" intended to entertain and motivate children--but what exactly could this concept mean for designers? Here, we present (1) some theoretical discussion on how magic could inform interaction designs based on reviewing the literature, followed by (2) a practical description of using such ideas to develop a simplified prototype, which received an award in an international robot magic competition. Although this topic can be considered unusual and some negative connotations exist (e.g., unrealistic thinking can be referred to as magical), our results seem to suggest that magic, in the experiential, supernatural, and illusory senses of the term, could be useful to consider in various robot design contexts, also for artifacts like home assistants and autonomous vehicles--thus, inviting further discussion and exploration.
The reasoning abilities are one of the most enigmatic and captivating aspects of large language models (LLMs). Numerous studies are dedicated to exploring and expanding the boundaries of this reasoning capability. However, tasks that embody both reasoning and recall characteristics are often overlooked. In this paper, we introduce such a novel task, code reasoning, to provide a new perspective for the reasoning abilities of LLMs. We summarize three meta-benchmarks based on established forms of logical reasoning, and instantiate these into eight specific benchmark tasks. Our testing on these benchmarks reveals that LLMs continue to struggle with identifying satisfactory reasoning pathways. Additionally, we present a new pathway exploration pipeline inspired by human intricate problem-solving methods. This Reflective Hypothesis Decomposition and Amendment (RHDA) pipeline consists of the following iterative steps: (1) Proposing potential hypotheses based on observations and decomposing them; (2) Utilizing tools to validate hypotheses and reflection outcomes; (3) Revising hypothesis in light of observations. Our approach effectively mitigates logical chain collapses arising from forgetting or hallucination issues in multi-step reasoning, resulting in performance gains of up to $3\times$. Finally, we expanded this pipeline by applying it to simulate complex household tasks in real-world scenarios, specifically in VirtualHome, enhancing the handling of failure cases. We release our code and all of results at https://github.com/TnTWoW/code_reasoning.
In this technical report, we present Magic 1-For-1 (Magic141), an efficient video generation model with optimized memory consumption and inference latency. The key idea is simple: factorize the text-to-video generation task into two separate easier tasks for diffusion step distillation, namely text-to-image generation and image-to-video generation. We verify that with the same optimization algorithm, the image-to-video task is indeed easier to converge over the text-to-video task. We also explore a bag of optimization tricks to reduce the computational cost of training the image-to-video (I2V) models from three aspects: 1) model convergence speedup by using a multi-modal prior condition injection; 2) inference latency speed up by applying an adversarial step distillation, and 3) inference memory cost optimization with parameter sparsification. With those techniques, we are able to generate 5-second video clips within 3 seconds. By applying a test time sliding window, we are able to generate a minute-long video within one minute with significantly improved visual quality and motion dynamics, spending less than 1 second for generating 1 second video clips on average. We conduct a series of preliminary explorations to find out the optimal tradeoff between computational cost and video quality during diffusion step distillation and hope this could be a good foundation model for open-source explorations. The code and the model weights are available at https://github.com/DA-Group-PKU/Magic-1-For-1.
Crafting magic and illusions is one of the most thrilling aspects of filmmaking, with visual effects (VFX) serving as the powerhouse behind unforgettable cinematic experiences. While recent advances in generative artificial intelligence have driven progress in generic image and video synthesis, the domain of controllable VFX generation remains relatively underexplored. In this work, we propose a novel paradigm for animated VFX generation as image animation, where dynamic effects are generated from user-friendly textual descriptions and static reference images. Our work makes two primary contributions: (i) Open-VFX, the first high-quality VFX video dataset spanning 15 diverse effect categories, annotated with textual descriptions, instance segmentation masks for spatial conditioning, and start-end timestamps for temporal control. (ii) VFX Creator, a simple yet effective controllable VFX generation framework based on a Video Diffusion Transformer. The model incorporates a spatial and temporal controllable LoRA adapter, requiring minimal training videos. Specifically, a plug-and-play mask control module enables instance-level spatial manipulation, while tokenized start-end motion timestamps embedded in the diffusion process, alongside the text encoder, allow precise temporal control over effect timing and pace. Extensive experiments on the Open-VFX test set demonstrate the superiority of the proposed system in generating realistic and dynamic effects, achieving state-of-the-art performance and generalization ability in both spatial and temporal controllability. Furthermore, we introduce a specialized metric to evaluate the precision of temporal control. By bridging traditional VFX techniques with generative approaches, VFX Creator unlocks new possibilities for efficient and high-quality video effect generation, making advanced VFX accessible to a broader audience.
Groundbreaking advancements in text-to-image generation have recently been achieved with the emergence of diffusion models. These models exhibit a remarkable ability to generate highly artistic and intricately detailed images based on textual prompts. However, obtaining desired generation outcomes often necessitates repetitive trials of manipulating text prompts just like casting spells on a magic mirror, and the reason behind that is the limited capability of semantic understanding inherent in current image generation models. Specifically, existing diffusion models encode the text prompt input with a pre-trained encoder structure, which is usually trained on a limited number of image-caption pairs. The state-of-the-art large language models (LLMs) based on the decoder-only structure have shown a powerful semantic understanding capability as their architectures are more suitable for training on very large-scale unlabeled data. In this work, we propose to enhance text-to-image diffusion models by borrowing the strength of semantic understanding from large language models, and devise a simple yet effective adapter to allow the diffusion models to be compatible with the decoder-only structure. Meanwhile, we also provide a supporting theoretical analysis with various architectures (e.g., encoder-only, encoder-decoder, and decoder-only), and conduct extensive empirical evaluations to verify its effectiveness. The experimental results show that the enhanced models with our adapter module are superior to the stat-of-the-art models in terms of text-to-image generation quality and reliability.
This study proposes an innovative multimodal fusion model based on a teacher-student architecture to enhance the accuracy of depression classification. Our designed model addresses the limitations of traditional methods in feature fusion and modality weight allocation by introducing multi-head attention mechanisms and weighted multimodal transfer learning. Leveraging the DAIC-WOZ dataset, the student fusion model, guided by textual and auditory teacher models, achieves significant improvements in classification accuracy. Ablation experiments demonstrate that the proposed model attains an F1 score of 99. 1% on the test set, significantly outperforming unimodal and conventional approaches. Our method effectively captures the complementarity between textual and audio features while dynamically adjusting the contributions of the teacher models to enhance generalization capabilities. The experimental results highlight the robustness and adaptability of the proposed framework in handling complex multimodal data. This research provides a novel technical framework for multimodal large model learning in depression analysis, offering new insights into addressing the limitations of existing methods in modality fusion and feature extraction.




The security issue of large language models (LLMs) has gained significant attention recently, with various defense mechanisms developed to prevent harmful outputs, among which safeguards based on text embedding models serve as a fundamental defense. Through testing, we discover that the distribution of text embedding model outputs is significantly biased with a large mean. Inspired by this observation, we propose novel efficient methods to search for universal magic words that can attack text embedding models. The universal magic words as suffixes can move the embedding of any text towards the bias direction, therefore manipulate the similarity of any text pair and mislead safeguards. By appending magic words to user prompts and requiring LLMs to end answers with magic words, attackers can jailbreak the safeguard. To eradicate this security risk, we also propose defense mechanisms against such attacks, which can correct the biased distribution of text embeddings in a train-free manner.
Self-supervised learning (SSL) methods via joint embedding architectures have proven remarkably effective at capturing semantically rich representations with strong clustering properties, magically in the absence of label supervision. Despite this, few of them have explored leveraging these untapped properties to improve themselves. In this paper, we provide an evidence through various metrics that the encoder's output $encoding$ exhibits superior and more stable clustering properties compared to other components. Building on this insight, we propose a novel positive-feedback SSL method, termed Representation Soft Assignment (ReSA), which leverages the model's clustering properties to promote learning in a self-guided manner. Extensive experiments on standard SSL benchmarks reveal that models pretrained with ReSA outperform other state-of-the-art SSL methods by a significant margin. Finally, we analyze how ReSA facilitates better clustering properties, demonstrating that it effectively enhances clustering performance at both fine-grained and coarse-grained levels, shaping representations that are inherently more structured and semantically meaningful.
Graph computational tasks are inherently challenging and often demand the development of advanced algorithms for effective solutions. With the emergence of large language models (LLMs), researchers have begun investigating their potential to address these tasks. However, existing approaches are constrained by LLMs' limited capability to comprehend complex graph structures and their high inference costs, rendering them impractical for handling large-scale graphs. Inspired by human approaches to graph problems, we introduce a novel framework, PIE (Pseudocode-Injection-Enhanced LLM Reasoning for Graph Computational Tasks), which consists of three key steps: problem understanding, prompt design, and code generation. In this framework, LLMs are tasked with understanding the problem and extracting relevant information to generate correct code. The responsibility for analyzing the graph structure and executing the code is delegated to the interpreter. We inject task-related pseudocodes into the prompts to further assist the LLMs in generating efficient code. We also employ cost-effective trial-and-error techniques to ensure that the LLM-generated code executes correctly. Unlike other methods that require invoking LLMs for each individual test case, PIE only calls the LLM during the code generation phase, allowing the generated code to be reused and significantly reducing inference costs. Extensive experiments demonstrate that PIE outperforms existing baselines in terms of both accuracy and computational efficiency.