Topic:Video Question Answering
What is Video Question Answering? Video question answering (VideoQA) aims to answer natural language questions according to the given videos. Given a video and a question in natural language, the model produces accurate answers according to the content of the video.
Papers and Code
Jun 12, 2025
Abstract:Despite advancements in Video Large Language Models (Vid-LLMs) improving multimodal understanding, challenges persist in streaming video reasoning due to its reliance on contextual information. Existing paradigms feed all available historical contextual information into Vid-LLMs, resulting in a significant computational burden for visual data processing. Furthermore, the inclusion of irrelevant context distracts models from key details. This paper introduces a challenging task called Context-guided Streaming Video Reasoning (CogStream), which simulates real-world streaming video scenarios, requiring models to identify the most relevant historical contextual information to deduce answers for questions about the current stream. To support CogStream, we present a densely annotated dataset featuring extensive and hierarchical question-answer pairs, generated by a semi-automatic pipeline. Additionally, we present CogReasoner as a baseline model. It efficiently tackles this task by leveraging visual stream compression and historical dialogue retrieval. Extensive experiments prove the effectiveness of this method. Code will be released soon.
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Jun 12, 2025
Abstract:Causal and temporal reasoning about video dynamics is a challenging problem. While neuro-symbolic models that combine symbolic reasoning with neural-based perception and prediction have shown promise, they exhibit limitations, especially in answering counterfactual questions. This paper introduces a method to enhance a neuro-symbolic model for counterfactual reasoning, leveraging symbolic reasoning about causal relations among events. We define the notion of a causal graph to represent such relations and use Answer Set Programming (ASP), a declarative logic programming method, to find how to coordinate perception and simulation modules. We validate the effectiveness of our approach on two benchmarks, CLEVRER and CRAFT. Our enhancement achieves state-of-the-art performance on the CLEVRER challenge, significantly outperforming existing models. In the case of the CRAFT benchmark, we leverage a large pre-trained language model, such as GPT-3.5 and GPT-4, as a proxy for a dynamics simulator. Our findings show that this method can further improve its performance on counterfactual questions by providing alternative prompts instructed by symbolic causal reasoning.
* In Proceedings the IEEE/CVF Winter Conference on Applications of
Computer Vision (WACV 2024)
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Jun 11, 2025
Abstract:We address the problem of video question answering (video QA) with temporal grounding in a weakly supervised setup, without any temporal annotations. Given a video and a question, we generate an open-ended answer grounded with the start and end time. For this task, we propose TOGA: a vision-language model for Temporally Grounded Open-Ended Video QA with Weak Supervision. We instruct-tune TOGA to jointly generate the answer and the temporal grounding. We operate in a weakly supervised setup where the temporal grounding annotations are not available. We generate pseudo labels for temporal grounding and ensure the validity of these labels by imposing a consistency constraint between the question of a grounding response and the response generated by a question referring to the same temporal segment. We notice that jointly generating the answers with the grounding improves performance on question answering as well as grounding. We evaluate TOGA on grounded QA and open-ended QA tasks. For grounded QA, we consider the NExT-GQA benchmark which is designed to evaluate weakly supervised grounded question answering. For open-ended QA, we consider the MSVD-QA and ActivityNet-QA benchmarks. We achieve state-of-the-art performance for both tasks on these benchmarks.
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Jun 12, 2025
Abstract:We present VRBench, the first long narrative video benchmark crafted for evaluating large models' multi-step reasoning capabilities, addressing limitations in existing evaluations that overlook temporal reasoning and procedural validity. It comprises 1,010 long videos (with an average duration of 1.6 hours), along with 9,468 human-labeled multi-step question-answering pairs and 30,292 reasoning steps with timestamps. These videos are curated via a multi-stage filtering process including expert inter-rater reviewing to prioritize plot coherence. We develop a human-AI collaborative framework that generates coherent reasoning chains, each requiring multiple temporally grounded steps, spanning seven types (e.g., event attribution, implicit inference). VRBench designs a multi-phase evaluation pipeline that assesses models at both the outcome and process levels. Apart from the MCQs for the final results, we propose a progress-level LLM-guided scoring metric to evaluate the quality of the reasoning chain from multiple dimensions comprehensively. Through extensive evaluations of 12 LLMs and 16 VLMs on VRBench, we undertake a thorough analysis and provide valuable insights that advance the field of multi-step reasoning.
* Technical Report
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Jun 11, 2025
Abstract:We introduce CausalVQA, a benchmark dataset for video question answering (VQA) composed of question-answer pairs that probe models' understanding of causality in the physical world. Existing VQA benchmarks either tend to focus on surface perceptual understanding of real-world videos, or on narrow physical reasoning questions created using simulation environments. CausalVQA fills an important gap by presenting challenging questions that are grounded in real-world scenarios, while focusing on models' ability to predict the likely outcomes of different actions and events through five question types: counterfactual, hypothetical, anticipation, planning and descriptive. We designed quality control mechanisms that prevent models from exploiting trivial shortcuts, requiring models to base their answers on deep visual understanding instead of linguistic cues. We find that current frontier multimodal models fall substantially below human performance on the benchmark, especially on anticipation and hypothetical questions. This highlights a challenge for current systems to leverage spatial-temporal reasoning, understanding of physical principles, and comprehension of possible alternatives to make accurate predictions in real-world settings.
* 35 pages, 3 figures, Submitted to NeurIPS2025 benchmark track
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Jun 12, 2025
Abstract:Video content comprehension is essential for various applications, ranging from video analysis to interactive systems. Despite advancements in large-scale vision-language models (VLMs), these models often struggle to capture the nuanced, spatiotemporal details essential for thorough video analysis. To address this gap, we introduce Video-CoT, a groundbreaking dataset designed to enhance spatiotemporal understanding using Chain-of-Thought (CoT) methodologies. Video-CoT contains 192,000 fine-grained spa-tiotemporal question-answer pairs and 23,000 high-quality CoT-annotated samples, providing a solid foundation for evaluating spatiotemporal understanding in video comprehension. Additionally, we provide a comprehensive benchmark for assessing these tasks, with each task featuring 750 images and tailored evaluation metrics. Our extensive experiments reveal that current VLMs face significant challenges in achieving satisfactory performance, high-lighting the difficulties of effective spatiotemporal understanding. Overall, the Video-CoT dataset and benchmark open new avenues for research in multimedia understanding and support future innovations in intelligent systems requiring advanced video analysis capabilities. By making these resources publicly available, we aim to encourage further exploration in this critical area. Project website:https://video-cot.github.io/ .
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Jun 11, 2025
Abstract:In outside knowledge visual question answering (OK-VQA), the model must identify relevant visual information within an image and incorporate external knowledge to accurately respond to a question. Extending this task to a visually grounded dialogue setting based on videos, a conversational model must both recognize pertinent visual details over time and answer questions where the required information is not necessarily present in the visual information. Moreover, the context of the overall conversation must be considered for the subsequent dialogue. To explore this task, we introduce a dataset comprised of $2,017$ videos with $5,986$ human-annotated dialogues consisting of $40,954$ interleaved dialogue turns. While the dialogue context is visually grounded in specific video segments, the questions further require external knowledge that is not visually present. Thus, the model not only has to identify relevant video parts but also leverage external knowledge to converse within the dialogue. We further provide several baselines evaluated on our dataset and show future challenges associated with this task. The dataset is made publicly available here: https://github.com/c-patsch/OKCV.
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Jun 11, 2025
Abstract:A major challenge for modern AI is to learn to understand the world and learn to act largely by observation. This paper explores a self-supervised approach that combines internet-scale video data with a small amount of interaction data (robot trajectories), to develop models capable of understanding, predicting, and planning in the physical world. We first pre-train an action-free joint-embedding-predictive architecture, V-JEPA 2, on a video and image dataset comprising over 1 million hours of internet video. V-JEPA 2 achieves strong performance on motion understanding (77.3 top-1 accuracy on Something-Something v2) and state-of-the-art performance on human action anticipation (39.7 recall-at-5 on Epic-Kitchens-100) surpassing previous task-specific models. Additionally, after aligning V-JEPA 2 with a large language model, we demonstrate state-of-the-art performance on multiple video question-answering tasks at the 8 billion parameter scale (e.g., 84.0 on PerceptionTest, 76.9 on TempCompass). Finally, we show how self-supervised learning can be applied to robotic planning tasks by post-training a latent action-conditioned world model, V-JEPA 2-AC, using less than 62 hours of unlabeled robot videos from the Droid dataset. We deploy V-JEPA 2-AC zero-shot on Franka arms in two different labs and enable picking and placing of objects using planning with image goals. Notably, this is achieved without collecting any data from the robots in these environments, and without any task-specific training or reward. This work demonstrates how self-supervised learning from web-scale data and a small amount of robot interaction data can yield a world model capable of planning in the physical world.
* 48 pages, 19 figures
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Jun 11, 2025
Abstract:Existing benchmarks for assessing the spatio-temporal understanding and reasoning abilities of video language models are susceptible to score inflation due to the presence of shortcut solutions based on superficial visual or textual cues. This paper mitigates the challenges in accurately assessing model performance by introducing the Minimal Video Pairs (MVP) benchmark, a simple shortcut-aware video QA benchmark for assessing the physical understanding of video language models. The benchmark is comprised of 55K high-quality multiple-choice video QA examples focusing on physical world understanding. Examples are curated from nine video data sources, spanning first-person egocentric and exocentric videos, robotic interaction data, and cognitive science intuitive physics benchmarks. To mitigate shortcut solutions that rely on superficial visual or textual cues and biases, each sample in MVP has a minimal-change pair -- a visually similar video accompanied by an identical question but an opposing answer. To answer a question correctly, a model must provide correct answers for both examples in the minimal-change pair; as such, models that solely rely on visual or textual biases would achieve below random performance. Human performance on MVP is 92.9\%, while the best open-source state-of-the-art video-language model achieves 40.2\% compared to random performance at 25\%.
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Jun 10, 2025
Abstract:Recent advancements in multimodal large language models have successfully extended the Reason-Then-Respond paradigm to image-based reasoning, yet video-based reasoning remains an underdeveloped frontier, primarily due to the scarcity of high-quality reasoning-oriented data and effective training methodologies. To bridge this gap, we introduce DarkEventInfer and MixVidQA, two novel datasets specifically designed to stimulate the model's advanced video understanding and reasoning abilities. DarkEventinfer presents videos with masked event segments, requiring models to infer the obscured content based on contextual video cues. MixVidQA, on the other hand, presents interleaved video sequences composed of two distinct clips, challenging models to isolate and reason about one while disregarding the other. Leveraging these carefully curated training samples together with reinforcement learning guided by diverse reward functions, we develop VersaVid-R1, the first versatile video understanding and reasoning model under the Reason-Then-Respond paradigm capable of handling multiple-choice and open-ended question answering, as well as video captioning tasks. Extensive experiments demonstrate that VersaVid-R1 significantly outperforms existing models across a broad spectrum of benchmarks, covering video general understanding, cognitive reasoning, and captioning tasks.
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