Contactless body measurement technologies are becoming increasingly significant for smart health monitoring, digital health applications, and remote patient assessment. Traditional anthropometric measurements typically necessitate physical contact and trained personnel, which may constrain scalability in remote healthcare settings. In this study, we introduce a depth camera-based framework for estimating human body measurements utilizing 3D point cloud data. An Orbbec Astra 2 depth camera was employed to capture RGB images, depth maps, and 3D point clouds of participants. The captured point cloud was processed using Python-based tools, including Open3D, NumPy, and OpenCV, to segment the human body from the background. Key anthropometric measurements, such as height and arm span, were computed. The measurements were obtained through a combination of spatial filtering and landmark selection on the 3D point cloud, followed by the projection of the computed measurements onto the corresponding RGB image using camera intrinsic parameters. In addition to linear measurements, the approximate body volume and visible surface area were estimated using voxel-based occupancy analysis and mesh-based surface reconstruction methods. The experimental results from a single depth capture demonstrated that accurate body measurements and geometric estimates could be obtained from depth camera data without physical contact. This study provides a foundation for future real-time systems that integrate depth sensing with intelligent health monitoring and generative AI models for smart healthcare applications.
Point cloud semantic segmentation requires architectures that capture both fine-grained local geometry and broad global scene structure. Transformer-based networks have demonstrated strong performance by focusing on detailed local feature aggregation; however, global context is conveyed primarily through skip connections across encoder-decoder stages, which we argue is insufficient for full scene understanding. We hypothesize that augmenting skip connections with a learnable global feature extraction module allows the network to acquire scene-level knowledge before descending into local detail, leading to richer and more contextually grounded representations. To this end, we propose Point Transformer with Wavelet Neural Operato (PT-WNO), which integrates a shared Wavelet Neural Operator (WNO) branch alongside the skip connections of a point cloud transformer backbone. At each encoder-decoder transition, point features are projected onto a dense 3D volumetric grid where the WNO captures multi-scale global spectral context through learnable wavelet decomposition and reconstruction. These global features are fused back into the network via lightweight adapters, complementing rather than replacing the existing skip connections. Experiments on four large-scale 3D point cloud benchmarks demonstrate the effectiveness of PT-WNO. On S3DIS (Area 5), PT-WNO achieves 71.59% mIoU, outperforming the Point Transformer v3 (PTv3) baseline by +1.03 points. On DALES it achieves 81.05% mIoU (+1.47 over the baseline). On ScanNet~v2, PT-WNO obtains 76.19% mIoU, remaining competitive with the baseline (76.36%).
Accurate 3D instance segmentation in point cloud data is critical for machine vision applications. Recent advancements leverage multiple pre-trained foundation models to generate 3D proposals, followed by the application of proposal aggregation methods, which significantly enhance performance. However, they often produce sub-optimal results due to inherent variations in confidence levels across different segmentation models, resulting in a bias toward the model with higher confidence. This bias is inherently model-dependent and is influenced by factors such as data preprocessing techniques and training strategies. To address this bias, we propose a novel, training-free 3D instance segmentation approach via Geometric Visual Correspondence (GVC-Seg), which exploits the correspondence between 3D geometric cues and 2D visual cues to mitigate the confidence bias. Additionally, a 3D proposal generation module and a mask-aware CLIP feature extraction module are introduced during the instance mask generation and instance semantic reasoning, respectively. In this way, GVC-Seg enhances proposal quality assessment, ensuring unbiased ensemble learning across different models. Extensive experiments demonstrate that our method achieves state-of-the-art performance on several challenging benchmarks, while also exhibiting strong potential in open-vocabulary semantic segmentation settings.
The paradigm of digital twin cities is shifting from coarse visual mapping toward more precise and actionable digitization of urban assets. However, existing datasets predominantly focus on coarse visual perception, lacking the strict multi-modal alignment and attribute and status diagnosis required for automated infrastructure maintenance. To bridge this gap, we introduce WHU-Infra3D, a large-scale, multi-modal benchmark dataset dedicated to roadside infrastructure inventory. Covering 53.8 km across three cities, WHU-Infra3D uniquely integrates panoramic imagery and LiDAR point clouds with rigorous 2D-3D instance association and cross-frame tracking. Comprising over 175k multi-view 2D bounding boxes alongside thousands of 3D infrastructure instances, the dataset provides over 181k detailed attribute and status annotations (e.g., rust, occlusion) to empower operational health assessment. We establish comprehensive baselines across five core tasks: 2D detection, 2D cross-view matching, 3D geo-identification, 3D point cloud segmentation, and attribute recognition. Extensive evaluations expose significant cross-city domain gaps and inherent vulnerabilities of current models on long-tailed defective statuses, establishing WHU-Infra3D as an essential testbed for advancing scalable, AI-driven urban infrastructure inventory and lifecycle management. The WHU-Infra3D dataset is available at https://github.com/WHU-USI3DV/WHU-Infra3D.
Open-vocabulary 3D functionality segmentation enables robots to localize functional object components in 3D scenes. It is a challenging task that requires spatial understanding and task interpretation. Current open-vocabulary 3D segmentation methods primarily focus on object-level recognition, while scene-wide part segmentation methods attempt to segment the entire scene exhaustively, making them highly resource-intensive and time consuming. Balancing segmentation performance in terms of granularity, accuracy, and speed remains a challenge. As one step towards alleviating this, we introduce T-FunS3D, a task-driven hierarchical open-vocabulary 3D functionality segmentation method that provides actionable perception for robotic applications. Our method takes as input the 3D point cloud and posed RGB-D images of an indoor scene. We construct an open-vocabulary scene graph by extracting instances and their visual embeddings in the environment. Given a task description, T-FunS3D identifies the most relevant instances in the scene graph and locates their functional components leveraging a vision-language model. Experiments on the SceneFun3D dataset demonstrate that T-FunS3D is comparable to state-of-the-art in open-vocabulary 3D functionality segmentation, while achieving faster runtime and reduced memory usage.
AI-based semantic and instance segmentation of terrestrial and drone LiDAR point clouds is emerging as a transformative approach for converting the complex 3D structure of forests into actionable information for forest monitoring and biodiversity assessment. However, forest LiDAR scenes remain highly challenging due to their large data volumes, irregular sampling density, overlapping and complex canopy structure, and geographic variability. Existing methods based on sparse convolutions or Transformers achieve promising results, but suffer from two key limitations: Quadratic complexity of attention scales poorly to large forest scenes, and Generic context modeling does not exploit forest structural priors, limiting tree separation in complex regions. To address these challenges, we propose ForestMamba, a structure-aware method that incorporates forest-specific priors into feature encoding, query generation, and query refinement, while replacing quadratic attention with linear-time state-space modeling. First, we introduce a sparse encoder with vertical-priority slab serialization that organizes sparse voxels into vertically coherent sequences for efficient long-range context modeling. Second, we propose a geometry-guided query initialization strategy based on an on-the-fly multi-scale Canopy Height Model (CHM), where canopy maxima provide ecologically meaningful query seeds, supplemented by Farthest Point Sampling (FPS) to cover understory trees. Third, we design a Mamba-based query decoder that combines local kNN voxel aggregation with a spatial dual-path Mamba for query refinement with linear computational complexity. Extensive experiments across seven forest regions demonstrate that ForestMamba consistently outperforms existing baselines in both segmentation tasks, while achieving 3 times faster inference and 2.3 times lower GPU memory than Transformer-based methods.
Point clouds are a primary sensory representation for robotic perception, underpinning LiDAR-based autonomous driving, simultaneous localization and mapping (SLAM), and navigation. Within these pipelines, Farthest Point Sampling (FPS) is the most well-known downsampling operator, as its uniform coverage preserves the geometric structure on which downstream perception relies. However, the large time complexity of classical FPS scales poorly with the million-point-per-second rates of modern 3D sensors, making it a dominant latency bottleneck that conflicts with the real-time and limited onboard compute budgets of robotic systems. Therefore, we propose RadiusFPS, an FPS acceleration framework based on spherical voxel pruning that preserves the standard FPS update rule under the same initialization and tie-breaking policy. By indexing the point cloud with spherical voxels, RadiusFPS derives a conservative geometric bound that prunes redundant distance computations in each iteration, complemented by a coordinate-wise point-skip test that removes residual updates. We further introduce RadiusFPS-G, a warp-level GPU implementation that fuses voxel selection, pruning, and distance update into memory-coalesced kernels, eliminating costly global-memory round-trips. On indoor (S3DIS, ScanNet) and outdoor LiDAR (SemanticKITTI) benchmarks, RadiusFPS-G attains up to 2.5x speedup over GPU-based FPS and matches or exceeds QuickFPS among the evaluated methods while using roughly half its GPU memory, with comparable segmentation accuracy. When coupled with the learning-based FastPoint sampler, the resulting pipeline achieves the fastest End-to-End inference among all evaluated configurations. These properties make high-quality FPS-style sampling practical for latency- and memory-constrained robotic vision.
This paper presents a competitive solution to the S23DR Challenge 2026, which aims to reconstruct 3D house roof wireframe models from sparse SfM point clouds and ground-level semantic segmentations and depth maps. Our proposed method utilizes an end-to-end Transformer encoder-decoder architecture inspired by DETR. To effectively process the geometric and semantic data, the sparse SfM point cloud input is dynamically subsampled based on semantic priority and augmented with Gestalt and ADE20k class features. To further increase segmentation context, we fuse the point features with additional Gestalt feature encodings which are obtained by projecting the points into latent feature maps produced by a frozen autoencoder. Learned query embeddings are then decoded directly into 3D wireframe edges via cross-attention mechanisms. Evaluated on the "HoHo 22k" dataset, our approach significantly outperforms both handcrafted and learned baselines, achieving a Hybrid Structure Score (HSS) of 0.6476 and securing the second-highest position on the challenge's private leaderboard.
Knowledge graphs over corpora of inter-referencing documents - scholarly papers, legal opinions, policy briefs - encode the topology of reference but not its stance. The standard representation collapses a rich evaluative relation into an untyped edge, losing the very content that supports community-level queries about how one document is received by another. We propose the claim network: a representational pattern in which each cross-document reference is reified as a typed claim, carrying source, target, claim text, and a four-class stance label grounded in the citation-intent literature. We give a construction pipeline applicable to any corpus of scholarly inter-referencing documents and instantiate it on a corpus of 127 papers in 3D point cloud semantic segmentation, producing a network of 8,260 typed claims. Three downstream task families demonstrate what the network enables: retrieval signal augmentation, aggregated-stance summarisation, and topological analytics. Head-to-head evaluation against standard Retrieval-Augmented Generation (RAG) baselines shows that the gain over flat retrieval is the gain from the right intermediate representation rather than the wrong one.
Point cloud segmentation is a fundamental task in 3D scene understanding. Its progress is constrained by the high cost and time required for dense 3D annotations, making labeled samples difficult to obtain. Beyond annotation scarcity, different sensing modalities face inherent limitations. 2D images provide rich texture and appearance cues, yet they lack explicit depth and geometric structure. In contrast, 3D point clouds capture accurate spatial geometry but are sparse and contain no texture information. As a result, relying on a single modality restricts the richness of learned representations and weakens generalization. Although recent multi-modal methods that combine 3D point clouds with 2D images have demonstrated strong performance in tasks such as classification and retrieval, they typically depend on large-scale labeled datasets and have not been fully exploited for data-efficient dense prediction. To address these limitations, we propose a novel cross-modal knowledge distillation framework, xModel-KD, for 3D point cloud segmentation. Our method exploits the complementary strengths of 2D texture and 3D geometry by learning unified per-point representations through cross-modal alignment. Specifically, we design a cross-modal fusion encoder trained with a contrastive objective that enforces feature consistency between corresponding 2D and 3D representations across multiple views. By integrating powerful pre-trained backbones with a targeted fusion strategy, the proposed framework effectively transfers appearance cues from images to geometry-aware point features. Experimental results show that cross-modal fusion achieves a 2% absolute improvement in mIoU over a LiDAR-only baseline, demonstrating the benefit of leveraging complementary multi-modal information for scalable and annotation-efficient 3D scene understanding.