Topic:3D Instance Segmentation
What is 3D Instance Segmentation? 3D instance segmentation is the process of identifying and segmenting individual objects in 3D point clouds or scenes.
Papers and Code
Aug 26, 2025
Abstract:Roof plane segmentation is one of the key procedures for reconstructing three-dimensional (3D) building models at levels of detail (LoD) 2 and 3 from airborne light detection and ranging (LiDAR) point clouds. The majority of current approaches for roof plane segmentation rely on the manually designed or learned features followed by some specifically designed geometric clustering strategies. Because the learned features are more powerful than the manually designed features, the deep learning-based approaches usually perform better than the traditional approaches. However, the current deep learning-based approaches have three unsolved problems. The first is that most of them are not truly end-to-end, the plane segmentation results may be not optimal. The second is that the point feature discriminability near the edges is relatively low, leading to inaccurate planar edges. The third is that the planar geometric characteristics are not sufficiently considered to constrain the network training. To solve these issues, a novel edge-aware transformer-based network, named RoofSeg, is developed for segmenting roof planes from LiDAR point clouds in a truly end-to-end manner. In the RoofSeg, we leverage a transformer encoder-decoder-based framework to hierarchically predict the plane instance masks with the use of a set of learnable plane queries. To further improve the segmentation accuracy of edge regions, we also design an Edge-Aware Mask Module (EAMM) that sufficiently incorporates planar geometric prior of edges to enhance its discriminability for plane instance mask refinement. In addition, we propose an adaptive weighting strategy in the mask loss to reduce the influence of misclassified points, and also propose a new plane geometric loss to constrain the network training.
* 38 pages, 10 figures, 9 tables
Via

Aug 11, 2025
Abstract:Multi-object tracking (MOT) in monocular videos is fundamentally challenged by occlusions and depth ambiguity, issues that conventional tracking-by-detection (TBD) methods struggle to resolve owing to a lack of geometric awareness. To address these limitations, we introduce GRASPTrack, a novel depth-aware MOT framework that integrates monocular depth estimation and instance segmentation into a standard TBD pipeline to generate high-fidelity 3D point clouds from 2D detections, thereby enabling explicit 3D geometric reasoning. These 3D point clouds are then voxelized to enable a precise and robust Voxel-Based 3D Intersection-over-Union (IoU) for spatial association. To further enhance tracking robustness, our approach incorporates Depth-aware Adaptive Noise Compensation, which dynamically adjusts the Kalman filter process noise based on occlusion severity for more reliable state estimation. Additionally, we propose a Depth-enhanced Observation-Centric Momentum, which extends the motion direction consistency from the image plane into 3D space to improve motion-based association cues, particularly for objects with complex trajectories. Extensive experiments on the MOT17, MOT20, and DanceTrack benchmarks demonstrate that our method achieves competitive performance, significantly improving tracking robustness in complex scenes with frequent occlusions and intricate motion patterns.
Via

Aug 12, 2025
Abstract:Vision transformers (ViTs) have recently been widely applied to 3D point cloud understanding, with masked autoencoding as the predominant pre-training paradigm. However, the challenge of learning dense and informative semantic features from point clouds via standard ViTs remains underexplored. We propose MaskClu, a novel unsupervised pre-training method for ViTs on 3D point clouds that integrates masked point modeling with clustering-based learning. MaskClu is designed to reconstruct both cluster assignments and cluster centers from masked point clouds, thus encouraging the model to capture dense semantic information. Additionally, we introduce a global contrastive learning mechanism that enhances instance-level feature learning by contrasting different masked views of the same point cloud. By jointly optimizing these complementary objectives, i.e., dense semantic reconstruction, and instance-level contrastive learning. MaskClu enables ViTs to learn richer and more semantically meaningful representations from 3D point clouds. We validate the effectiveness of our method via multiple 3D tasks, including part segmentation, semantic segmentation, object detection, and classification, where MaskClu sets new competitive results. The code and models will be released at:https://github.com/Amazingren/maskclu.
* 3D point cloud pretraining method. 8 pages in the main manuscript
Via

Aug 11, 2025
Abstract:3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for explicit 3D scene representation, yet achieving efficient and consistent 3D segmentation remains challenging. Current methods suffer from prohibitive computational costs, limited 3D spatial reasoning, and an inability to track multiple objects simultaneously. We present Segment Any Gaussians Online (SAGOnline), a lightweight and zero-shot framework for real-time 3D segmentation in Gaussian scenes that addresses these limitations through two key innovations: (1) a decoupled strategy that integrates video foundation models (e.g., SAM2) for view-consistent 2D mask propagation across synthesized views; and (2) a GPU-accelerated 3D mask generation and Gaussian-level instance labeling algorithm that assigns unique identifiers to 3D primitives, enabling lossless multi-object tracking and segmentation across views. SAGOnline achieves state-of-the-art performance on NVOS (92.7% mIoU) and Spin-NeRF (95.2% mIoU) benchmarks, outperforming Feature3DGS, OmniSeg3D-gs, and SA3D by 15--1500 times in inference speed (27 ms/frame). Qualitative results demonstrate robust multi-object segmentation and tracking in complex scenes. Our contributions include: (i) a lightweight and zero-shot framework for 3D segmentation in Gaussian scenes, (ii) explicit labeling of Gaussian primitives enabling simultaneous segmentation and tracking, and (iii) the effective adaptation of 2D video foundation models to the 3D domain. This work allows real-time rendering and 3D scene understanding, paving the way for practical AR/VR and robotic applications.
* 19 pages, 10 figures
Via

Aug 06, 2025
Abstract:We present BEVCon, a simple yet effective contrastive learning framework designed to improve Bird's Eye View (BEV) perception in autonomous driving. BEV perception offers a top-down-view representation of the surrounding environment, making it crucial for 3D object detection, segmentation, and trajectory prediction tasks. While prior work has primarily focused on enhancing BEV encoders and task-specific heads, we address the underexplored potential of representation learning in BEV models. BEVCon introduces two contrastive learning modules: an instance feature contrast module for refining BEV features and a perspective view contrast module that enhances the image backbone. The dense contrastive learning designed on top of detection losses leads to improved feature representations across both the BEV encoder and the backbone. Extensive experiments on the nuScenes dataset demonstrate that BEVCon achieves consistent performance gains, achieving up to +2.4% mAP improvement over state-of-the-art baselines. Our results highlight the critical role of representation learning in BEV perception and offer a complementary avenue to conventional task-specific optimizations.
* IEEE Robotics and Automation Letters (Volume: 10, Issue: 4, April
2025)
Via

Aug 06, 2025
Abstract:Limited by the scarcity of training samples and annotations, weakly supervised medical image segmentation often employs data augmentation to increase data diversity, while randomly mixing volumetric blocks has demonstrated strong performance. However, this approach disrupts the inherent anatomical continuity of 3D medical images along orthogonal axes, leading to severe structural inconsistencies and insufficient training in challenging regions, such as small-sized organs, etc. To better comply with and utilize human anatomical information, we propose JanusNet}, a data augmentation framework for 3D medical data that globally models anatomical continuity while locally focusing on hard-to-segment regions. Specifically, our Slice-Block Shuffle step performs aligned shuffling of same-index slice blocks across volumes along a random axis, while preserving the anatomical context on planes perpendicular to the perturbation axis. Concurrently, the Confidence-Guided Displacement step uses prediction reliability to replace blocks within each slice, amplifying signals from difficult areas. This dual-stage, axis-aligned framework is plug-and-play, requiring minimal code changes for most teacher-student schemes. Extensive experiments on the Synapse and AMOS datasets demonstrate that JanusNet significantly surpasses state-of-the-art methods, achieving, for instance, a 4% DSC gain on the Synapse dataset with only 20% labeled data.
Via

Jul 31, 2025
Abstract:Tooth segmentation in Cone-Beam Computed Tomography (CBCT) remains challenging, especially for fine structures like root apices, which is critical for assessing root resorption in orthodontics. We introduce GEPAR3D, a novel approach that unifies instance detection and multi-class segmentation into a single step tailored to improve root segmentation. Our method integrates a Statistical Shape Model of dentition as a geometric prior, capturing anatomical context and morphological consistency without enforcing restrictive adjacency constraints. We leverage a deep watershed method, modeling each tooth as a continuous 3D energy basin encoding voxel distances to boundaries. This instance-aware representation ensures accurate segmentation of narrow, complex root apices. Trained on publicly available CBCT scans from a single center, our method is evaluated on external test sets from two in-house and two public medical centers. GEPAR3D achieves the highest overall segmentation performance, averaging a Dice Similarity Coefficient (DSC) of 95.0% (+2.8% over the second-best method) and increasing recall to 95.2% (+9.5%) across all test sets. Qualitative analyses demonstrated substantial improvements in root segmentation quality, indicating significant potential for more accurate root resorption assessment and enhanced clinical decision-making in orthodontics. We provide the implementation and dataset at https://github.com/tomek1911/GEPAR3D.
* Accepted for the 28th International Conference on Medical Image
Computing and Computer Assisted Intervention (MICCAI) 2025
Via

Aug 01, 2025
Abstract:We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view consistency, our approach achieves efficient 3D segmentation by directly parsing Gaussian primitives through a point cloud segmentation-driven pipeline. The key innovation lies in two aspects: (1) a point cloud-based Gaussian primitive decoder that generates 3D instance masks within 1 minute, and (2) a GPU-accelerated 2D mask rendering system that ensures multi-view consistency. Extensive experiments demonstrate significant improvements over previous state-of-the-art methods, achieving performance gains of 1.89 to 31.78% in multi-view mIoU, while maintaining superior computational efficiency. To address the limitations of current benchmarks (single-object focus, inconsistent 3D evaluation, small scale, and partial coverage), we present DesktopObjects-360, a novel comprehensive dataset for 3D segmentation in radiance fields, featuring: (1) complex multi-object scenes, (2) globally consistent 2D annotations, (3) large-scale training data (over 27 thousand 2D masks), (4) full 360{\deg} coverage, and (5) 3D evaluation masks.
* 22 pages, 9 figures
Via

Jul 27, 2025
Abstract:We introduce an end-to-end pipeline that leverages a fine-tuned YOLO12l-seg model -- trained on over 500 annotated post-blast images -- to deliver real-time instance segmentation (Box mAP@0.5 ~ 0.769, Mask mAP@0.5 ~ 0.800 at ~ 15 FPS). High-fidelity masks are converted into normalized 3D coordinates, from which we extract multi-metric spatial descriptors: principal component directions, kernel density hotspots, size-depth regression, and Delaunay edge statistics. We present four representative examples to illustrate key fragmentation patterns. Experimental results confirm the framework's accuracy, robustness to small-object crowding, and feasibility for rapid, automated blast-effect assessment in field conditions.
Via

Jul 17, 2025
Abstract:For safety-critical robotics applications such as autonomous driving, it is important to detect all required objects accurately in real-time. Motion segmentation offers a solution by identifying dynamic objects from the scene in a class-agnostic manner. Recently, various motion segmentation models have been proposed, most of which jointly use subnetworks to estimate Depth, Pose, Optical Flow, and Scene Flow. As a result, the overall computational cost of the model increases, hindering real-time performance. In this paper, we propose a novel cost-volume-based motion feature representation, Channel-wise Motion Features. By extracting depth features of each instance in the feature map and capturing the scene's 3D motion information, it offers enhanced efficiency. The only subnetwork used to build Channel-wise Motion Features is the Pose Network, and no others are required. Our method not only achieves about 4 times the FPS of state-of-the-art models in the KITTI Dataset and Cityscapes of the VCAS-Motion Dataset, but also demonstrates equivalent accuracy while reducing the parameters to about 25$\%$.
* This paper has been accepted to IROS 2024 (Abu Dhabi, UAE), October
14-18, 2024
Via
