Understanding the structural organisation of 3D indoor scenes in terms of rooms is often accomplished via floorplan extraction. Robotic tasks such as planning and navigation require a semantic understanding of the scene as well. This is typically achieved via object-level semantic segmentation. However, such methods struggle to segment out topological regions like "kitchen" in the scene. In this work, we introduce a two-step pipeline. First, we extract a topological map, i.e., floorplan of the indoor scene using a novel multi-channel occupancy representation. Then, we generate CLIP-aligned features and semantic labels for every room instance based on the objects it contains using a self-attention transformer. Our language-topology alignment supports natural language querying, e.g., a "place to cook" locates the "kitchen". We outperform the current state-of-the-art on room segmentation by ~20% and room classification by ~12%. Our detailed qualitative analysis and ablation studies provide insights into the problem of joint structural and semantic 3D scene understanding.
An agent assisting humans in daily living activities can collaborate more effectively by anticipating upcoming tasks. Data-driven methods represent the state of the art in task anticipation, planning, and related problems, but these methods are resource-hungry and opaque. Our prior work introduced a proof of concept framework that used an LLM to anticipate 3 high-level tasks that served as goals for a classical planning system that computed a sequence of low-level actions for the agent to achieve these goals. This paper describes DaTAPlan, our framework that significantly extends our prior work toward human-robot collaboration. Specifically, DaTAPlan planner computes actions for an agent and a human to collaboratively and jointly achieve the tasks anticipated by the LLM, and the agent automatically adapts to unexpected changes in human action outcomes and preferences. We evaluate DaTAPlan capabilities in a realistic simulation environment, demonstrating accurate task anticipation, effective human-robot collaboration, and the ability to adapt to unexpected changes. Project website: https://dataplan-hrc.github.io
Global visual localization in LiDAR-maps, crucial for autonomous driving applications, remains largely unexplored due to the challenging issue of bridging the cross-modal heterogeneity gap. Popular multi-modal learning approach Contrastive Language-Image Pre-Training (CLIP) has popularized contrastive symmetric loss using batch construction technique by applying it to multi-modal domains of text and image. We apply this approach to the domains of 2D image and 3D LiDAR points on the task of cross-modal localization. Our method is explained as follows: A batch of N (image, LiDAR) pairs is constructed so as to predict what is the right match between N X N possible pairings across the batch by jointly training an image encoder and LiDAR encoder to learn a multi-modal embedding space. In this way, the cosine similarity between N positive pairings is maximized, whereas that between the remaining negative pairings is minimized. Finally, over the obtained similarity scores, a symmetric cross-entropy loss is optimized. To the best of our knowledge, this is the first work to apply batched loss approach to a cross-modal setting of image & LiDAR data and also to show Zero-shot transfer in a visual localization setting. We conduct extensive analyses on standard autonomous driving datasets such as KITTI and KITTI-360 datasets. Our method outperforms state-of-the-art recall@1 accuracy on the KITTI-360 dataset by 22.4%, using only perspective images, in contrast to the state-of-the-art approach, which utilizes the more informative fisheye images. Additionally, this superior performance is achieved without resorting to complex architectures. Moreover, we demonstrate the zero-shot capabilities of our model and we beat SOTA by 8% without even training on it. Furthermore, we establish the first benchmark for cross-modal localization on the KITTI dataset.
In this paper we present a novel framework for unsupervised topological clustering resulting in improved loop. In this paper we present a novel framework for unsupervised topological clustering resulting in improved loop detection and closure for SLAM. A navigating mobile robot clusters its traversal into visually similar topologies where each cluster (topology) contains a set of similar looking images typically observed from spatially adjacent locations. Each such set of spatially adjacent and visually similar grouping of images constitutes a topology obtained without any supervision. We formulate a hierarchical loop discovery strategy that first detects loops at the level of topologies and subsequently at the level of images between the looped topologies. We show over a number of traversals across different Habitat environments that such a hierarchical pipeline significantly improves SOTA image based loop detection and closure methods. Further, as a consequence of improved loop detection, we enhance the loop closure and backend SLAM performance. Such a rendering of a traversal into topological segments is beneficial for downstream tasks such as navigation that can now build a topological graph where spatially adjacent topological clusters are connected by an edge and navigate over such topological graphs.
We present an autonomous navigation system that operates without assuming HD LiDAR maps of the environment. Our system, ALT-Pilot, relies only on publicly available road network information and a sparse (and noisy) set of crowdsourced language landmarks. With the help of onboard sensors and a language-augmented topometric map, ALT-Pilot autonomously pilots the vehicle to any destination on the road network. We achieve this by leveraging vision-language models pre-trained on web-scale data to identify potential landmarks in a scene, incorporating vision-language features into the recursive Bayesian state estimation stack to generate global (route) plans, and a reactive trajectory planner and controller operating in the vehicle frame. We implement and evaluate ALT-Pilot in simulation and on a real, full-scale autonomous vehicle and report improvements over state-of-the-art topometric navigation systems by a factor of 3x on localization accuracy and 5x on goal reachability
Classical motion planning for robotic manipulation includes a set of general algorithms that aim to minimize a scene-specific cost of executing a given plan. This approach offers remarkable adaptability, as they can be directly used off-the-shelf for any new scene without needing specific training datasets. However, without a prior understanding of what diverse valid trajectories are and without specially designed cost functions for a given scene, the overall solutions tend to have low success rates. While deep-learning-based algorithms tremendously improve success rates, they are much harder to adopt without specialized training datasets. We propose EDMP, an Ensemble-of-costs-guided Diffusion for Motion Planning that aims to combine the strengths of classical and deep-learning-based motion planning. Our diffusion-based network is trained on a set of diverse kinematically valid trajectories. Like classical planning, for any new scene at the time of inference, we compute scene-specific costs such as "collision cost" and guide the diffusion to generate valid trajectories that satisfy the scene-specific constraints. Further, instead of a single cost function that may be insufficient in capturing diversity across scenes, we use an ensemble of costs to guide the diffusion process, significantly improving the success rate compared to classical planners. EDMP performs comparably with SOTA deep-learning-based methods while retaining the generalization capabilities primarily associated with classical planners.
Visual Place Recognition (VPR) is vital for robot localization. To date, the most performant VPR approaches are environment- and task-specific: while they exhibit strong performance in structured environments (predominantly urban driving), their performance degrades severely in unstructured environments, rendering most approaches brittle to robust real-world deployment. In this work, we develop a universal solution to VPR -- a technique that works across a broad range of structured and unstructured environments (urban, outdoors, indoors, aerial, underwater, and subterranean environments) without any re-training or fine-tuning. We demonstrate that general-purpose feature representations derived from off-the-shelf self-supervised models with no VPR-specific training are the right substrate upon which to build such a universal VPR solution. Combining these derived features with unsupervised feature aggregation enables our suite of methods, AnyLoc, to achieve up to 4X significantly higher performance than existing approaches. We further obtain a 6% improvement in performance by characterizing the semantic properties of these features, uncovering unique domains which encapsulate datasets from similar environments. Our detailed experiments and analysis lay a foundation for building VPR solutions that may be deployed anywhere, anytime, and across anyview. We encourage the readers to explore our project page and interactive demos: https://anyloc.github.io/.
This paper introduces a novel method for determining the best room to place an object in, for embodied scene rearrangement. While state-of-the-art approaches rely on large language models (LLMs) or reinforcement learned (RL) policies for this task, our approach, CLIPGraphs, efficiently combines commonsense domain knowledge, data-driven methods, and recent advances in multimodal learning. Specifically, it (a)encodes a knowledge graph of prior human preferences about the room location of different objects in home environments, (b) incorporates vision-language features to support multimodal queries based on images or text, and (c) uses a graph network to learn object-room affinities based on embeddings of the prior knowledge and the vision-language features. We demonstrate that our approach provides better estimates of the most appropriate location of objects from a benchmark set of object categories in comparison with state-of-the-art baselines
The Multi-Object Navigation (MultiON) task requires a robot to localize an instance (each) of multiple object classes. It is a fundamental task for an assistive robot in a home or a factory. Existing methods for MultiON have viewed this as a direct extension of Object Navigation (ON), the task of localising an instance of one object class, and are pre-sequenced, i.e., the sequence in which the object classes are to be explored is provided in advance. This is a strong limitation in practical applications characterized by dynamic changes. This paper describes a deep reinforcement learning framework for sequence-agnostic MultiON based on an actor-critic architecture and a suitable reward specification. Our framework leverages past experiences and seeks to reward progress toward individual as well as multiple target object classes. We use photo-realistic scenes from the Gibson benchmark dataset in the AI Habitat 3D simulation environment to experimentally show that our method performs better than a pre-sequenced approach and a state of the art ON method extended to MultiON.
Building 3D maps of the environment is central to robot navigation, planning, and interaction with objects in a scene. Most existing approaches that integrate semantic concepts with 3D maps largely remain confined to the closed-set setting: they can only reason about a finite set of concepts, pre-defined at training time. Further, these maps can only be queried using class labels, or in recent work, using text prompts. We address both these issues with ConceptFusion, a scene representation that is (1) fundamentally open-set, enabling reasoning beyond a closed set of concepts and (ii) inherently multimodal, enabling a diverse range of possible queries to the 3D map, from language, to images, to audio, to 3D geometry, all working in concert. ConceptFusion leverages the open-set capabilities of today's foundation models pre-trained on internet-scale data to reason about concepts across modalities such as natural language, images, and audio. We demonstrate that pixel-aligned open-set features can be fused into 3D maps via traditional SLAM and multi-view fusion approaches. This enables effective zero-shot spatial reasoning, not needing any additional training or finetuning, and retains long-tailed concepts better than supervised approaches, outperforming them by more than 40% margin on 3D IoU. We extensively evaluate ConceptFusion on a number of real-world datasets, simulated home environments, a real-world tabletop manipulation task, and an autonomous driving platform. We showcase new avenues for blending foundation models with 3D open-set multimodal mapping. For more information, visit our project page https://concept-fusion.github.io or watch our 5-minute explainer video https://www.youtube.com/watch?v=rkXgws8fiDs