Deep reinforcement learning (DRL) has been widely applied in autonomous exploration and mapping tasks, but often struggles with the challenges of sampling efficiency, poor adaptability to unknown map sizes, and slow simulation speed. To speed up convergence, we combine curriculum learning (CL) with DRL, and first propose a Cumulative Curriculum Reinforcement Learning (CCRL) training framework to alleviate the issue of catastrophic forgetting faced by general CL. Besides, we present a novel state representation, which considers a local egocentric map and a global exploration map resized to the fixed dimension, so as to flexibly adapt to environments with various sizes and shapes. Additionally, for facilitating the fast training of DRL models, we develop a lightweight grid-based simulator, which can substantially accelerate simulation compared to popular robot simulation platforms such as Gazebo. Based on the customized simulator, comprehensive experiments have been conducted, and the results show that the CCRL framework not only mitigates the catastrophic forgetting problem, but also improves the sample efficiency and generalization of DRL models, compared to general CL as well as without a curriculum. Our code is available at https://github.com/BeamanLi/CCRL_Exploration.
Deep learning-based algorithms, e.g., convolutional networks, have significantly facilitated multivariate time series classification (MTSC) task. Nevertheless, they suffer from the limitation in modeling long-range dependence due to the nature of convolution operations. Recent advancements have shown the potential of transformers to capture long-range dependence. However, it would incur severe issues, such as fixed scale representations, temporal-invariant and quadratic time complexity, with transformers directly applicable to the MTSC task because of the distinct properties of time series data. To tackle these issues, we propose FormerTime, an hierarchical representation model for improving the classification capacity for the MTSC task. In the proposed FormerTime, we employ a hierarchical network architecture to perform multi-scale feature maps. Besides, a novel transformer encoder is further designed, in which an efficient temporal reduction attention layer and a well-informed contextual positional encoding generating strategy are developed. To sum up, FormerTime exhibits three aspects of merits: (1) learning hierarchical multi-scale representations from time series data, (2) inheriting the strength of both transformers and convolutional networks, and (3) tacking the efficiency challenges incurred by the self-attention mechanism. Extensive experiments performed on $10$ publicly available datasets from UEA archive verify the superiorities of the FormerTime compared to previous competitive baselines.
Physiological signals are high-dimensional time series of great practical values in medical and healthcare applications. However, previous works on its classification fail to obtain promising results due to the intractable data characteristics and the severe label sparsity issues. In this paper, we try to address these challenges by proposing a more effective and interpretable scheme tailored for the physiological signal classification task. Specifically, we exploit the time series shapelets to extract prominent local patterns and perform interpretable sequence discretization to distill the whole-series information. By doing so, the long and continuous raw signals are compressed into short and discrete token sequences, where both local patterns and global contexts are well preserved. Moreover, to alleviate the label sparsity issue, a multi-scale transformation strategy is adaptively designed to augment data and a cross-scale contrastive learning mechanism is accordingly devised to guide the model training. We name our method as ShapeWordNet and conduct extensive experiments on three real-world datasets to investigate its effectiveness. Comparative results show that our proposed scheme remarkably outperforms four categories of cutting-edge approaches. Visualization analysis further witnesses the good interpretability of the sequence discretization idea based on shapelets.
Deep learning has brought significant breakthroughs in sequential recommendation (SR) for capturing dynamic user interests. A series of recent research revealed that models with more parameters usually achieve optimal performance for SR tasks, inevitably resulting in great challenges for deploying them in real systems. Following the simple assumption that light networks might already suffice for certain users, in this work, we propose CANet, a conceptually simple yet very scalable framework for assigning adaptive network architecture in an input-dependent manner to reduce unnecessary computation. The core idea of CANet is to route the input user behaviors with a light-weighted router module. Specifically, we first construct the routing space with various submodels parameterized in terms of multiple model dimensions such as the number of layers, hidden size and embedding size. To avoid extra storage overhead of the routing space, we employ a weight-slicing schema to maintain all the submodels in exactly one network. Furthermore, we leverage several solutions to solve the discrete optimization issues caused by the router module. Thanks to them, CANet could adaptively adjust its network architecture for each input in an end-to-end manner, in which the user preference can be effectively captured. To evaluate our work, we conduct extensive experiments on benchmark datasets. Experimental results show that CANet reduces computation by 55 ~ 65% while preserving the accuracy of the original model. Our codes are available at https://github.com/icantnamemyself/CANet.
Recognizing useful named entities plays a vital role in medical information processing, which helps drive the development of medical area research. Deep learning methods have achieved good results in medical named entity recognition (NER). However, we find that existing methods face great challenges when dealing with the nested named entities. In this work, we propose a novel method, referred to as ASAC, to solve the dilemma caused by the nested phenomenon, in which the core idea is to model the dependency between different categories of entity recognition. The proposed method contains two key modules: the adaptive shared (AS) part and the attentive conditional random field (ACRF) module. The former part automatically assigns adaptive weights across each task to achieve optimal recognition accuracy in the multi-layer network. The latter module employs the attention operation to model the dependency between different entities. In this way, our model could learn better entity representations by capturing the implicit distinctions and relationships between different categories of entities. Extensive experiments on public datasets verify the effectiveness of our method. Besides, we also perform ablation analyses to deeply understand our methods.
Deep learning-based recommender systems may lead to over-fitting when lacking training interaction data. This over-fitting significantly degrades recommendation performances. To address this data sparsity problem, cross-domain recommender systems (CDRSs) exploit the data from an auxiliary source domain to facilitate the recommendation on the sparse target domain. Most existing CDRSs rely on overlapping users or items to connect domains and transfer knowledge. However, matching users is an arduous task and may involve privacy issues when data comes from different companies, resulting in a limited application for the above CDRSs. Some studies develop CDRSs that require no overlapping users and items by transferring learned user interaction patterns. However, they ignore the bias in user interaction patterns between domains and hence suffer from an inferior performance compared with single-domain recommender systems. In this paper, based on the above findings, we propose a novel CDRS, namely semantic clustering enhanced debiasing graph neural recommender system (SCDGN), that requires no overlapping users and items and can handle the domain bias. More precisely, SCDGN semantically clusters items from both domains and constructs a cross-domain bipartite graph generated from item clusters and users. Then, the knowledge is transferred via this cross-domain user-cluster graph from the source to the target. Furthermore, we design a debiasing graph convolutional layer for SCDGN to extract unbiased structural knowledge from the cross-domain user-cluster graph. Our Experimental results on three public datasets and a pair of proprietary datasets verify the effectiveness of SCDGN over state-of-the-art models in terms of cross-domain recommendations.
This study presents a novel approach for modeling and simulating human-vehicle interactions in order to examine the effects of automated driving systems (ADS) on driving performance and driver control workload. Existing driver-ADS interaction studies have relied on simulated or real-world human driver experiments that are limited in providing objective evaluation of the dynamic interactions and control workloads on the driver. Our approach leverages an integrated human model-based active driving system (HuMADS) to simulate the dynamic interaction between the driver model and the haptic-based ADS during a vehicle overtaking task. Two driver arm-steering models were developed for both tense and relaxed human driver conditions and validated against experimental data. We conducted a simulation study to evaluate the effects of three different haptic shared control conditions (based on the presence and type of control conflict) on overtaking task performance and driver workloads. We found that No Conflict shared control scenarios result in improved driving performance and reduced control workloads, while Conflict scenarios result in unsafe maneuvers and increased workloads. These findings, which are consistent with experimental studies, demonstrate the potential for our approach to improving future ADS design for safer driver assistance systems.
3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly and do not model possible surface deformations often occurring when humans interact with scene surfaces. In contrast, this paper proposes MoCapDeform, i.e., a new framework for monocular 3D human motion capture that is the first to explicitly model non-rigid deformations of a 3D scene for improved 3D human pose estimation and deformable environment reconstruction. MoCapDeform accepts a monocular RGB video and a 3D scene mesh aligned in the camera space. It first localises a subject in the input monocular video along with dense contact labels using a new raycasting based strategy. Next, our human-environment interaction constraints are leveraged to jointly optimise global 3D human poses and non-rigid surface deformations. MoCapDeform achieves superior accuracy than competing methods on several datasets, including our newly recorded one with deforming background scenes.
Face anti-spoofing (FAS) and face forgery detection play vital roles in securing face biometric systems from presentation attacks (PAs) and vicious digital manipulation (e.g., deepfakes). Despite promising performance upon large-scale data and powerful deep models, the generalization problem of existing approaches is still an open issue. Most of recent approaches focus on 1) unimodal visual appearance or physiological (i.e., remote photoplethysmography (rPPG)) cues; and 2) separated feature representation for FAS or face forgery detection. On one side, unimodal appearance and rPPG features are respectively vulnerable to high-fidelity face 3D mask and video replay attacks, inspiring us to design reliable multi-modal fusion mechanisms for generalized face attack detection. On the other side, there are rich common features across FAS and face forgery detection tasks (e.g., periodic rPPG rhythms and vanilla appearance for bonafides), providing solid evidence to design a joint FAS and face forgery detection system in a multi-task learning fashion. In this paper, we establish the first joint face spoofing and forgery detection benchmark using both visual appearance and physiological rPPG cues. To enhance the rPPG periodicity discrimination, we design a two-branch physiological network using both facial spatio-temporal rPPG signal map and its continuous wavelet transformed counterpart as inputs. To mitigate the modality bias and improve the fusion efficacy, we conduct a weighted batch and layer normalization for both appearance and rPPG features before multi-modal fusion. We find that the generalization capacities of both unimodal (appearance or rPPG) and multi-modal (appearance+rPPG) models can be obviously improved via joint training on these two tasks. We hope this new benchmark will facilitate the future research of both FAS and deepfake detection communities.
Action understanding has evolved into the era of fine granularity, as most human behaviors in real life have only minor differences. To detect these fine-grained actions accurately in a label-efficient way, we tackle the problem of weakly-supervised fine-grained temporal action detection in videos for the first time. Without the careful design to capture subtle differences between fine-grained actions, previous weakly-supervised models for general action detection cannot perform well in the fine-grained setting. We propose to model actions as the combinations of reusable atomic actions which are automatically discovered from data through self-supervised clustering, in order to capture the commonality and individuality of fine-grained actions. The learnt atomic actions, represented by visual concepts, are further mapped to fine and coarse action labels leveraging the semantic label hierarchy. Our approach constructs a visual representation hierarchy of four levels: clip level, atomic action level, fine action class level and coarse action class level, with supervision at each level. Extensive experiments on two large-scale fine-grained video datasets, FineAction and FineGym, show the benefit of our proposed weakly-supervised model for fine-grained action detection, and it achieves state-of-the-art results.