This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh
A recurrent structure is a popular framework choice for the task of video super-resolution. The state-of-the-art method BasicVSR adopts bidirectional propagation with feature alignment to effectively exploit information from the entire input video. In this study, we redesign BasicVSR by proposing second-order grid propagation and flow-guided deformable alignment. We show that by empowering the recurrent framework with the enhanced propagation and alignment, one can exploit spatiotemporal information across misaligned video frames more effectively. The new components lead to an improved performance under a similar computational constraint. In particular, our model BasicVSR++ surpasses BasicVSR by 0.82 dB in PSNR with similar number of parameters. In addition to video super-resolution, BasicVSR++ generalizes well to other video restoration tasks such as compressed video enhancement. In NTIRE 2021, BasicVSR++ obtains three champions and one runner-up in the Video Super-Resolution and Compressed Video Enhancement Challenges. Codes and models will be released to MMEditing.
3D human pose and shape estimation from monocular images has been an active research area in computer vision. Existing deep learning methods for this task rely on high-resolution input, which however, is not always available in many scenarios such as video surveillance and sports broadcasting. Two common approaches to deal with low-resolution images are applying super-resolution techniques to the input, which may result in unpleasant artifacts, or simply training one model for each resolution, which is impractical in many realistic applications. To address the above issues, this paper proposes a novel algorithm called RSC-Net, which consists of a Resolution-aware network, a Self-supervision loss, and a Contrastive learning scheme. The proposed method is able to learn 3D body pose and shape across different resolutions with one single model. The self-supervision loss enforces scale-consistency of the output, and the contrastive learning scheme enforces scale-consistency of the deep features. We show that both these new losses provide robustness when learning in a weakly-supervised manner. Moreover, we extend the RSC-Net to handle low-resolution videos and apply it to reconstruct textured 3D pedestrians from low-resolution input. Extensive experiments demonstrate that the RSC-Net can achieve consistently better results than the state-of-the-art methods for challenging low-resolution images.
Super-resolution is a fundamental problem in computer vision which aims to overcome the spatial limitation of camera sensors. While significant progress has been made in single image super-resolution, most algorithms only perform well on synthetic data, which limits their applications in real scenarios. In this paper, we study the problem of real-scene single image super-resolution to bridge the gap between synthetic data and real captured images. We focus on two issues of existing super-resolution algorithms: lack of realistic training data and insufficient utilization of visual information obtained from cameras. To address the first issue, we propose a method to generate more realistic training data by mimicking the imaging process of digital cameras. For the second issue, we develop a two-branch convolutional neural network to exploit the radiance information originally-recorded in raw images. In addition, we propose a dense channel-attention block for better image restoration as well as a learning-based guided filter network for effective color correction. Our model is able to generalize to different cameras without deliberately training on images from specific camera types. Extensive experiments demonstrate that the proposed algorithm can recover fine details and clear structures, and achieve high-quality results for single image super-resolution in real scenes.
Existing denoising methods typically restore clear results by aggregating pixels from the noisy input. Instead of relying on hand-crafted aggregation schemes, we propose to explicitly learn this process with deep neural networks. We present a spatial pixel aggregation network and learn the pixel sampling and averaging strategies for image denoising. The proposed model naturally adapts to image structures and can effectively improve the denoised results. Furthermore, we develop a spatio-temporal pixel aggregation network for video denoising to efficiently sample pixels across the spatio-temporal space. Our method is able to solve the misalignment issues caused by large motion in dynamic scenes. In addition, we introduce a new regularization term for effectively training the proposed video denoising model. We present extensive analysis of the proposed method and demonstrate that our model performs favorably against the state-of-the-art image and video denoising approaches on both synthetic and real-world data.
We show that pre-trained Generative Adversarial Networks (GANs), e.g., StyleGAN, can be used as a latent bank to improve the restoration quality of large-factor image super-resolution (SR). While most existing SR approaches attempt to generate realistic textures through learning with adversarial loss, our method, Generative LatEnt bANk (GLEAN), goes beyond existing practices by directly leveraging rich and diverse priors encapsulated in a pre-trained GAN. But unlike prevalent GAN inversion methods that require expensive image-specific optimization at runtime, our approach only needs a single forward pass to generate the upscaled image. GLEAN can be easily incorporated in a simple encoder-bank-decoder architecture with multi-resolution skip connections. Switching the bank allows the method to deal with images from diverse categories, e.g., cat, building, human face, and car. Images upscaled by GLEAN show clear improvements in terms of fidelity and texture faithfulness in comparison to existing methods.
3D human shape and pose estimation from monocular images has been an active area of research in computer vision, having a substantial impact on the development of new applications, from activity recognition to creating virtual avatars. Existing deep learning methods for 3D human shape and pose estimation rely on relatively high-resolution input images; however, high-resolution visual content is not always available in several practical scenarios such as video surveillance and sports broadcasting. Low-resolution images in real scenarios can vary in a wide range of sizes, and a model trained in one resolution does not typically degrade gracefully across resolutions. Two common approaches to solve the problem of low-resolution input are applying super-resolution techniques to the input images which may result in visual artifacts, or simply training one model for each resolution, which is impractical in many realistic applications. To address the above issues, this paper proposes a novel algorithm called RSC-Net, which consists of a Resolution-aware network, a Self-supervision loss, and a Contrastive learning scheme. The proposed network is able to learn the 3D body shape and pose across different resolutions with a single model. The self-supervision loss encourages scale-consistency of the output, and the contrastive learning scheme enforces scale-consistency of the deep features. We show that both these new training losses provide robustness when learning 3D shape and pose in a weakly-supervised manner. Extensive experiments demonstrate that the RSC-Net can achieve consistently better results than the state-of-the-art methods for challenging low-resolution images.