Henry
Abstract:Cameras are ubiquitous sensors in robotics due to their compact form factor and the perceptual richness captured through visual information. Monocular SLAM enables robots to understand the environment with a minimum setup, however, it inherently suffers from scale ambiguity. A common solution is to provide multi-modal sensor configurations, such as visual-inertial systems, where scale is observable unless the robot navigates under a constant-velocity motion, a common scenario in mobile robotics. With the advent of deep-learning, geometric foundation models have been used to address this problem, but the depths maps are often noisy and scale-inconsistent across frames. In this paper, we propose Scalix, a real-time monocular SLAM framework that achieves metric-scale state estimation by integrating learned depth cues into a probabilistic factor-graph formulation. By augmenting existing monocular depth models with both per-pixel depth uncertainty and per-frame scale uncertainty, Scalix treats scale predictions as independent measurements within its optimization, leading to improved scale consistency through multi-view data associations. Experiments in large-scale outdoor and indoor environments demonstrate state-of-the-art performance on both metric and up-to-scale benchmarks while maintaining real-time operation and generalization.
Abstract:Recent advances in large language models have enabled a new class of agentic data science systems that allow users to complete complex data science workflows through natural language. Although these systems can significantly reduce manual effort, it remains difficult to diagnose their behavior and steer the reasoning process when failures or unexpected outputs occur. We present MUSE, an interactive meta-agent that enhances user understanding and control of agentic data science systems by (1) dynamically restructuring low-level execution traces into multiple semantic levels that support navigation from high-level overviews to low-level implementation details; (2) enabling users to reference specific workflow steps in context to ask grounded questions, provide feedback, and revise problematic steps without manually locating relevant execution history; and (3) supporting mixed-initiative steering by surfacing suspicious steps for inspection, scaffolding the repair process, and translating user repair intent into contextualized instructions for the underlying agent. In a between-subjects study (n = 15), MUSE improved task efficiency and increased users' confidence in understanding and steering agentic data science workflows.
Abstract:Achieving human-level competitive intelligence and physical agility in humanoid robots remains a profound challenge, particularly in contact-rich and highly dynamic tasks such as boxing. While Multi-Agent Reinforcement Learning offers a principled framework for strategic interaction, its direct application to unstructured raw motor spaces inevitably leads to joint-level physical collapse, preventing the emergence of any viable combat tactics. To resolve this fundamental conflict between strategic exploration and physical feasibility, we formulate the humanoid combat task as a novel two-player latent-space zero-sum Markov game. Under standard regularity and approximate best-response assumptions, we show that the latent formulation induces an equivalent game over the decoder-reachable action manifold, providing an approximate-Nash interpretation of the resulting self-play dynamics. To instantiate this theoretical formulation, we propose RoboStriker, a hierarchical framework that decouples high-level reasoning from low-level execution. It first distills the tracking expertise of predefined boxing motions into a topologically bounded latent manifold. This structured latent foundation subsequently drives multi-agent co-evolution via Latent-Space Neural Fictitious Self-Play. Extensive experimental results demonstrate that gaming within this structured latent space substantially outperforms direct exploration. By constraining strategic exploration through a pretrained motion decoder, RoboStriker substantially reduces the catastrophic balance failures observed in raw action-space methods and achieves superior tactical performance in both competitive win rates and striking efficiency. Finally, we successfully deploy and validate our learned combat policies on real-world humanoid robots. Our code and video and supplementary materials are available at RoboStriker.
Abstract:The increasing complexity of digital financial systems has reshaped financial fraud detection from isolated transaction classification into relational risk reasoning over interconnected financial entities. This shift has motivated graph-based fraud detection, where models identify fraudulent nodes by exploiting dependencies among customers, cards, merchants, categories, and locations. However, despite rapid progress in graph-based methods, existing public benchmarks remain misaligned with real-world financial systems in two important aspects. First, they often simplify financial ecosystems into homogeneous or single-node-type multi-relational graphs, failing to preserve the multi-entity and multi-relational nature of financial data. Second, they rarely provide large-scale heterogeneous financial graph datasets with realistic operating conditions such as extreme class imbalance and limited label availability, making it difficult to assess the practical effectiveness of current methods. To address these gaps, we present FinFraudBench, a heterogeneous graph benchmark for financial fraud detection. FinFraudBench contains two heterogeneous graph datasets (CreditCard-Fraud and BankTrans-Fraud) with up to 8.99M nodes and 89.23M directed typed edges. Each dataset preserves six financial entity types, fourteen directed edge types, and natural fraud rates that mirror deployment constraints. With these datasets, we establish a standardized evaluation protocol covering both ranking and imbalance-sensitive classification metrics, and evaluate representative baselines. Extensive experiments yield empirical insights into current methods' limitations and suggest promising avenues for future research. FinFraudBench is available at https://anonymous.4open.science/r/FinFraudBench-B002.
Abstract:As large language model inference shifts toward lower precision, post-training quantization (PTQ) becomes increasingly brittle, making quantization-aware training (QAT) essential for preserving model quality. However, QAT computes the loss and surrogate gradients using a lossy reconstruction of latent full-precision weights, while applying updates to the latent weights themselves. This mismatch can lead to suboptimal training trajectories and a higher loss floor. Second-order PTQ methods mitigate a similar gap by minimizing loss-aware reconstruction error, but doing it once for a frozen model can take hours; repeating this process throughout QAT as the weights evolve is impractical. We introduce QUASAR, a QAT method that continuously performs lightweight, loss-aware reconstruction in the training loop to lower the loss floor and improve the resulting low-bit model. At each training step, QUASAR uses the exponential moving average of squared gradients as online saliency estimates, searches over a small set of clipping ranges, and fits affine dequantizers via saliency-weighted least squares. Our analysis shows that the loss-aware reconstruction error is the only reconstruction-dependent term in the QAT convergence bound and controls the loss of the final quantized model, establishing QUASAR's objective as a principled optimization target. QUASAR modifies only the training procedure and supports standard deployment formats, including integer quantization and NVFP4, with no inference-time changes or overhead. Across Qwen3 and Llama-3.1, QUASAR achieves the lowest held-out KL divergence among competitive QAT methods at 2, 3, and 4 bits, reducing KL by at least 10% at 3 and 4 bits and by 29% at 2 bits. At 2 bits, it improves average accuracy across eight tasks by 3.5-4.3 percentage points over strong QAT and PTQ baselines.
Abstract:We propose OC-VLA++, an extension of OC-VLA for viewpoint generalization under limited camera coverage. While OC-VLA grounds robot actions in the camera coordinate system to align action supervision with visual observations, camera-space grounding alone can still overfit to the few viewpoints observed during training. OC-VLA++ addresses this limitation by introducing geometry-guided paired-view supervision and an explicit cross-view action-equivariance objective. Given paired observations of the same manipulation scene from geometrically related viewpoints, the model is trained such that their camera-space predictions correspond to the same robot-frame action. This objective explicitly supervises how action predictions should transform across viewpoints, rather than relying solely on image-level augmentation. Experiments demonstrate substantial improvements in unseen-view generalization under limited camera coverage, with performance degrading more gracefully under increasing camera displacement. These results establish cross-view action equivariance as an effective complement to observation-centric action grounding for robust real-world deployment.
Abstract:Multi-agent systems (MAS) are increasingly deployed to solve complex tasks. In case of incorrect or unsatisfactory outputs, users have to manually locate agent mistakes by inspecting agent trajectories (i.e., {\em failure attribution}) and provide feedback to refine the outputs (i.e., {\em repair}). Despite some recent work in MAS failure attribution, automated mechanisms to recover from such mistakes remain largely unexplored. To bridge this gap, we propose MARS, a search-based framework that formulates MAS repair as a Monte Carlo Tree Search (MCTS) process and navigates the vast space of potential repairs via diagnosis-guided expansion with taxonomy-augmented evaluation. Unlike standard MCTS, which evaluates a complete simulation via full rollout, MARS evaluates the agent trajectory using partial rollout to reduce token consumption. Furthermore, we introduce StateMAS, a large-scale MAS repair benchmark with 1,310 replayable multi-agent failure trajectories spanning four types of agent architectures and four LLM backbones. Experiments on StateMAS demonstrate that MARS consistently outperforms state-of-the-art methods, achieving an absolute improvement from 3.0\% to 12.1\% across all settings, while maintaining a comparable token consumption cost. The ablation study further confirms that taxonomy-augmented evaluation and diagnosis-guided expansion are critical to achieving these performance gains.
Abstract:Pathological diagnosis is inherently multi-scale, requiring the integration of global tissue architecture at low magnification with cellular morphology at higher magnification. However, existing pathology benchmarks and vision-language models (VLMs) are still largely developed under single-scale settings, limiting their ability to learn clinically meaningful multi-magnification reasoning. Moreover, naively constructed visual question answering (VQA) tasks may be susceptible to text-only or superficial visual shortcuts, leading to unreliable assessments of visual understanding. To address these limitations, we introduce a benchmark and training framework for shortcut-resistant cross-scale pathology reasoning. We design an Adversarial Text-only Screening strategy for semantic reasoning questions and a Structure-controlled Distractor Sampling strategy for visual grounding questions, encouraging models to rely on cross-scale visual evidence. Based on this pipeline, we construct PathScale-VQA, a high-quality cross-scale pathology VQA benchmark with 10,373 multiple-choice questions grounded in 1,368 diagnostic paths across multiple magnification levels. Building on the semantic reasoning set, PathScale-R1 is optimized through Difficulty-driven Reasoning Distillation supervised fine-tuning followed by reinforcement learning with a Scale-aware Reasoning Structure reward, which encourages the use of evidence across magnifications. Extensive experiments demonstrate state-of-the-art performance of PathScale-R1 on cross-scale reasoning tasks and effective transfer to conventional single-scale pathology VQA. Our code is available at https://github.com/iMVR-PL/PathScale-R1.
Abstract:Whole-slide image (WSI) diagnosis requires identifying diagnostically relevant regions, examining them across magnifications, and integrating multi-scale evidence. However, most existing pathology benchmarks evaluate models on pre-cropped patches or pre-extracted slide features, leaving their ability to acquire evidence directly from gigapixel WSIs largely untested. We introduce PathAgentBench, a benchmark for evaluating evidence-seeking vision-language models (VLMs) across four complementary capabilities: image-to-text matching for evidence interpretation, text-to-image retrieval for evidence verification, diagnostic-region localization for evidence acquisition, and multi-scale reasoning for evidence integration. The benchmark is organized as a diagnostic tree that links nested regions across magnifications with scale-specific findings and path-level diagnoses. It contains 1,822 TCGA WSIs and 17,135 diagnostic paths annotated by ten board-certified pathologists. An additional private cohort of 190 breast cancer WSIs with detailed annotations is used to evaluate autonomous whole-slide exploration. We evaluate 20 general-purpose, medical, and pathology-specialized models. Leading open-weight models achieve over 93% accuracy in multi-scale reasoning and over 50% accuracy in both cross-modal matching tasks. In contrast, diagnostic-region localization remains challenging: the best text-guided mean intersection-over-union is below 0.09, underperforming a simple center-based heuristic. During autonomous exploration, the unconditional hit rate decreases from 0.522 at low magnification to 0.185 at intermediate magnification and 0.020 at high magnification. These results reveal a pronounced gap between reasoning over curated evidence and acquiring that evidence directly from WSIs. PathAgentBench provides a unified framework for measuring and improving evidence-seeking pathology models.
Abstract:We present RynnBrain 1.1, a family of embodied foundation models spanning 2B, 9B, and 122B-A10B scales. Trained with a unified spatio-temporal and physically grounded framework, RynnBrain 1.1 supports embodied perception, spatial reasoning, localization, and planning. Compared with RynnBrain 1.0, it further introduces contact-point prediction across the model family and native 3D grounding for the 2B and 9B models, yielding representations and outputs that are more directly aligned with robot manipulation. We also develop RynnBrain-VLA with a unified cross-embodiment action space and embodiment-specific masking, and deploy it on Unitree G1, Astribot-S1, and Tianji-Wuji. RynnBrain 1.1 achieves strong results on embodied cognition, localization, and 3D grounding, with the 122B-A10B model outperforming all evaluated proprietary and open-source models on VSI-Bench, MMSI, and RefSpatial-Bench. Real-robot experiments show that RynnBrain-initialized policies outperform Qwen-based and representative generalist VLAs, while joint multi-task and multi-embodiment training improves process scores and success rates over per-task training.