In this paper, we contend that a natural objective of representation learning is to compress and transform the distribution of the data, say sets of tokens, towards a low-dimensional Gaussian mixture supported on incoherent subspaces. The goodness of such a representation can be evaluated by a principled measure, called sparse rate reduction, that simultaneously maximizes the intrinsic information gain and extrinsic sparsity of the learned representation. From this perspective, popular deep network architectures, including transformers, can be viewed as realizing iterative schemes to optimize this measure. Particularly, we derive a transformer block from alternating optimization on parts of this objective: the multi-head self-attention operator compresses the representation by implementing an approximate gradient descent step on the coding rate of the features, and the subsequent multi-layer perceptron sparsifies the features. This leads to a family of white-box transformer-like deep network architectures, named CRATE, which are mathematically fully interpretable. We show, by way of a novel connection between denoising and compression, that the inverse to the aforementioned compressive encoding can be realized by the same class of CRATE architectures. Thus, the so-derived white-box architectures are universal to both encoders and decoders. Experiments show that these networks, despite their simplicity, indeed learn to compress and sparsify representations of large-scale real-world image and text datasets, and achieve performance very close to highly engineered transformer-based models: ViT, MAE, DINO, BERT, and GPT2. We believe the proposed computational framework demonstrates great potential in bridging the gap between theory and practice of deep learning, from a unified perspective of data compression. Code is available at: https://ma-lab-berkeley.github.io/CRATE .
Open-domain dialog involves generating search queries that help obtain relevant knowledge for holding informative conversations. However, it can be challenging to determine what information to retrieve when the user is passive and does not express a clear need or request. To tackle this issue, we present a novel approach that focuses on generating internet search queries that are guided by social commonsense. Specifically, we leverage a commonsense dialog system to establish connections related to the conversation topic, which subsequently guides our query generation. Our proposed framework addresses passive user interactions by integrating topic tracking, commonsense response generation and instruction-driven query generation. Through extensive evaluations, we show that our approach overcomes limitations of existing query generation techniques that rely solely on explicit dialog information, and produces search queries that are more relevant, specific, and compelling, ultimately resulting in more engaging responses.
The Iterative Closest Point (ICP) algorithm is one of the most important algorithms for geometric alignment of three-dimensional surface registration, which is frequently used in computer vision tasks, including the Simultaneous Localization And Mapping (SLAM) tasks. In this paper, we illustrate the theoretical principles of the ICP algorithm, how it can be used in surface registration tasks, and the traditional taxonomy of the variants of the ICP algorithm. As SLAM is becoming a popular topic, we also introduce a SLAM-oriented taxonomy of the ICP algorithm, based on the characteristics of each type of SLAM task, including whether the SLAM task is online or not and whether the landmarks are present as features in the SLAM task. We make a synthesis of each type of SLAM task by comparing several up-to-date research papers and analyzing their implementation details.
Action recognition and pose estimation from videos are closely related to understand human motions, but more literature focuses on how to solve pose estimation tasks alone from action recognition. This research shows a faster and more flexible training method for VideoPose3D which is based on action recognition. This model is fed with the same type of action as the type that will be estimated, and different types of actions can be trained separately. Evidence has shown that, for common pose-estimation tasks, this model requires a relatively small amount of data to carry out similar results with the original research, and for action-oriented tasks, it outperforms the original research by 4.5% with a limited receptive field size and training epoch on Velocity Error of MPJPE. This model can handle both action-oriented and common pose-estimation problems.