We study continual offline reinforcement learning, a practical paradigm that facilitates forward transfer and mitigates catastrophic forgetting to tackle sequential offline tasks. We propose a dual generative replay framework that retains previous knowledge by concurrent replay of generated pseudo-data. First, we decouple the continual learning policy into a diffusion-based generative behavior model and a multi-head action evaluation model, allowing the policy to inherit distributional expressivity for encompassing a progressive range of diverse behaviors. Second, we train a task-conditioned diffusion model to mimic state distributions of past tasks. Generated states are paired with corresponding responses from the behavior generator to represent old tasks with high-fidelity replayed samples. Finally, by interleaving pseudo samples with real ones of the new task, we continually update the state and behavior generators to model progressively diverse behaviors, and regularize the multi-head critic via behavior cloning to mitigate forgetting. Experiments demonstrate that our method achieves better forward transfer with less forgetting, and closely approximates the results of using previous ground-truth data due to its high-fidelity replay of the sample space. Our code is available at \href{https://github.com/NJU-RL/CuGRO}{https://github.com/NJU-RL/CuGRO}.
Multimodal Large Language Models (MLLMs) have gained significant attention recently, showing remarkable potential in artificial general intelligence. However, assessing the utility of MLLMs presents considerable challenges, primarily due to the absence multimodal benchmarks that align with human preferences. Inspired by LLM-as-a-Judge in LLMs, this paper introduces a novel benchmark, termed MLLM-as-a-Judge, to assess the ability of MLLMs in assisting judges including three distinct tasks: Scoring Evaluation, Pair Comparison, and Batch Ranking. Our study reveals that, while MLLMs demonstrate remarkable human-like discernment in Pair Comparisons, there is a significant divergence from human preferences in Scoring Evaluation and Batch Ranking tasks. Furthermore, MLLMs still face challenges in judgment, including diverse biases, hallucinatory responses, and inconsistencies, even for advanced models such as GPT-4V. These findings emphasize the pressing need for enhancements and further research efforts regarding MLLMs as fully reliable evaluators. Code and dataset are available at https://github.com/Dongping-Chen/MLLM-as-a-Judge.
In this paper, we address the challenges of online Continual Learning (CL) by introducing a density distribution-based learning framework. CL, especially the Class Incremental Learning, enables adaptation to new test distributions while continuously learning from a single-pass training data stream, which is more in line with the practical application requirements of real-world scenarios. However, existing CL methods often suffer from catastrophic forgetting and higher computing costs due to complex algorithm designs, limiting their practical use. Our proposed framework overcomes these limitations by achieving superior average accuracy and time-space efficiency, bridging the performance gap between CL and classical machine learning. Specifically, we adopt an independent Generative Kernel Density Estimation (GKDE) model for each CL task. During the testing stage, the GKDEs utilize a self-reported max probability density value to determine which one is responsible for predicting incoming test instances. A GKDE-based learning objective can ensure that samples with the same label are grouped together, while dissimilar instances are pushed farther apart. Extensive experiments conducted on multiple CL datasets validate the effectiveness of our proposed framework. Our method outperforms popular CL approaches by a significant margin, while maintaining competitive time-space efficiency, making our framework suitable for real-world applications. Code will be available at https://github.com/xxxx/xxxx.