Task-oriented dialog (TOD) systems typically manage structured knowledge (e.g. ontologies and databases) to guide the goal-oriented conversations. However, they fall short of handling dialog turns grounded on unstructured knowledge (e.g. reviews and documents). In this paper, we formulate a task of modeling TOD grounded on both structured and unstructured knowledge. To address this task, we propose a TOD system with hybrid knowledge management, HyKnow. It extends the belief state to manage both structured and unstructured knowledge, and is the first end-to-end model that jointly optimizes dialog modeling grounded on these two kinds of knowledge. We conduct experiments on the modified version of MultiWOZ 2.1 dataset, where dialogs are grounded on hybrid knowledge. Experimental results show that HyKnow has strong end-to-end performance compared to existing TOD systems. It also outperforms the pipeline knowledge management schemes, with higher unstructured knowledge retrieval accuracy.
Unsupervised commonsense question answering is appealing since it does not rely on any labeled task data. Among existing work, a popular solution is to use pre-trained language models to score candidate choices directly conditioned on the question or context. However, such scores from language models can be easily affected by irrelevant factors, such as word frequencies, sentence structures, etc. These distracting factors may not only mislead the model to choose a wrong answer but also make it oversensitive to lexical perturbations in candidate answers. In this paper, we present a novel SEmantic-based Question Answering method (SEQA) for unsupervised commonsense question answering. Instead of directly scoring each answer choice, our method first generates a set of plausible answers with generative models (e.g., GPT-2), and then uses these plausible answers to select the correct choice by considering the semantic similarity between each plausible answer and each choice. We devise a simple, yet sound formalism for this idea and verify its effectiveness and robustness with extensive experiments. We evaluate the proposed method on four benchmark datasets, and our method achieves the best results in unsupervised settings. Moreover, when attacked by TextFooler with synonym replacement, SEQA demonstrates much less performance drops than baselines, thereby indicating stronger robustness.
Neural dialogue generation models trained with the one-hot target distribution suffer from the over-confidence issue, which leads to poor generation diversity as widely reported in the literature. Although existing approaches such as label smoothing can alleviate this issue, they fail to adapt to diverse dialog contexts. In this paper, we propose an Adaptive Label Smoothing (AdaLabel) approach that can adaptively estimate a target label distribution at each time step for different contexts. The maximum probability in the predicted distribution is used to modify the soft target distribution produced by a novel light-weight bi-directional decoder module. The resulting target distribution is aware of both previous and future contexts and is adjusted to avoid over-training the dialogue model. Our model can be trained in an end-to-end manner. Extensive experiments on two benchmark datasets show that our approach outperforms various competitive baselines in producing diverse responses.
The capacity of empathy is crucial to the success of open-domain dialog systems. Due to its nature of multi-dimensionality, there are various factors that relate to empathy expression, such as communication mechanism, dialog act and emotion. However, existing methods for empathetic response generation usually either consider only one empathy factor or ignore the hierarchical relationships between different factors, leading to a weak ability of empathy modeling. In this paper, we propose a multi-factor hierarchical framework, CoMAE, for empathetic response generation, which models the above three key factors of empathy expression in a hierarchical way. We show experimentally that our CoMAE-based model can generate more empathetic responses than previous methods. We also highlight the importance of hierarchical modeling of different factors through both the empirical analysis on a real-life corpus and the extensive experiments. Our codes and used data are available at https://github.com/chujiezheng/CoMAE.
Current storytelling systems focus more ongenerating stories with coherent plots regard-less of the narration style, which is impor-tant for controllable text generation. There-fore, we propose a new task, stylized story gen-eration, namely generating stories with speci-fied style given a leading context. To tacklethe problem, we propose a novel generationmodel that first plans the stylized keywordsand then generates the whole story with theguidance of the keywords. Besides, we pro-pose two automatic metrics to evaluate theconsistency between the generated story andthe specified style. Experiments demonstratesthat our model can controllably generateemo-tion-driven orevent-driven stories based onthe ROCStories dataset (Mostafazadeh et al.,2016). Our study presents insights for stylizedstory generation in further research.
Generating long and coherent text is an important but challenging task, particularly for open-ended language generation tasks such as story generation. Despite the success in modeling intra-sentence coherence, existing generation models (e.g., BART) still struggle to maintain a coherent event sequence throughout the generated text. We conjecture that this is because of the difficulty for the decoder to capture the high-level semantics and discourse structures in the context beyond token-level co-occurrence. In this paper, we propose a long text generation model, which can represent the prefix sentences at sentence level and discourse level in the decoding process. To this end, we propose two pretraining objectives to learn the representations by predicting inter-sentence semantic similarity and distinguishing between normal and shuffled sentence orders. Extensive experiments show that our model can generate more coherent texts than state-of-the-art baselines.
Automatic metrics are essential for developing natural language generation (NLG) models, particularly for open-ended language generation tasks such as story generation. However, existing automatic metrics are observed to correlate poorly with human evaluation. The lack of standardized benchmark datasets makes it difficult to fully evaluate the capabilities of a metric and fairly compare different metrics. Therefore, we propose OpenMEVA, a benchmark for evaluating open-ended story generation metrics. OpenMEVA provides a comprehensive test suite to assess the capabilities of metrics, including (a) the correlation with human judgments, (b) the generalization to different model outputs and datasets, (c) the ability to judge story coherence, and (d) the robustness to perturbations. To this end, OpenMEVA includes both manually annotated stories and auto-constructed test examples. We evaluate existing metrics on OpenMEVA and observe that they have poor correlation with human judgments, fail to recognize discourse-level incoherence, and lack inferential knowledge (e.g., causal order between events), the generalization ability and robustness. Our study presents insights for developing NLG models and metrics in further research.