Carnegie Mellon University
Abstract:Trajectory computing is a pivotal domain encompassing trajectory data management and mining, garnering widespread attention due to its crucial role in various practical applications such as location services, urban traffic, and public safety. Traditional methods, focusing on simplistic spatio-temporal features, face challenges of complex calculations, limited scalability, and inadequate adaptability to real-world complexities. In this paper, we present a comprehensive review of the development and recent advances in deep learning for trajectory computing (DL4Traj). We first define trajectory data and provide a brief overview of widely-used deep learning models. Systematically, we explore deep learning applications in trajectory management (pre-processing, storage, analysis, and visualization) and mining (trajectory-related forecasting, trajectory-related recommendation, trajectory classification, travel time estimation, anomaly detection, and mobility generation). Notably, we encapsulate recent advancements in Large Language Models (LLMs) that hold the potential to augment trajectory computing. Additionally, we summarize application scenarios, public datasets, and toolkits. Finally, we outline current challenges in DL4Traj research and propose future directions. Relevant papers and open-source resources have been collated and are continuously updated at: \href{https://github.com/yoshall/Awesome-Trajectory-Computing}{DL4Traj Repo}.
Abstract:Open-domain real-world entity recognition is essential yet challenging, involving identifying various entities in diverse environments. The lack of a suitable evaluation dataset has been a major obstacle in this field due to the vast number of entities and the extensive human effort required for data curation. We introduce Entity6K, a comprehensive dataset for real-world entity recognition, featuring 5,700 entities across 26 categories, each supported by 5 human-verified images with annotations. Entity6K offers a diverse range of entity names and categorizations, addressing a gap in existing datasets. We conducted benchmarks with existing models on tasks like image captioning, object detection, zero-shot classification, and dense captioning to demonstrate Entity6K's effectiveness in evaluating models' entity recognition capabilities. We believe Entity6K will be a valuable resource for advancing accurate entity recognition in open-domain settings.
Abstract:Existing works have studied the impacts of the order of words within natural text. They usually analyze it by destroying the original order of words to create a scrambled sequence, and then comparing the models' performance between the original and scrambled sequences. The experimental results demonstrate marginal drops. Considering this findings, different hypothesis about word order is proposed, including ``the order of words is redundant with lexical semantics'', and ``models do not rely on word order''. In this paper, we revisit the aforementioned hypotheses by adding a order reconstruction perspective, and selecting datasets of different spectrum. Specifically, we first select four different datasets, and then design order reconstruction and continuing generation tasks. Empirical findings support that ChatGPT relies on word order to infer, but cannot support or negate the redundancy relations between word order lexical semantics.
Abstract:Accurate and consistent methods for counting trees based on remote sensing data are needed to support sustainable forest management, assess climate change mitigation strategies, and build trust in tree carbon credits. Two-dimensional remote sensing imagery primarily shows overstory canopy, and it does not facilitate easy differentiation of individual trees in areas with a dense canopy and does not allow for easy separation of trees when the canopy is dense. We leverage the fusion of three-dimensional LiDAR measurements and 2D imagery to facilitate the accurate counting of trees. We compare a deep learning approach to counting trees in forests using 3D airborne LiDAR data and 2D imagery. The approach is compared with state-of-the-art algorithms, like operating on 3D point cloud and 2D imagery. We empirically evaluate the different methods on the NeonTreeCount data set, which we use to define a tree-counting benchmark. The experiments show that FuseCountNet yields more accurate tree counts.
Abstract:Within the domain of medical analysis, extensive research has explored the potential of mutual learning between Masked Autoencoders(MAEs) and multimodal data. However, the impact of MAEs on intermodality remains a key challenge. We introduce MedFLIP, a Fast Language-Image Pre-training method for Medical analysis. We explore MAEs for zero-shot learning with crossed domains, which enhances the model ability to learn from limited data, a common scenario in medical diagnostics. We verify that masking an image does not affect intermodal learning. Furthermore, we propose the SVD loss to enhance the representation learning for characteristics of medical images, aiming to improve classification accuracy by leveraging the structural intricacies of such data. Lastly, we validate using language will improve the zero-shot performance for the medical image analysis. MedFLIP scaling of the masking process marks an advancement in the field, offering a pathway to rapid and precise medical image analysis without the traditional computational bottlenecks. Through experiments and validation, MedFLIP demonstrates efficient performance improvements, setting an explored standard for future research and application in medical diagnostics.
Abstract:Vision-extended LLMs have made significant strides in Visual Question Answering (VQA). Despite these advancements, VLLMs still encounter substantial difficulties in handling queries involving long-tail entities, with a tendency to produce erroneous or hallucinated responses. In this work, we introduce a novel evaluative benchmark named \textbf{SnapNTell}, specifically tailored for entity-centric VQA. This task aims to test the models' capabilities in identifying entities and providing detailed, entity-specific knowledge. We have developed the \textbf{SnapNTell Dataset}, distinct from traditional VQA datasets: (1) It encompasses a wide range of categorized entities, each represented by images and explicitly named in the answers; (2) It features QA pairs that require extensive knowledge for accurate responses. The dataset is organized into 22 major categories, containing 7,568 unique entities in total. For each entity, we curated 10 illustrative images and crafted 10 knowledge-intensive QA pairs. To address this novel task, we devised a scalable, efficient, and transparent retrieval-augmented multimodal LLM. Our approach markedly outperforms existing methods on the SnapNTell dataset, achieving a 66.5\% improvement in the BELURT score. We will soon make the dataset and the source code publicly accessible.
Abstract:There has been an increasing interest in the alignment of large language models (LLMs) with human values. However, the safety issues of their integration with a vision module, or vision language models (VLMs), remain relatively underexplored. In this paper, we propose a novel jailbreaking attack against VLMs, aiming to bypass their safety barrier when a user inputs harmful instructions. A scenario where our poisoned (image, text) data pairs are included in the training data is assumed. By replacing the original textual captions with malicious jailbreak prompts, our method can perform jailbreak attacks with the poisoned images. Moreover, we analyze the effect of poison ratios and positions of trainable parameters on our attack's success rate. For evaluation, we design two metrics to quantify the success rate and the stealthiness of our attack. Together with a list of curated harmful instructions, a benchmark for measuring attack efficacy is provided. We demonstrate the efficacy of our attack by comparing it with baseline methods.
Abstract:Large vision-language models (LVLMs), exemplified by GPT-4V, excel across diverse tasks involving concrete images from natural scenes. However, their ability to interpret abstract figures, such as geometry shapes and scientific plots, remains limited due to a scarcity of training datasets in scientific domains. To fill this gap, we introduce Multimodal ArXiv, consisting of ArXivCap and ArXivQA, for enhancing LVLMs scientific comprehension. ArXivCap is a figure-caption dataset comprising 6.4M images and 3.9M captions sourced from 572K ArXiv papers spanning various scientific domains. Drawing from ArXivCap, we introduce ArXivQA, a question-answering dataset generated by prompting GPT-4V based on scientific figures. ArXivQA greatly enhances LVLMs' mathematical reasoning capabilities, achieving a 10.4% absolute accuracy gain on a multimodal mathematical reasoning benchmark. Furthermore, employing ArXivCap, we devise four vision-to-text tasks for benchmarking LVLMs. Evaluation results with state-of-the-art LVLMs underscore their struggle with the nuanced semantics of academic figures, with domain-specific training yielding substantial performance gains. Our error analysis uncovers misinterpretations of visual context, recognition errors, and the production of overly simplified captions by current LVLMs, shedding light on future improvements.
Abstract:Recently, there is a surge in interest surrounding video large language models (Video LLMs). However, existing benchmarks fail to provide a comprehensive feedback on the temporal perception ability of Video LLMs. On the one hand, most of them are unable to distinguish between different temporal aspects (e.g., speed, direction) and thus cannot reflect the nuanced performance on these specific aspects. On the other hand, they are limited in the diversity of task formats (e.g., only multi-choice QA), which hinders the understanding of how temporal perception performance may vary across different types of tasks. Motivated by these two problems, we propose the \textbf{TempCompass} benchmark, which introduces a diversity of temporal aspects and task formats. To collect high-quality test data, we devise two novel strategies: (1) In video collection, we construct conflicting videos that share the same static content but differ in a specific temporal aspect, which prevents Video LLMs from leveraging single-frame bias or language priors. (2) To collect the task instructions, we propose a paradigm where humans first annotate meta-information for a video and then an LLM generates the instruction. We also design an LLM-based approach to automatically and accurately evaluate the responses from Video LLMs. Based on TempCompass, we comprehensively evaluate 8 state-of-the-art (SOTA) Video LLMs and 3 Image LLMs, and reveal the discerning fact that these models exhibit notably poor temporal perception ability. Our data will be available at \url{https://github.com/llyx97/TempCompass}.
Abstract:How can large language models (LLMs) process and translate endangered languages? Many languages lack a large corpus to train a decent LLM; therefore existing LLMs rarely perform well in unseen, endangered languages. On the contrary, we observe that 2000 endangered languages, though without a large corpus, have a grammar book or a dictionary. We propose LINGOLLM, a training-free approach to enable an LLM to process unseen languages that hardly occur in its pre-training. Our key insight is to demonstrate linguistic knowledge of an unseen language in an LLM's prompt, including a dictionary, a grammar book, and morphologically analyzed input text. We implement LINGOLLM on top of two models, GPT-4 and Mixtral, and evaluate their performance on 5 tasks across 8 endangered or low-resource languages. Our results show that LINGOLLM elevates translation capability from GPT-4's 0 to 10.5 BLEU for 10 language directions. Our findings demonstrate the tremendous value of linguistic knowledge in the age of LLMs for endangered languages. Our data, code, and model generations can be found at https://github.com/LLiLab/llm4endangeredlang.