We present STITCH: an augmented dexterity pipeline that performs Suture Throws Including Thread Coordination and Handoffs. STITCH iteratively performs needle insertion, thread sweeping, needle extraction, suture cinching, needle handover, and needle pose correction with failure recovery policies. We introduce a novel visual 6D needle pose estimation framework using a stereo camera pair and new suturing motion primitives. We compare STITCH to baselines, including a proprioception-only and a policy without visual servoing. In physical experiments across 15 trials, STITCH achieves an average of 2.93 sutures without human intervention and 4.47 sutures with human intervention. See https://sites.google.com/berkeley.edu/stitch for code and supplemental materials.
Inventory monitoring in homes, factories, and retail stores relies on maintaining data despite objects being swapped, added, removed, or moved. We introduce Lifelong LERF, a method that allows a mobile robot with minimal compute to jointly optimize a dense language and geometric representation of its surroundings. Lifelong LERF maintains this representation over time by detecting semantic changes and selectively updating these regions of the environment, avoiding the need to exhaustively remap. Human users can query inventory by providing natural language queries and receiving a 3D heatmap of potential object locations. To manage the computational load, we use Fog-ROS2, a cloud robotics platform, to offload resource-intensive tasks. Lifelong LERF obtains poses from a monocular RGBD SLAM backend, and uses these poses to progressively optimize a Language Embedded Radiance Field (LERF) for semantic monitoring. Experiments with 3-5 objects arranged on a tabletop and a Turtlebot with a RealSense camera suggest that Lifelong LERF can persistently adapt to changes in objects with up to 91% accuracy.
The ability to reuse collected data and transfer trained policies between robots could alleviate the burden of additional data collection and training. While existing approaches such as pretraining plus finetuning and co-training show promise, they do not generalize to robots unseen in training. Focusing on common robot arms with similar workspaces and 2-jaw grippers, we investigate the feasibility of zero-shot transfer. Through simulation studies on 8 manipulation tasks, we find that state-based Cartesian control policies can successfully zero-shot transfer to a target robot after accounting for forward dynamics. To address robot visual disparities for vision-based policies, we introduce Mirage, which uses "cross-painting"--masking out the unseen target robot and inpainting the seen source robot--during execution in real time so that it appears to the policy as if the trained source robot were performing the task. Despite its simplicity, our extensive simulation and physical experiments provide strong evidence that Mirage can successfully zero-shot transfer between different robot arms and grippers with only minimal performance degradation on a variety of manipulation tasks such as picking, stacking, and assembly, significantly outperforming a generalist policy. Project website: https://robot-mirage.github.io/
This paper studies the cost-performance tradeoffs in cloud robotics with heterogeneous cloud service providers, which have complex pricing models and varying application requirements. We present FogROS2-Sky, a cost-efficient open source robotics platform that offloads unmodified ROS2 applications to multiple cloud providers and enables fine-grained cost analysis for ROS2 applications' communication with multiple cloud providers. As each provider offers different options for CPU, GPU, memory, and latency, it can be very difficult for users to decide which to choose. FogROS2-Sky includes an optimization algorithm, which either finds the best available hardware specification that fulfills the user's latency and cost constraints or reports that such a specification does not exist. We use FogROS2-Sky to perform time-cost analysis on three robotics applications: visual SLAM, grasp planning, and motion planning. We are able to sample different hardware setups at nearly half the cost while still create cost and latency functions suitable for the optimizer. We also evaluate the optimizer's efficacy for these applications with the Pareto frontier and show that the optimizer selects efficient hardware configurations to balance cost and latency. Videos and code are available on the website https://sites.google.com/view/fogros2-sky