Large Language Models exhibit robust problem-solving capabilities for diverse tasks. However, most LLM-based agents are designed as specific task solvers with sophisticated prompt engineering, rather than agents capable of learning and evolving through interactions. These task solvers necessitate manually crafted prompts to inform task rules and regulate LLM behaviors, inherently incapacitating to address complex dynamic scenarios e.g., large interactive games. In light of this, we propose Agent-Pro: an LLM-based Agent with Policy-level Reflection and Optimization that can learn a wealth of expertise from interactive experiences and progressively elevate its behavioral policy. Specifically, it involves a dynamic belief generation and reflection process for policy evolution. Rather than action-level reflection, Agent-Pro iteratively reflects on past trajectories and beliefs, fine-tuning its irrational beliefs for a better policy. Moreover, a depth-first search is employed for policy optimization, ensuring continual enhancement in policy payoffs. Agent-Pro is evaluated across two games: Blackjack and Texas Hold'em, outperforming vanilla LLM and specialized models. Our results show Agent-Pro can learn and evolve in complex and dynamic scenes, which also benefits numerous LLM-based applications.
Node Importance Estimation (NIE) is a task of inferring importance scores of the nodes in a graph. Due to the availability of richer data and knowledge, recent research interests of NIE have been dedicating to knowledge graphs for predicting future or missing node importance scores. Existing state-of-the-art NIE methods train the model by available labels, and they consider every interested node equally before training. However, the nodes with higher importance often require or receive more attention in real-world scenarios, e.g., people may care more about the movies or webpages with higher importance. To this end, we introduce Label Informed ContrAstive Pretraining (LICAP) to the NIE problem for being better aware of the nodes with high importance scores. Specifically, LICAP is a novel type of contrastive learning framework that aims to fully utilize the continuous labels to generate contrastive samples for pretraining embeddings. Considering the NIE problem, LICAP adopts a novel sampling strategy called top nodes preferred hierarchical sampling to first group all interested nodes into a top bin and a non-top bin based on node importance scores, and then divide the nodes within top bin into several finer bins also based on the scores. The contrastive samples are generated from those bins, and are then used to pretrain node embeddings of knowledge graphs via a newly proposed Predicate-aware Graph Attention Networks (PreGAT), so as to better separate the top nodes from non-top nodes, and distinguish the top nodes within top bin by keeping the relative order among finer bins. Extensive experiments demonstrate that the LICAP pretrained embeddings can further boost the performance of existing NIE methods and achieve the new state-of-the-art performance regarding both regression and ranking metrics. The source code for reproducibility is available at https://github.com/zhangtia16/LICAP
Evolutionary Reinforcement Learning (ERL), which integrates Evolutionary Algorithms (EAs) and Reinforcement Learning (RL) for optimization, has demonstrated remarkable performance advancements. By fusing the strengths of both approaches, ERL has emerged as a promising research direction. This survey offers a comprehensive overview of the diverse research branches in ERL. Specifically, we systematically summarize recent advancements in relevant algorithms and identify three primary research directions: EA-assisted optimization of RL, RL-assisted optimization of EA, and synergistic optimization of EA and RL. Following that, we conduct an in-depth analysis of each research direction, organizing multiple research branches. We elucidate the problems that each branch aims to tackle and how the integration of EA and RL addresses these challenges. In conclusion, we discuss potential challenges and prospective future research directions across various research directions.
Pointer Network (PtrNet) is a specific neural network for solving Combinatorial Optimization Problems (COPs). While PtrNets offer real-time feed-forward inference for complex COPs instances, its quality of the results tends to be less satisfactory. One possible reason is that such issue suffers from the lack of global search ability of the gradient descent, which is frequently employed in traditional PtrNet training methods including both supervised learning and reinforcement learning. To improve the performance of PtrNet, this paper delves deeply into the advantages of training PtrNet with Evolutionary Algorithms (EAs), which have been widely acknowledged for not easily getting trapped by local optima. Extensive empirical studies based on the Travelling Salesman Problem (TSP) have been conducted. Results demonstrate that PtrNet trained with EA can consistently perform much better inference results than eight state-of-the-art methods on various problem scales. Compared with gradient descent based PtrNet training methods, EA achieves up to 30.21\% improvement in quality of the solution with the same computational time. With this advantage, this paper is able to at the first time report the results of solving 1000-dimensional TSPs by training a PtrNet on the same dimensionality, which strongly suggests that scaling up the training instances is in need to improve the performance of PtrNet on solving higher-dimensional COPs.
Dynamic Bayesian Networks (DBNs), renowned for their interpretability, have become increasingly vital in representing complex stochastic processes in various domains such as gene expression analysis, healthcare, and traffic prediction. Structure learning of DBNs from data is challenging, particularly for datasets with thousands of variables. Most current algorithms for DBN structure learning are adaptations from those used in static Bayesian Networks (BNs), and are typically focused on small-scale problems. In order to solve large-scale problems while taking full advantage of existing algorithms, this paper introduces a novel divide-and-conquer strategy, originally developed for static BNs, and adapts it for large-scale DBN structure learning. In this work, we specifically concentrate on 2 Time-sliced Bayesian Networks (2-TBNs), a special class of DBNs. Furthermore, we leverage the prior knowledge of 2-TBNs to enhance the performance of the strategy we introduce. Our approach significantly improves the scalability and accuracy of 2-TBN structure learning. Experimental results demonstrate the effectiveness of our method, showing substantial improvements over existing algorithms in both computational efficiency and structure learning accuracy. On problem instances with more than 1,000 variables, our approach improves two accuracy metrics by 74.45% and 110.94% on average , respectively, while reducing runtime by 93.65% on average.
Evolutionary algorithms (EAs) have achieved remarkable success in tackling complex combinatorial optimization problems. However, EAs often demand carefully-designed operators with the aid of domain expertise to achieve satisfactory performance. In this work, we present the first study on large language models (LLMs) as evolutionary combinatorial optimizers. The main advantage is that it requires minimal domain knowledge and human efforts, as well as no additional training of the model. This approach is referred to as LLM-driven EA (LMEA). Specifically, in each generation of the evolutionary search, LMEA instructs the LLM to select parent solutions from current population, and perform crossover and mutation to generate offspring solutions. Then, LMEA evaluates these new solutions and include them into the population for the next generation. LMEA is equipped with a self-adaptation mechanism that controls the temperature of the LLM. This enables it to balance between exploration and exploitation and prevents the search from getting stuck in local optima. We investigate the power of LMEA on the classical traveling salesman problems (TSPs) widely used in combinatorial optimization research. Notably, the results show that LMEA performs competitively to traditional heuristics in finding high-quality solutions on TSP instances with up to 20 nodes. Additionally, we also study the effectiveness of LLM-driven crossover/mutation and the self-adaptation mechanism in evolutionary search. In summary, our results reveal the great potentials of LLMs as evolutionary optimizers for solving combinatorial problems. We hope our research shall inspire future explorations on LLM-driven EAs for complex optimization challenges.
Migration has been a universal phenomenon, which brings opportunities as well as challenges for global development. As the number of migrants (e.g., refugees) increases rapidly in recent years, a key challenge faced by each country is the problem of migrant resettlement. This problem has attracted scientific research attention, from the perspective of maximizing the employment rate. Previous works mainly formulated migrant resettlement as an approximately submodular optimization problem subject to multiple matroid constraints and employed the greedy algorithm, whose performance, however, may be limited due to its greedy nature. In this paper, we propose a new framework MR-EMO based on Evolutionary Multi-objective Optimization, which reformulates Migrant Resettlement as a bi-objective optimization problem that maximizes the expected number of employed migrants and minimizes the number of dispatched migrants simultaneously, and employs a Multi-Objective Evolutionary Algorithm (MOEA) to solve the bi-objective problem. We implement MR-EMO using three MOEAs, the popular NSGA-II, MOEA/D as well as the theoretically grounded GSEMO. To further improve the performance of MR-EMO, we propose a specific MOEA, called GSEMO-SR, using matrix-swap mutation and repair mechanism, which has a better ability to search for feasible solutions. We prove that MR-EMO using either GSEMO or GSEMO-SR can achieve better theoretical guarantees than the previous greedy algorithm. Experimental results under the interview and coordination migration models clearly show the superiority of MR-EMO (with either NSGA-II, MOEA/D, GSEMO or GSEMO-SR) over previous algorithms, and that using GSEMO-SR leads to the best performance of MR-EMO.
Modern techniques in Content-based Recommendation (CBR) leverage item content information to provide personalized services to users, but suffer from resource-intensive training on large datasets. To address this issue, we explore the dataset condensation for textual CBR in this paper. The goal of dataset condensation is to synthesize a small yet informative dataset, upon which models can achieve performance comparable to those trained on large datasets. While existing condensation approaches are tailored to classification tasks for continuous data like images or embeddings, direct application of them to CBR has limitations. To bridge this gap, we investigate efficient dataset condensation for content-based recommendation. Inspired by the remarkable abilities of large language models (LLMs) in text comprehension and generation, we leverage LLMs to empower the generation of textual content during condensation. To handle the interaction data involving both users and items, we devise a dual-level condensation method: content-level and user-level. At content-level, we utilize LLMs to condense all contents of an item into a new informative title. At user-level, we design a clustering-based synthesis module, where we first utilize LLMs to extract user interests. Then, the user interests and user embeddings are incorporated to condense users and generate interactions for condensed users. Notably, the condensation paradigm of this method is forward and free from iterative optimization on the synthesized dataset. Extensive empirical findings from our study, conducted on three authentic datasets, substantiate the efficacy of the proposed method. Particularly, we are able to approximate up to 97% of the original performance while reducing the dataset size by 95% (i.e., on dataset MIND).