Federated learning (FL) is a collaborative learning paradigm for decentralized private data from mobile terminals (MTs). However, it suffers from issues in terms of communication, resource of MTs, and privacy. Existing privacy-preserving FL methods usually adopt the instance-level differential privacy (DP), which provides a rigorous privacy guarantee but with several bottlenecks: severe performance degradation, transmission overhead, and resource constraints of edge devices such as MTs. To overcome these drawbacks, we propose Fed-LTP, an efficient and privacy-enhanced FL framework with \underline{\textbf{L}}ottery \underline{\textbf{T}}icket \underline{\textbf{H}}ypothesis (LTH) and zero-concentrated D\underline{\textbf{P}} (zCDP). It generates a pruned global model on the server side and conducts sparse-to-sparse training from scratch with zCDP on the client side. On the server side, two pruning schemes are proposed: (i) the weight-based pruning (LTH) determines the pruned global model structure; (ii) the iterative pruning further shrinks the size of the pruned model's parameters. Meanwhile, the performance of Fed-LTP is also boosted via model validation based on the Laplace mechanism. On the client side, we use sparse-to-sparse training to solve the resource-constraints issue and provide tighter privacy analysis to reduce the privacy budget. We evaluate the effectiveness of Fed-LTP on several real-world datasets in both independent and identically distributed (IID) and non-IID settings. The results clearly confirm the superiority of Fed-LTP over state-of-the-art (SOTA) methods in communication, computation, and memory efficiencies while realizing a better utility-privacy trade-off.
Patient-independent detection of epileptic activities based on visual spectral representation of continuous EEG (cEEG) has been widely used for diagnosing epilepsy. However, precise detection remains a considerable challenge due to subtle variabilities across subjects, channels and time points. Thus, capturing fine-grained, discriminative features of EEG patterns, which is associated with high-frequency textural information, is yet to be resolved. In this work, we propose Scattering Transformer (ScatterFormer), an invariant scattering transform-based hierarchical Transformer that specifically pays attention to subtle features. In particular, the disentangled frequency-aware attention (FAA) enables the Transformer to capture clinically informative high-frequency components, offering a novel clinical explainability based on visual encoding of multichannel EEG signals. Evaluations on two distinct tasks of epileptiform detection demonstrate the effectiveness our method. Our proposed model achieves median AUCROC and accuracy of 98.14%, 96.39% in patients with Rolandic epilepsy. On a neonatal seizure detection benchmark, it outperforms the state-of-the-art by 9% in terms of average AUCROC.
Cooperative perception is a promising technique for enhancing the perception capabilities of automated vehicles through vehicle-to-everything (V2X) cooperation, provided that accurate relative pose transforms are available. Nevertheless, obtaining precise positioning information often entails high costs associated with navigation systems. Moreover, signal drift resulting from factors such as occlusion and multipath effects can compromise the stability of the positioning information. Hence, a low-cost and robust method is required to calibrate relative pose information for multi-agent cooperative perception. In this paper, we propose a simple but effective inter-agent object association approach (CBM), which constructs contexts using the detected bounding boxes, followed by local context matching and global consensus maximization. Based on the matched correspondences, optimal relative pose transform is estimated, followed by cooperative perception fusion. Extensive experimental studies are conducted on both the simulated and real-world datasets, high object association precision and decimeter level relative pose calibration accuracy is achieved among the cooperating agents even with larger inter-agent localization errors. Furthermore, the proposed approach outperforms the state-of-the-art methods in terms of object association and relative pose estimation accuracy, as well as the robustness of cooperative perception against the pose errors of the connected agents. The code will be available at https://github.com/zhyingS/CBM.
Noise has always been nonnegligible trouble in object detection by creating confusion in model reasoning, thereby reducing the informativeness of the data. It can lead to inaccurate recognition due to the shift in the observed pattern, that requires a robust generalization of the models. To implement a general vision model, we need to develop deep learning models that can adaptively select valid information from multi-modal data. This is mainly based on two reasons. Multi-modal learning can break through the inherent defects of single-modal data, and adaptive information selection can reduce chaos in multi-modal data. To tackle this problem, we propose a universal uncertainty-aware multi-modal fusion model. It adopts a multi-pipeline loosely coupled architecture to combine the features and results from point clouds and images. To quantify the correlation in multi-modal information, we model the uncertainty, as the inverse of data information, in different modalities and embed it in the bounding box generation. In this way, our model reduces the randomness in fusion and generates reliable output. Moreover, we conducted a completed investigation on the KITTI 2D object detection dataset and its derived dirty data. Our fusion model is proven to resist severe noise interference like Gaussian, motion blur, and frost, with only slight degradation. The experiment results demonstrate the benefits of our adaptive fusion. Our analysis on the robustness of multi-modal fusion will provide further insights for future research.
Network energy efficiency is a main pillar in the design and operation of wireless communication systems. In this paper, we investigate a dense radio access network (dense-RAN) capable of radiated power management at the base station (BS). Aiming to improve the long-term network energy efficiency, an optimization problem is formulated by collaboratively managing multi-BSs radiated power levels with constraints on the users traffic volume and achievable rate. Considering stochastic traffic arrivals at the users and time-varying network interference, we first formulate the problem as a Markov decision process (MDP) and then develop a novel deep reinforcement learning (DRL) framework based on the cloud-RAN operation scheme. To tackle the trade-off between complexity and performance, the overall optimization of multi-BSs energy efficiency with the multiplicative complexity constraint is modeled to achieve nearoptimal performance by using a deep Q-network (DQN). In DQN,each BS first maximizes its individual energy efficiency, and then cooperates with other BSs to maximize the overall multiBSs energy efficiency. Simulation results demonstrate that the proposed algorithm can converge faster and enjoy a network energy efficiency improvement by 5% and 10% compared with the benchmarks of the Q-learning and sleep schemes, respectively.
Federated learning (FL) enables distributed clients to collaboratively train a machine learning model without sharing raw data with each other. However, it suffers the leakage of private information from uploading models. In addition, as the model size grows, the training latency increases due to limited transmission bandwidth and the model performance degrades while using differential privacy (DP) protection. In this paper, we propose a gradient sparsification empowered FL framework over wireless channels, in order to improve training efficiency without sacrificing convergence performance. Specifically, we first design a random sparsification algorithm to retain a fraction of the gradient elements in each client's local training, thereby mitigating the performance degradation induced by DP and and reducing the number of transmission parameters over wireless channels. Then, we analyze the convergence bound of the proposed algorithm, by modeling a non-convex FL problem. Next, we formulate a time-sequential stochastic optimization problem for minimizing the developed convergence bound, under the constraints of transmit power, the average transmitting delay, as well as the client's DP requirement. Utilizing the Lyapunov drift-plus-penalty framework, we develop an analytical solution to the optimization problem. Extensive experiments have been implemented on three real life datasets to demonstrate the effectiveness of our proposed algorithm. We show that our proposed algorithms can fully exploit the interworking between communication and computation to outperform the baselines, i.e., random scheduling, round robin and delay-minimization algorithms.
Hierarchical Federated Learning (HFL) is a distributed machine learning paradigm tailored for multi-tiered computation architectures, which supports massive access of devices' models simultaneously. To enable efficient HFL, it is crucial to design suitable incentive mechanisms to ensure that devices actively participate in local training. However, there are few studies on incentive mechanism design for HFL. In this paper, we design two-level incentive mechanisms for the HFL with a two-tiered computing structure to encourage the participation of entities in each tier in the HFL training. In the lower-level game, we propose a coalition formation game to joint optimize the edge association and bandwidth allocation problem, and obtain efficient coalition partitions by the proposed preference rule, which can be proven to be stable by exact potential game. In the upper-level game, we design the Stackelberg game algorithm, which not only determines the optimal number of edge aggregations for edge servers to maximize their utility, but also optimize the unit reward provided for the edge aggregation performance to ensure the interests of cloud servers. Furthermore, numerical results indicate that the proposed algorithms can achieve better performance than the benchmark schemes.
Sketch-based image retrieval, which aims to use sketches as queries to retrieve images containing the same query instance, receives increasing attention in recent years. Although dramatic progress has been made in sketch retrieval, few efforts are devoted to logo sketch retrieval which is still hindered by the following challenges: Firstly, logo sketch retrieval is more difficult than typical sketch retrieval problem, since a logo sketch usually contains much less visual contents with only irregular strokes and lines. Secondly, instance-specific sketches demonstrate dramatic appearance variances, making them less identifiable when querying the same logo instance. Thirdly, there exist several sketch retrieval benchmarking datasets nowadays, whereas an instance-level logo sketch dataset is still publicly unavailable. To address the above-mentioned limitations, we make twofold contributions in this study for instance-level logo sketch retrieval. To begin with, we construct an instance-level logo sketch dataset containing 2k logo instances and exceeding 9k sketches. To our knowledge, this is the first publicly available instance-level logo sketch dataset. Next, we develop a fine-grained triple-branch CNN architecture based on hybrid attention mechanism termed LogoNet for accurate logo sketch retrieval. More specifically, we embed the hybrid attention mechanism into the triple-branch architecture for capturing the key query-specific information from the limited visual cues in the logo sketches. Experimental evaluations both on our assembled dataset and public benchmark datasets demonstrate the effectiveness of our proposed network.
In this paper, the authors propose a new approach to solving the groundwater flow equation in the Toth basin of arbitrary top and bottom topographies using deep learning. Instead of using traditional numerical solvers, they use a DeepONet to produce the boundary-to-solution mapping. This mapping takes the geometry of the physical domain along with the boundary conditions as inputs to output the steady state solution of the groundwater flow equation. To implement the DeepONet, the authors approximate the top and bottom boundaries using truncated Fourier series or piecewise linear representations. They present two different implementations of the DeepONet: one where the Toth basin is embedded in a rectangular computational domain, and another where the Toth basin with arbitrary top and bottom boundaries is mapped into a rectangular computational domain via a nonlinear transformation. They implement the DeepONet with respect to the Dirichlet and Robin boundary condition at the top and the Neumann boundary condition at the impervious bottom boundary, respectively. Using this deep-learning enabled tool, the authors investigate the impact of surface topography on the flow pattern by both the top surface and the bottom impervious boundary with arbitrary geometries. They discover that the average slope of the top surface promotes long-distance transport, while the local curvature controls localized circulations. Additionally, they find that the slope of the bottom impervious boundary can seriously impact the long-distance transport of groundwater flows. Overall, this paper presents a new and innovative approach to solving the groundwater flow equation using deep learning, which allows for the investigation of the impact of surface topography on groundwater flow patterns.