Abstract:Relational prediction tasks are fundamental in many real-world applications, where data are naturally stored in relational databases (RDBs). Relational Deep Learning (RDL) addresses this problem by modeling RDBs as graphs and applying graph neural networks (GNNs) for end-to-end learning. However, the full-resolution property is commonly adopted as a design principle in graph construction for RDBs to preserve relational semantics, which leads most existing methods to rely on fixed graph structures. In this paper, we propose FROG, a Full-Resolution and Optimizable Graph Structure Learning} framework for RDL that formulates relational structure learning as a learnable table role modeling problem, allowing tables to contribute as nodes and edges in message passing. We further design role-driven message passing mechanisms to capture relational semantics, enabling joint optimization of graph structure and GNN representations. To ensure semantic consistency, we introduce functional dependency constraints that regularize representations across table and entity levels. Extensive experiments demonstrate that our method outperforms existing approaches and reveal how table roles impact downstream tasks, offering new insights into graph construction for RDL
Abstract:Building humanoid robots capable of generalizable whole-body loco-manipulation in the real world remains a fundamental challenge. Existing methods either rely on laborious task-specific reward engineering, rigidly replay reference motions that fail to generalize, or depend on costly teleoperation that limits scalability. While human videos capture diverse human behaviors, motion priors inferred from them are inherently imperfect, suffering from occlusion, contact artifacts, and retargeting errors that render them unsuitable for direct policy learning. To address this, we present SUGAR, a scalable data-driven framework that converts diverse human videos into deployable humanoid loco-manipulation skills, without any task-specific reward engineering or reference-motion conditioning at inference. SUGAR proceeds in three stages. First, a fully automated pipeline extracts kinematic interaction priors including human-object motion trajectories and contact labels from unstructured human videos. Second, a privileged physics-based refiner uses a unified mimic reward and progressive state pool to transform imperfect priors into physically feasible, high-fidelity skills. Third, refined skills are distilled into a hierarchical autonomous policy consisting of a command generator and a command tracker. We evaluate SUGAR on six representative loco-manipulation tasks in simulation and real-world humanoid hardware. Our method substantially outperforms reference-tracking baselines, and performance scales clearly with the amount of human video data. It also achieves zero-shot real-world transfer with reliable closed-loop execution, autonomous failure recovery, and stable long-horizon performance under external perturbations. Project Page: https://tianshuwu.github.io/sugar-humanoid/
Abstract:Recent benchmarks for Large Language Model (LLM) agents mainly evaluate reasoning, planning, and execution. However, memory is also essential for agents, as it enables them to store, update, and retrieve information over time. This ability remains under-evaluated, largely because existing benchmarks do not provide a systematic way to assess memory mechanisms. In this paper, we study agent memory from a self-evolving perspective and introduce EvoMemBench, a unified benchmark organized along two axes: memory scope (in-episode vs. cross-episode) and memory content (knowledge-oriented vs. execution-oriented). We compare 15 representative memory methods with strong long-context baselines under a standardized protocol. Results show that current memory systems are still far from a general solution: long-context baselines remain highly competitive, memory helps most when the current context is insufficient or tasks are difficult, and no single memory form works consistently across all settings. Retrieval-based methods remain strong for knowledge-intensive settings, whereas procedural and long-term memory methods are more effective for execution-oriented tasks when their stored experience matches the task structure. We hope EvoMemBench facilitates future research on more effective memory systems for LLM-based agents. Our code is available at https://github.com/DSAIL-Memory/EvoMemBench.
Abstract:Protein-protein interactions (PPIs) are fundamental to cellular function and disease mechanisms. Current learning-based PPI predictors focus on learning powerful protein representations but neglect designing specialized classification heads. They mainly rely on generic aggregating methods like concatenation or dot products, which lack biological insight. Motivated by the biological "L3 rule", where multiple length-3 paths between a pair of proteins indicate their interaction likelihood, our study addresses this gap by designing a biologically informed PPI classifier. In this paper, we provide empirical evidence that popular PPI datasets strongly support the L3 rule. We propose an L3-path-regularized graph prompt learning method called L3-PPI, which can generate a prompt graph with virtual L3 paths based on protein representations and controls the number of paths. L3-PPI reformulates the classification of protein embedding pairs into a graph-level classification task over the generated prompt graph. This lightweight module seamlessly integrates with PPI predictors as a plug-and-play component, injecting the interaction prior of complementarity to enhance performance. Extensive experiments show that L3-PPI achieves superior performance enhancements over advanced competitors.
Abstract:High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically rely on identity-specific models, limiting cross-identity generalization. To address this issue, we propose SDTalk, a one-shot 3D Gaussian Splatting (3DGS)-based framework that generalizes to unseen identities without personalized training or fine-tuning. Our framework comprises two modules with a two-stage training strategy. In the first stage, we incorporate structured facial priors into the reconstruction module and separately predict 3DGS parameters for visible and occluded regions, enabling complete head reconstruction from a single image. In the second stage, we introduce a dual-branch motion field to model coarse and fine facial dynamics, improving detail fidelity and lip synchronization. Experiments demonstrate that SDTalk surpasses existing methods in both visual quality and inference efficiency.
Abstract:Designing proteins with desired functions or properties represents a core goal in synthetic biology and drug discovery. Recent advances in protein language models (PLMs) have enabled the generation of highly designable protein sequences, while preference alignment provides a promising way to steer designs toward desired functions and properties. Nevertheless, they often trigger catastrophic forgetting of pretrained knowledge, degrading basic designability and failing to balance multiple competing objectives. To address these issues, we draw inspiration from On-Policy Distillation (OPD), an advanced post-training method renowned for mitigating catastrophic forgetting through its mode-seeking nature. In this work, we propose ProteinOPD, a multi-objective preference alignment framework that can effectively balance multiple preference objectives while maintaining the inherent designability of PLMs. ProteinOPD adapts a pretrained PLM into preference-specific teachers and distills their knowledge into a shared student via token-level OPD on the student's own trajectories. During this process, the student is aligned to a unique normalized geometric consensus of weighted teachers while ensuring bounded optimization under conflicts. This bridges the gap for OPD in multi-objective/teacher alignment. Extensive experiments show that ProteinOPD achieves substantial gains on target preference objectives without compromising the designability, with an 8x training speedup over RL-based alignment competitors.
Abstract:Large Language Model (LLM)-based search agents trained with reinforcement learning (RL) have significantly improved the performance of knowledge-intensive tasks. However, existing methods encounter critical challenges in long-horizon credit assignment: (i) Reward Sparsity, where models receive only outcome feedback without step-level guidance to differentiate action quality; (ii) Isolated Credit, where credit is assigned to steps independently, failing to capture sequential dependencies; and (iii) Distributional Shift, where rewards are estimated on templates that deviate from the model's natural generative distribution. To address these issues, we propose Pivot-Based Credit Assignment (PiCA), a novel step reward mechanism that reformulates the search trajectory as a sequential process of cumulative search progress. Unlike prior isolated step rewards, PiCA defines process rewards as success probabilities dependent on the historical context based on Potential-Based Reward Shaping (PBRS). This approach identifies pivot steps, which comprise target golden sub-queries and sub-answers derived from historical trajectories, as information peaks that significantly boost the likelihood of a correct final answer. By anchoring these step rewards to the final task objective, PiCA provides dense, pivot-aware and trajectory-dependent guidance while maintaining distributional consistency. Extensive experiments show that PiCA outperforms existing strong baselines across seven knowledge-intensive QA benchmarks, achieving 15.2% and 2.2% improvements for 3B and 7B models. The consistent performance gains across various models show PiCA's robust generalization. The code is available at https://github.com/novdream/PiCA.
Abstract:Large language model (LLM)-based coding assistants have made substantial progress, yet most systems remain reactive, requiring developers to explicitly formulate their needs. Proactive coding assistants aim to infer latent developer intent from integrated development environment (IDE) interactions and repository context, thereby reducing interaction overhead and supporting more seamless assistance. However, research in this direction is limited by the scarcity of large-scale real-world developer behavior data. Existing studies therefore often rely on LLM-simulated IDE traces, whose fidelity to real development behavior remains unclear. In this paper, we investigate this simulation-to-reality gap through a large-scale empirical study. We collect real IDE interaction traces from 1{,}246 experienced industry developers over three consecutive days using a custom Visual Studio Code extension, and construct paired LLM-simulated traces for controlled comparison. Our analysis shows that simulated traces differ substantially from real traces in behavioral diversity, temporal structure, and exploratory patterns. Based on the collected data, we introduce \textbf{ProCodeBench}, a real-world benchmark for proactive intent prediction. Experiments with representative LLMs, retrieval-augmented methods, and agentic baselines show that current approaches remain far from reliable under real IDE traces, suggesting that simulation-based evaluation can overestimate real-world performance. Finally, our training study shows that simulated data cannot replace real data, but can complement it when used before real-world fine-tuning. These findings highlight the importance of real developer behavior data for evaluating and training proactive coding assistants.
Abstract:Emotion recognition from facial videos enables non-contact inference of human emotional states. Although facial expressions are widely used cues, they cannot fully reflect intrinsic affective states. Remote photoplethysmography (rPPG) provides complementary physiological information, but it is highly susceptible to noise and inter-subject variability, limiting generalization to unseen individuals. Existing multimodal methods combine facial and rPPG features, yet their fusion strategies often disrupt pretrained facial representations and lack explicit mechanisms to suppress subject-specific variations. To address these issues, we propose a subject-invariant cross-modal prompt-tuning framework for video-based emotion recognition. Specifically, rPPG waveforms are transformed into noise-robust time-frequency representations (TFRs), from which modality-complementary prompts are generated to modulate facial tokens within a frozen Vision Transformer (ViT). This design enables effective cross-modal interaction while preserving the generalizable facial representations learned by the pretrained backbone. In addition, we introduce a decoupled shared-specific adapter (DSSA) into each ViT layer to explicitly separate subject-shared and subject-specific components, thereby improving cross-subject generalization. Experiments on the MAHNOB-HCI and DEAP benchmarks demonstrate that the proposed method consistently outperforms strong baselines in both recognition accuracy and generalization ability, highlighting its effectiveness for video-based emotion recognition.
Abstract:Multimodal emotion recognition (MER) benefits from combining text, audio, and vision, yet standard fusion often fails when modalities conflict. Crucially, conflicts differ in resolvability: benign conflicts stem from missing, weak, or ambiguous cues and can be mitigated by cross-modal calibration, while severe conflicts arise from intrinsically contradictory (e.g., sarcasm) or misleading signals, for which forced fusion may amplify errors. Recognizing this, we propose Dual-Path Conflict Resolution (DCR), a unified framework that learns when to fuse and when to drop modalities. Path I (Affective Fusion Distiller, AFD) performs reverse distillation from audio/visual teachers to a textual student using temporally weighted class evidence, thereby enhancing representation-level calibration and improving fusion when alignment is beneficial. Path II (Affective Discernment Agent, ADA) formulates MER as a contextual bandit that selects among fusion and unimodal predictions based on a dual-view state and a calibration-aware reward, enabling decision-level arbitration under irreconcilable conflicts without requiring per-modality reliability labels. By taking into account the full multimodal context and coupling soft calibration with hard arbitration, DCR reconciles conflicts that can be aligned while bypassing misleading modalities when fusion is harmful. Across five benchmarks covering both dialogue-level and clip-level MER, DCR consistently outperforms competitive baselines or achieves highly competitive results. Further ablations, conflict-specific subset evaluation, and modality-selection analysis verify that AFD and ADA are complementary and jointly improve robust conflict-aware emotion recognition.