Abstract:Search and recommendation serve a shared discovery objective but encode intent differently. We study this boundary through Dear Algo on Threads, a deployed product where open-ended requests such as \emph{more NBA news} or \emph{less politics} steer subsequent feed recommendations rather than return a one-shot result list. Its agentic intent layer compiles explicit, inferred, negative, and compound intent into a grounded executable plan, then invokes conventional retrieval and optional semantic or multimodal reranking. The layer shares an intent-to-retrieval contract without requiring one model or serving path across search-like and recommendation-like modes. We evaluate Dear Algo under a precision-first objective. In a blinded audit of 300 public request-item pairs (296 evaluable), a strict categorical LLM-as-a-judge gate achieved 94.4\% exact-Relevant precision [88.8\%, 98.9\%]. Across 72 normalized request clusters, the full configuration produced 7.73 judge-qualified candidates per 20 slots versus 6.61 for an LLM-derived-query baseline, a gain of 1.11 [0.12, 2.12]. In a candidate-randomized serving-path study restricted to the reranker path's first 72 eligible hours, the user-weighted judge-Irrelevant share among judged admissions was 2.80\% versus 4.78\% off (-1.97 points [-3.02, -0.94]), while Exact-Relevant share was 2.24 points higher [0.08, 4.41]. Together, these studies show how explicit natural-language intent can be carried into feed recommendation under a precision-first evaluation framework
Abstract:Multimodal models increasingly reach for tools when solving visual tasks (crop, zoom, rotate, brighten), a paradigm known as thinking-with-images. The central challenge is one of perception: tools mostly serve to expose visual evidence, reasoning over that evidence stays in language, and most targets are ones a human could in principle determine by inspection. Some visual questions, however, are not bottlenecked by perception: recovering their answers requires executing a multi-step visual algorithm over the pixels. On such questions a model often names the correct algorithm at once yet still answers wrong, because language can describe an algorithm without being able to run one. Code-with-Image crosses that line: given nothing but a Python interpreter, the model must implement a genuine visual algorithm in code to solve the task; the program itself becomes the reasoning. The bottleneck then shifts from executing code to deciding which algorithm to implement. So we let the model teach itself: a training-free reflection loop studies its own failed programs, tests repairs against constructive ground truth, and keeps what survives as portable skills. On our Code-with-Image Bench (CwI-Bench), thirty task families induced by hidden visual computations with disjoint learning and evaluation splits, even GPT-5.6-luna stays below 30% with tool-free chain of thought; given a bare interpreter it reaches 43%, and with skills evolved through its own executable reflection, 67%. The open 27B model climbs the same ladder (9% $\rightarrow$ 33% $\rightarrow$ 56%), and the skills are plain text, transferable across scales and families. When code carries the reasoning, debugging code becomes debugging reasoning.
Abstract:Reinforcement learning (RL) for visual reasoning needs scalable, verifiable, and controllable training signals. Existing visual RL post-training trains on static curated datasets, with fixed image-question-answer samples bounded by their collection budget. In this work, we introduce TRON (Targeted, Rule-verifiable Online eNvironments), an online environment substrate: a training rollout is generated on demand by a controllable generator-verifier program that samples a fresh latent visual state, renders an image, asks a question, and exactly verifies the answer. A single run can therefore draw an unbounded stream of fresh instances at the difficulty level required by the current curriculum. The current TRON suite contains 520 environments organized into five ability buckets (spatial, mathematical, diagram, pattern/logic, and counting); the same substrate supports both a single full model trained on all buckets and per-bucket ability-specialist models, with no additional data collection. We also introduce a substrate analysis covering generation reliability, instance and level diversity, cross-environment near-duplicates, and base-model pass rate by difficulty level. RL post-training with METHOD consistently improves performance on ten external multimodal reasoning benchmarks across Qwen3-VL-4B, Qwen2.5-VL-7B, and MiMo-VL-7B-SFT.
Abstract:Can internal attention patterns in Large Vision Language Models (LVLMs) identify reliable small-object boxes without fine-tuning? In this work, we provide an affirmative answer. Attention structure in LVLMs encodes grounding quality-a lightweight IoU regressor trained solely on attention maps achieves strong IoU prediction (Pearson r > 0.67). This regressor powers the regressor-based variant of our Attention-based Candidate Selection (ACS) framework, called ACS-Learned, which selects the best box from multiple sampled candidates to improve object grounding. By analyzing what the regressor learns, we reveal which transformer layers and heads are most critical and derive ACS-Free: a training-free selector that ranks candidates by attention entropy on these discriminative heads, with no learned component at inference. Experiments on COCO and Objects365 demonstrate up to 19% self-improvement on small object localization, with ACS-Free ranking best among all training-free methods, demonstrating that useful attention structure improves both localization reliability and interpretability in LVLMs.




Abstract:Diffusion models have emerged as the dominant paradigm for high-quality image generation, yet their computational expense remains substantial due to iterative denoising. Classifier-Free Guidance (CFG) significantly enhances generation quality and controllability but doubles the computation by requiring both conditional and unconditional forward passes at every timestep. We present OUSAC (Optimized gUidance Scheduling with Adaptive Caching), a framework that accelerates diffusion transformers (DiT) through systematic optimization. Our key insight is that variable guidance scales enable sparse computation: adjusting scales at certain timesteps can compensate for skipping CFG at others, enabling both fewer total sampling steps and fewer CFG steps while maintaining quality. However, variable guidance patterns introduce denoising deviations that undermine standard caching methods, which assume constant CFG scales across steps. Moreover, different transformer blocks are affected at different levels under dynamic conditions. This paper develops a two-stage approach leveraging these insights. Stage-1 employs evolutionary algorithms to jointly optimize which timesteps to skip and what guidance scale to use, eliminating up to 82% of unconditional passes. Stage-2 introduces adaptive rank allocation that tailors calibration efforts per transformer block, maintaining caching effectiveness under variable guidance. Experiments demonstrate that OUSAC significantly outperforms state-of-the-art acceleration methods, achieving 53% computational savings with 15% quality improvement on DiT-XL/2 (ImageNet 512x512), 60% savings with 16.1% improvement on PixArt-alpha (MSCOCO), and 5x speedup on FLUX while improving CLIP Score over the 50-step baseline.




Abstract:Plankton are small drifting organisms found throughout the world's oceans. One component of this plankton community is the zooplankton, which includes gelatinous animals and crustaceans (e.g. shrimp), as well as the early life stages (i.e., eggs and larvae) of many commercially important fishes. Being able to monitor zooplankton abundances accurately and understand how populations change in relation to ocean conditions is invaluable to marine science research, with important implications for future marine seafood productivity. While new imaging technologies generate massive amounts of video data of zooplankton, analyzing them using general-purpose computer vision tools developed for general objects turns out to be highly challenging due to the high similarity in appearance between the zooplankton and its background (e.g., marine snow). In this work, we present the ZooplanktonBench, a benchmark dataset containing images and videos of zooplankton associated with rich geospatial metadata (e.g., geographic coordinates, depth, etc.) in various water ecosystems. ZooplanktonBench defines a collection of tasks to detect, classify, and track zooplankton in challenging settings, including highly cluttered environments, living vs non-living classification, objects with similar shapes, and relatively small objects. Our dataset presents unique challenges and opportunities for state-of-the-art computer vision systems to evolve and improve visual understanding in a dynamic environment with huge variations and be geo-aware.
Abstract:Large multimodal models (LMMs) have shown impressive capabilities in a wide range of visual tasks. However, they often struggle with fine-grained visual reasoning, failing to identify domain-specific objectives and provide justifiable explanations for their predictions. To address this, we propose a novel visual rejection sampling framework to improve the cognition and explainability of LMMs using self-synthesized data. Specifically, visual fine-tuning requires images, queries, and target answers. Our approach begins by synthesizing interpretable answers that include human-verifiable visual features. These features are based on expert-defined concepts, carefully selected based on their alignment with the image content. After each round of fine-tuning, we apply a reward model-free filtering mechanism to select the highest-quality interpretable answers for the next round of tuning. This iterative process of data synthesis and fine-tuning progressively improves the model's ability to generate accurate and reasonable explanations. Experimental results demonstrate the effectiveness of our method in improving both the accuracy and explainability of specialized visual classification tasks.




Abstract:Predicting gene function from its DNA sequence is a fundamental challenge in biology. Many deep learning models have been proposed to embed DNA sequences and predict their enzymatic function, leveraging information in public databases linking DNA sequences to an enzymatic function label. However, much of the scientific community's knowledge of biological function is not represented in these categorical labels, and is instead captured in unstructured text descriptions of mechanisms, reactions, and enzyme behavior. These descriptions are often captured alongside DNA sequences in biological databases, albeit in an unstructured manner. Deep learning of models predicting enzymatic function are likely to benefit from incorporating this multi-modal data encoding scientific knowledge of biological function. There is, however, no dataset designed for machine learning algorithms to leverage this multi-modal information. Here we propose a novel dataset and benchmark suite that enables the exploration and development of large multi-modal neural network models on gene DNA sequences and natural language descriptions of gene function. We present baseline performance on benchmarks for both unsupervised and supervised tasks that demonstrate the difficulty of this modeling objective, while demonstrating the potential benefit of incorporating multi-modal data types in function prediction compared to DNA sequences alone. Our dataset is at: https://hoarfrost-lab.github.io/BioTalk/.




Abstract:Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require special capture conditions, like using a flashlight. Alternatively, some methods explicitly decompose a scene into intrinsic components, such as normals and BRDFs, which can be inaccurate or under-expressive. In this work, we propose a novel end-to-end 2D relighting diffusion model, called Neural Gaffer, that takes a single image of any object and can synthesize an accurate, high-quality relit image under any novel environmental lighting condition, simply by conditioning an image generator on a target environment map, without an explicit scene decomposition. Our method builds on a pre-trained diffusion model, and fine-tunes it on a synthetic relighting dataset, revealing and harnessing the inherent understanding of lighting present in the diffusion model. We evaluate our model on both synthetic and in-the-wild Internet imagery and demonstrate its advantages in terms of generalization and accuracy. Moreover, by combining with other generative methods, our model enables many downstream 2D tasks, such as text-based relighting and object insertion. Our model can also operate as a strong relighting prior for 3D tasks, such as relighting a radiance field.




Abstract:To tackle the "reality gap" encountered in Sim-to-Real transfer, this study proposes a diffusion-based framework that minimizes inconsistencies in grasping actions between the simulation settings and realistic environments. The process begins by training an adversarial supervision layout-to-image diffusion model(ALDM). Then, leverage the ALDM approach to enhance the simulation environment, rendering it with photorealistic fidelity, thereby optimizing robotic grasp task training. Experimental results indicate this framework outperforms existing models in both success rates and adaptability to new environments through improvements in the accuracy and reliability of visual grasping actions under a variety of conditions. Specifically, it achieves a 75\% success rate in grasping tasks under plain backgrounds and maintains a 65\% success rate in more complex scenarios. This performance demonstrates this framework excels at generating controlled image content based on text descriptions, identifying object grasp points, and demonstrating zero-shot learning in complex, unseen scenarios.