Recommender systems rely heavily on increasing computation resources to improve their business goal. By deploying computation-intensive models and algorithms, these systems are able to inference user interests and exhibit certain ads or commodities from the candidate set to maximize their business goals. However, such systems are facing two challenges in achieving their goals. On the one hand, facing massive online requests, computation-intensive models and algorithms are pushing their computation resources to the limit. On the other hand, the response time of these systems is strictly limited to a short period, e.g. 300 milliseconds in our real system, which is also being exhausted by the increasingly complex models and algorithms. In this paper, we propose the computation resource allocation solution (CRAS) that maximizes the business goal with limited computation resources and response time. We comprehensively illustrate the problem and formulate such a problem as an optimization problem with multiple constraints, which could be broken down into independent sub-problems. To solve the sub-problems, we propose the revenue function to facilitate the theoretical analysis, and obtain the optimal computation resource allocation strategy. To address the applicability issues, we devise the feedback control system to help our strategy constantly adapt to the changing online environment. The effectiveness of our method is verified by extensive experiments based on the real dataset from Taobao.com. We also deploy our method in the display advertising system of Alibaba. The online results show that our computation resource allocation solution achieves significant business goal improvement without any increment of computation cost, which demonstrates the efficacy of our method in real industrial practice.
In e-commerce advertising, the ad platform usually relies on auction mechanisms to optimize different performance metrics, such as user experience, advertiser utility, and platform revenue. However, most of the state-of-the-art auction mechanisms only focus on optimizing a single performance metric, e.g., either social welfare or revenue, and are not suitable for e-commerce advertising with various, dynamic, difficult to estimate, and even conflicting performance metrics. In this paper, we propose a new mechanism called Deep GSP auction, which leverages deep learning to design new rank score functions within the celebrated GSP auction framework. These new rank score functions are implemented via deep neural network models under the constraints of monotone allocation and smooth transition. The requirement of monotone allocation ensures Deep GSP auction nice game theoretical properties, while the requirement of smooth transition guarantees the advertiser utilities would not fluctuate too much when the auction mechanism switches among candidate mechanisms to achieve different optimization objectives. We deployed the proposed mechanisms in a leading e-commerce ad platform and conducted comprehensive experimental evaluations with both offline simulations and online A/B tests. The results demonstrated the effectiveness of the Deep GSP auction compared to the state-of-the-art auction mechanisms.
To drive purchase in online advertising, it is of the advertiser's great interest to optimize the sequential advertising strategy whose performance and interpretability are both important. The lack of interpretability in existing deep reinforcement learning methods makes it not easy to understand, diagnose and further optimize the strategy. In this paper, we propose our Deep Intents Sequential Advertising (DISA) method to address these issues. The key part of interpretability is to understand a consumer's purchase intent which is, however, unobservable (called hidden states). In this paper, we model this intention as a latent variable and formulate the problem as a Partially Observable Markov Decision Process (POMDP) where the underlying intents are inferred based on the observable behaviors. Large-scale industrial offline and online experiments demonstrate our method's superior performance over several baselines. The inferred hidden states are analyzed, and the results prove the rationality of our inference.
In E-commerce, advertising is essential for merchants to reach their target users. The typical objective is to maximize the advertiser's cumulative revenue over a period of time under a budget constraint. In real applications, an advertisement (ad) usually needs to be exposed to the same user multiple times until the user finally contributes revenue (e.g., places an order). However, existing advertising systems mainly focus on the immediate revenue with single ad exposures, ignoring the contribution of each exposure to the final conversion, thus usually falls into suboptimal solutions. In this paper, we formulate the sequential advertising strategy optimization as a dynamic knapsack problem. We propose a theoretically guaranteed bilevel optimization framework, which significantly reduces the solution space of the original optimization space while ensuring the solution quality. To improve the exploration efficiency of reinforcement learning, we also devise an effective action space reduction approach. Extensive offline and online experiments show the superior performance of our approaches over state-of-the-art baselines in terms of cumulative revenue.
Most e-commerce product feeds provide blended results of advertised products and recommended products to consumers. The underlying advertising and recommendation platforms share similar if not exactly the same set of candidate products. Consumers' behaviors on the advertised results constitute part of the recommendation model's training data and therefore can influence the recommended results. We refer to this process as Leverage. Considering this mechanism, we propose a novel perspective that advertisers can strategically bid through the advertising platform to optimize their recommended organic traffic. By analyzing the real-world data, we first explain the principles of Leverage mechanism, i.e., the dynamic models of Leverage. Then we introduce a novel Leverage optimization problem and formulate it with a Markov Decision Process. To deal with the sample complexity challenge in model-free reinforcement learning, we propose a novel Hybrid Training Leverage Bidding (HTLB) algorithm which combines the real-world samples and the emulator-generated samples to boost the learning speed and stability. Our offline experiments as well as the results from the online deployment demonstrate the superior performance of our approach.
For online advertising in e-commerce, the traditional problem is to assign the right ad to the right user on fixed ad slots. In this paper, we investigate the problem of advertising with adaptive exposure, in which the number of ad slots and their locations can dynamically change over time based on their relative scores with recommendation products. In order to maintain user retention and long-term revenue, there are two types of constraints that need to be met in exposure: query-level and day-level constraints. We model this problem as constrained markov decision process with per-state constraint (psCMDP) and propose a constrained two-level reinforcement learning to decouple the original advertising exposure optimization problem into two relatively independent sub-optimization problems. We also propose a constrained hindsight experience replay mechanism to accelerate the policy training process. Experimental results show that our method can improve the advertising revenue while satisfying different levels of constraints under the real-world datasets. Besides, the proposal of constrained hindsight experience replay mechanism can significantly improve the training speed and the stability of policy performance.