Fudan University
Abstract:Despite the remarkable progress over the past decades, accurately identifying small objects remains challenging because of their insufficient visual cues. Previous works typically attempt to construct discriminative representation of the small objects. However, the wide range frequency domain noises and label ambiguities have been greatly overlooked, which significantly hinders the accurate localization. To address these issues, we propose a novel small object detection (SOD) detector termed DyFrDet, which is able to precisely localize the small object by dynamically suppressing the background distractions in frequency domain. Specifically, we propose a Dynamic Frequency-aware Feature Pyramid Network (DyFrFPN) to adaptively suppress low-frequency redundancy and excessive high-frequency noises. The DyFrFPN transforms the hierarchical features into frequency domain representation, and introduces a Dynamic Band Predictor (DBP) to preserve the discriminative components for small object identification. Afterwards, we present a novel Label Disambiguation Module (LDM), which leverages probabilistic distributions to explicitly model and alleviate the inherent ambiguity of target labels, yielding efficient improvement in localization precision of the small objects with low-resolution. Extensive experiments demonstrate that DyFrDet achieves state-of-the-art performance across multiple benchmarks, indicating its effectiveness and robustness in various challenging scenarios. Our code is available at https://github.com/ManOfStory/DyFrDet.
Abstract:Small Object Detection (SOD) is a fundamental yet challenging problem in computer vision due to its limited spatial resolution and weak visual cues. Although recent approaches have achieved remarkable advances, the background distractors in different frequency spectra still degrade the performance. In this paper, we propose a novel small object detection framework termed SFDNet, which is capable of detecting small objects via efficient spectrum-aware feature disentanglement. Specifically, we propose an Adaptive Spectrum Disentanglement (ASD) module that decomposes backbone features into multiple complementary spectral components, aiming to construct discriminative object-relevant representations by discarding the background distractors for each component. Afterwards, to strengthen the semantic consistency of the similar objects in the same class, we propose a Class-Wise Prototype Distillation (CPD) procedure, which establishes class prototypes for the object instances and enforces the compact representation by efficient prototype distillation. Extensive experiments on multiple challenging benchmarks show that SFDNet outperforms existing state-of-the-art methods by a large margin. Our code is available at https://github.com/ManOfStory/SFDNet.
Abstract:Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations. Yet long-narrative role-playing suffers from two failures: Factual Overreach, where shared retrieval or parametric memory lets a character use facts outside its perspective, and Stylistic Monotony, where profile descriptions flatten a character into a fixed voice. To address these failures, we propose REVERIEMEM, a three-layer memory architecture for book-based character agents. The episodic layer stores first-person scene memories; the semantic layer stores visibility-tagged facts; and the personality layer stores situation-dependent speech and behaviour patterns. For evaluation, we construct KBF-QA, a 4,386-question benchmark over eight novels for testing knowledge boundaries. REVERIEMEM improves Knowledge Boundary Fidelity by 34.6 percentage points over the strongest prior method. On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation.
Abstract:Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reusable skills are acquired only after explicit instructions. We study Playful Agentic Robot Learning, where an embodied coding agent uses self-directed play as a continual skill-learning stage before downstream tasks arrive. We introduce RATs, Robotics Agent Teams designed for play-time skill acquisition. During play, RATs proposes novel yet learnable exploratory tasks, plans and executes robot-code policies, verifies intermediate progress, diagnoses failures, retries with dense, step-level feedback, and distills successful executions into a persistent code skill library. At test time, the agent reuses relevant skills from this frozen library to help solve new tasks. Experiments in LIBERO-PRO and MolmoSpaces show that play-learned skills improve held-out downstream tasks over no-play and random-play baselines, with 20.6 and 17.0 percentage-point gains over CaP-Agent0 on LIBERO-PRO and MolmoSpaces, respectively. Moreover, the learned skills can be plugged into other inference-time Code-as-Policy agents by simply retrieving them into the context, improving RoboSuite and real-world transfer by 8.9 and 8.8 points, respectively, without finetuning the underlying model.
Abstract:Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings from off-the-shelf encoders to guide audio-video denoising, which discards fine-grained semantics and, critically, lacks a shared long-horizon plan, leading to uncoordinated denoising trajectories and fragile cross-modal alignment. We propose Baton, the first framework that introduces explicit semantic planning into joint video-audio generation. Our key insight is that complementing coarse text guidance with semantically rich, modality-aware planned tokens, jointly reasoned and mutually aligned before denoising, can simultaneously restore fine-grained semantic detail and establish a shared blueprint that coordinates both audio and video denoising trajectories. Concretely, Baton first introduces the VA-Planner, a multimodal language model equipped with dual semantic alignment towers, where learnable queries cross-attend to both video and audio features to produce a pair of semantically aligned video and audio planned tokens as keyframe-level blueprints. These planned tokens are injected into the diffusion backbone via cross-attention layers, providing temporally grounded guidance complementary to coarse text embeddings. Since planned tokens do not share one-to-one spatial-temporal correspondence with diffusion latents, we further propose Relative Semantic RoPE, a relative positional encoding that maps planned tokens and latents into a shared spatial-temporal coordinate frame, enabling each latent to accurately attend to its positionally corresponding semantic cues. Experiments on benchmarks show the effectiveness of Baton both qualitatively and quantitatively.
Abstract:Diffusion models have achieved remarkable generation quality, but they suffer from significant inference cost due to their reliance on multiple sequential denoising steps, motivating recent efforts to distill this inference process into a few-step regime. However, existing distillation methods typically approximate the teacher trajectory by using linear shortcuts, which makes it difficult to match its constantly changing tangent directions as velocities evolve across timesteps, thereby leading to quality degradation. To address this limitation, we propose ArcFlow, a few-step distillation framework that explicitly employs non-linear flow trajectories to approximate pre-trained teacher trajectories. Concretely, ArcFlow parameterizes the velocity field underlying the inference trajectory as a mixture of continuous momentum processes. This enables ArcFlow to capture velocity evolution and extrapolate coherent velocities to form a continuous non-linear trajectory within each denoising step. Importantly, this parameterization admits an analytical integration of this non-linear trajectory, which circumvents numerical discretization errors and results in high-precision approximation of the teacher trajectory. To train this parameterization into a few-step generator, we implement ArcFlow via trajectory distillation on pre-trained teacher models using lightweight adapters. This strategy ensures fast, stable convergence while preserving generative diversity and quality. Built on large-scale models (Qwen-Image-20B and FLUX.1-dev), ArcFlow only fine-tunes on less than 5% of original parameters and achieves a 40x speedup with 2 NFEs over the original multi-step teachers without significant quality degradation. Experiments on benchmarks show the effectiveness of ArcFlow both qualitatively and quantitatively.
Abstract:Real-world physics can only be analytically modeled with a certain level of precision for modern intricate robotic systems. As a result, tracking aggressive trajectories accurately could be challenging due to the existence of residual physics during controller synthesis. This paper presents a self-supervised residual learning and trajectory optimization framework to address the aforementioned challenges. At first, unknown dynamic effects on the closed-loop model are learned and treated as residuals of the nominal dynamics, jointly forming a hybrid model. We show that learning with analytic gradients can be achieved using only trajectory-level data while enjoying accurate long-horizon prediction with an arbitrary integration step size. Subsequently, a trajectory optimizer is developed to compute the optimal reference trajectory with the residual physics along it minimized. It ends up with trajectories that are friendly to the following control level. The agile flight of quadrotors illustrates that by utilizing the hybrid dynamics, the proposed optimizer outputs aggressive motions that can be precisely tracked.
Abstract:Precise control in modern robotic applications is always an open issue due to unknown time-varying disturbances. Existing meta-learning-based approaches require a shared representation of environmental structures, which lack flexibility for realistic non-structural disturbances. Besides, representation error and the distribution shifts can lead to heavy degradation in prediction accuracy. This work presents a generalizable disturbance estimation framework that builds on meta-learning and feedback-calibrated online adaptation. By extracting features from a finite time window of past observations, a unified representation that effectively captures general non-structural disturbances can be learned without predefined structural assumptions. The online adaptation process is subsequently calibrated by a state-feedback mechanism to attenuate the learning residual originating from the representation and generalizability limitations. Theoretical analysis shows that simultaneous convergence of both the online learning error and the disturbance estimation error can be achieved. Through the unified meta-representation, our framework effectively estimates multiple rapidly changing disturbances, as demonstrated by quadrotor flight experiments. See the project page for video, supplementary material and code: https://nonstructural-metalearn.github.io.
Abstract:Existing vision-and-language navigation models often deviate from the correct trajectory when executing instructions. However, these models lack effective error correction capability, hindering their recovery from errors. To address this challenge, we propose Self-correction Flywheel, a novel post-training paradigm. Instead of considering the model's error trajectories on the training set as a drawback, our paradigm emphasizes their significance as a valuable data source. We have developed a method to identify deviations in these error trajectories and devised innovative techniques to automatically generate self-correction data for perception and action. These self-correction data serve as fuel to power the model's continued training. The brilliance of our paradigm is revealed when we re-evaluate the model on the training set, uncovering new error trajectories. At this time, the self-correction flywheel begins to spin. Through multiple flywheel iterations, we progressively enhance our monocular RGB-based VLA navigation model CorrectNav. Experiments on R2R-CE and RxR-CE benchmarks show CorrectNav achieves new state-of-the-art success rates of 65.1% and 69.3%, surpassing prior best VLA navigation models by 8.2% and 16.4%. Real robot tests in various indoor and outdoor environments demonstrate \method's superior capability of error correction, dynamic obstacle avoidance, and long instruction following.
Abstract:This letter proposes an anti-disturbance control scheme for rotor drones to counteract voltage drop (VD) disturbance caused by voltage drop of the battery, which is a common case for long-time flight or aggressive maneuvers. Firstly, the refined dynamics of rotor drones considering VD disturbance are presented. Based on the dynamics, a voltage drop observer (VDO) is developed to accurately estimate the VD disturbance by decoupling the disturbance and state information of the drone, reducing the conservativeness of conventional disturbance observers. Subsequently, the control scheme integrates the VDO within the translational loop and a fixed-time sliding mode observer (SMO) within the rotational loop, enabling it to address force and torque disturbances caused by voltage drop of the battery. Sufficient real flight experiments are conducted to demonstrate the effectiveness of the proposed control scheme under VD disturbance.