Refer to the report for detailed contributions
Abstract:Video object removal frequently struggles to simultaneously eliminate target objects and their associated physical effects (e.g., smoke, reflections, light, and ripples) in out-of-domain scenarios due to complex spatiotemporal ambiguities. While existing methods primarily rely on spatial masks, they often fail to capture weakly correlated effects, and the potential of explicit textual guidance remains underexplored. Furthermore, a fundamental optimization conflict exists in removal models between high-level semantic generalization and precise pixel-level background preservation. To address these challenges, we propose GenEraser, a novel framework for generalized and high-fidelity video object and effect removal. First, we introduce a Multi-Conditional Mixture-of-Experts (MC-MoE) paired with Bipartite Text guidance to fully exploit the multimodal priors of Diffusion Transformers, significantly enhancing the identification of complex effects. Second, a Learnable Deep ``CFG'' Fusion mechanism (LD-CFG) is developed to adaptively balance the relative dominance of mask and textual conditions across diverse scenarios. Finally, we propose a Decoupled Expert Architecture, comprising a Locator and a Preserver, to mitigate the inherent trade-off between semantic generalization and pixel alignment. Extensive experiments demonstrate that our GenEraser surpasses recent state-of-the-art approaches, achieving significant quantitative improvements (e.g., $2.16$ dB and $1.44$ dB on the ROSE Benchmark and VOR-Eval, respectively) while maintaining exceptionally robust generalization in open-world scenarios. https://cyqii.github.io/GenEraser.github.io/
Abstract:Video editing has recently achieved remarkable progress with diffusion-based generative models, enabling diverse object-level manipulations from natural language instructions. However, existing methods often struggle under occlusion, viewpoint changes, and fast object motion, where unreliable visual observations lead to inaccurate localization, temporal flickering, and inconsistent edits. In this work, we identify the absence of reliable visual anchors as a fundamental bottleneck in occlusion-robust video editing. To address this issue, we propose an occlusion-aware physics-semantic keyframe selection framework that automatically identifies an optimal anchor frame for downstream editing. Specifically, our method evaluates candidate frames from three complementary perspectives: structural completeness for avoiding truncated observations, cycle-consistent tracking stability for measuring physical reliability, and vision-language-based attribute visibility for ensuring semantic clarity. The selected keyframe is then propagated through bidirectional tracking to generate dense spatiotemporal masks, which are used as auxiliary supervision for a diffusion-based video editing backbone. By transforming occlusion handling from explicit reconstruction into reliable anchor selection, our framework enables precise and temporally consistent editing without requiring manual annotations. Extensive experiments on challenging video editing benchmarks demonstrate the effectiveness and high-quality performance of our method.
Abstract:While orthogonal subspace methods try to mitigate task interference in Continual Learning (CL), they often suffer from energy diffusion across the basis, hindering knowledge compaction and exhausting capacity for future tasks. We observe that output feature drift induced by parameter updates is inherently low-rank, and theoretically prove that preserving parameters along the principal directions of this drift minimizes the output reconstruction error. Motivated by this, we propose \textbf{E}nergy-Concentrated and \textbf{E}nergy-Ordered \textbf{Lo}w-\textbf{R}ank \textbf{A}daptation (E$^2$-LoRA). By explicitly ordering and concentrating knowledge into leading ranks, E$^2$-LoRA frees capacity for subsequent tasks. Furthermore, we design a dynamic rank allocation strategy to balance stability and plasticity by jointly optimizing energy retention and model plasticity. Extensive experiments across multiple benchmarks demonstrate that E$^2$-LoRA achieves state-of-the-art performance.
Abstract:Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings from off-the-shelf encoders to guide audio-video denoising, which discards fine-grained semantics and, critically, lacks a shared long-horizon plan, leading to uncoordinated denoising trajectories and fragile cross-modal alignment. We propose Baton, the first framework that introduces explicit semantic planning into joint video-audio generation. Our key insight is that complementing coarse text guidance with semantically rich, modality-aware planned tokens, jointly reasoned and mutually aligned before denoising, can simultaneously restore fine-grained semantic detail and establish a shared blueprint that coordinates both audio and video denoising trajectories. Concretely, Baton first introduces the VA-Planner, a multimodal language model equipped with dual semantic alignment towers, where learnable queries cross-attend to both video and audio features to produce a pair of semantically aligned video and audio planned tokens as keyframe-level blueprints. These planned tokens are injected into the diffusion backbone via cross-attention layers, providing temporally grounded guidance complementary to coarse text embeddings. Since planned tokens do not share one-to-one spatial-temporal correspondence with diffusion latents, we further propose Relative Semantic RoPE, a relative positional encoding that maps planned tokens and latents into a shared spatial-temporal coordinate frame, enabling each latent to accurately attend to its positionally corresponding semantic cues. Experiments on benchmarks show the effectiveness of Baton both qualitatively and quantitatively.
Abstract:Instruction-based video editing requires transforming a source video according to a natural-language instruction while preserving irrelevant content and remaining temporally coherent. We argue that existing Diffusion Transformer (DiT) editors struggle with this task for two structural reasons. First, conditioning signals are fed undifferentiated into all transformer blocks, forcing a single token stream to encode both global editing intent and fine-grained visual evidence. Second, the cross-attention patterns that govern the edit are supervised only indirectly through pixel-level reconstruction, leaving the model's internal reasoning process under-constrained. To address both limitations, we propose RVEDiT, an implicit Reasoning Video Editing DiT framework built around two complementary components. The first, Granularity-Routed Token Conditioning, introduces learnable editing tokens distilled from a multimodal LLM and routes them to shallow blocks, while reserving native visual and textual tokens for deeper blocks, thereby inducing a coarse-to-fine editing process inside the backbone. The second, Reference-Anchored Attention Alignment, employs a parameter-sharing reference branch during training and maximizes the mutual information between the attention features of the editing and reference branches, regularizing the model's internal reasoning without incurring any additional inference cost. Experiments on standard instruction-based video editing benchmarks show that RVEDiT consistently outperforms state-of-the-art baselines, with particularly strong gains on localized and compositional edits.
Abstract:Reinforcement learning (RL) has become an effective way to improve prompt alignment and perceptual quality in diffusion and flow-matching generators. A critical step for applying online RL to flow matching is turning the deterministic sampling trajectory into a stochastic policy, typically by replacing the reverse-time Ordinary Differential Equation (ODE) with a Stochastic Differential Equation (SDE). The stochastic sampler, controlling the exploration behavior and denoising dynamics, is thus part of the policy, and its design can significantly affect the reward optimization performance. We break down the sampler design into two interdependent components: choosing the right amount of stochastic exploration, and discretizing the resulting SDE faithfully at the small step counts used in RL. To address the first component, we analyze the inherent tension between exploration and stability in denoising and derive an SDE schedule that balances the two. Turning to the discretization challenge, we use a toy example to show that existing samplers can deviate from the flow-matching process, either by introducing excessive discretization noise or by relying on heuristic rules that do not guarantee convergence to the data distribution. To address these issues, we propose Precise, a new stochastic sampler that balances effective exploration with stability. Crucially, Precise keeps the denoising trajectory SDE-consistent through a novel approximation that freezes the clean-latent posterior mean, resolving the excess noise issue in standard samplers. Extensive experiments demonstrate that this formulation leads to significantly faster and more stable reward optimization via reinforcement learning, achieving state-of-the-art alignment scores (e.g., PickScore, HPSv2.1) while requiring 13.1-53.2% less wall-clock training time to match the best in-domain performance of prior samplers.
Abstract:LLM-based multimodal emotion recognition relies on static parametric memory and often hallucinates when interpreting nuanced affective states. In this paper, given that single-round retrieval-augmented generation is highly susceptible to modal ambiguity and therefore struggles to capture complex affective dependencies across modalities, we introduce AffectAgent, an affect-oriented multi-agent retrieval-augmented generation framework that leverages collaborative decision-making among agents for fine-grained affective understanding. Specifically, AffectAgent comprises three jointly optimized specialized agents, namely a query planner, an evidence filter, and an emotion generator, which collaboratively perform analytical reasoning to retrieve cross-modal samples, assess evidence, and generate predictions. These agents are optimized end-to-end using Multi-Agent Proximal Policy Optimization (MAPPO) with a shared affective reward to ensure consistent emotion understanding. Furthermore, we introduce Modality-Balancing Mixture of Experts (MB-MoE) and Retrieval-Augmented Adaptive Fusion (RAAF), where MB-MoE dynamically regulates the contributions of different modalities to mitigate representation mismatch caused by cross-modal heterogeneity, while RAAF enhances semantic completion under missing-modality conditions by incorporating retrieved audiovisual embeddings. Extensive experiments on MER-UniBench demonstrate that AffectAgent achieves superior performance across complex scenarios. Our code will be released at: https://github.com/Wz1h1NG/AffectAgent.
Abstract:Diffusion-based image editing models have achieved significant progress in real world applications. However, conventional models typically rely on natural language prompts, which often lack the precision required to localize target objects. Consequently, these models struggle to maintain background consistency due to their global image regeneration paradigm. Recognizing that visual cues provide an intuitive means for users to highlight specific areas of interest, we utilize bounding boxes as guidance to explicitly define the editing target. This approach ensures that the diffusion model can accurately localize the target while preserving background consistency. To achieve this, we propose FineEdit, a multi-level bounding box injection method that enables the model to utilize spatial conditions more effectively. To support this high precision guidance, we present FineEdit-1.2M, a large scale, fine-grained dataset comprising 1.2 million image editing pairs with precise bounding box annotations. Furthermore, we construct a comprehensive benchmark, termed FineEdit-Bench, which includes 1,000 images across 10 subjects to effectively evaluate region based editing capabilities. Evaluations on FineEdit-Bench demonstrate that our model significantly outperforms state-of-the-art open-source models (e.g., Qwen-Image-Edit and LongCat-Image-Edit) in instruction compliance and background preservation. Further assessments on open benchmarks (GEdit and ImgEdit Bench) confirm its superior generalization and robustness.
Abstract:Despite rapid progress in video generation, existing models are incapable of producing vector animation, a dominant and highly expressive form of multimedia on the Internet. Vector animations offer resolution-independence, compactness, semantic structure, and editable parametric motion representations, yet current generative models operate exclusively in raster space and thus cannot synthesize them. Meanwhile, recent advances in large multimodal models demonstrate strong capabilities in generating structured data such as slides, 3D meshes, LEGO sequences, and indoor layouts, suggesting that native vector animation generation may be achievable. In this work, we present the first framework for tokenizing and autoregressively generating vector animations. We adopt Lottie, a widely deployed JSON-based animation standard, and design a tailored Lottie Tokenizer that encodes layered geometric primitives, transforms, and keyframe-based motion into a compact and semantically aligned token sequence. To support large-scale training, we also construct LottieAnimation-660K, the largest and most diverse vector animation dataset to date, consisting of 660k real-world Lottie animation and 15M static Lottie image files curated from broad Internet sources. Building upon these components, we finetune Qwen-VL to create LottieGPT, a native multimodal model capable of generating coherent, editable vector animations directly from natural language or visual prompts. Experiments show that our tokenizer dramatically reduces sequence length while preserving structural fidelity, enabling effective autoregressive learning of dynamic vector content. LottieGPT exhibits strong generalization across diverse animation styles and outperforms previous state-of-the-art models on SVG generation (a special case of single-frame vector animation).
Abstract:While traditional tree-based ensemble methods have long dominated tabular tasks, deep neural networks and emerging foundation models have challenged this primacy, yet no consensus exists on a universally superior paradigm. Existing benchmarks typically contain fewer than 100 datasets, raising concerns about evaluation sufficiency and potential selection biases. To address these limitations, we introduce OmniTabBench, the largest tabular benchmark to date, comprising 3030 datasets spanning diverse tasks that are comprehensively collected from diverse sources and categorized by industry using large language models. We conduct an unprecedented large-scale empirical evaluation of state-of-the-art models from all model families on OmniTabBench, confirming the absence of a dominant winner. Furthermore, through a decoupled metafeature analysis, which examines individual properties such as dataset size, feature types, feature and target skewness/kurtosis, we elucidate conditions favoring specific model categories, providing clearer, more actionable guidance than prior compound-metric studies.