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Yebin Liu

MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos

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Jul 11, 2024
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TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

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Jul 02, 2024
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HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

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Jun 18, 2024
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HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models

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Jun 03, 2024
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4DHands: Reconstructing Interactive Hands in 4D with Transformers

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May 31, 2024
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Human4DiT: Free-view Human Video Generation with 4D Diffusion Transformer

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May 27, 2024
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Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras

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May 23, 2024
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LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer

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May 12, 2024
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TexVocab: Texture Vocabulary-conditioned Human Avatars

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Mar 31, 2024
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Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives

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Mar 26, 2024
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