We introduce DragAnything, which utilizes a entity representation to achieve motion control for any object in controllable video generation. Comparison to existing motion control methods, DragAnything offers several advantages. Firstly, trajectory-based is more userfriendly for interaction, when acquiring other guidance signals (e.g., masks, depth maps) is labor-intensive. Users only need to draw a line (trajectory) during interaction. Secondly, our entity representation serves as an open-domain embedding capable of representing any object, enabling the control of motion for diverse entities, including background. Lastly, our entity representation allows simultaneous and distinct motion control for multiple objects. Extensive experiments demonstrate that our DragAnything achieves state-of-the-art performance for FVD, FID, and User Study, particularly in terms of object motion control, where our method surpasses the previous methods (e.g., DragNUWA) by 26% in human voting.
Model reparameterization is a widely accepted technique for improving inference speed without compromising performance. However, current Post-training Quantization (PTQ) methods often lead to significant accuracy degradation when applied to reparameterized models. This is primarily caused by channel-specific and sample-specific outliers, which appear only at specific samples and channels and impact on the selection of quantization parameters. To address this issue, we propose RepAPQ, a novel framework that preserves the accuracy of quantized reparameterization models. Different from previous frameworks using Mean Squared Error (MSE) as a measurement, we utilize Mean Absolute Error (MAE) to mitigate the influence of outliers on quantization parameters. Our framework comprises two main components: Quantization Protecting Reparameterization and Across-block Calibration. For effective calibration, Quantization Protecting Reparameterization combines multiple branches into a single convolution with an affine layer. During training, the affine layer accelerates convergence and amplifies the output of the convolution to better accommodate samples with outliers. Additionally, Across-block Calibration leverages the measurement of stage output as supervision to address the gradient problem introduced by MAE and enhance the interlayer correlation with quantization parameters. Comprehensive experiments demonstrate the effectiveness of RepAPQ across various models and tasks. Our framework outperforms previous methods by approximately 1\% for 8-bit PTQ and 2\% for 6-bit PTQ, showcasing its superior performance. The code is available at \url{https://github.com/ilur98/DLMC-QUANT}.
In this paper, we propose a controllable dense captioner (ControlCap), which accommodates user's intention to dense captioning by introducing linguistic guidance. ControlCap is defined as a multimodal embedding bridging architecture, which comprises multimodal embedding generation (MEG) module and bi-directional embedding bridging (BEB) module. While MEG module represents objects/regions by combining embeddings of detailed information with context-aware ones, it also endows ControlCap the adaptability to specialized controls by utilizing them as linguistic guidance. BEB module aligns the linguistic guidance with visual embeddings through borrowing/returning features from/to the visual domain and gathering such features to predict text descriptions. Experiments on Visual Genome and VG-COCO datasets show that ControlCap respectively outperforms the state-of-the-art methods by 1.5% and 3.7% (mAP). Last but not least, with the capability of converting region-category pairs to region-text pairs, ControlCap is able to act as a powerful data engine for dense captioning. Code is available at https://github.com/callsys/ControlCap.
Text-to-image (T2I) models have recently experienced rapid development, achieving astonishing performance in terms of fidelity and textual alignment capabilities. However, given a long paragraph (up to 512 words), these generation models still struggle to achieve strong alignment and are unable to generate images depicting complex scenes. In this paper, we introduce an information-enriched diffusion model for paragraph-to-image generation task, termed ParaDiffusion, which delves into the transference of the extensive semantic comprehension capabilities of large language models to the task of image generation. At its core is using a large language model (e.g., Llama V2) to encode long-form text, followed by fine-tuning with LORA to alignthe text-image feature spaces in the generation task. To facilitate the training of long-text semantic alignment, we also curated a high-quality paragraph-image pair dataset, namely ParaImage. This dataset contains a small amount of high-quality, meticulously annotated data, and a large-scale synthetic dataset with long text descriptions being generated using a vision-language model. Experiments demonstrate that ParaDiffusion outperforms state-of-the-art models (SD XL, DeepFloyd IF) on ViLG-300 and ParaPrompts, achieving up to 15% and 45% human voting rate improvements for visual appeal and text faithfulness, respectively. The code and dataset will be released to foster community research on long-text alignment.
Recently, video text detection, tracking, and recognition in natural scenes are becoming very popular in the computer vision community. However, most existing algorithms and benchmarks focus on common text cases (e.g., normal size, density) and single scenario, while ignoring extreme video text challenges, i.e., dense and small text in various scenarios. In this paper, we establish a video text reading benchmark, named DSText V2, which focuses on Dense and Small text reading challenges in the video with various scenarios. Compared with the previous datasets, the proposed dataset mainly include three new challenges: 1) Dense video texts, a new challenge for video text spotters to track and read. 2) High-proportioned small texts, coupled with the blurriness and distortion in the video, will bring further challenges. 3) Various new scenarios, e.g., Game, Sports, etc. The proposed DSText V2 includes 140 video clips from 7 open scenarios, supporting three tasks, i.e., video text detection (Task 1), video text tracking (Task 2), and end-to-end video text spotting (Task 3). In this article, we describe detailed statistical information of the dataset, tasks, evaluation protocols, and the results summaries. Most importantly, a thorough investigation and analysis targeting three unique challenges derived from our dataset are provided, aiming to provide new insights. Moreover, we hope the benchmark will promise video text research in the community. DSText v2 is built upon DSText v1, which was previously introduced to organize the ICDAR 2023 competition for dense and small video text.
Image segmentation based on continual learning exhibits a critical drop of performance, mainly due to catastrophic forgetting and background shift, as they are required to incorporate new classes continually. In this paper, we propose a simple, yet effective Continual Image Segmentation method with incremental Dynamic Query (CISDQ), which decouples the representation learning of both old and new knowledge with lightweight query embedding. CISDQ mainly includes three contributions: 1) We define dynamic queries with adaptive background class to exploit past knowledge and learn future classes naturally. 2) CISDQ proposes a class/instance-aware Query Guided Knowledge Distillation strategy to overcome catastrophic forgetting by capturing the inter-class diversity and intra-class identity. 3) Apart from semantic segmentation, CISDQ introduce the continual learning for instance segmentation in which instance-wise labeling and supervision are considered. Extensive experiments on three datasets for two tasks (i.e., continual semantic and instance segmentation are conducted to demonstrate that CISDQ achieves the state-of-the-art performance, specifically, obtaining 4.4% and 2.9% mIoU improvements for the ADE 100-10 (6 steps) setting and ADE 100-5 (11 steps) setting.
Large-scale pre-trained diffusion models have exhibited remarkable capabilities in diverse video generations. Given a set of video clips of the same motion concept, the task of Motion Customization is to adapt existing text-to-video diffusion models to generate videos with this motion. For example, generating a video with a car moving in a prescribed manner under specific camera movements to make a movie, or a video illustrating how a bear would lift weights to inspire creators. Adaptation methods have been developed for customizing appearance like subject or style, yet unexplored for motion. It is straightforward to extend mainstream adaption methods for motion customization, including full model tuning, parameter-efficient tuning of additional layers, and Low-Rank Adaptions (LoRAs). However, the motion concept learned by these methods is often coupled with the limited appearances in the training videos, making it difficult to generalize the customized motion to other appearances. To overcome this challenge, we propose MotionDirector, with a dual-path LoRAs architecture to decouple the learning of appearance and motion. Further, we design a novel appearance-debiased temporal loss to mitigate the influence of appearance on the temporal training objective. Experimental results show the proposed method can generate videos of diverse appearances for the customized motions. Our method also supports various downstream applications, such as the mixing of different videos with their appearance and motion respectively, and animating a single image with customized motions. Our code and model weights will be released.
Diffusion models have demonstrated remarkable capabilities in image synthesis and related generative tasks. Nevertheless, their practicality for low-latency real-world applications is constrained by substantial computational costs and latency issues. Quantization is a dominant way to compress and accelerate diffusion models, where post-training quantization (PTQ) and quantization-aware training (QAT) are two main approaches, each bearing its own properties. While PTQ exhibits efficiency in terms of both time and data usage, it may lead to diminished performance in low bit-width. On the other hand, QAT can alleviate performance degradation but comes with substantial demands on computational and data resources. To capitalize on the advantages while avoiding their respective drawbacks, we introduce a data-free and parameter-efficient fine-tuning framework for low-bit diffusion models, dubbed EfficientDM, to achieve QAT-level performance with PTQ-like efficiency. Specifically, we propose a quantization-aware variant of the low-rank adapter (QALoRA) that can be merged with model weights and jointly quantized to low bit-width. The fine-tuning process distills the denoising capabilities of the full-precision model into its quantized counterpart, eliminating the requirement for training data. We also introduce scale-aware optimization and employ temporal learned step-size quantization to further enhance performance. Extensive experimental results demonstrate that our method significantly outperforms previous PTQ-based diffusion models while maintaining similar time and data efficiency. Specifically, there is only a marginal 0.05 sFID increase when quantizing both weights and activations of LDM-4 to 4-bit on ImageNet 256x256. Compared to QAT-based methods, our EfficientDM also boasts a 16.2x faster quantization speed with comparable generation quality.
Large Language Models (LLMs) pose significant hardware challenges related to memory requirements and computational ability. There are two mainstream quantization schemes for LLMs: coarse-grained ($\textit{e.g.,}$ channel-wise) quantization and fine-grained ($\textit{e.g.,}$ group-wise) quantization. Fine-grained quantization has smaller quantization loss, consequently achieving superior performance. However, when applied to weight-activation quantization, it disrupts continuous integer matrix multiplication, leading to inefficient inference. In this paper, we introduce Dual Grained Quantization (DGQ), a novel A8W4 quantization for LLM that maintains superior performance while ensuring fast inference speed. DSQ dequantizes the fine-grained INT4 weight into coarse-grained INT8 representation and preform matrix multiplication using INT8 kernels. Besides, we develop a two-phase grid search algorithm to simplify the determination of fine-grained and coarse-grained quantization scales. We also devise a percentile clipping schema for smoothing the activation outliers without the need for complex optimization techniques. Experimental results demonstrate that DGQ consistently outperforms prior methods across various LLM architectures and a wide range of tasks. Remarkably, by our implemented efficient CUTLASS kernel, we achieve $\textbf{1.12}$ $\times$ memory reduction and $\textbf{3.24}$ $\times$ speed gains comparing A16W4 implementation. These advancements enable efficient deployment of A8W4 LLMs for real-world applications.