In this paper, we extend financial sentiment analysis~(FSA) to event-level since events usually serve as the subject of the sentiment in financial text. Though extracting events from the financial text may be conducive to accurate sentiment predictions, it has specialized challenges due to the lengthy and discontinuity of events in a financial text. To this end, we reconceptualize the event extraction as a classification task by designing a categorization comprising coarse-grained and fine-grained event categories. Under this setting, we formulate the \textbf{E}vent-Level \textbf{F}inancial \textbf{S}entiment \textbf{A}nalysis~(\textbf{EFSA} for short) task that outputs quintuples consisting of (company, industry, coarse-grained event, fine-grained event, sentiment) from financial text. A large-scale Chinese dataset containing $12,160$ news articles and $13,725$ quintuples is publicized as a brand new testbed for our task. A four-hop Chain-of-Thought LLM-based approach is devised for this task. Systematically investigations are conducted on our dataset, and the empirical results demonstrate the benchmarking scores of existing methods and our proposed method can reach the current state-of-the-art. Our dataset and framework implementation are available at https://anonymous.4open.science/r/EFSA-645E
Human body restoration plays a vital role in various applications related to the human body. Despite recent advances in general image restoration using generative models, their performance in human body restoration remains mediocre, often resulting in foreground and background blending, over-smoothing surface textures, missing accessories, and distorted limbs. Addressing these challenges, we propose a novel approach by constructing a human body-aware diffusion model that leverages domain-specific knowledge to enhance performance. Specifically, we employ a pretrained body attention module to guide the diffusion model's focus on the foreground, addressing issues caused by blending between the subject and background. We also demonstrate the value of revisiting the language modality of the diffusion model in restoration tasks by seamlessly incorporating text prompt to improve the quality of surface texture and additional clothing and accessories details. Additionally, we introduce a diffusion sampler tailored for fine-grained human body parts, utilizing local semantic information to rectify limb distortions. Lastly, we collect a comprehensive dataset for benchmarking and advancing the field of human body restoration. Extensive experimental validation showcases the superiority of our approach, both quantitatively and qualitatively, over existing methods.
In the current landscape of large language models (LLMs), the process of instruction tuning serves as an essential step. Considering the high computing power overhead, data-efficient instruction tuning was proposed to reduce the training data size in this process, aiming at selecting high-quality instructional data. Nevertheless, we argue that most current data-efficient instruction-tuning methods are highly dependent on the quality of the original instruction-tuning dataset. When it comes to datasets synthesized by LLMs, a common scenario in this field, dirty samples will even be selected with a higher probability than other samples. To address these challenges, we utilized external knowledge (relevant examples or paragraphs) to evaluate those samples synthesized by LLMs with an in-context-based relative predictive entropy. Based on the new metric, we proposed a framework, dubbed as \textbf{RECOST}, which integrates external-knowledge-base re-ranking and diversity-consistent sampling into a single pipeline. Through extensive experiments on several synthetic datasets (Alpaca and Alpaca-gpt4), we demonstrate the effectiveness of our method and achieve even better results with only \textbf{1\%} of the full dataset.
Recent advancements in personalized text-to-image (T2I) models have revolutionized content creation, empowering non-experts to generate stunning images with unique styles. While promising, adding realistic motions into these personalized images by text poses significant challenges in preserving distinct styles, high-fidelity details, and achieving motion controllability by text. In this paper, we present PIA, a Personalized Image Animator that excels in aligning with condition images, achieving motion controllability by text, and the compatibility with various personalized T2I models without specific tuning. To achieve these goals, PIA builds upon a base T2I model with well-trained temporal alignment layers, allowing for the seamless transformation of any personalized T2I model into an image animation model. A key component of PIA is the introduction of the condition module, which utilizes the condition frame and inter-frame affinity as input to transfer appearance information guided by the affinity hint for individual frame synthesis in the latent space. This design mitigates the challenges of appearance-related image alignment within and allows for a stronger focus on aligning with motion-related guidance.
Recently, video text detection, tracking, and recognition in natural scenes are becoming very popular in the computer vision community. However, most existing algorithms and benchmarks focus on common text cases (e.g., normal size, density) and single scenario, while ignoring extreme video text challenges, i.e., dense and small text in various scenarios. In this paper, we establish a video text reading benchmark, named DSText V2, which focuses on Dense and Small text reading challenges in the video with various scenarios. Compared with the previous datasets, the proposed dataset mainly include three new challenges: 1) Dense video texts, a new challenge for video text spotters to track and read. 2) High-proportioned small texts, coupled with the blurriness and distortion in the video, will bring further challenges. 3) Various new scenarios, e.g., Game, Sports, etc. The proposed DSText V2 includes 140 video clips from 7 open scenarios, supporting three tasks, i.e., video text detection (Task 1), video text tracking (Task 2), and end-to-end video text spotting (Task 3). In this article, we describe detailed statistical information of the dataset, tasks, evaluation protocols, and the results summaries. Most importantly, a thorough investigation and analysis targeting three unique challenges derived from our dataset are provided, aiming to provide new insights. Moreover, we hope the benchmark will promise video text research in the community. DSText v2 is built upon DSText v1, which was previously introduced to organize the ICDAR 2023 competition for dense and small video text.
In recent years, large language models (LLMs), such as GPTs, have attained great impact worldwide. However, how to adapt these LLMs to better suit the vertical domain-specific tasks by utilizing external knowledge remains not completely solved. Indeed, there have emerged a few works on this line where most of them rely on an alignment heuristic that is built to inject the corresponding knowledge tuple into the associated text sample. However, despite the promise, we identify a pivotal problem in this work ubiquitously. Simply put, we find that injecting unaligned (i.e., random) knowledge tuple into the LLMs achieves comparable (and sometimes better) results than the aligned knowledge being injected. We therefore take a thorough investigation of this frustrating finding on a variety of related prior work and further provide a chain of potential interpretations for the phenomenon. Based on all that, we offer a simple remediated technique. Briefly, the core of this technique is rooted in an ideological emphasis on the pruning and purification of the external knowledge base to be injected into LLMs. At last, we show that by integrating this technique into most (if not all) knowledge injection frameworks and recent LLMs, it manages to overcome the aforementioned sanity problem and further pushes the boundary of the performance of the domain-adaptive LLMs.
Vision-based emergent communication (EC) aims to learn to communicate through sketches and demystify the evolution of human communication. Ironically, previous works neglect multi-round interaction, which is indispensable in human communication. To fill this gap, we first introduce a novel Interactive Sketch Question Answering (ISQA) task, where two collaborative players are interacting through sketches to answer a question about an image in a multi-round manner. To accomplish this task, we design a new and efficient interactive EC system, which can achieve an effective balance among three evaluation factors, including the question answering accuracy, drawing complexity and human interpretability. Our experimental results including human evaluation demonstrate that multi-round interactive mechanism facilitates targeted and efficient communication between intelligent agents with decent human interpretability.
Conversational recommendation systems (CRS) could acquire dynamic user preferences towards desired items through multi-round interactive dialogue. Previous CRS mainly focuses on the single conversation (subsession) that user quits after a successful recommendation, neglecting the common scenario where user has multiple conversations (multi-subsession) over a short period. Therefore, we propose a novel conversational recommendation scenario named Multi-Subsession Multi-round Conversational Recommendation (MSMCR), where user would still resort to CRS after several subsessions and might preserve vague interests, and system would proactively ask attributes to activate user interests in the current subsession. To fill the gap in this new CRS scenario, we devise a novel framework called Multi-Subsession Conversational Recommender with Activation Attributes (MSCAA). Specifically, we first develop a context-aware recommendation module, comprehensively modeling user interests from historical interactions, previous subsessions, and feedback in the current subsession. Furthermore, an attribute selection policy module is proposed to learn a flexible strategy for asking appropriate attributes to elicit user interests. Finally, we design a conversation policy module to manage the above two modules to decide actions between asking and recommending. Extensive experiments on four datasets verify the effectiveness of our MSCAA framework for the MSMCR setting.
We introduce the task of localizing a flexible number of objects in real-world 3D scenes using natural language descriptions. Existing 3D visual grounding tasks focus on localizing a unique object given a text description. However, such a strict setting is unnatural as localizing potentially multiple objects is a common need in real-world scenarios and robotic tasks (e.g., visual navigation and object rearrangement). To address this setting we propose Multi3DRefer, generalizing the ScanRefer dataset and task. Our dataset contains 61926 descriptions of 11609 objects, where zero, single or multiple target objects are referenced by each description. We also introduce a new evaluation metric and benchmark methods from prior work to enable further investigation of multi-modal 3D scene understanding. Furthermore, we develop a better baseline leveraging 2D features from CLIP by rendering object proposals online with contrastive learning, which outperforms the state of the art on the ScanRefer benchmark.
While the Segment Anything Model (SAM) excels in semantic segmentation for general-purpose images, its performance significantly deteriorates when applied to medical images, primarily attributable to insufficient representation of medical images in its training dataset. Nonetheless, gathering comprehensive datasets and training models that are universally applicable is particularly challenging due to the long-tail problem common in medical images. To address this gap, here we present a Self-Sampling Meta SAM (SSM-SAM) framework for few-shot medical image segmentation. Our innovation lies in the design of three key modules: 1) An online fast gradient descent optimizer, further optimized by a meta-learner, which ensures swift and robust adaptation to new tasks. 2) A Self-Sampling module designed to provide well-aligned visual prompts for improved attention allocation; and 3) A robust attention-based decoder specifically designed for medical few-shot learning to capture relationship between different slices. Extensive experiments on a popular abdominal CT dataset and an MRI dataset demonstrate that the proposed method achieves significant improvements over state-of-the-art methods in few-shot segmentation, with an average improvements of 10.21% and 1.80% in terms of DSC, respectively. In conclusion, we present a novel approach for rapid online adaptation in interactive image segmentation, adapting to a new organ in just 0.83 minutes. Code is publicly available on GitHub upon acceptance.