Abstract:The effectiveness of Large Language Models (LLMs) in legal reasoning is often limited due to the unique legal terminologies and the necessity for highly specialized knowledge. These limitations highlight the need for high-quality data tailored for complex legal reasoning tasks. This paper introduces LEGALSEMI, a benchmark specifically curated for legal scenario analysis. LEGALSEMI comprises 54 legal scenarios, each rigorously annotated by legal experts, based on the comprehensive IRAC (Issue, Rule, Application, Conclusion) framework. In addition, LEGALSEMI is accompanied by a structured knowledge graph (SKG). A series of experiments were conducted to assess the usefulness of LEGALSEMI for IRAC analysis. The experimental results demonstrate the effectiveness of incorporating the SKG for issue identification, rule retrieval, application and conclusion generation using four different LLMs. LEGALSEMI will be publicly available upon acceptance of this paper.
Abstract:Recent studies have shown that maintaining a consistent response style by human experts and enhancing data quality in training sets can significantly improve the performance of fine-tuned Large Language Models (LLMs) while reducing the number of training examples needed. However, the precise definition of style and the relationship between style, data quality, and LLM performance remains unclear. This research decomposes response style into presentation and composition styles and finds that, among training data of similar quality, those with higher style consistency lead to better LLM performance. Inspired by this, we introduce Style Consistency-Aware Response Ranking (SCAR), which automatically prioritizes instruction-response pairs in the training set based on their response stylistic consistency. By selecting the most style-consistent examples, ranging from the top 25% to 0.7% of the full dataset, the fine-tuned LLMs can match or even surpass the performance of models trained on the entire dataset in coding and open-ended question-answering benchmarks. Code and data are available at https://github.com/zhuang-li/SCAR .
Abstract:Increasing concerns about privacy leakage issues in academia and industry arise when employing NLP models from third-party providers to process sensitive texts. To protect privacy before sending sensitive data to those models, we suggest sanitizing sensitive text using two common strategies used by humans: i) deleting sensitive expressions, and ii) obscuring sensitive details by abstracting them. To explore the issues and develop a tool for text rewriting, we curate the first corpus, coined NAP^2, through both crowdsourcing and the use of large language models (LLMs). Compared to the prior works based on differential privacy, which lead to a sharp drop in information utility and unnatural texts, the human-inspired approaches result in more natural rewrites and offer an improved balance between privacy protection and data utility, as demonstrated by our extensive experiments.
Abstract:Machine learning models have made incredible progress, but they still struggle when applied to examples from unseen domains. This study focuses on a specific problem of domain generalization, where a model is trained on one source domain and tested on multiple target domains that are unseen during training. We propose IMO: Invariant features Masks for Out-of-Distribution text classification, to achieve OOD generalization by learning invariant features. During training, IMO would learn sparse mask layers to remove irrelevant features for prediction, where the remaining features keep invariant. Additionally, IMO has an attention module at the token level to focus on tokens that are useful for prediction. Our comprehensive experiments show that IMO substantially outperforms strong baselines in terms of various evaluation metrics and settings.
Abstract:We introduce DragAnything, which utilizes a entity representation to achieve motion control for any object in controllable video generation. Comparison to existing motion control methods, DragAnything offers several advantages. Firstly, trajectory-based is more userfriendly for interaction, when acquiring other guidance signals (e.g., masks, depth maps) is labor-intensive. Users only need to draw a line (trajectory) during interaction. Secondly, our entity representation serves as an open-domain embedding capable of representing any object, enabling the control of motion for diverse entities, including background. Lastly, our entity representation allows simultaneous and distinct motion control for multiple objects. Extensive experiments demonstrate that our DragAnything achieves state-of-the-art performance for FVD, FID, and User Study, particularly in terms of object motion control, where our method surpasses the previous methods (e.g., DragNUWA) by 26% in human voting.
Abstract:We present SplattingAvatar, a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh, which renders over 300 FPS on a modern GPU and 30 FPS on a mobile device. We disentangle the motion and appearance of a virtual human with explicit mesh geometry and implicit appearance modeling with Gaussian Splatting. The Gaussians are defined by barycentric coordinates and displacement on a triangle mesh as Phong surfaces. We extend lifted optimization to simultaneously optimize the parameters of the Gaussians while walking on the triangle mesh. SplattingAvatar is a hybrid representation of virtual humans where the mesh represents low-frequency motion and surface deformation, while the Gaussians take over the high-frequency geometry and detailed appearance. Unlike existing deformation methods that rely on an MLP-based linear blend skinning (LBS) field for motion, we control the rotation and translation of the Gaussians directly by mesh, which empowers its compatibility with various animation techniques, e.g., skeletal animation, blend shapes, and mesh editing. Trainable from monocular videos for both full-body and head avatars, SplattingAvatar shows state-of-the-art rendering quality across multiple datasets.
Abstract:This study explores the challenge of sentence-level AI-generated text detection within human-AI collaborative hybrid texts. Existing studies of AI-generated text detection for hybrid texts often rely on synthetic datasets. These typically involve hybrid texts with a limited number of boundaries. We contend that studies of detecting AI-generated content within hybrid texts should cover different types of hybrid texts generated in realistic settings to better inform real-world applications. Therefore, our study utilizes the CoAuthor dataset, which includes diverse, realistic hybrid texts generated through the collaboration between human writers and an intelligent writing system in multi-turn interactions. We adopt a two-step, segmentation-based pipeline: (i) detect segments within a given hybrid text where each segment contains sentences of consistent authorship, and (ii) classify the authorship of each identified segment. Our empirical findings highlight (1) detecting AI-generated sentences in hybrid texts is overall a challenging task because (1.1) human writers' selecting and even editing AI-generated sentences based on personal preferences adds difficulty in identifying the authorship of segments; (1.2) the frequent change of authorship between neighboring sentences within the hybrid text creates difficulties for segment detectors in identifying authorship-consistent segments; (1.3) the short length of text segments within hybrid texts provides limited stylistic cues for reliable authorship determination; (2) before embarking on the detection process, it is beneficial to assess the average length of segments within the hybrid text. This assessment aids in deciding whether (2.1) to employ a text segmentation-based strategy for hybrid texts with longer segments, or (2.2) to adopt a direct sentence-by-sentence classification strategy for those with shorter segments.
Abstract:The BigCode project, an open-scientific collaboration focused on the responsible development of Large Language Models for Code (Code LLMs), introduces StarCoder2. In partnership with Software Heritage (SWH), we build The Stack v2 on top of the digital commons of their source code archive. Alongside the SWH repositories spanning 619 programming languages, we carefully select other high-quality data sources, such as GitHub pull requests, Kaggle notebooks, and code documentation. This results in a training set that is 4x larger than the first StarCoder dataset. We train StarCoder2 models with 3B, 7B, and 15B parameters on 3.3 to 4.3 trillion tokens and thoroughly evaluate them on a comprehensive set of Code LLM benchmarks. We find that our small model, StarCoder2-3B, outperforms other Code LLMs of similar size on most benchmarks, and also outperforms StarCoderBase-15B. Our large model, StarCoder2- 15B, significantly outperforms other models of comparable size. In addition, it matches or outperforms CodeLlama-34B, a model more than twice its size. Although DeepSeekCoder- 33B is the best-performing model at code completion for high-resource languages, we find that StarCoder2-15B outperforms it on math and code reasoning benchmarks, as well as several low-resource languages. We make the model weights available under an OpenRAIL license and ensure full transparency regarding the training data by releasing the SoftWare Heritage persistent IDentifiers (SWHIDs) of the source code data.
Abstract:Norm violations occur when individuals fail to conform to culturally accepted behaviors, which may lead to potential conflicts. Remediating norm violations requires social awareness and cultural sensitivity of the nuances at play. To equip interactive AI systems with a remediation ability, we offer ReNoVi - a large-scale corpus of 9,258 multi-turn dialogues annotated with social norms, as well as define a sequence of tasks to help understand and remediate norm violations step by step. ReNoVi consists of two parts: 512 human-authored dialogues (real data), and 8,746 synthetic conversations generated by ChatGPT through prompt learning. While collecting sufficient human-authored data is costly, synthetic conversations provide suitable amounts of data to help mitigate the scarcity of training data, as well as the chance to assess the alignment between LLMs and humans in the awareness of social norms. We thus harness the power of ChatGPT to generate synthetic training data for our task. To ensure the quality of both human-authored and synthetic data, we follow a quality control protocol during data collection. Our experimental results demonstrate the importance of remediating norm violations in socio-cultural conversations, as well as the improvement in performance obtained from synthetic data.
Abstract:Post-editing has proven effective in improving the quality of text generated by large language models (LLMs) such as GPT-3.5 or GPT-4, particularly when direct updating of their parameters to enhance text quality is infeasible or expensive. However, relying solely on smaller language models for post-editing can limit the LLMs' ability to generalize across domains. Moreover, the editing strategies in these methods are not optimally designed for text-generation tasks. To address these limitations, we propose a neural programmer-interpreter approach that preserves the domain generalization ability of LLMs when editing their output. The editing actions in this framework are specifically devised for text generation. Extensive experiments demonstrate that the programmer-interpreter significantly enhances GPT-3.5's performance in logical form-to-text conversion and low-resource machine translation, surpassing other state-of-the-art (SOTA) LLM post-editing methods in cross-domain settings.