In this paper, we study two well known methods of Ising structure learning, namely the pseudolikelihood approach and the interaction screening approach, in the context of tensor recovery in $k$-spin Ising models. We show that both these approaches, with proper regularization, retrieve the underlying hypernetwork structure using a sample size logarithmic in the number of network nodes, and exponential in the maximum interaction strength and maximum node-degree. We also track down the exact dependence of the rate of tensor recovery on the interaction order $k$, that is allowed to grow with the number of samples and nodes, for both the approaches. Finally, we provide a comparative discussion of the performance of the two approaches based on simulation studies, which also demonstrate the exponential dependence of the tensor recovery rate on the maximum coupling strength.
In this study, we explore the potential of Multimodal Large Language Models (MLLMs) in improving embodied decision-making processes for agents. While Large Language Models (LLMs) have been widely used due to their advanced reasoning skills and vast world knowledge, MLLMs like GPT4-Vision offer enhanced visual understanding and reasoning capabilities. We investigate whether state-of-the-art MLLMs can handle embodied decision-making in an end-to-end manner and whether collaborations between LLMs and MLLMs can enhance decision-making. To address these questions, we introduce a new benchmark called PCA-EVAL, which evaluates embodied decision-making from the perspectives of Perception, Cognition, and Action. Additionally, we propose HOLMES, a multi-agent cooperation framework that allows LLMs to leverage MLLMs and APIs to gather multimodal information for informed decision-making. We compare end-to-end embodied decision-making and HOLMES on our benchmark and find that the GPT4-Vision model demonstrates strong end-to-end embodied decision-making abilities, outperforming GPT4-HOLMES in terms of average decision accuracy (+3%). However, this performance is exclusive to the latest GPT4-Vision model, surpassing the open-source state-of-the-art MLLM by 26%. Our results indicate that powerful MLLMs like GPT4-Vision hold promise for decision-making in embodied agents, offering new avenues for MLLM research. Code and data are open at https://github.com/pkunlp-icler/PCA-EVAL/.
Continual learning (CL) aims to constantly learn new knowledge over time while avoiding catastrophic forgetting on old tasks. We focus on continual text classification under the class-incremental setting. Recent CL studies have identified the severe performance decrease on analogous classes as a key factor for catastrophic forgetting. In this paper, through an in-depth exploration of the representation learning process in CL, we discover that the compression effect of the information bottleneck leads to confusion on analogous classes. To enable the model learn more sufficient representations, we propose a novel replay-based continual text classification method, InfoCL. Our approach utilizes fast-slow and current-past contrastive learning to perform mutual information maximization and better recover the previously learned representations. In addition, InfoCL incorporates an adversarial memory augmentation strategy to alleviate the overfitting problem of replay. Experimental results demonstrate that InfoCL effectively mitigates forgetting and achieves state-of-the-art performance on three text classification tasks. The code is publicly available at https://github.com/Yifan-Song793/InfoCL.
Discovering genes with similar functions across diverse biomedical contexts poses a significant challenge in gene representation learning due to data heterogeneity. In this study, we resolve this problem by introducing a novel model called Multimodal Similarity Learning Graph Neural Network, which combines Multimodal Machine Learning and Deep Graph Neural Networks to learn gene representations from single-cell sequencing and spatial transcriptomic data. Leveraging 82 training datasets from 10 tissues, three sequencing techniques, and three species, we create informative graph structures for model training and gene representations generation, while incorporating regularization with weighted similarity learning and contrastive learning to learn cross-data gene-gene relationships. This novel design ensures that we can offer gene representations containing functional similarity across different contexts in a joint space. Comprehensive benchmarking analysis shows our model's capacity to effectively capture gene function similarity across multiple modalities, outperforming state-of-the-art methods in gene representation learning by up to 97.5%. Moreover, we employ bioinformatics tools in conjunction with gene representations to uncover pathway enrichment, regulation causal networks, and functions of disease-associated or dosage-sensitive genes. Therefore, our model efficiently produces unified gene representations for the analysis of gene functions, tissue functions, diseases, and species evolution.
Reasoning is a cognitive process of using evidence to reach a sound conclusion. The reasoning capability is essential for large language models (LLMs) to serve as the brain of the artificial general intelligence agent. Recent studies reveal that fine-tuning LLMs on data with the chain of thought (COT) reasoning process can significantly enhance their reasoning capabilities. However, we find that the fine-tuned LLMs suffer from an \textit{Assessment Misalignment} problem, i.e., they frequently assign higher scores to subpar COTs, leading to potential limitations in their reasoning abilities. To address this problem, we introduce an \textit{Alignment Fine-Tuning (AFT)} paradigm, which involves three steps: 1) fine-tuning LLMs with COT training data; 2) generating multiple COT responses for each question, and categorizing them into positive and negative ones based on whether they achieve the correct answer; 3) calibrating the scores of positive and negative responses given by LLMs with a novel constraint alignment loss. Specifically, the constraint alignment loss has two objectives: a) Alignment, which guarantees that positive scores surpass negative scores to encourage answers with high-quality COTs; b) Constraint, which keeps the negative scores confined to a reasonable range to prevent the model degradation. Beyond just the binary positive and negative feedback, the constraint alignment loss can be seamlessly adapted to the ranking situations when ranking feedback is accessible. Furthermore, we also delve deeply into recent ranking-based alignment methods, such as DPO, RRHF, and PRO, and discover that the constraint, which has been overlooked by these approaches, is also crucial for their performance. Extensive experiments on four reasoning benchmarks with both binary and ranking feedback demonstrate the effectiveness of AFT.
Self-supervised sound source localization is usually challenged by the modality inconsistency. In recent studies, contrastive learning based strategies have shown promising to establish such a consistent correspondence between audio and sound sources in visual scenarios. Unfortunately, the insufficient attention to the heterogeneity influence in the different modality features still limits this scheme to be further improved, which also becomes the motivation of our work. In this study, an Induction Network is proposed to bridge the modality gap more effectively. By decoupling the gradients of visual and audio modalities, the discriminative visual representations of sound sources can be learned with the designed Induction Vector in a bootstrap manner, which also enables the audio modality to be aligned with the visual modality consistently. In addition to a visual weighted contrastive loss, an adaptive threshold selection strategy is introduced to enhance the robustness of the Induction Network. Substantial experiments conducted on SoundNet-Flickr and VGG-Sound Source datasets have demonstrated a superior performance compared to other state-of-the-art works in different challenging scenarios. The code is available at https://github.com/Tahy1/AVIN
Large language models rely on real-valued representations of text to make their predictions. These representations contain information learned from the data that the model has trained on, including knowledge of linguistic properties and forms of demographic bias, e.g., based on gender. A growing body of work has considered removing information about concepts such as these using orthogonal projections onto subspaces of the representation space. We contribute to this body of work by proposing a formal definition of $\textit{intrinsic}$ information in a subspace of a language model's representation space. We propose a counterfactual approach that avoids the failure mode of spurious correlations (Kumar et al., 2022) by treating components in the subspace and its orthogonal complement independently. We show that our counterfactual notion of information in a subspace is optimized by a $\textit{causal}$ concept subspace. Furthermore, this intervention allows us to attempt concept controlled generation by manipulating the value of the conceptual component of a representation. Empirically, we find that R-LACE (Ravfogel et al., 2022) returns a one-dimensional subspace containing roughly half of total concept information under our framework. Our causal controlled intervention shows that, for at least one model, the subspace returned by R-LACE can be used to manipulate the concept value of the generated word with precision.
Nowadays, autonomous cars can drive smoothly in ordinary cases, and it is widely recognized that realistic sensor simulation will play a critical role in solving remaining corner cases by simulating them. To this end, we propose an autonomous driving simulator based upon neural radiance fields (NeRFs). Compared with existing works, ours has three notable features: (1) Instance-aware. Our simulator models the foreground instances and background environments separately with independent networks so that the static (e.g., size and appearance) and dynamic (e.g., trajectory) properties of instances can be controlled separately. (2) Modular. Our simulator allows flexible switching between different modern NeRF-related backbones, sampling strategies, input modalities, etc. We expect this modular design to boost academic progress and industrial deployment of NeRF-based autonomous driving simulation. (3) Realistic. Our simulator set new state-of-the-art photo-realism results given the best module selection. Our simulator will be open-sourced while most of our counterparts are not. Project page: https://open-air-sun.github.io/mars/.
Compositional neural scene graph studies have shown that radiance fields can be an efficient tool in an editable autonomous driving simulator. However, previous studies learned within a sequence of autonomous driving datasets, resulting in unsatisfactory blurring when rotating the car in the simulator. In this letter, we propose a pipeline for learning unconstrained images and building a dataset from processed images. To meet the requirements of the simulator, which demands that the vehicle maintain clarity when the perspective changes and that the contour remains sharp from the background to avoid artifacts when editing, we design a radiation field of the vehicle, a crucial part of the urban scene foreground. Through experiments, we demonstrate that our model achieves competitive performance compared to baselines. Using the datasets built from in-the-wild images, our method gradually presents a controllable appearance editing function. We will release the dataset and code on https://lty2226262.github.io/car-studio/ to facilitate further research in the field.