Background subtraction (BGS) aims to extract all moving objects in the video frames to obtain binary foreground segmentation masks. Deep learning has been widely used in this field. Compared with supervised-based BGS methods, unsupervised methods have better generalization. However, previous unsupervised deep learning BGS algorithms perform poorly in sophisticated scenarios such as shadows or night lights, and they cannot detect objects outside the pre-defined categories. In this work, we propose an unsupervised BGS algorithm based on zero-shot object detection called Zero-shot Background Subtraction (ZBS). The proposed method fully utilizes the advantages of zero-shot object detection to build the open-vocabulary instance-level background model. Based on it, the foreground can be effectively extracted by comparing the detection results of new frames with the background model. ZBS performs well for sophisticated scenarios, and it has rich and extensible categories. Furthermore, our method can easily generalize to other tasks, such as abandoned object detection in unseen environments. We experimentally show that ZBS surpasses state-of-the-art unsupervised BGS methods by 4.70% F-Measure on the CDnet 2014 dataset. The code is released at https://github.com/CASIA-IVA-Lab/ZBS.
Graph neural networks (GNNs) have emerged as the state-of-the-art paradigm for collaborative filtering (CF). To improve the representation quality over limited labeled data, contrastive learning has attracted attention in recommendation and benefited graph-based CF model recently. However, the success of most contrastive methods heavily relies on manually generating effective contrastive views for heuristic-based data augmentation. This does not generalize across different datasets and downstream recommendation tasks, which is difficult to be adaptive for data augmentation and robust to noise perturbation. To fill this crucial gap, this work proposes a unified Automated Collaborative Filtering (AutoCF) to automatically perform data augmentation for recommendation. Specifically, we focus on the generative self-supervised learning framework with a learnable augmentation paradigm that benefits the automated distillation of important self-supervised signals. To enhance the representation discrimination ability, our masked graph autoencoder is designed to aggregate global information during the augmentation via reconstructing the masked subgraph structures. Experiments and ablation studies are performed on several public datasets for recommending products, venues, and locations. Results demonstrate the superiority of AutoCF against various baseline methods. We release the model implementation at https://github.com/HKUDS/AutoCF.
This paper introduces the Unbeatable Team's submission to the ICASSP 2023 Deep Noise Suppression (DNS) Challenge. We expand our previous work, TEA-PSE, to its upgraded version -- TEA-PSE 3.0. Specifically, TEA-PSE 3.0 incorporates a residual LSTM after squeezed temporal convolution network (S-TCN) to enhance sequence modeling capabilities. Additionally, the local-global representation (LGR) structure is introduced to boost speaker information extraction, and multi-STFT resolution loss is used to effectively capture the time-frequency characteristics of the speech signals. Moreover, retraining methods are employed based on the freeze training strategy to fine-tune the system. According to the official results, TEA-PSE 3.0 ranks 1st in both ICASSP 2023 DNS-Challenge track 1 and track 2.
Large pretrained language models (LMs) have shown impressive In-Context Learning (ICL) ability, where the model learns to do an unseen task via a prompt consisting of input-output examples as the demonstration, without any parameter updates. The performance of ICL is highly dominated by the quality of the selected in-context examples. However, previous selection methods are mostly based on simple heuristics, leading to sub-optimal performance. In this work, we formulate in-context example selection as a subset selection problem. We propose CEIL(Compositional Exemplars for In-context Learning), which is instantiated by Determinantal Point Processes (DPPs) to model the interaction between the given input and in-context examples, and optimized through a carefully-designed contrastive learning objective to obtain preference from LMs. We validate CEIL on 12 classification and generation datasets from 7 distinct NLP tasks, including sentiment analysis, paraphrase detection, natural language inference, commonsense reasoning, open-domain question answering, code generation, and semantic parsing. Extensive experiments demonstrate not only the state-of-the-art performance but also the transferability and compositionality of CEIL, shedding new light on effective and efficient in-context learning. Our code is released at https://github.com/HKUNLP/icl-ceil.
Performing inference on hundreds of thousands of samples with large language models (LLMs) can be computationally and financially costly. We propose batch prompting, a simple alternative prompting approach that enables the LLM to run inference in batches, instead of one sample at a time. Our method reduces both token and time costs while retaining downstream performance. We theoretically demonstrate that under a few-shot in-context learning setting, the inference costs decrease almost inverse linearly with the number of samples in each batch. We extensively validate the effectiveness of batch prompting on ten datasets across commonsense QA, arithmetic reasoning, and NLI/NLU: batch prompting significantly~(up to $5\times$ with six samples in batch) reduces the LLM (Codex) inference token and time costs while achieving better or comparable performance. Our analysis shows that the number of samples in each batch and the complexity of tasks affect its performance. Further, batch prompting can be applied across different LLMs and reasoning methods.
We introduce INSTRUCTOR, a new method for computing text embeddings given task instructions: every text input is embedded together with instructions explaining the use case (e.g., task and domain descriptions). Unlike encoders from prior work that are more specialized, INSTRUCTOR is a single embedder that can generate text embeddings tailored to different downstream tasks and domains, without any further training. We first annotate instructions for 330 diverse tasks and train INSTRUCTOR on this multitask mixture with a contrastive loss. We evaluate INSTRUCTOR on 70 embedding evaluation tasks (66 of which are unseen during training), ranging from classification and information retrieval to semantic textual similarity and text generation evaluation. INSTRUCTOR, while having an order of magnitude fewer parameters than the previous best model, achieves state-of-the-art performance, with an average improvement of 3.4% compared to the previous best results on the 70 diverse datasets. Our analysis suggests that INSTRUCTOR is robust to changes in instructions, and that instruction finetuning mitigates the challenge of training a single model on diverse datasets. Our model, code, and data are available at https://instructor-embedding.github.io.
We propose to realize visual cryptography in an indirect way with the help of computer-generated hologram. At present, the recovery method of visual cryptography is mainly superimposed on transparent film or superimposed by computer equipment, which greatly limits the application range of visual cryptography. In this paper, the shares of the visual cryptography were encoded with computer-generated hologram, and the shares is reproduced by optical means, and then superimposed and decrypted. This method can expand the application range of visual cryptography and further increase the security of visual cryptography.
Sampling diverse programs from a code language model and reranking with model likelihood is a popular method for code generation but it is prone to preferring degenerate solutions. Inspired by collaborative programming, we propose Coder-Reviewer reranking. We augment Coder language models from past work, which generate programs given language instructions, with Reviewer models, which evaluate the likelihood of the instruction given the generated programs. We perform an extensive study across six datasets with eight models from three model families. Experimental results show that Coder-Reviewer reranking leads to consistent and significant improvement (up to 17% absolute accuracy gain) over reranking with the Coder model only. When combined with executability filtering, Coder-Reviewer reranking can often outperform the minimum Bayes risk method. Coder-Reviewer reranking is easy to implement by prompting, can generalize to different programming languages, and works well with off-the-shelf hyperparameters.
We introduce DS-1000, a code generation benchmark with a thousand data science problems spanning seven Python libraries, such as NumPy and Pandas. Compared to prior works, DS-1000 incorporates three core features. First, our problems reflect diverse, realistic, and practical use cases since we collected them from StackOverflow. Second, our automatic evaluation is highly specific (reliable) -- across all Codex-002-predicted solutions that our evaluation accept, only 1.8% of them are incorrect; we achieve this with multi-criteria metrics, checking both functional correctness by running test cases and surface-form constraints by restricting API usages or keywords. Finally, we proactively defend against memorization by slightly modifying our problems to be different from the original StackOverflow source; consequently, models cannot answer them correctly by memorizing the solutions from pre-training. The current best public system (Codex-002) achieves 43.3% accuracy, leaving ample room for improvement. We release our benchmark at https://ds1000-code-gen.github.io.